Merge pull request #313 from flokuep/develop
Cleanup and party mode changes
This commit is contained in:
commit
ae5a463a04
97 files changed
+1068
-9780
No files matched your search
@@ -15,6 +15,7 @@
|
||||
<string name="TR_DEBUG_SONGS">Loaded songs</string>
|
||||
<string name="TR_DEBUG_MOUSE">Mouse</string>
|
||||
<string name="TR_DEBUG_MEMORY">Memory usage</string>
|
||||
<string name="TR_GAMEMODE">Game mode</string>
|
||||
<string name="TR_GAMEMODE_NORMAL">Normal</string>
|
||||
<string name="TR_GAMEMODE_DUET">Duet</string>
|
||||
<string name="TR_GAMEMODE_MEDLEY">Medley</string>
|
||||
@@ -31,6 +32,10 @@
|
||||
<string name="TR_USERROLE_NORMAL">Normal user</string>
|
||||
<string name="TR_USERROLE_ADMIN">Administrator</string>
|
||||
<string name="TR_USERROLE_KEYBOARDUSER">Keyboard user</string>
|
||||
<string name="TR_SONGSOURCE">Song source</string>
|
||||
<string name="TR_SONGSOURCE_PLAYLIST">Playlist</string>
|
||||
<string name="TR_SONGSOURCE_CATEGORY">Category</string>
|
||||
<string name="TR_SONGSOURCE_ALLSONGS">All songs</string>
|
||||
<string name="TR_CONFIG_SOFTWARE">Software</string>
|
||||
<string name="TR_CONFIG_OPENGL">OpenGL</string>
|
||||
<string name="TR_CONFIG_DIRECT3D">Direct3D</string>
|
||||
|
||||
@@ -15,5 +15,6 @@
|
||||
<ScreenFile>CPartyScreenChallengeMain</ScreenFile>
|
||||
<ScreenFile>CPartyScreenChallengeConfig</ScreenFile>
|
||||
<ScreenFile>CPartyScreenChallengeNames</ScreenFile>
|
||||
<ScreenFile>CPartyScreenChallengeSongs</ScreenFile>
|
||||
</PartyScreens>
|
||||
</root>
|
||||
@@ -11,6 +11,7 @@
|
||||
<string name="TR_BUTTON_YES">Yes</string>
|
||||
<string name="TR_BUTTON_NO">No</string>
|
||||
<string name="TR_BUTTON_NEXT_ROUND">Next Round</string>
|
||||
<string name="TR_SONGS">Songs</string>
|
||||
<string name="TR_SCREENCONFIG_TITLE">Challenge Mode: Configuration</string>
|
||||
<string name="TR_SCREENCONFIG_NUMPLAYERS">Number of players</string>
|
||||
<string name="TR_SCREENCONFIG_NUMMICS">Number of mics</string>
|
||||
|
||||
@@ -3,14 +3,11 @@
|
||||
<SkinSystemVersion>4</SkinSystemVersion>
|
||||
<Info>
|
||||
<Name>Default</Name>
|
||||
<Author>brunzel</Author>
|
||||
<Author>Jiiniasu</Author>
|
||||
<VersionMajor>0</VersionMajor>
|
||||
<VersionMinor>1</VersionMinor>
|
||||
</Info>
|
||||
<Colors>
|
||||
</Colors>
|
||||
<Skins>
|
||||
</Skins>
|
||||
<Videos>
|
||||
</Videos>
|
||||
<Colors />
|
||||
<Skins />
|
||||
<Videos />
|
||||
</root>
|
||||
@@ -14,26 +14,26 @@
|
||||
</Background>
|
||||
</Backgrounds>
|
||||
<Statics>
|
||||
<Static Name="Static1">
|
||||
<Skin>Menu</Skin>
|
||||
<Color Name="StaticColor" />
|
||||
<Static Name="StaticMenuBar">
|
||||
<Skin />
|
||||
<Color Name="BackgroundColorAlpha" />
|
||||
<Rect>
|
||||
<X>40</X>
|
||||
<X>0</X>
|
||||
<Y>40</Y>
|
||||
<W>1200</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
<W>1280</W>
|
||||
<H>45</H>
|
||||
<Z>1</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
</Statics>
|
||||
<Texts>
|
||||
<Text Name="Text1">
|
||||
<Text Name="TextTitle">
|
||||
<X>640</X>
|
||||
<Y>48</Y>
|
||||
<Y>50</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -41,13 +41,13 @@
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_TITLE</Text>
|
||||
</Text>
|
||||
<Text Name="Text2">
|
||||
<Text Name="TextNumPlayers">
|
||||
<X>75</X>
|
||||
<Y>105</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -55,13 +55,13 @@
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_NUMPLAYERS</Text>
|
||||
</Text>
|
||||
<Text Name="Text3">
|
||||
<Text Name="TextNumMics">
|
||||
<X>75</X>
|
||||
<Y>165</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -69,13 +69,13 @@
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_NUMMICS</Text>
|
||||
</Text>
|
||||
<Text Name="Text4">
|
||||
<Text Name="TextNumRounds">
|
||||
<X>75</X>
|
||||
<Y>225</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -83,13 +83,13 @@
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_NUMROUNDS</Text>
|
||||
</Text>
|
||||
<Text Name="Text5">
|
||||
<Text Name="TextNumJokers">
|
||||
<X>75</X>
|
||||
<Y>285</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -97,13 +97,13 @@
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_NUMJOKERS</Text>
|
||||
</Text>
|
||||
<Text Name="Text6">
|
||||
<Text Name="TextRefillJokers">
|
||||
<X>75</X>
|
||||
<Y>345</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -127,7 +127,7 @@
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
@@ -162,7 +162,7 @@
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
@@ -209,7 +209,7 @@
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1170</X>
|
||||
<X>1155</X>
|
||||
<Y>105</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
@@ -219,12 +219,12 @@
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>9</NumVisible>
|
||||
@@ -251,7 +251,7 @@
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1170</X>
|
||||
<X>1155</X>
|
||||
<Y>165</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
@@ -261,12 +261,12 @@
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>2</NumVisible>
|
||||
@@ -293,7 +293,7 @@
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1170</X>
|
||||
<X>1155</X>
|
||||
<Y>225</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
@@ -303,12 +303,12 @@
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>10</NumVisible>
|
||||
@@ -335,7 +335,7 @@
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1170</X>
|
||||
<X>1155</X>
|
||||
<Y>285</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
@@ -345,12 +345,12 @@
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>10</NumVisible>
|
||||
@@ -377,7 +377,7 @@
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1170</X>
|
||||
<X>1155</X>
|
||||
<Y>345</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
@@ -387,12 +387,12 @@
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>2</NumVisible>
|
||||
|
||||
@@ -14,15 +14,15 @@
|
||||
</Background>
|
||||
</Backgrounds>
|
||||
<Statics>
|
||||
<Static Name="Static1">
|
||||
<Skin>Menu</Skin>
|
||||
<Color Name="StaticColor" />
|
||||
<Static Name="StaticMenuBar">
|
||||
<Skin />
|
||||
<Color Name="BackgroundColorAlpha" />
|
||||
<Rect>
|
||||
<X>40</X>
|
||||
<X>0</X>
|
||||
<Y>40</Y>
|
||||
<W>1200</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
<W>1280</W>
|
||||
<H>45</H>
|
||||
<Z>1</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
<Static Name="StaticPopupBG">
|
||||
@@ -49,13 +49,13 @@
|
||||
</Static>
|
||||
</Statics>
|
||||
<Texts>
|
||||
<Text Name="Text1">
|
||||
<Text Name="TextTitle">
|
||||
<X>640</X>
|
||||
<Y>48</Y>
|
||||
<Y>50</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -65,11 +65,11 @@
|
||||
</Text>
|
||||
<Text Name="TextPosition">
|
||||
<X>40</X>
|
||||
<Y>102</Y>
|
||||
<Y>135</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -79,11 +79,11 @@
|
||||
</Text>
|
||||
<Text Name="TextPlayerName">
|
||||
<X>50</X>
|
||||
<Y>102</Y>
|
||||
<Y>135</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>130</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -93,11 +93,11 @@
|
||||
</Text>
|
||||
<Text Name="TextNumPlayed">
|
||||
<X>260</X>
|
||||
<Y>102</Y>
|
||||
<Y>135</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -107,11 +107,11 @@
|
||||
</Text>
|
||||
<Text Name="TextWon">
|
||||
<X>340</X>
|
||||
<Y>102</Y>
|
||||
<Y>135</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -121,11 +121,11 @@
|
||||
</Text>
|
||||
<Text Name="TextSingPoints">
|
||||
<X>490</X>
|
||||
<Y>102</Y>
|
||||
<Y>135</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -135,11 +135,11 @@
|
||||
</Text>
|
||||
<Text Name="TextGamePoints">
|
||||
<X>590</X>
|
||||
<Y>102</Y>
|
||||
<Y>135</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -153,7 +153,7 @@
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>100</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -163,11 +163,11 @@
|
||||
</Text>
|
||||
<Text Name="TextPopupReallyExit">
|
||||
<X>640</X>
|
||||
<Y>265</Y>
|
||||
<Y>270</Y>
|
||||
<Z>-1.01</Z>
|
||||
<H>27</H>
|
||||
<MaxW>380</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -177,11 +177,11 @@
|
||||
</Text>
|
||||
<Text Name="TextRoundNumber">
|
||||
<X>660</X>
|
||||
<Y>102</Y>
|
||||
<Y>135</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -195,7 +195,7 @@
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -209,7 +209,7 @@
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -223,7 +223,7 @@
|
||||
<Z>0</Z>
|
||||
<H>44</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -237,7 +237,7 @@
|
||||
<Z>0</Z>
|
||||
<H>31</H>
|
||||
<MaxW>770</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -251,7 +251,7 @@
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -310,7 +310,7 @@
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
@@ -345,7 +345,7 @@
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
@@ -380,7 +380,7 @@
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
@@ -415,7 +415,7 @@
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
@@ -441,7 +441,7 @@
|
||||
<SkinSelected>ScrollDown</SkinSelected>
|
||||
<Rect>
|
||||
<X>281</X>
|
||||
<Y>515</Y>
|
||||
<Y>495</Y>
|
||||
<W>28</W>
|
||||
<H>15</H>
|
||||
<Z>-0.01</Z>
|
||||
@@ -468,7 +468,7 @@
|
||||
<SkinSelected>ScrollUp</SkinSelected>
|
||||
<Rect>
|
||||
<X>281</X>
|
||||
<Y>94</Y>
|
||||
<Y>110</Y>
|
||||
<W>28</W>
|
||||
<H>15</H>
|
||||
<Z>-0.01</Z>
|
||||
@@ -495,7 +495,7 @@
|
||||
<SkinSelected>ScrollDown</SkinSelected>
|
||||
<Rect>
|
||||
<X>954</X>
|
||||
<Y>515</Y>
|
||||
<Y>470</Y>
|
||||
<W>28</W>
|
||||
<H>15</H>
|
||||
<Z>-0.01</Z>
|
||||
@@ -522,7 +522,7 @@
|
||||
<SkinSelected>ScrollUp</SkinSelected>
|
||||
<Rect>
|
||||
<X>954</X>
|
||||
<Y>94</Y>
|
||||
<Y>110</Y>
|
||||
<W>28</W>
|
||||
<H>15</H>
|
||||
<Z>-0.01</Z>
|
||||
@@ -554,4 +554,4 @@
|
||||
<Playlists />
|
||||
<ParticleEffects />
|
||||
<ScreenSettings />
|
||||
</Screen>
|
||||
</Screen>
|
||||
@@ -14,26 +14,26 @@
|
||||
</Background>
|
||||
</Backgrounds>
|
||||
<Statics>
|
||||
<Static Name="Static1">
|
||||
<Skin>Menu</Skin>
|
||||
<Color Name="StaticColor" />
|
||||
<Static Name="StaticMenuBar">
|
||||
<Skin />
|
||||
<Color Name="BackgroundColorAlpha" />
|
||||
<Rect>
|
||||
<X>40</X>
|
||||
<X>0</X>
|
||||
<Y>40</Y>
|
||||
<W>1200</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
<W>1280</W>
|
||||
<H>45</H>
|
||||
<Z>1</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
</Statics>
|
||||
<Texts>
|
||||
<Text Name="Text1">
|
||||
<Text Name="TextTitle">
|
||||
<X>640</X>
|
||||
<Y>48</Y>
|
||||
<Y>50</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -48,7 +48,7 @@
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>625</Y>
|
||||
<Y>600</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
@@ -57,7 +57,7 @@
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
@@ -83,7 +83,7 @@
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>985</X>
|
||||
<Y>625</Y>
|
||||
<Y>600</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
@@ -92,7 +92,7 @@
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
@@ -118,7 +118,7 @@
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>565</X>
|
||||
<Y>625</Y>
|
||||
<Y>600</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
@@ -127,7 +127,7 @@
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
@@ -282,7 +282,7 @@
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1170</X>
|
||||
<X>1195</X>
|
||||
<Y>105</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
@@ -292,12 +292,12 @@
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>2</NumVisible>
|
||||
@@ -324,7 +324,7 @@
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1170</X>
|
||||
<X>1195</X>
|
||||
<Y>210</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
@@ -334,12 +334,12 @@
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>5</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>8</NumVisible>
|
||||
@@ -349,29 +349,24 @@
|
||||
<NameSelections>
|
||||
<NameSelection Name="NameSelection">
|
||||
<Rect>
|
||||
<X>42</X>
|
||||
<Y>327</Y>
|
||||
<X>95</X>
|
||||
<Y>350</Y>
|
||||
<W>1200</W>
|
||||
<H>393</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<SkinEmptyTile>CoverTile</SkinEmptyTile>
|
||||
<ColorEmptyTile>
|
||||
<R>1</R>
|
||||
<G>1</G>
|
||||
<B>1</B>
|
||||
<A>0.2</A>
|
||||
</ColorEmptyTile>
|
||||
<ColorEmptyTile Name="EmptyTileColor" />
|
||||
<SkinTileSelected>PlayerSelector</SkinTileSelected>
|
||||
<Tiles>
|
||||
<W>100</W>
|
||||
<H>100</H>
|
||||
<NumW>10</NumW>
|
||||
<NumH>2</NumH>
|
||||
<SpaceW>20.71</SpaceW>
|
||||
<SpaceH>30</SpaceH>
|
||||
<SpaceW>10</SpaceW>
|
||||
<SpaceH>10</SpaceH>
|
||||
<Name>
|
||||
<Space>2</Space>
|
||||
<Space>-20</Space>
|
||||
<H>17</H>
|
||||
<Font>Outline</Font>
|
||||
<Style>Bold</Style>
|
||||
|
||||
+64
-36
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Screen xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Informations>
|
||||
<ScreenName>PartyScreenTicTacToeConfig</ScreenName>
|
||||
<ScreenName>PartyScreenChallengeSongs</ScreenName>
|
||||
<ScreenVersion>1</ScreenVersion>
|
||||
</Informations>
|
||||
<Backgrounds>
|
||||
@@ -41,7 +41,7 @@
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_TITLE</Text>
|
||||
</Text>
|
||||
<Text Name="TextNumFields">
|
||||
<Text Name="TextSource">
|
||||
<X>75</X>
|
||||
<Y>105</Y>
|
||||
<Z>0</Z>
|
||||
@@ -53,11 +53,11 @@
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_NUMFIELDS</Text>
|
||||
<Text>TR_SONGSOURCE</Text>
|
||||
</Text>
|
||||
<Text Name="TextSongSource">
|
||||
<Text Name="TextSongMode">
|
||||
<X>75</X>
|
||||
<Y>165</Y>
|
||||
<Y>290</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
@@ -67,21 +67,7 @@
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_SONGSOURCE</Text>
|
||||
</Text>
|
||||
<Text Name="TextGameMode">
|
||||
<X>75</X>
|
||||
<Y>285</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_GAMEMODE</Text>
|
||||
<Text>TR_GAMEMODE</Text>
|
||||
</Text>
|
||||
</Texts>
|
||||
<Buttons>
|
||||
@@ -159,7 +145,7 @@
|
||||
<SongMenus />
|
||||
<Lyrics />
|
||||
<SelectSlides>
|
||||
<SelectSlide Name="SelectSlideNumFields">
|
||||
<SelectSlide Name="SelectSlideSource">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
@@ -201,7 +187,7 @@
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>3</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideSongSource">
|
||||
<SelectSlide Name="SelectSlidePlaylist">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
@@ -238,12 +224,12 @@
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextMaxW>600</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>3</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlidePlaylist">
|
||||
<SelectSlide Name="SelectSlideSorting">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
@@ -252,21 +238,21 @@
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>220</Y>
|
||||
<Y>160</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>225</Y>
|
||||
<Y>165</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1155</X>
|
||||
<Y>225</Y>
|
||||
<Y>165</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
@@ -280,10 +266,10 @@
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextMaxW>600</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>1</NumVisible>
|
||||
<NumVisible>3</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideCategory">
|
||||
<Skin/>
|
||||
@@ -322,12 +308,12 @@
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextMaxW>600</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>1</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideGameMode">
|
||||
<SelectSlide Name="SelectSlideSongMode">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
@@ -336,21 +322,21 @@
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>280</Y>
|
||||
<Y>290</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>285</Y>
|
||||
<Y>295</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1155</X>
|
||||
<Y>285</Y>
|
||||
<Y>295</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
@@ -367,7 +353,49 @@
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>1</NumVisible>
|
||||
<NumVisible>2</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideNumMedleySongs">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>360</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>365</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1155</X>
|
||||
<Y>365</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>5</NumVisible>
|
||||
</SelectSlide>
|
||||
</SelectSlides>
|
||||
<SingNotes />
|
||||
@@ -376,4 +404,4 @@
|
||||
<Playlists />
|
||||
<ParticleEffects />
|
||||
<ScreenSettings />
|
||||
</Screen>
|
||||
</Screen>
|
||||
@@ -1,10 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<ThemeSystemVersion>6</ThemeSystemVersion>
|
||||
<Info>
|
||||
<Name>Genius</Name>
|
||||
<Author>Jiiniasu</Author>
|
||||
<VersionMajor>0</VersionMajor>
|
||||
<VersionMinor>1</VersionMinor>
|
||||
</Info>
|
||||
</root>
|
||||
@@ -1,13 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<SkinSystemVersion>4</SkinSystemVersion>
|
||||
<Info>
|
||||
<Name>Genius</Name>
|
||||
<Author>Jiiniasu</Author>
|
||||
<VersionMajor>0</VersionMajor>
|
||||
<VersionMinor>1</VersionMinor>
|
||||
</Info>
|
||||
<Colors />
|
||||
<Skins />
|
||||
<Videos />
|
||||
</root>
|
||||
@@ -1,557 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Screen xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Informations>
|
||||
<ScreenName>PartyScreenChallengeMain</ScreenName>
|
||||
<ScreenVersion>1</ScreenVersion>
|
||||
</Informations>
|
||||
<Backgrounds>
|
||||
<Background Name="Background1">
|
||||
<Type>Video</Type>
|
||||
<SlideShowTextures />
|
||||
<Video>BG_Video</Video>
|
||||
<Skin>BG_Default</Skin>
|
||||
<Color Name="BackgroundColor" />
|
||||
</Background>
|
||||
</Backgrounds>
|
||||
<Statics>
|
||||
<Static Name="StaticMenuBar">
|
||||
<Skin />
|
||||
<Color Name="BackgroundColorAlpha" />
|
||||
<Rect>
|
||||
<X>0</X>
|
||||
<Y>40</Y>
|
||||
<W>1280</W>
|
||||
<H>45</H>
|
||||
<Z>1</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
<Static Name="StaticPopupBG">
|
||||
<Skin>PopupBG</Skin>
|
||||
<Color Name="StaticColor" />
|
||||
<Rect>
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<W>1280</W>
|
||||
<H>720</H>
|
||||
<Z>-1</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
<Static Name="StaticNextPlayer">
|
||||
<Skin/>
|
||||
<Color Name="Visible" />
|
||||
<Rect>
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<W>100</W>
|
||||
<H>100</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
</Statics>
|
||||
<Texts>
|
||||
<Text Name="TextTitle">
|
||||
<X>640</X>
|
||||
<Y>50</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_TITLE</Text>
|
||||
</Text>
|
||||
<Text Name="TextPosition">
|
||||
<X>40</X>
|
||||
<Y>135</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_TABLE_POS</Text>
|
||||
</Text>
|
||||
<Text Name="TextPlayerName">
|
||||
<X>50</X>
|
||||
<Y>135</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>130</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_TABLE_PLAYERNAME</Text>
|
||||
</Text>
|
||||
<Text Name="TextNumPlayed">
|
||||
<X>260</X>
|
||||
<Y>135</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_TABLE_NUMPLAYED</Text>
|
||||
</Text>
|
||||
<Text Name="TextWon">
|
||||
<X>340</X>
|
||||
<Y>135</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_TABLE_WON</Text>
|
||||
</Text>
|
||||
<Text Name="TextSingPoints">
|
||||
<X>490</X>
|
||||
<Y>135</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_TABLE_SINGPOINTS</Text>
|
||||
</Text>
|
||||
<Text Name="TextGamePoints">
|
||||
<X>590</X>
|
||||
<Y>135</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_TABLE_GAMEPOINTS</Text>
|
||||
</Text>
|
||||
<Text Name="TextNextPlayer">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>100</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
<Text Name="TextPopupReallyExit">
|
||||
<X>640</X>
|
||||
<Y>270</Y>
|
||||
<Z>-1.01</Z>
|
||||
<H>27</H>
|
||||
<MaxW>380</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_POPUP_REALLYEXIT</Text>
|
||||
</Text>
|
||||
<Text Name="TextRoundNumber">
|
||||
<X>660</X>
|
||||
<Y>135</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
<Text Name="TextRoundPlayer">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
<Text Name="TextRoundScore">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
<Text Name="TextFinishMessage">
|
||||
<X>640</X>
|
||||
<Y>520</Y>
|
||||
<Z>0</Z>
|
||||
<H>44</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_FINISH</Text>
|
||||
</Text>
|
||||
<Text Name="TextFinishPlayerWin">
|
||||
<X>640</X>
|
||||
<Y>575</Y>
|
||||
<Z>0</Z>
|
||||
<H>31</H>
|
||||
<MaxW>770</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
<Text Name="TextNextPlayerMessage">
|
||||
<X>640</X>
|
||||
<Y>515</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_NEXT_PLAYER</Text>
|
||||
</Text>
|
||||
</Texts>
|
||||
<Buttons>
|
||||
<Button Name="ButtonNextRound">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>1030</X>
|
||||
<Y>600</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_NEXT_ROUND</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonBack">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>100</X>
|
||||
<Y>600</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_BACK</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonExit">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>100</X>
|
||||
<Y>600</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_EXIT</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonPopupYes">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>665</X>
|
||||
<Y>360</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>-1.01</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_YES</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonPopupNo">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>465</X>
|
||||
<Y>360</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>-1.01</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_NO</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonPlayerScrollDown">
|
||||
<Skin>ScrollDown</Skin>
|
||||
<SkinSelected>ScrollDown</SkinSelected>
|
||||
<Rect>
|
||||
<X>281</X>
|
||||
<Y>495</Y>
|
||||
<W>28</W>
|
||||
<H>15</H>
|
||||
<Z>-0.01</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonPlayerScrollUp">
|
||||
<Skin>ScrollUp</Skin>
|
||||
<SkinSelected>ScrollUp</SkinSelected>
|
||||
<Rect>
|
||||
<X>281</X>
|
||||
<Y>110</Y>
|
||||
<W>28</W>
|
||||
<H>15</H>
|
||||
<Z>-0.01</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonRoundsScrollDown">
|
||||
<Skin>ScrollDown</Skin>
|
||||
<SkinSelected>ScrollDown</SkinSelected>
|
||||
<Rect>
|
||||
<X>954</X>
|
||||
<Y>470</Y>
|
||||
<W>28</W>
|
||||
<H>15</H>
|
||||
<Z>-0.01</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonRoundsScrollUp">
|
||||
<Skin>ScrollUp</Skin>
|
||||
<SkinSelected>ScrollUp</SkinSelected>
|
||||
<Rect>
|
||||
<X>954</X>
|
||||
<Y>110</Y>
|
||||
<W>28</W>
|
||||
<H>15</H>
|
||||
<Z>-0.01</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
</Buttons>
|
||||
<SongMenus />
|
||||
<Lyrics />
|
||||
<SelectSlides />
|
||||
<SingNotes />
|
||||
<NameSelections />
|
||||
<Equalizers />
|
||||
<Playlists />
|
||||
<ParticleEffects />
|
||||
<ScreenSettings />
|
||||
</Screen>
|
||||
@@ -1,382 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Screen xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Informations>
|
||||
<ScreenName>PartyScreenChallengeNames</ScreenName>
|
||||
<ScreenVersion>1</ScreenVersion>
|
||||
</Informations>
|
||||
<Backgrounds>
|
||||
<Background Name="Background1">
|
||||
<Type>Video</Type>
|
||||
<SlideShowTextures />
|
||||
<Video>BG_Video</Video>
|
||||
<Skin>BG_Default</Skin>
|
||||
<Color Name="BackgroundColor" />
|
||||
</Background>
|
||||
</Backgrounds>
|
||||
<Statics>
|
||||
<Static Name="StaticMenuBar">
|
||||
<Skin />
|
||||
<Color Name="BackgroundColorAlpha" />
|
||||
<Rect>
|
||||
<X>0</X>
|
||||
<Y>40</Y>
|
||||
<W>1280</W>
|
||||
<H>45</H>
|
||||
<Z>1</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
</Statics>
|
||||
<Texts>
|
||||
<Text Name="TextTitle">
|
||||
<X>640</X>
|
||||
<Y>50</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENNAMES_TITLE</Text>
|
||||
</Text>
|
||||
</Texts>
|
||||
<Buttons>
|
||||
<Button Name="ButtonBack">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>600</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_BACK</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonNext">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>985</X>
|
||||
<Y>600</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_NEXT</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonRandom">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>565</X>
|
||||
<Y>600</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENNAMES_BUTTON_RANDOM</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonIncreaseTeams">
|
||||
<Skin>Plus</Skin>
|
||||
<SkinSelected>Plus</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>1200</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonDecreaseTeams">
|
||||
<Skin>Minus</Skin>
|
||||
<SkinSelected>Minus</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>1200</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonIncreasePlayer">
|
||||
<Skin>Plus</Skin>
|
||||
<SkinSelected>Plus</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>1200</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonDecreasePlayer">
|
||||
<Skin>Minus</Skin>
|
||||
<SkinSelected>Minus</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>1200</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
</Buttons>
|
||||
<SongMenus />
|
||||
<Lyrics />
|
||||
<SelectSlides>
|
||||
<SelectSlide Name="SelectSlideTeams">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>40</X>
|
||||
<Y>100</Y>
|
||||
<W>1200</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>45</X>
|
||||
<Y>105</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1195</X>
|
||||
<Y>105</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>2</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlidePlayer">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlidePlayer</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>40</X>
|
||||
<Y>160</Y>
|
||||
<W>1200</W>
|
||||
<H>150</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>45</X>
|
||||
<Y>210</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1195</X>
|
||||
<Y>210</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>5</TextRelativeY>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>8</NumVisible>
|
||||
</SelectSlide>
|
||||
</SelectSlides>
|
||||
<SingNotes />
|
||||
<NameSelections>
|
||||
<NameSelection Name="NameSelection">
|
||||
<Rect>
|
||||
<X>95</X>
|
||||
<Y>350</Y>
|
||||
<W>1200</W>
|
||||
<H>393</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<SkinEmptyTile>CoverTile</SkinEmptyTile>
|
||||
<ColorEmptyTile Name="EmptyTileColor" />
|
||||
<SkinTileSelected>PlayerSelector</SkinTileSelected>
|
||||
<Tiles>
|
||||
<W>100</W>
|
||||
<H>100</H>
|
||||
<NumW>10</NumW>
|
||||
<NumH>2</NumH>
|
||||
<SpaceW>10</SpaceW>
|
||||
<SpaceH>10</SpaceH>
|
||||
<Name>
|
||||
<Space>-20</Space>
|
||||
<H>17</H>
|
||||
<Font>Outline</Font>
|
||||
<Style>Bold</Style>
|
||||
<Color Name="TextColor" />
|
||||
</Name>
|
||||
</Tiles>
|
||||
</NameSelection>
|
||||
</NameSelections>
|
||||
<Equalizers />
|
||||
<Playlists />
|
||||
<ParticleEffects />
|
||||
<ScreenSettings />
|
||||
</Screen>
|
||||
@@ -1,19 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<PartyModeSystemVersion>2</PartyModeSystemVersion>
|
||||
<Info>
|
||||
<Name>TR_PARTYMODE_NAME</Name>
|
||||
<Author>brunzel</Author>
|
||||
<Description>TR_PARTYMODE_DESCRIPTION</Description>
|
||||
<Folder>ChallengeMedley</Folder>
|
||||
<PartyModeFile>CPartyModeChallengeMedley</PartyModeFile>
|
||||
<PartyModeVersionMajor>0</PartyModeVersionMajor>
|
||||
<PartyModeVersionMinor>2</PartyModeVersionMinor>
|
||||
<TargetAudience>TR_PARTYMODE_AUDIENCE</TargetAudience>
|
||||
</Info>
|
||||
<PartyScreens>
|
||||
<ScreenFile>CPartyScreenChallengeMedleyMain</ScreenFile>
|
||||
<ScreenFile>CPartyScreenChallengeMedleyConfig</ScreenFile>
|
||||
<ScreenFile>CPartyScreenChallengeMedleyNames</ScreenFile>
|
||||
</PartyScreens>
|
||||
</root>
|
||||
@@ -1,32 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8'?>
|
||||
<resources>
|
||||
<string name="language">Inglés</string>
|
||||
<string name="TR_PARTYMODE_NAME">Mou desafíu Medley</string>
|
||||
<string name="TR_PARTYMODE_AUDIENCE">Pa daquién tea interesáu nos duelos y Medleys.</string>
|
||||
<string name="TR_BUTTON_NEXT">Siguiente</string>
|
||||
<string name="TR_BUTTON_BACK">Tornar</string>
|
||||
<string name="TR_BUTTON_START">Entamar</string>
|
||||
<string name="TR_BUTTON_EXIT">Colar</string>
|
||||
<string name="TR_BUTTON_YES">Sí</string>
|
||||
<string name="TR_BUTTON_NO">Non</string>
|
||||
<string name="TR_BUTTON_NEXT_ROUND">Ronda siguiente</string>
|
||||
<string name="TR_PLAYLIST">Llista de reproducción</string>
|
||||
<string name="TR_CATEGORY">Estaya</string>
|
||||
<string name="TR_ALLSONGS">Toles sones</string>
|
||||
<string name="TR_SONGS">Sones</string>
|
||||
<string name="TR_SCREENCONFIG_TITLE">Mou retu Medley: Configuración</string>
|
||||
<string name="TR_SCREENCONFIG_NUMPLAYERS">Númberu de xugadores</string>
|
||||
<string name="TR_SCREENCONFIG_NUMMICS">Númberu de microfonos</string>
|
||||
<string name="TR_SCREENCONFIG_NUMROUNDS">Númberu de rondes</string>
|
||||
<string name="TR_SCREENNAMES_TITLE">Mou retu Medley: Esbillar xugador</string>
|
||||
<string name="TR_SCREENMAIN_TITLE">Mou retu Medley: Vista previa</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_POS">Pos</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_PLAYERNAME">Nome</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_NUMPLAYED">Rondes</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_WON">Victories</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_SINGPOINTS">Puntos</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_GAMEPOINTS">Puntuación</string>
|
||||
<string name="TR_SCREENMAIN_POPUP_REALLYEXIT">¿De xuru quies colar?</string>
|
||||
<string name="TR_SCREENMAIN_NEXT_PLAYER">Xugador de la ronda siguiente:</string>
|
||||
<string name="TR_SCREENMAIN_FINISH">¡Toles rondes tan cantaes! Ya'l ganador ye...</string>
|
||||
</resources>
|
||||
@@ -1,36 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8'?>
|
||||
<resources>
|
||||
<string name="language">Anglický</string>
|
||||
<string name="TR_PARTYMODE_NAME">Soutěžní směskový režim</string>
|
||||
<string name="TR_PARTYMODE_DESCRIPTION">Hrajte soutěžní režim jen se směskami.</string>
|
||||
<string name="TR_PARTYMODE_AUDIENCE">Pro všechny ty, kdož se zajímají o pěvecké souboje a mnoho kol složených ze směsek.</string>
|
||||
<string name="TR_BUTTON_NEXT">Další</string>
|
||||
<string name="TR_BUTTON_BACK">Zpět</string>
|
||||
<string name="TR_BUTTON_START">Spustit</string>
|
||||
<string name="TR_BUTTON_EXIT">Ukončit</string>
|
||||
<string name="TR_BUTTON_YES">Ano</string>
|
||||
<string name="TR_BUTTON_NO">Ne</string>
|
||||
<string name="TR_BUTTON_NEXT_ROUND">Další kolo</string>
|
||||
<string name="TR_PLAYLIST">Seznam skladeb</string>
|
||||
<string name="TR_CATEGORY">Skupina</string>
|
||||
<string name="TR_ALLSONGS">Všechny písně</string>
|
||||
<string name="TR_SONGS">Písně</string>
|
||||
<string name="TR_SCREENCONFIG_TITLE">Soutěžní směskový režim: Nastavení</string>
|
||||
<string name="TR_SCREENCONFIG_NUMPLAYERS">Počet hráčů</string>
|
||||
<string name="TR_SCREENCONFIG_NUMMICS">Počet mikrofonů</string>
|
||||
<string name="TR_SCREENCONFIG_NUMROUNDS">Počet kol</string>
|
||||
<string name="TR_SCREENCONFIG_NUMSONGS">Počet písní na kolo</string>
|
||||
<string name="TR_SCREENCONFIG_SONGSOURCE">Zdroj písně</string>
|
||||
<string name="TR_SCREENNAMES_TITLE">Soutěžní směskový režim: Výběr hráče</string>
|
||||
<string name="TR_SCREENNAMES_BUTTON_RANDOM">Vybrat náhodně</string>
|
||||
<string name="TR_SCREENMAIN_TITLE">Soutěžní směskový režim: Přehled</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_POS">Místo</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_PLAYERNAME">Jméno</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_NUMPLAYED">Kola</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_WON">Vítězové</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_SINGPOINTS">Body za zpívání</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_GAMEPOINTS">Výsledky</string>
|
||||
<string name="TR_SCREENMAIN_POPUP_REALLYEXIT">Opravdu chcete odejít?</string>
|
||||
<string name="TR_SCREENMAIN_NEXT_PLAYER">Hráč dalšího kola:</string>
|
||||
<string name="TR_SCREENMAIN_FINISH">Všechna kola byla odzpívána! A vítězem se stal...</string>
|
||||
</resources>
|
||||
@@ -1,36 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8'?>
|
||||
<resources>
|
||||
<string name="language">Engels</string>
|
||||
<string name="TR_PARTYMODE_NAME">Uitdaging Medley</string>
|
||||
<string name="TR_PARTYMODE_DESCRIPTION">Speel een paar uitdagingsronden met alleen Medleys.</string>
|
||||
<string name="TR_PARTYMODE_AUDIENCE">Voor iedereen geïnteresseerd in duelleren en Medleys.</string>
|
||||
<string name="TR_BUTTON_NEXT">Volgende</string>
|
||||
<string name="TR_BUTTON_BACK">Vorige</string>
|
||||
<string name="TR_BUTTON_START">Start</string>
|
||||
<string name="TR_BUTTON_EXIT">Afsluiten</string>
|
||||
<string name="TR_BUTTON_YES">Ja</string>
|
||||
<string name="TR_BUTTON_NO">Nee</string>
|
||||
<string name="TR_BUTTON_NEXT_ROUND">Volgende Ronde</string>
|
||||
<string name="TR_PLAYLIST">Afspeellijst</string>
|
||||
<string name="TR_CATEGORY">Categorie</string>
|
||||
<string name="TR_ALLSONGS">Alle liedjes</string>
|
||||
<string name="TR_SONGS">Liedjes</string>
|
||||
<string name="TR_SCREENCONFIG_TITLE">Uitdaging Medley: Configuratie</string>
|
||||
<string name="TR_SCREENCONFIG_NUMPLAYERS">Aantal spelers</string>
|
||||
<string name="TR_SCREENCONFIG_NUMMICS">Aantal microfoons</string>
|
||||
<string name="TR_SCREENCONFIG_NUMROUNDS">Aantal rondes</string>
|
||||
<string name="TR_SCREENCONFIG_NUMSONGS">Aantal liedjes per ronde</string>
|
||||
<string name="TR_SCREENCONFIG_SONGSOURCE">Liedjesbron</string>
|
||||
<string name="TR_SCREENNAMES_TITLE">Uitdaging Medley: Kies speler</string>
|
||||
<string name="TR_SCREENNAMES_BUTTON_RANDOM">Selecteer willekeurig</string>
|
||||
<string name="TR_SCREENMAIN_TITLE">Uitdaging Medley: Overzicht</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_POS">#</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_PLAYERNAME">Naam</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_NUMPLAYED">Rondes</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_WON">Overwinningen</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_SINGPOINTS">Zingpunten</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_GAMEPOINTS">Score</string>
|
||||
<string name="TR_SCREENMAIN_POPUP_REALLYEXIT">Wil je echt afsluiten?</string>
|
||||
<string name="TR_SCREENMAIN_NEXT_PLAYER">Speler van volgende ronde:</string>
|
||||
<string name="TR_SCREENMAIN_FINISH">Alle rondes zijn gezonden! De winnaar is...</string>
|
||||
</resources>
|
||||
@@ -1,36 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8'?>
|
||||
<resources>
|
||||
<string name="language">English</string>
|
||||
<string name="TR_PARTYMODE_NAME">Challenge Medley Mode</string>
|
||||
<string name="TR_PARTYMODE_DESCRIPTION">Play some challenge rounds by using Medleys only.</string>
|
||||
<string name="TR_PARTYMODE_AUDIENCE">For all who are interested in duel fights and Medleys.</string>
|
||||
<string name="TR_BUTTON_NEXT">Next</string>
|
||||
<string name="TR_BUTTON_BACK">Back</string>
|
||||
<string name="TR_BUTTON_START">Start</string>
|
||||
<string name="TR_BUTTON_EXIT">Exit</string>
|
||||
<string name="TR_BUTTON_YES">Yes</string>
|
||||
<string name="TR_BUTTON_NO">No</string>
|
||||
<string name="TR_BUTTON_NEXT_ROUND">Next Round</string>
|
||||
<string name="TR_PLAYLIST">Playlist</string>
|
||||
<string name="TR_CATEGORY">Category</string>
|
||||
<string name="TR_ALLSONGS">All songs</string>
|
||||
<string name="TR_SONGS">Songs</string>
|
||||
<string name="TR_SCREENCONFIG_TITLE">Challenge Medley Mode: Configuration</string>
|
||||
<string name="TR_SCREENCONFIG_NUMPLAYERS">Number of players</string>
|
||||
<string name="TR_SCREENCONFIG_NUMMICS">Number of mics</string>
|
||||
<string name="TR_SCREENCONFIG_NUMROUNDS">Number of rounds</string>
|
||||
<string name="TR_SCREENCONFIG_NUMSONGS">Number of songs per round</string>
|
||||
<string name="TR_SCREENCONFIG_SONGSOURCE">Song source</string>
|
||||
<string name="TR_SCREENNAMES_TITLE">Challenge Medley Mode: Choose Player</string>
|
||||
<string name="TR_SCREENNAMES_BUTTON_RANDOM">Select random</string>
|
||||
<string name="TR_SCREENMAIN_TITLE">Challenge Medley Mode: Overview</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_POS">Pos</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_PLAYERNAME">Name</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_NUMPLAYED">Rounds</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_WON">Wins</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_SINGPOINTS">Sing Points</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_GAMEPOINTS">Score</string>
|
||||
<string name="TR_SCREENMAIN_POPUP_REALLYEXIT">Do you really want to exit?</string>
|
||||
<string name="TR_SCREENMAIN_NEXT_PLAYER">Player of next round:</string>
|
||||
<string name="TR_SCREENMAIN_FINISH">All rounds were sung! And the winner is...</string>
|
||||
</resources>
|
||||
@@ -1,36 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8'?>
|
||||
<resources>
|
||||
<string name="language">Français</string>
|
||||
<string name="TR_PARTYMODE_NAME">Mode Challenge Medley</string>
|
||||
<string name="TR_PARTYMODE_DESCRIPTION">Jouer des tours en mode Challenge seulement en utilisant des Medleys.</string>
|
||||
<string name="TR_PARTYMODE_AUDIENCE">Pour tous ceux qui sont intéressé par des combats de micro et les medleys.</string>
|
||||
<string name="TR_BUTTON_NEXT">Suivant</string>
|
||||
<string name="TR_BUTTON_BACK">Retour</string>
|
||||
<string name="TR_BUTTON_START">Démarrer</string>
|
||||
<string name="TR_BUTTON_EXIT">Quitter</string>
|
||||
<string name="TR_BUTTON_YES">Oui</string>
|
||||
<string name="TR_BUTTON_NO">Non</string>
|
||||
<string name="TR_BUTTON_NEXT_ROUND">Tour suivant</string>
|
||||
<string name="TR_PLAYLIST">Playlist</string>
|
||||
<string name="TR_CATEGORY">Catégorie</string>
|
||||
<string name="TR_ALLSONGS">Toutes les chansons</string>
|
||||
<string name="TR_SONGS">Chansons</string>
|
||||
<string name="TR_SCREENCONFIG_TITLE">Mode Challenge Medley: Configuration</string>
|
||||
<string name="TR_SCREENCONFIG_NUMPLAYERS">Nombre de joueurs</string>
|
||||
<string name="TR_SCREENCONFIG_NUMMICS">Nombre de micros</string>
|
||||
<string name="TR_SCREENCONFIG_NUMROUNDS">Nombre de tours</string>
|
||||
<string name="TR_SCREENCONFIG_NUMSONGS">Nombre de chansons par tour</string>
|
||||
<string name="TR_SCREENCONFIG_SONGSOURCE">Source des chansons</string>
|
||||
<string name="TR_SCREENNAMES_TITLE">Mode Challenge Medley: Choix des joueurs</string>
|
||||
<string name="TR_SCREENNAMES_BUTTON_RANDOM">Sélectionner au hasard</string>
|
||||
<string name="TR_SCREENMAIN_TITLE">Mode Challenge Medley: Résumé</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_POS">Pos</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_PLAYERNAME">Nom</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_NUMPLAYED">Tours</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_WON">Victoires</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_SINGPOINTS">Points de chant</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_GAMEPOINTS">Score</string>
|
||||
<string name="TR_SCREENMAIN_POPUP_REALLYEXIT">Voulez-vous vraiment quitter?</string>
|
||||
<string name="TR_SCREENMAIN_NEXT_PLAYER">Joueurs du prochain tour:</string>
|
||||
<string name="TR_SCREENMAIN_FINISH">Tous les tours on été chantés! Et le vainqueur est...</string>
|
||||
</resources>
|
||||
@@ -1,36 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8'?>
|
||||
<resources>
|
||||
<string name="language">Deutsch</string>
|
||||
<string name="TR_PARTYMODE_NAME">Challenge Medley Modus</string>
|
||||
<string name="TR_PARTYMODE_DESCRIPTION">Spiele einen Wettkampfmodus nur mit Medleys</string>
|
||||
<string name="TR_PARTYMODE_AUDIENCE">Für alle, die Spaß am Wettkampf und vielen Medleyrunden haben.</string>
|
||||
<string name="TR_BUTTON_NEXT">Weiter</string>
|
||||
<string name="TR_BUTTON_BACK">Zurück</string>
|
||||
<string name="TR_BUTTON_START">Start</string>
|
||||
<string name="TR_BUTTON_EXIT">Exit</string>
|
||||
<string name="TR_BUTTON_YES">Ja</string>
|
||||
<string name="TR_BUTTON_NO">Nein</string>
|
||||
<string name="TR_BUTTON_NEXT_ROUND">Nächste Runde</string>
|
||||
<string name="TR_PLAYLIST">Playlist</string>
|
||||
<string name="TR_CATEGORY">Kategorie</string>
|
||||
<string name="TR_ALLSONGS">Alle Songs</string>
|
||||
<string name="TR_SONGS">Songs</string>
|
||||
<string name="TR_SCREENCONFIG_TITLE">Challenge Medley Modus: Einstellungen</string>
|
||||
<string name="TR_SCREENCONFIG_NUMPLAYERS">Anzahl der Spieler</string>
|
||||
<string name="TR_SCREENCONFIG_NUMMICS">Anzahl der Mikrofone</string>
|
||||
<string name="TR_SCREENCONFIG_NUMROUNDS">Anzahl der Runden</string>
|
||||
<string name="TR_SCREENCONFIG_NUMSONGS">Anzahl der Songs pro Runde</string>
|
||||
<string name="TR_SCREENCONFIG_SONGSOURCE">Song-Quelle</string>
|
||||
<string name="TR_SCREENNAMES_TITLE">Challenge Medley Modus: Spielerwahl</string>
|
||||
<string name="TR_SCREENNAMES_BUTTON_RANDOM">Zufällig auswählen</string>
|
||||
<string name="TR_SCREENMAIN_TITLE">Challenge Medley Modus: Übersicht</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_POS">Pos</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_PLAYERNAME">Name</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_NUMPLAYED">Runden</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_WON">Siege</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_SINGPOINTS">Sing-Punkte</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_GAMEPOINTS">Punkte</string>
|
||||
<string name="TR_SCREENMAIN_POPUP_REALLYEXIT">Challenge Medley Modus wirklich beenden?</string>
|
||||
<string name="TR_SCREENMAIN_NEXT_PLAYER">Spieler der nächsten Runde:</string>
|
||||
<string name="TR_SCREENMAIN_FINISH">Alle Runden wurden gesungen! Und der Gewinner ist...</string>
|
||||
</resources>
|
||||
@@ -1,33 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8'?>
|
||||
<resources>
|
||||
<string name="language">Magyar</string>
|
||||
<string name="TR_PARTYMODE_NAME">Bajnokság Egyveleg Mód</string>
|
||||
<string name="TR_PARTYMODE_AUDIENCE">Azoknak akik egymás ellen szeretnének játszani és csak dalrészleteket énekelni.</string>
|
||||
<string name="TR_BUTTON_NEXT">Következő</string>
|
||||
<string name="TR_BUTTON_BACK">Vissza</string>
|
||||
<string name="TR_BUTTON_START">Kezdés</string>
|
||||
<string name="TR_BUTTON_EXIT">Kilépés</string>
|
||||
<string name="TR_BUTTON_YES">Igen</string>
|
||||
<string name="TR_BUTTON_NO">Nem</string>
|
||||
<string name="TR_BUTTON_NEXT_ROUND">Következő Kör</string>
|
||||
<string name="TR_PLAYLIST">Dal Lista</string>
|
||||
<string name="TR_CATEGORY">Kategória</string>
|
||||
<string name="TR_ALLSONGS">Összes Dal</string>
|
||||
<string name="TR_SONGS">Dalok</string>
|
||||
<string name="TR_SCREENCONFIG_TITLE">Bajnokság Egyveleg Mód: Beállítások</string>
|
||||
<string name="TR_SCREENCONFIG_NUMPLAYERS">Játékosok Száma</string>
|
||||
<string name="TR_SCREENCONFIG_NUMMICS">Mikrofonok Száma</string>
|
||||
<string name="TR_SCREENCONFIG_NUMROUNDS">Körök Száma</string>
|
||||
<string name="TR_SCREENCONFIG_SONGSOURCE">Dal-forrás</string>
|
||||
<string name="TR_SCREENNAMES_TITLE">Bajnokság Egyveleg Mód: Válassz Játékost</string>
|
||||
<string name="TR_SCREENMAIN_TITLE">Bajnokság Egyveleg Mód: Áttekintés</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_POS">Poz</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_PLAYERNAME">Név</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_NUMPLAYED">Körök</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_WON">Győzelmek</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_SINGPOINTS">Énekpontok</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_GAMEPOINTS">Pontszám</string>
|
||||
<string name="TR_SCREENMAIN_POPUP_REALLYEXIT">Biztos hogy ki akarsz lépni?</string>
|
||||
<string name="TR_SCREENMAIN_NEXT_PLAYER">Következik:</string>
|
||||
<string name="TR_SCREENMAIN_FINISH">Véget ért a verseny, a győztes...</string>
|
||||
</resources>
|
||||
@@ -1,34 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8'?>
|
||||
<resources>
|
||||
<string name="language">Italiano</string>
|
||||
<string name="TR_PARTYMODE_NAME">Sfida in Modalità Medley</string>
|
||||
<string name="TR_PARTYMODE_AUDIENCE">Per tutti quelli interessati a scontrarsi con duelli di Medley.</string>
|
||||
<string name="TR_BUTTON_NEXT">Prossimo</string>
|
||||
<string name="TR_BUTTON_BACK">Indietro</string>
|
||||
<string name="TR_BUTTON_START">Inizia</string>
|
||||
<string name="TR_BUTTON_EXIT">Esci</string>
|
||||
<string name="TR_BUTTON_YES">Si</string>
|
||||
<string name="TR_BUTTON_NO">No</string>
|
||||
<string name="TR_BUTTON_NEXT_ROUND">Prossimo Turno</string>
|
||||
<string name="TR_PLAYLIST">Playlist</string>
|
||||
<string name="TR_CATEGORY">Categoria</string>
|
||||
<string name="TR_ALLSONGS">Tutte le canzoni</string>
|
||||
<string name="TR_SONGS">Canzoni</string>
|
||||
<string name="TR_SCREENCONFIG_TITLE">Sfida in Modalità Medley: Configurazione</string>
|
||||
<string name="TR_SCREENCONFIG_NUMPLAYERS">Numero di giocatori</string>
|
||||
<string name="TR_SCREENCONFIG_NUMMICS">Numero di microfoni</string>
|
||||
<string name="TR_SCREENCONFIG_NUMROUNDS">Numero di Turni</string>
|
||||
<string name="TR_SCREENCONFIG_SONGSOURCE">Sorgente della Canzone</string>
|
||||
<string name="TR_SCREENNAMES_TITLE">Sfida in Modalità Medley: Scegli il Giocatore</string>
|
||||
<string name="TR_SCREENNAMES_BUTTON_RANDOM">Selezione casuale</string>
|
||||
<string name="TR_SCREENMAIN_TITLE">Sfida in Modalità Medley: Panoramica</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_POS">Pos</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_PLAYERNAME">Nome</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_NUMPLAYED">Turni</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_WON">Vittorie</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_SINGPOINTS">Punti Canto</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_GAMEPOINTS">Punteggio</string>
|
||||
<string name="TR_SCREENMAIN_POPUP_REALLYEXIT">Vuoi davvero uscire?</string>
|
||||
<string name="TR_SCREENMAIN_NEXT_PLAYER">Giocatore del prossimo turno:</string>
|
||||
<string name="TR_SCREENMAIN_FINISH">Tutti i turni di canto completati! E il vincitore è...</string>
|
||||
</resources>
|
||||
@@ -1,36 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8'?>
|
||||
<resources>
|
||||
<string name="language">Inglês</string>
|
||||
<string name="TR_PARTYMODE_NAME">Modo Desafio Miscelânea </string>
|
||||
<string name="TR_PARTYMODE_DESCRIPTION">Jogar algumas rondas desafio utilizando apenas Miscelâneas </string>
|
||||
<string name="TR_PARTYMODE_AUDIENCE">Para os interessados em duelos e miscelâneas </string>
|
||||
<string name="TR_BUTTON_NEXT">Seguinte</string>
|
||||
<string name="TR_BUTTON_BACK">Voltar</string>
|
||||
<string name="TR_BUTTON_START">Iniciar</string>
|
||||
<string name="TR_BUTTON_EXIT">Sair</string>
|
||||
<string name="TR_BUTTON_YES">Sim</string>
|
||||
<string name="TR_BUTTON_NO">Não</string>
|
||||
<string name="TR_BUTTON_NEXT_ROUND">Ronda Seguinte</string>
|
||||
<string name="TR_PLAYLIST">Lista de Reprodução</string>
|
||||
<string name="TR_CATEGORY">Categoria </string>
|
||||
<string name="TR_ALLSONGS">Todas as Músicas</string>
|
||||
<string name="TR_SONGS">Músicas</string>
|
||||
<string name="TR_SCREENCONFIG_TITLE">Modo Desafio de Miscelâneas: Configuração</string>
|
||||
<string name="TR_SCREENCONFIG_NUMPLAYERS">Número de Jogadores</string>
|
||||
<string name="TR_SCREENCONFIG_NUMMICS">Número de microfones</string>
|
||||
<string name="TR_SCREENCONFIG_NUMROUNDS">Número de rondas</string>
|
||||
<string name="TR_SCREENCONFIG_NUMSONGS">Número de músicas por ronda</string>
|
||||
<string name="TR_SCREENCONFIG_SONGSOURCE">Origem da Música</string>
|
||||
<string name="TR_SCREENNAMES_TITLE">Modo Desafio de Miscelâneas: Escolher Jogador</string>
|
||||
<string name="TR_SCREENNAMES_BUTTON_RANDOM">Escolha Aleatória</string>
|
||||
<string name="TR_SCREENMAIN_TITLE">Modo Desafio de Miscelâneas: Resumo</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_POS">Posição</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_PLAYERNAME">Nome</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_NUMPLAYED">Rondas</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_WON">Vitórias</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_SINGPOINTS">Pontos de Canto</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_GAMEPOINTS">Pontuação</string>
|
||||
<string name="TR_SCREENMAIN_POPUP_REALLYEXIT">Deseja mesmo sair?</string>
|
||||
<string name="TR_SCREENMAIN_NEXT_PLAYER">Jogador da próxima ronda:</string>
|
||||
<string name="TR_SCREENMAIN_FINISH">Todas as rondas cantadas! E o vencedor é...</string>
|
||||
</resources>
|
||||
@@ -1,36 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8'?>
|
||||
<resources>
|
||||
<string name="language">Español</string>
|
||||
<string name="TR_PARTYMODE_NAME">Modo Reto Popurrí</string>
|
||||
<string name="TR_PARTYMODE_DESCRIPTION">Jugar unas cuantas rondas de sólo Popurrí.</string>
|
||||
<string name="TR_PARTYMODE_AUDIENCE">Para quienes estén interesados en dos cosas: duelos y Popurrí</string>
|
||||
<string name="TR_BUTTON_NEXT">Siguiente</string>
|
||||
<string name="TR_BUTTON_BACK">Volver</string>
|
||||
<string name="TR_BUTTON_START">Comenzar</string>
|
||||
<string name="TR_BUTTON_EXIT">Salir</string>
|
||||
<string name="TR_BUTTON_YES">Sí</string>
|
||||
<string name="TR_BUTTON_NO">No</string>
|
||||
<string name="TR_BUTTON_NEXT_ROUND">Siguiente Ronda</string>
|
||||
<string name="TR_PLAYLIST">Lista de reproducción</string>
|
||||
<string name="TR_CATEGORY">Categoría</string>
|
||||
<string name="TR_ALLSONGS">Todas las canciones</string>
|
||||
<string name="TR_SONGS">Canciones</string>
|
||||
<string name="TR_SCREENCONFIG_TITLE">Modo Reto Popurrí: Configuración</string>
|
||||
<string name="TR_SCREENCONFIG_NUMPLAYERS">Número de jugadores</string>
|
||||
<string name="TR_SCREENCONFIG_NUMMICS">Número de micrófonos</string>
|
||||
<string name="TR_SCREENCONFIG_NUMROUNDS">Número de rondas</string>
|
||||
<string name="TR_SCREENCONFIG_NUMSONGS">Número de canciones por ronda</string>
|
||||
<string name="TR_SCREENCONFIG_SONGSOURCE">Origen de las Canciones</string>
|
||||
<string name="TR_SCREENNAMES_TITLE">Modo Reto Popurrí: Elegir Jugador</string>
|
||||
<string name="TR_SCREENNAMES_BUTTON_RANDOM">Seleccionar aleatoriamente</string>
|
||||
<string name="TR_SCREENMAIN_TITLE">Modo Reto Popurrí: Resumen</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_POS">Posición</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_PLAYERNAME">Nombre</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_NUMPLAYED">Rondas</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_WON">Victorias</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_SINGPOINTS">Puntos de Canto</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_GAMEPOINTS">Puntuación</string>
|
||||
<string name="TR_SCREENMAIN_POPUP_REALLYEXIT">¿De verdad quiere salir?</string>
|
||||
<string name="TR_SCREENMAIN_NEXT_PLAYER">Jugador de la siguiente ronda:</string>
|
||||
<string name="TR_SCREENMAIN_FINISH">¡Todas las rondas fueron cantadas! Y el ganador es...</string>
|
||||
</resources>
|
||||
@@ -1,36 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8'?>
|
||||
<resources>
|
||||
<string name="language">Svenska</string>
|
||||
<string name="TR_PARTYMODE_NAME">Medleyutmanarläge</string>
|
||||
<string name="TR_PARTYMODE_DESCRIPTION">Spela några utmanaromgångar med endast medleys.</string>
|
||||
<string name="TR_PARTYMODE_AUDIENCE">För alla som är intresserade av dueller och medleys.</string>
|
||||
<string name="TR_BUTTON_NEXT">Nästa</string>
|
||||
<string name="TR_BUTTON_BACK">Tillbaka</string>
|
||||
<string name="TR_BUTTON_START">Starta</string>
|
||||
<string name="TR_BUTTON_EXIT">Avsluta</string>
|
||||
<string name="TR_BUTTON_YES">Ja</string>
|
||||
<string name="TR_BUTTON_NO">Nej</string>
|
||||
<string name="TR_BUTTON_NEXT_ROUND">Nästa omgång</string>
|
||||
<string name="TR_PLAYLIST">Spellista</string>
|
||||
<string name="TR_CATEGORY">Kategori</string>
|
||||
<string name="TR_ALLSONGS">Alla låtar</string>
|
||||
<string name="TR_SONGS">Låtar</string>
|
||||
<string name="TR_SCREENCONFIG_TITLE">Medleyutmanarläge: Konfiguration</string>
|
||||
<string name="TR_SCREENCONFIG_NUMPLAYERS">Antal spelare</string>
|
||||
<string name="TR_SCREENCONFIG_NUMMICS">Antal mikrofoner</string>
|
||||
<string name="TR_SCREENCONFIG_NUMROUNDS">Antal omgångar</string>
|
||||
<string name="TR_SCREENCONFIG_NUMSONGS">Antal låtar per omgång</string>
|
||||
<string name="TR_SCREENCONFIG_SONGSOURCE">Låtkälla</string>
|
||||
<string name="TR_SCREENNAMES_TITLE">Medleyutmanarläge: Välj Spelare</string>
|
||||
<string name="TR_SCREENNAMES_BUTTON_RANDOM">Välj slumpmässiga</string>
|
||||
<string name="TR_SCREENMAIN_TITLE">Medleyutmanarläge: Översikt</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_POS">Pos</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_PLAYERNAME">Namn</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_NUMPLAYED">Omgångar</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_WON">Vunna</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_SINGPOINTS">Sångpoäng</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_GAMEPOINTS">Poäng</string>
|
||||
<string name="TR_SCREENMAIN_POPUP_REALLYEXIT">Vill du verkligen avsluta?</string>
|
||||
<string name="TR_SCREENMAIN_NEXT_PLAYER">Spelare i nästa omgång:</string>
|
||||
<string name="TR_SCREENMAIN_FINISH">Alla omgångar sjungna! Och vinnaren är...</string>
|
||||
</resources>
|
||||
@@ -1,33 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8'?>
|
||||
<resources>
|
||||
<string name="language">Türkçe</string>
|
||||
<string name="TR_PARTYMODE_NAME">Potpuri Yarış Modu</string>
|
||||
<string name="TR_PARTYMODE_AUDIENCE">Düel yarışmaları ve Potpuri ile ilgilenen herkes için.</string>
|
||||
<string name="TR_BUTTON_NEXT">Sonraki</string>
|
||||
<string name="TR_BUTTON_BACK">Önceki</string>
|
||||
<string name="TR_BUTTON_START">Başla</string>
|
||||
<string name="TR_BUTTON_EXIT">Çık</string>
|
||||
<string name="TR_BUTTON_YES">Evet</string>
|
||||
<string name="TR_BUTTON_NO">Hayır</string>
|
||||
<string name="TR_BUTTON_NEXT_ROUND">Sonraki Tur</string>
|
||||
<string name="TR_PLAYLIST">Çalma Listesi</string>
|
||||
<string name="TR_CATEGORY">Kategori</string>
|
||||
<string name="TR_ALLSONGS">Tüm Şarkılar</string>
|
||||
<string name="TR_SONGS">Şarkılar</string>
|
||||
<string name="TR_SCREENCONFIG_TITLE">Potpuri Yarış Modu: Yapılandırma</string>
|
||||
<string name="TR_SCREENCONFIG_NUMPLAYERS">Oyuncu sayısı</string>
|
||||
<string name="TR_SCREENCONFIG_NUMMICS">Mikrofon sayısı</string>
|
||||
<string name="TR_SCREENCONFIG_NUMROUNDS">Tur sayısı</string>
|
||||
<string name="TR_SCREENCONFIG_SONGSOURCE">Şarkı Kaynağı</string>
|
||||
<string name="TR_SCREENNAMES_TITLE">Potpuri Yarışma Modu: Oyuncu Seçimi</string>
|
||||
<string name="TR_SCREENMAIN_TITLE">Potpuri Yarışma Modu: Genel Bakış</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_POS">Pos</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_PLAYERNAME">İsim</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_NUMPLAYED">Tur</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_WON">Kazanma</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_SINGPOINTS">Şarkı Söyleme Puanı</string>
|
||||
<string name="TR_SCREENMAIN_TABLE_GAMEPOINTS">Skor</string>
|
||||
<string name="TR_SCREENMAIN_POPUP_REALLYEXIT">Gerçekten çıkmak istiyor musunuz?</string>
|
||||
<string name="TR_SCREENMAIN_NEXT_PLAYER">Sonraki tur oyuncusu:</string>
|
||||
<string name="TR_SCREENMAIN_FINISH">Tüm turlar tamamlandı! Kazanan...</string>
|
||||
</resources>
|
||||
@@ -1,10 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<ThemeSystemVersion>6</ThemeSystemVersion>
|
||||
<Info>
|
||||
<Name>Default</Name>
|
||||
<Author>brunzel</Author>
|
||||
<VersionMajor>0</VersionMajor>
|
||||
<VersionMinor>1</VersionMinor>
|
||||
</Info>
|
||||
</root>
|
||||
@@ -1,16 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<SkinSystemVersion>4</SkinSystemVersion>
|
||||
<Info>
|
||||
<Name>Default</Name>
|
||||
<Author>brunzel</Author>
|
||||
<VersionMajor>0</VersionMajor>
|
||||
<VersionMinor>1</VersionMinor>
|
||||
</Info>
|
||||
<Colors>
|
||||
</Colors>
|
||||
<Skins>
|
||||
</Skins>
|
||||
<Videos>
|
||||
</Videos>
|
||||
</root>
|
||||
-491
@@ -1,491 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Screen xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Informations>
|
||||
<ScreenName>PartyScreenChallengeMedleyConfig</ScreenName>
|
||||
<ScreenVersion>2</ScreenVersion>
|
||||
</Informations>
|
||||
<Backgrounds>
|
||||
<Background Name="Background1">
|
||||
<Type>Video</Type>
|
||||
<SlideShowTextures />
|
||||
<Video>BG_Video</Video>
|
||||
<Skin>BG_Default</Skin>
|
||||
<Color Name="BackgroundColor" />
|
||||
</Background>
|
||||
</Backgrounds>
|
||||
<Statics>
|
||||
<Static Name="Static1">
|
||||
<Skin>Menu</Skin>
|
||||
<Color Name="StaticColor" />
|
||||
<Rect>
|
||||
<X>40</X>
|
||||
<Y>40</Y>
|
||||
<W>1200</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
</Statics>
|
||||
<Texts>
|
||||
<Text Name="Text1">
|
||||
<X>640</X>
|
||||
<Y>48</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_TITLE</Text>
|
||||
</Text>
|
||||
<Text Name="Text2">
|
||||
<X>75</X>
|
||||
<Y>105</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_NUMPLAYERS</Text>
|
||||
</Text>
|
||||
<Text Name="Text3">
|
||||
<X>75</X>
|
||||
<Y>165</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_NUMMICS</Text>
|
||||
</Text>
|
||||
<Text Name="Text4">
|
||||
<X>75</X>
|
||||
<Y>225</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_NUMROUNDS</Text>
|
||||
</Text>
|
||||
<Text Name="Text5">
|
||||
<X>75</X>
|
||||
<Y>285</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_NUMSONGS</Text>
|
||||
</Text>
|
||||
<Text Name="Text6">
|
||||
<X>75</X>
|
||||
<Y>345</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_SONGSOURCE</Text>
|
||||
</Text>
|
||||
</Texts>
|
||||
<Buttons>
|
||||
<Button Name="ButtonNext">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>985</X>
|
||||
<Y>600</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_NEXT</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonBack">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>600</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_BACK</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
</Buttons>
|
||||
<SongMenus />
|
||||
<Lyrics />
|
||||
<SelectSlides>
|
||||
<SelectSlide Name="SelectSlideNumPlayers">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>100</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>105</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1170</X>
|
||||
<Y>105</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>9</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideNumMics">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>160</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>165</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1170</X>
|
||||
<Y>165</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>2</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideNumRounds">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>220</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>225</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1170</X>
|
||||
<Y>225</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>10</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideNumSongs">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>280</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>285</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1170</X>
|
||||
<Y>285</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>10</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideSongSource">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>340</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>345</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1170</X>
|
||||
<Y>345</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>3</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlidePlaylist">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>400</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>405</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1170</X>
|
||||
<Y>405</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>700</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>1</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideCategory">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>400</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>405</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1170</X>
|
||||
<Y>405</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>700</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>1</NumVisible>
|
||||
</SelectSlide>
|
||||
</SelectSlides>
|
||||
<SingNotes />
|
||||
<NameSelections />
|
||||
<Equalizers />
|
||||
<Playlists />
|
||||
<ParticleEffects />
|
||||
<ScreenSettings />
|
||||
</Screen>
|
||||
-557
@@ -1,557 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Screen xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Informations>
|
||||
<ScreenName>PartyScreenChallengeMedleyMain</ScreenName>
|
||||
<ScreenVersion>1</ScreenVersion>
|
||||
</Informations>
|
||||
<Backgrounds>
|
||||
<Background Name="Background1">
|
||||
<Type>Video</Type>
|
||||
<SlideShowTextures />
|
||||
<Video>BG_Video</Video>
|
||||
<Skin>BG_Default</Skin>
|
||||
<Color Name="BackgroundColor" />
|
||||
</Background>
|
||||
</Backgrounds>
|
||||
<Statics>
|
||||
<Static Name="Static1">
|
||||
<Skin>Menu</Skin>
|
||||
<Color Name="StaticColor" />
|
||||
<Rect>
|
||||
<X>40</X>
|
||||
<Y>40</Y>
|
||||
<W>1200</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
<Static Name="StaticPopupBG">
|
||||
<Skin>PopupBG</Skin>
|
||||
<Color Name="StaticColor" />
|
||||
<Rect>
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<W>1280</W>
|
||||
<H>720</H>
|
||||
<Z>-1</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
<Static Name="StaticNextPlayer">
|
||||
<Skin/>
|
||||
<Color Name="Visible" />
|
||||
<Rect>
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<W>100</W>
|
||||
<H>100</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
</Statics>
|
||||
<Texts>
|
||||
<Text Name="Text1">
|
||||
<X>640</X>
|
||||
<Y>48</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_TITLE</Text>
|
||||
</Text>
|
||||
<Text Name="TextPosition">
|
||||
<X>40</X>
|
||||
<Y>102</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_TABLE_POS</Text>
|
||||
</Text>
|
||||
<Text Name="TextPlayerName">
|
||||
<X>50</X>
|
||||
<Y>102</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>130</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_TABLE_PLAYERNAME</Text>
|
||||
</Text>
|
||||
<Text Name="TextNumPlayed">
|
||||
<X>260</X>
|
||||
<Y>102</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_TABLE_NUMPLAYED</Text>
|
||||
</Text>
|
||||
<Text Name="TextWon">
|
||||
<X>340</X>
|
||||
<Y>102</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_TABLE_WON</Text>
|
||||
</Text>
|
||||
<Text Name="TextSingPoints">
|
||||
<X>490</X>
|
||||
<Y>102</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_TABLE_SINGPOINTS</Text>
|
||||
</Text>
|
||||
<Text Name="TextGamePoints">
|
||||
<X>590</X>
|
||||
<Y>102</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_TABLE_GAMEPOINTS</Text>
|
||||
</Text>
|
||||
<Text Name="TextNextPlayer">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>100</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
<Text Name="TextPopupReallyExit">
|
||||
<X>640</X>
|
||||
<Y>265</Y>
|
||||
<Z>-1.01</Z>
|
||||
<H>27</H>
|
||||
<MaxW>380</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_POPUP_REALLYEXIT</Text>
|
||||
</Text>
|
||||
<Text Name="TextRoundNumber">
|
||||
<X>660</X>
|
||||
<Y>102</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
<Text Name="TextRoundPlayer">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
<Text Name="TextRoundScore">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
<Text Name="TextFinishMessage">
|
||||
<X>640</X>
|
||||
<Y>520</Y>
|
||||
<Z>0</Z>
|
||||
<H>44</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_FINISH</Text>
|
||||
</Text>
|
||||
<Text Name="TextFinishPlayerWin">
|
||||
<X>640</X>
|
||||
<Y>575</Y>
|
||||
<Z>0</Z>
|
||||
<H>31</H>
|
||||
<MaxW>770</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
<Text Name="TextNextPlayerMessage">
|
||||
<X>640</X>
|
||||
<Y>515</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_NEXT_PLAYER</Text>
|
||||
</Text>
|
||||
</Texts>
|
||||
<Buttons>
|
||||
<Button Name="ButtonNextRound">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>1030</X>
|
||||
<Y>600</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_NEXT_ROUND</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonBack">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>100</X>
|
||||
<Y>600</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_BACK</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonExit">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>100</X>
|
||||
<Y>600</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_EXIT</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonPopupYes">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>665</X>
|
||||
<Y>360</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>-1.01</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_YES</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonPopupNo">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>465</X>
|
||||
<Y>360</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>-1.01</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_NO</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonPlayerScrollDown">
|
||||
<Skin>ScrollDown</Skin>
|
||||
<SkinSelected>ScrollDown</SkinSelected>
|
||||
<Rect>
|
||||
<X>281</X>
|
||||
<Y>515</Y>
|
||||
<W>28</W>
|
||||
<H>15</H>
|
||||
<Z>-0.01</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonPlayerScrollUp">
|
||||
<Skin>ScrollUp</Skin>
|
||||
<SkinSelected>ScrollUp</SkinSelected>
|
||||
<Rect>
|
||||
<X>281</X>
|
||||
<Y>94</Y>
|
||||
<W>28</W>
|
||||
<H>15</H>
|
||||
<Z>-0.01</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonRoundsScrollDown">
|
||||
<Skin>ScrollDown</Skin>
|
||||
<SkinSelected>ScrollDown</SkinSelected>
|
||||
<Rect>
|
||||
<X>954</X>
|
||||
<Y>515</Y>
|
||||
<W>28</W>
|
||||
<H>15</H>
|
||||
<Z>-0.01</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonRoundsScrollUp">
|
||||
<Skin>ScrollUp</Skin>
|
||||
<SkinSelected>ScrollUp</SkinSelected>
|
||||
<Rect>
|
||||
<X>954</X>
|
||||
<Y>94</Y>
|
||||
<W>28</W>
|
||||
<H>15</H>
|
||||
<Z>-0.01</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
</Buttons>
|
||||
<SongMenus />
|
||||
<Lyrics />
|
||||
<SelectSlides />
|
||||
<SingNotes />
|
||||
<NameSelections />
|
||||
<Equalizers />
|
||||
<Playlists />
|
||||
<ParticleEffects />
|
||||
<ScreenSettings />
|
||||
</Screen>
|
||||
-387
@@ -1,387 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Screen xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Informations>
|
||||
<ScreenName>PartyScreenChallengeMedleyNames</ScreenName>
|
||||
<ScreenVersion>1</ScreenVersion>
|
||||
</Informations>
|
||||
<Backgrounds>
|
||||
<Background Name="Background1">
|
||||
<Type>Video</Type>
|
||||
<SlideShowTextures />
|
||||
<Video>BG_Video</Video>
|
||||
<Skin>BG_Default</Skin>
|
||||
<Color Name="BackgroundColor" />
|
||||
</Background>
|
||||
</Backgrounds>
|
||||
<Statics>
|
||||
<Static Name="Static1">
|
||||
<Skin>Menu</Skin>
|
||||
<Color Name="StaticColor" />
|
||||
<Rect>
|
||||
<X>40</X>
|
||||
<Y>40</Y>
|
||||
<W>1200</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
</Statics>
|
||||
<Texts>
|
||||
<Text Name="Text1">
|
||||
<X>640</X>
|
||||
<Y>48</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENNAMES_TITLE</Text>
|
||||
</Text>
|
||||
</Texts>
|
||||
<Buttons>
|
||||
<Button Name="ButtonBack">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>625</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_BACK</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonNext">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>985</X>
|
||||
<Y>625</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_NEXT</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonRandom">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>565</X>
|
||||
<Y>625</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENNAMES_BUTTON_RANDOM</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonIncreaseTeams">
|
||||
<Skin>Plus</Skin>
|
||||
<SkinSelected>Plus</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>1200</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonDecreaseTeams">
|
||||
<Skin>Minus</Skin>
|
||||
<SkinSelected>Minus</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>1200</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonIncreasePlayer">
|
||||
<Skin>Plus</Skin>
|
||||
<SkinSelected>Plus</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>1200</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonDecreasePlayer">
|
||||
<Skin>Minus</Skin>
|
||||
<SkinSelected>Minus</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>1200</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
</Buttons>
|
||||
<SongMenus />
|
||||
<Lyrics />
|
||||
<SelectSlides>
|
||||
<SelectSlide Name="SelectSlideTeams">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>40</X>
|
||||
<Y>100</Y>
|
||||
<W>1200</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>45</X>
|
||||
<Y>105</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1170</X>
|
||||
<Y>105</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>2</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlidePlayer">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlidePlayer</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>40</X>
|
||||
<Y>160</Y>
|
||||
<W>1200</W>
|
||||
<H>150</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>45</X>
|
||||
<Y>210</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1170</X>
|
||||
<Y>210</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>5</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>8</NumVisible>
|
||||
</SelectSlide>
|
||||
</SelectSlides>
|
||||
<SingNotes />
|
||||
<NameSelections>
|
||||
<NameSelection Name="NameSelection">
|
||||
<Rect>
|
||||
<X>42</X>
|
||||
<Y>327</Y>
|
||||
<W>1200</W>
|
||||
<H>393</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<SkinEmptyTile>CoverTile</SkinEmptyTile>
|
||||
<ColorEmptyTile>
|
||||
<R>1</R>
|
||||
<G>1</G>
|
||||
<B>1</B>
|
||||
<A>0.2</A>
|
||||
</ColorEmptyTile>
|
||||
<SkinTileSelected>PlayerSelector</SkinTileSelected>
|
||||
<Tiles>
|
||||
<W>100</W>
|
||||
<H>100</H>
|
||||
<NumW>10</NumW>
|
||||
<NumH>2</NumH>
|
||||
<SpaceW>20.71</SpaceW>
|
||||
<SpaceH>30</SpaceH>
|
||||
<Name>
|
||||
<Space>2</Space>
|
||||
<H>17</H>
|
||||
<Font>Outline</Font>
|
||||
<Style>Bold</Style>
|
||||
<Color Name="TextColor" />
|
||||
</Name>
|
||||
</Tiles>
|
||||
</NameSelection>
|
||||
</NameSelections>
|
||||
<Equalizers />
|
||||
<Playlists />
|
||||
<ParticleEffects />
|
||||
<ScreenSettings />
|
||||
</Screen>
|
||||
@@ -1,10 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<ThemeSystemVersion>6</ThemeSystemVersion>
|
||||
<Info>
|
||||
<Name>Genius</Name>
|
||||
<Author>Jiiniasu</Author>
|
||||
<VersionMajor>0</VersionMajor>
|
||||
<VersionMinor>1</VersionMinor>
|
||||
</Info>
|
||||
</root>
|
||||
@@ -1,13 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<SkinSystemVersion>4</SkinSystemVersion>
|
||||
<Info>
|
||||
<Name>Genius</Name>
|
||||
<Author>Jiiniasu</Author>
|
||||
<VersionMajor>0</VersionMajor>
|
||||
<VersionMinor>1</VersionMinor>
|
||||
</Info>
|
||||
<Colors />
|
||||
<Skins />
|
||||
<Videos />
|
||||
</root>
|
||||
-491
@@ -1,491 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Screen xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Informations>
|
||||
<ScreenName>PartyScreenChallengeMedleyConfig</ScreenName>
|
||||
<ScreenVersion>2</ScreenVersion>
|
||||
</Informations>
|
||||
<Backgrounds>
|
||||
<Background Name="Background1">
|
||||
<Type>Video</Type>
|
||||
<SlideShowTextures />
|
||||
<Video>BG_Video</Video>
|
||||
<Skin>BG_Default</Skin>
|
||||
<Color Name="BackgroundColor" />
|
||||
</Background>
|
||||
</Backgrounds>
|
||||
<Statics>
|
||||
<Static Name="StaticMenuBar">
|
||||
<Skin />
|
||||
<Color Name="BackgroundColorAlpha" />
|
||||
<Rect>
|
||||
<X>0</X>
|
||||
<Y>40</Y>
|
||||
<W>1280</W>
|
||||
<H>45</H>
|
||||
<Z>1</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
</Statics>
|
||||
<Texts>
|
||||
<Text Name="TextTitle">
|
||||
<X>640</X>
|
||||
<Y>50</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_TITLE</Text>
|
||||
</Text>
|
||||
<Text Name="TextNumPlayers">
|
||||
<X>75</X>
|
||||
<Y>105</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_NUMPLAYERS</Text>
|
||||
</Text>
|
||||
<Text Name="TextNumMics">
|
||||
<X>75</X>
|
||||
<Y>165</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_NUMMICS</Text>
|
||||
</Text>
|
||||
<Text Name="TextNumRounds">
|
||||
<X>75</X>
|
||||
<Y>225</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_NUMROUNDS</Text>
|
||||
</Text>
|
||||
<Text Name="TextNumSongs">
|
||||
<X>75</X>
|
||||
<Y>285</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_NUMSONGS</Text>
|
||||
</Text>
|
||||
<Text Name="TextSongSource">
|
||||
<X>75</X>
|
||||
<Y>345</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_SONGSOURCE</Text>
|
||||
</Text>
|
||||
</Texts>
|
||||
<Buttons>
|
||||
<Button Name="ButtonNext">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>985</X>
|
||||
<Y>600</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_NEXT</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonBack">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>600</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_BACK</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
</Buttons>
|
||||
<SongMenus />
|
||||
<Lyrics />
|
||||
<SelectSlides>
|
||||
<SelectSlide Name="SelectSlideNumPlayers">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>100</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>105</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1155</X>
|
||||
<Y>105</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>9</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideNumMics">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>160</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>165</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1155</X>
|
||||
<Y>165</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>2</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideNumRounds">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>220</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>225</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1155</X>
|
||||
<Y>225</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>10</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideNumSongs">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>280</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>285</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1155</X>
|
||||
<Y>285</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>10</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideSongSource">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>340</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>345</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1155</X>
|
||||
<Y>345</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>3</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlidePlaylist">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>400</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>405</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1155</X>
|
||||
<Y>405</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>700</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>1</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideCategory">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>400</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>405</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1155</X>
|
||||
<Y>405</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>700</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>1</NumVisible>
|
||||
</SelectSlide>
|
||||
</SelectSlides>
|
||||
<SingNotes />
|
||||
<NameSelections />
|
||||
<Equalizers />
|
||||
<Playlists />
|
||||
<ParticleEffects />
|
||||
<ScreenSettings />
|
||||
</Screen>
|
||||
-557
@@ -1,557 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Screen xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Informations>
|
||||
<ScreenName>PartyScreenChallengeMedleyMain</ScreenName>
|
||||
<ScreenVersion>1</ScreenVersion>
|
||||
</Informations>
|
||||
<Backgrounds>
|
||||
<Background Name="Background1">
|
||||
<Type>Video</Type>
|
||||
<SlideShowTextures />
|
||||
<Video>BG_Video</Video>
|
||||
<Skin>BG_Default</Skin>
|
||||
<Color Name="BackgroundColor" />
|
||||
</Background>
|
||||
</Backgrounds>
|
||||
<Statics>
|
||||
<Static Name="StaticMenuBar">
|
||||
<Skin />
|
||||
<Color Name="BackgroundColorAlpha" />
|
||||
<Rect>
|
||||
<X>0</X>
|
||||
<Y>40</Y>
|
||||
<W>1280</W>
|
||||
<H>45</H>
|
||||
<Z>1</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
<Static Name="StaticPopupBG">
|
||||
<Skin>PopupBG</Skin>
|
||||
<Color Name="StaticColor" />
|
||||
<Rect>
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<W>1280</W>
|
||||
<H>720</H>
|
||||
<Z>-1</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
<Static Name="StaticNextPlayer">
|
||||
<Skin/>
|
||||
<Color Name="Visible" />
|
||||
<Rect>
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<W>100</W>
|
||||
<H>100</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
</Statics>
|
||||
<Texts>
|
||||
<Text Name="TextTitle">
|
||||
<X>640</X>
|
||||
<Y>50</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_TITLE</Text>
|
||||
</Text>
|
||||
<Text Name="TextPosition">
|
||||
<X>40</X>
|
||||
<Y>135</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_TABLE_POS</Text>
|
||||
</Text>
|
||||
<Text Name="TextPlayerName">
|
||||
<X>50</X>
|
||||
<Y>135</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>130</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_TABLE_PLAYERNAME</Text>
|
||||
</Text>
|
||||
<Text Name="TextNumPlayed">
|
||||
<X>260</X>
|
||||
<Y>135</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_TABLE_NUMPLAYED</Text>
|
||||
</Text>
|
||||
<Text Name="TextWon">
|
||||
<X>340</X>
|
||||
<Y>135</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_TABLE_WON</Text>
|
||||
</Text>
|
||||
<Text Name="TextSingPoints">
|
||||
<X>490</X>
|
||||
<Y>135</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_TABLE_SINGPOINTS</Text>
|
||||
</Text>
|
||||
<Text Name="TextGamePoints">
|
||||
<X>590</X>
|
||||
<Y>135</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_TABLE_GAMEPOINTS</Text>
|
||||
</Text>
|
||||
<Text Name="TextNextPlayer">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>100</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
<Text Name="TextPopupReallyExit">
|
||||
<X>640</X>
|
||||
<Y>270</Y>
|
||||
<Z>-1.01</Z>
|
||||
<H>27</H>
|
||||
<MaxW>380</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_POPUP_REALLYEXIT</Text>
|
||||
</Text>
|
||||
<Text Name="TextRoundNumber">
|
||||
<X>660</X>
|
||||
<Y>135</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
<Text Name="TextRoundPlayer">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
<Text Name="TextRoundScore">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
<Text Name="TextFinishMessage">
|
||||
<X>640</X>
|
||||
<Y>520</Y>
|
||||
<Z>0</Z>
|
||||
<H>44</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_FINISH</Text>
|
||||
</Text>
|
||||
<Text Name="TextFinishPlayerWin">
|
||||
<X>640</X>
|
||||
<Y>575</Y>
|
||||
<Z>0</Z>
|
||||
<H>31</H>
|
||||
<MaxW>770</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
<Text Name="TextNextPlayerMessage">
|
||||
<X>640</X>
|
||||
<Y>515</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_NEXT_PLAYER</Text>
|
||||
</Text>
|
||||
</Texts>
|
||||
<Buttons>
|
||||
<Button Name="ButtonNextRound">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>1030</X>
|
||||
<Y>600</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_NEXT_ROUND</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonBack">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>100</X>
|
||||
<Y>600</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_BACK</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonExit">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>100</X>
|
||||
<Y>600</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_EXIT</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonPopupYes">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>665</X>
|
||||
<Y>360</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>-1.01</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_YES</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonPopupNo">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>465</X>
|
||||
<Y>360</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>-1.01</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_NO</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonPlayerScrollDown">
|
||||
<Skin>ScrollDown</Skin>
|
||||
<SkinSelected>ScrollDown</SkinSelected>
|
||||
<Rect>
|
||||
<X>281</X>
|
||||
<Y>495</Y>
|
||||
<W>28</W>
|
||||
<H>15</H>
|
||||
<Z>-0.01</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonPlayerScrollUp">
|
||||
<Skin>ScrollUp</Skin>
|
||||
<SkinSelected>ScrollUp</SkinSelected>
|
||||
<Rect>
|
||||
<X>281</X>
|
||||
<Y>110</Y>
|
||||
<W>28</W>
|
||||
<H>15</H>
|
||||
<Z>-0.01</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonRoundsScrollDown">
|
||||
<Skin>ScrollDown</Skin>
|
||||
<SkinSelected>ScrollDown</SkinSelected>
|
||||
<Rect>
|
||||
<X>954</X>
|
||||
<Y>470</Y>
|
||||
<W>28</W>
|
||||
<H>15</H>
|
||||
<Z>-0.01</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonRoundsScrollUp">
|
||||
<Skin>ScrollUp</Skin>
|
||||
<SkinSelected>ScrollUp</SkinSelected>
|
||||
<Rect>
|
||||
<X>954</X>
|
||||
<Y>110</Y>
|
||||
<W>28</W>
|
||||
<H>15</H>
|
||||
<Z>-0.01</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
</Buttons>
|
||||
<SongMenus />
|
||||
<Lyrics />
|
||||
<SelectSlides />
|
||||
<SingNotes />
|
||||
<NameSelections />
|
||||
<Equalizers />
|
||||
<Playlists />
|
||||
<ParticleEffects />
|
||||
<ScreenSettings />
|
||||
</Screen>
|
||||
-382
@@ -1,382 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Screen xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Informations>
|
||||
<ScreenName>PartyScreenChallengMedleyNames</ScreenName>
|
||||
<ScreenVersion>1</ScreenVersion>
|
||||
</Informations>
|
||||
<Backgrounds>
|
||||
<Background Name="Background1">
|
||||
<Type>Video</Type>
|
||||
<SlideShowTextures />
|
||||
<Video>BG_Video</Video>
|
||||
<Skin>BG_Default</Skin>
|
||||
<Color Name="BackgroundColor" />
|
||||
</Background>
|
||||
</Backgrounds>
|
||||
<Statics>
|
||||
<Static Name="StaticMenuBar">
|
||||
<Skin />
|
||||
<Color Name="BackgroundColorAlpha" />
|
||||
<Rect>
|
||||
<X>0</X>
|
||||
<Y>40</Y>
|
||||
<W>1280</W>
|
||||
<H>45</H>
|
||||
<Z>1</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
</Statics>
|
||||
<Texts>
|
||||
<Text Name="TextTitle">
|
||||
<X>640</X>
|
||||
<Y>50</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENNAMES_TITLE</Text>
|
||||
</Text>
|
||||
</Texts>
|
||||
<Buttons>
|
||||
<Button Name="ButtonBack">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>600</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_BACK</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonNext">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>985</X>
|
||||
<Y>600</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_NEXT</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonRandom">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>565</X>
|
||||
<Y>600</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENNAMES_BUTTON_RANDOM</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonIncreaseTeams">
|
||||
<Skin>Plus</Skin>
|
||||
<SkinSelected>Plus</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>1200</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonDecreaseTeams">
|
||||
<Skin>Minus</Skin>
|
||||
<SkinSelected>Minus</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>1200</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonIncreasePlayer">
|
||||
<Skin>Plus</Skin>
|
||||
<SkinSelected>Plus</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>1200</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonDecreasePlayer">
|
||||
<Skin>Minus</Skin>
|
||||
<SkinSelected>Minus</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>1200</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
</Buttons>
|
||||
<SongMenus />
|
||||
<Lyrics />
|
||||
<SelectSlides>
|
||||
<SelectSlide Name="SelectSlideTeams">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>40</X>
|
||||
<Y>100</Y>
|
||||
<W>1200</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>45</X>
|
||||
<Y>105</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1195</X>
|
||||
<Y>105</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>2</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlidePlayer">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlidePlayer</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>40</X>
|
||||
<Y>160</Y>
|
||||
<W>1200</W>
|
||||
<H>150</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>45</X>
|
||||
<Y>210</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1195</X>
|
||||
<Y>210</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>5</TextRelativeY>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>8</NumVisible>
|
||||
</SelectSlide>
|
||||
</SelectSlides>
|
||||
<SingNotes />
|
||||
<NameSelections>
|
||||
<NameSelection Name="NameSelection">
|
||||
<Rect>
|
||||
<X>95</X>
|
||||
<Y>350</Y>
|
||||
<W>1200</W>
|
||||
<H>393</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<SkinEmptyTile>CoverTile</SkinEmptyTile>
|
||||
<ColorEmptyTile Name="EmptyTileColor" />
|
||||
<SkinTileSelected>PlayerSelector</SkinTileSelected>
|
||||
<Tiles>
|
||||
<W>100</W>
|
||||
<H>100</H>
|
||||
<NumW>10</NumW>
|
||||
<NumH>2</NumH>
|
||||
<SpaceW>10</SpaceW>
|
||||
<SpaceH>10</SpaceH>
|
||||
<Name>
|
||||
<Space>-20</Space>
|
||||
<H>17</H>
|
||||
<Font>Outline</Font>
|
||||
<Style>Bold</Style>
|
||||
<Color Name="TextColor" />
|
||||
</Name>
|
||||
</Tiles>
|
||||
</NameSelection>
|
||||
</NameSelections>
|
||||
<Equalizers />
|
||||
<Playlists />
|
||||
<ParticleEffects />
|
||||
<ScreenSettings />
|
||||
</Screen>
|
||||
@@ -15,5 +15,6 @@
|
||||
<ScreenFile>CPartyScreenTicTacToeMain</ScreenFile>
|
||||
<ScreenFile>CPartyScreenTicTacToeConfig</ScreenFile>
|
||||
<ScreenFile>CPartyScreenTicTacToeNames</ScreenFile>
|
||||
<ScreenFile>CPartyScreenTicTacToeSongs</ScreenFile>
|
||||
</PartyScreens>
|
||||
</root>
|
||||
@@ -13,15 +13,11 @@
|
||||
<string name="TR_BUTTON_NEXT_ROUND">Start</string>
|
||||
<string name="TR_SONGS">Songs</string>
|
||||
<string name="TR_TEAM">Team</string>
|
||||
<string name="TR_PLAYLIST">Playlist</string>
|
||||
<string name="TR_CATEGORY">Category</string>
|
||||
<string name="TR_ALLSONGS">All songs</string>
|
||||
<string name="TR_SCREENCONFIG_TITLE">Tic-Tac-Toe: Configuration</string>
|
||||
<string name="TR_SCREENCONFIG_NUMPLAYERST1">Number of players in team 1</string>
|
||||
<string name="TR_SCREENCONFIG_NUMPLAYERST2">Number of players in team 2</string>
|
||||
<string name="TR_SCREENCONFIG_NUMFIELDS">Number of fields</string>
|
||||
<string name="TR_SCREENCONFIG_SONGSOURCE">Song-Source</string>
|
||||
<string name="TR_SCREENCONFIG_GAMEMODE">Game-Mode</string>
|
||||
<string name="TR_SCREENCONFIG_REFILLJOKERS">Refill jokers every round</string>
|
||||
<string name="TR_SCREENNAMES_TITLE">Tic-Tac-Toe: Choose Player</string>
|
||||
<string name="TR_SCREENNAMES_TEAM1">Team 1</string>
|
||||
<string name="TR_SCREENNAMES_TEAM2">Team 2</string>
|
||||
|
||||
@@ -3,14 +3,11 @@
|
||||
<SkinSystemVersion>4</SkinSystemVersion>
|
||||
<Info>
|
||||
<Name>Default</Name>
|
||||
<Author>brunzel</Author>
|
||||
<Author>Jiiniasu</Author>
|
||||
<VersionMajor>0</VersionMajor>
|
||||
<VersionMinor>1</VersionMinor>
|
||||
</Info>
|
||||
<Colors>
|
||||
</Colors>
|
||||
<Skins>
|
||||
</Skins>
|
||||
<Videos>
|
||||
</Videos>
|
||||
<Colors />
|
||||
<Skins />
|
||||
<Videos />
|
||||
</root>
|
||||
+25
-165
@@ -2,7 +2,7 @@
|
||||
<Screen xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Informations>
|
||||
<ScreenName>PartyScreenTicTacToeConfig</ScreenName>
|
||||
<ScreenVersion>1</ScreenVersion>
|
||||
<ScreenVersion>2</ScreenVersion>
|
||||
</Informations>
|
||||
<Backgrounds>
|
||||
<Background Name="Background1">
|
||||
@@ -14,26 +14,26 @@
|
||||
</Background>
|
||||
</Backgrounds>
|
||||
<Statics>
|
||||
<Static Name="Static1">
|
||||
<Skin>Menu</Skin>
|
||||
<Color Name="StaticColor" />
|
||||
<Static Name="StaticMenuBar">
|
||||
<Skin />
|
||||
<Color Name="BackgroundColorAlpha" />
|
||||
<Rect>
|
||||
<X>40</X>
|
||||
<X>0</X>
|
||||
<Y>40</Y>
|
||||
<W>1200</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
<W>1280</W>
|
||||
<H>45</H>
|
||||
<Z>1</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
</Statics>
|
||||
<Texts>
|
||||
<Text Name="Text1">
|
||||
<Text Name="TextTitle">
|
||||
<X>640</X>
|
||||
<Y>48</Y>
|
||||
<Y>50</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -41,13 +41,13 @@
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_TITLE</Text>
|
||||
</Text>
|
||||
<Text Name="Text2">
|
||||
<Text Name="TextNumFields">
|
||||
<X>75</X>
|
||||
<Y>105</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -55,33 +55,19 @@
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_NUMFIELDS</Text>
|
||||
</Text>
|
||||
<Text Name="Text3">
|
||||
<Text Name="TextRefillJokers">
|
||||
<X>75</X>
|
||||
<Y>165</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_SONGSOURCE</Text>
|
||||
</Text>
|
||||
<Text Name="Text4">
|
||||
<X>75</X>
|
||||
<Y>285</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_GAMEMODE</Text>
|
||||
<Text>TR_SCREENCONFIG_REFILLJOKERS</Text>
|
||||
</Text>
|
||||
</Texts>
|
||||
<Buttons>
|
||||
@@ -99,7 +85,7 @@
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
@@ -134,7 +120,7 @@
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
@@ -181,7 +167,7 @@
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1170</X>
|
||||
<X>1155</X>
|
||||
<Y>105</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
@@ -191,7 +177,7 @@
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
@@ -201,7 +187,7 @@
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>3</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideSongSource">
|
||||
<SelectSlide Name="SelectSlideRefillJokers">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
@@ -223,7 +209,7 @@
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1170</X>
|
||||
<X>1155</X>
|
||||
<Y>165</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
@@ -233,7 +219,7 @@
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
@@ -241,133 +227,7 @@
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>3</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlidePlaylist">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>220</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>225</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1170</X>
|
||||
<Y>225</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>1</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideCategory">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>220</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>225</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1170</X>
|
||||
<Y>225</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>1</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideGameMode">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>280</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>285</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1170</X>
|
||||
<Y>285</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>1</NumVisible>
|
||||
<NumVisible>2</NumVisible>
|
||||
</SelectSlide>
|
||||
</SelectSlides>
|
||||
<SingNotes />
|
||||
@@ -376,4 +236,4 @@
|
||||
<Playlists />
|
||||
<ParticleEffects />
|
||||
<ScreenSettings />
|
||||
</Screen>
|
||||
</Screen>
|
||||
@@ -14,15 +14,15 @@
|
||||
</Background>
|
||||
</Backgrounds>
|
||||
<Statics>
|
||||
<Static Name="Static1">
|
||||
<Skin>Menu</Skin>
|
||||
<Color Name="StaticColor" />
|
||||
<Static Name="StaticMenuBar">
|
||||
<Skin />
|
||||
<Color Name="BackgroundColorAlpha" />
|
||||
<Rect>
|
||||
<X>40</X>
|
||||
<X>0</X>
|
||||
<Y>40</Y>
|
||||
<W>1200</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
<W>1280</W>
|
||||
<H>45</H>
|
||||
<Z>1</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
<Static Name="StaticPopupBG">
|
||||
@@ -60,13 +60,13 @@
|
||||
</Static>
|
||||
</Statics>
|
||||
<Texts>
|
||||
<Text Name="Text1">
|
||||
<Text Name="TextTitle">
|
||||
<X>640</X>
|
||||
<Y>48</Y>
|
||||
<Y>50</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -76,11 +76,11 @@
|
||||
</Text>
|
||||
<Text Name="TextPopupReallyExit">
|
||||
<X>640</X>
|
||||
<Y>265</Y>
|
||||
<Y>270</Y>
|
||||
<Z>-2.01</Z>
|
||||
<H>27</H>
|
||||
<MaxW>380</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -94,7 +94,7 @@
|
||||
<Z>0</Z>
|
||||
<H>35</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -108,7 +108,7 @@
|
||||
<Z>0</Z>
|
||||
<H>35</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -188,7 +188,7 @@
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
@@ -223,7 +223,7 @@
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
@@ -258,7 +258,7 @@
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
@@ -293,7 +293,7 @@
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
@@ -328,7 +328,7 @@
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
@@ -363,7 +363,7 @@
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
@@ -494,4 +494,4 @@
|
||||
<Playlists />
|
||||
<ParticleEffects />
|
||||
<ScreenSettings />
|
||||
</Screen>
|
||||
</Screen>
|
||||
@@ -14,26 +14,26 @@
|
||||
</Background>
|
||||
</Backgrounds>
|
||||
<Statics>
|
||||
<Static Name="Static1">
|
||||
<Skin>Menu</Skin>
|
||||
<Color Name="StaticColor" />
|
||||
<Static Name="StaticMenuBar">
|
||||
<Skin />
|
||||
<Color Name="BackgroundColorAlpha" />
|
||||
<Rect>
|
||||
<X>40</X>
|
||||
<X>0</X>
|
||||
<Y>40</Y>
|
||||
<W>1200</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
<W>1280</W>
|
||||
<H>45</H>
|
||||
<Z>1</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
</Statics>
|
||||
<Texts>
|
||||
<Text Name="Text1">
|
||||
<Text Name="TextTitle">
|
||||
<X>640</X>
|
||||
<Y>48</Y>
|
||||
<Y>50</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="StaticColor" />
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
@@ -57,7 +57,7 @@
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
@@ -92,7 +92,7 @@
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
@@ -127,7 +127,7 @@
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
@@ -206,7 +206,7 @@
|
||||
<Skin>Plus</Skin>
|
||||
<SkinSelected>Plus</SkinSelected>
|
||||
<Rect>
|
||||
<X>1210</X>
|
||||
<X>1180</X>
|
||||
<Y>210</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
@@ -233,7 +233,7 @@
|
||||
<Skin>Minus</Skin>
|
||||
<SkinSelected>Minus</SkinSelected>
|
||||
<Rect>
|
||||
<X>1160</X>
|
||||
<X>1130</X>
|
||||
<Y>210</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
@@ -270,7 +270,7 @@
|
||||
<Rect>
|
||||
<X>40</X>
|
||||
<Y>100</Y>
|
||||
<W>1100</W>
|
||||
<W>1055</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
@@ -292,12 +292,12 @@
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>2</NumVisible>
|
||||
@@ -312,7 +312,7 @@
|
||||
<Rect>
|
||||
<X>40</X>
|
||||
<Y>160</Y>
|
||||
<W>1100</W>
|
||||
<W>1055</W>
|
||||
<H>150</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
@@ -334,12 +334,12 @@
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>5</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>8</NumVisible>
|
||||
@@ -349,29 +349,24 @@
|
||||
<NameSelections>
|
||||
<NameSelection Name="NameSelection">
|
||||
<Rect>
|
||||
<X>42</X>
|
||||
<Y>327</Y>
|
||||
<X>95</X>
|
||||
<Y>350</Y>
|
||||
<W>1200</W>
|
||||
<H>393</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<SkinEmptyTile>CoverTile</SkinEmptyTile>
|
||||
<ColorEmptyTile>
|
||||
<R>1</R>
|
||||
<G>1</G>
|
||||
<B>1</B>
|
||||
<A>0.2</A>
|
||||
</ColorEmptyTile>
|
||||
<ColorEmptyTile Name="EmptyTileColor" />
|
||||
<SkinTileSelected>PlayerSelector</SkinTileSelected>
|
||||
<Tiles>
|
||||
<W>100</W>
|
||||
<H>100</H>
|
||||
<NumW>10</NumW>
|
||||
<NumH>2</NumH>
|
||||
<SpaceW>20.71</SpaceW>
|
||||
<SpaceH>30</SpaceH>
|
||||
<SpaceW>10</SpaceW>
|
||||
<SpaceH>10</SpaceH>
|
||||
<Name>
|
||||
<Space>2</Space>
|
||||
<Space>-20</Space>
|
||||
<H>17</H>
|
||||
<Font>Outline</Font>
|
||||
<Style>Bold</Style>
|
||||
|
||||
+106
-106
@@ -1,8 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Screen xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Informations>
|
||||
<ScreenName>PartyScreenChallengeConfig</ScreenName>
|
||||
<ScreenVersion>3</ScreenVersion>
|
||||
<ScreenName>PartyScreenTicTacToeSongs</ScreenName>
|
||||
<ScreenVersion>1</ScreenVersion>
|
||||
</Informations>
|
||||
<Backgrounds>
|
||||
<Background Name="Background1">
|
||||
@@ -41,7 +41,7 @@
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_TITLE</Text>
|
||||
</Text>
|
||||
<Text Name="TextNumPlayers">
|
||||
<Text Name="TextSource">
|
||||
<X>75</X>
|
||||
<Y>105</Y>
|
||||
<Z>0</Z>
|
||||
@@ -53,11 +53,11 @@
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_NUMPLAYERS</Text>
|
||||
<Text>TR_SONGSOURCE</Text>
|
||||
</Text>
|
||||
<Text Name="TextNumMics">
|
||||
<Text Name="TextSongMode">
|
||||
<X>75</X>
|
||||
<Y>165</Y>
|
||||
<Y>290</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
@@ -67,49 +67,7 @@
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_NUMMICS</Text>
|
||||
</Text>
|
||||
<Text Name="TextNumRounds">
|
||||
<X>75</X>
|
||||
<Y>225</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_NUMROUNDS</Text>
|
||||
</Text>
|
||||
<Text Name="TextNumJokers">
|
||||
<X>75</X>
|
||||
<Y>285</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_NUMJOKERS</Text>
|
||||
</Text>
|
||||
<Text Name="TextRefillJokers">
|
||||
<X>75</X>
|
||||
<Y>345</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENCONFIG_REFILLJOKERS</Text>
|
||||
<Text>TR_GAMEMODE</Text>
|
||||
</Text>
|
||||
</Texts>
|
||||
<Buttons>
|
||||
@@ -187,7 +145,7 @@
|
||||
<SongMenus />
|
||||
<Lyrics />
|
||||
<SelectSlides>
|
||||
<SelectSlide Name="SelectSlideNumPlayers">
|
||||
<SelectSlide Name="SelectSlideSource">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
@@ -224,12 +182,12 @@
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>9</NumVisible>
|
||||
<NumVisible>3</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideNumMics">
|
||||
<SelectSlide Name="SelectSlidePlaylist">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
@@ -266,12 +224,54 @@
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextMaxW>600</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>2</NumVisible>
|
||||
<NumVisible>3</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideNumRounds">
|
||||
<SelectSlide Name="SelectSlideSorting">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>160</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>165</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1155</X>
|
||||
<Y>165</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>600</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>3</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideCategory">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
@@ -308,12 +308,12 @@
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextMaxW>600</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>10</NumVisible>
|
||||
<NumVisible>1</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideNumJokers">
|
||||
<SelectSlide Name="SelectSlideSongMode">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
@@ -322,21 +322,21 @@
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>280</Y>
|
||||
<Y>290</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>285</Y>
|
||||
<Y>295</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1155</X>
|
||||
<Y>285</Y>
|
||||
<Y>295</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
@@ -350,53 +350,53 @@
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>10</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideRefillJokers">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>340</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>345</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1155</X>
|
||||
<Y>345</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>2</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlideNumMedleySongs">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>500</X>
|
||||
<Y>360</Y>
|
||||
<W>700</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>505</X>
|
||||
<Y>365</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1155</X>
|
||||
<Y>365</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>205.33</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>5</NumVisible>
|
||||
</SelectSlide>
|
||||
</SelectSlides>
|
||||
<SingNotes />
|
||||
<NameSelections />
|
||||
@@ -404,4 +404,4 @@
|
||||
<Playlists />
|
||||
<ParticleEffects />
|
||||
<ScreenSettings />
|
||||
</Screen>
|
||||
</Screen>
|
||||
@@ -1,10 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<ThemeSystemVersion>6</ThemeSystemVersion>
|
||||
<Info>
|
||||
<Name>Genius</Name>
|
||||
<Author>Jiiniasu</Author>
|
||||
<VersionMajor>0</VersionMajor>
|
||||
<VersionMinor>1</VersionMinor>
|
||||
</Info>
|
||||
</root>
|
||||
@@ -1,13 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<SkinSystemVersion>4</SkinSystemVersion>
|
||||
<Info>
|
||||
<Name>Genius</Name>
|
||||
<Author>Jiiniasu</Author>
|
||||
<VersionMajor>0</VersionMajor>
|
||||
<VersionMinor>1</VersionMinor>
|
||||
</Info>
|
||||
<Colors />
|
||||
<Skins />
|
||||
<Videos />
|
||||
</root>
|
||||
@@ -1,497 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Screen xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Informations>
|
||||
<ScreenName>PartyScreenTicTacToeMain</ScreenName>
|
||||
<ScreenVersion>1</ScreenVersion>
|
||||
</Informations>
|
||||
<Backgrounds>
|
||||
<Background Name="Background1">
|
||||
<Type>Video</Type>
|
||||
<SlideShowTextures />
|
||||
<Video>BG_Video</Video>
|
||||
<Skin>BG_Default</Skin>
|
||||
<Color Name="BackgroundColor" />
|
||||
</Background>
|
||||
</Backgrounds>
|
||||
<Statics>
|
||||
<Static Name="StaticMenuBar">
|
||||
<Skin />
|
||||
<Color Name="BackgroundColorAlpha" />
|
||||
<Rect>
|
||||
<X>0</X>
|
||||
<Y>40</Y>
|
||||
<W>1280</W>
|
||||
<H>45</H>
|
||||
<Z>1</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
<Static Name="StaticPopupBG">
|
||||
<Skin>PopupBG</Skin>
|
||||
<Color Name="StaticColor" />
|
||||
<Rect>
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<W>1280</W>
|
||||
<H>720</H>
|
||||
<Z>-2</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
<Static Name="StaticAvatarT1">
|
||||
<Skin>PopupBG</Skin>
|
||||
<Color Name="StaticColor" />
|
||||
<Rect>
|
||||
<X>10</X>
|
||||
<Y>200</Y>
|
||||
<W>100</W>
|
||||
<H>100</H>
|
||||
<Z>-1</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
<Static Name="StaticAvatarT2">
|
||||
<Skin>PopupBG</Skin>
|
||||
<Color Name="StaticColor" />
|
||||
<Rect>
|
||||
<X>1170</X>
|
||||
<Y>200</Y>
|
||||
<W>100</W>
|
||||
<H>100</H>
|
||||
<Z>-1</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
</Statics>
|
||||
<Texts>
|
||||
<Text Name="TextTitle">
|
||||
<X>640</X>
|
||||
<Y>50</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_TITLE</Text>
|
||||
</Text>
|
||||
<Text Name="TextPopupReallyExit">
|
||||
<X>640</X>
|
||||
<Y>270</Y>
|
||||
<Z>-2.01</Z>
|
||||
<H>27</H>
|
||||
<MaxW>380</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_POPUP_REALLYEXIT</Text>
|
||||
</Text>
|
||||
<Text Name="TextTeamChoosing">
|
||||
<X>640</X>
|
||||
<Y>90</Y>
|
||||
<Z>0</Z>
|
||||
<H>35</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
<Text Name="TextFinishMessage">
|
||||
<X>640</X>
|
||||
<Y>90</Y>
|
||||
<Z>0</Z>
|
||||
<H>35</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
<Text Name="TextNextPlayerT1">
|
||||
<X>160</X>
|
||||
<Y>150</Y>
|
||||
<Z>0</Z>
|
||||
<H>35</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="Player1" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_NEXT_PLAYER</Text>
|
||||
</Text>
|
||||
<Text Name="TextNextPlayerT2">
|
||||
<X>1120</X>
|
||||
<Y>150</Y>
|
||||
<Z>0</Z>
|
||||
<H>35</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="Player2" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENMAIN_NEXT_PLAYER</Text>
|
||||
</Text>
|
||||
<Text Name="TextNextPlayerNameT1">
|
||||
<X>120</X>
|
||||
<Y>230</Y>
|
||||
<Z>0</Z>
|
||||
<H>35</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="Player1" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Left</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
<Text Name="TextNextPlayerNameT2">
|
||||
<X>1160</X>
|
||||
<Y>230</Y>
|
||||
<Z>0</Z>
|
||||
<H>40</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="Player2" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Right</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Texts>
|
||||
<Buttons>
|
||||
<Button Name="ButtonNextRound">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>1030</X>
|
||||
<Y>625</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_NEXT_ROUND</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonBack">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>100</X>
|
||||
<Y>625</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_BACK</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonExit">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>100</X>
|
||||
<Y>625</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_EXIT</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonPopupYes">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>665</X>
|
||||
<Y>360</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>-2.01</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_YES</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonPopupNo">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>465</X>
|
||||
<Y>360</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>-2.01</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_NO</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonField">
|
||||
<Skin>CoverTile</Skin>
|
||||
<SkinSelected>CoverTile</SkinSelected>
|
||||
<Rect>
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<W>100</W>
|
||||
<H>100</H>
|
||||
<Z>-1.01</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonJokerRandomT1">
|
||||
<Skin>Random</Skin>
|
||||
<SkinSelected>Random</SkinSelected>
|
||||
<Rect>
|
||||
<X>10</X>
|
||||
<Y>320</Y>
|
||||
<W>100</W>
|
||||
<H>100</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="Player1" ><A>0.5</A></Color>
|
||||
<SelColor Name="Player1" />
|
||||
<Text Name="Text">
|
||||
<X>50</X>
|
||||
<Y>25</Y>
|
||||
<Z>0</Z>
|
||||
<H>50</H>
|
||||
<MaxW>50</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonJokerRandomT2">
|
||||
<Skin>Random</Skin>
|
||||
<SkinSelected>Random</SkinSelected>
|
||||
<Rect>
|
||||
<X>1170</X>
|
||||
<Y>320</Y>
|
||||
<W>100</W>
|
||||
<H>100</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="Player2" ><A>0.5</A></Color>
|
||||
<SelColor Name="Player2" />
|
||||
<Text Name="Text">
|
||||
<X>50</X>
|
||||
<Y>25</Y>
|
||||
<Z>0</Z>
|
||||
<H>50</H>
|
||||
<MaxW>50</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonJokerRetryT1">
|
||||
<Skin>RepeatIcon</Skin>
|
||||
<SkinSelected>RepeatIcon</SkinSelected>
|
||||
<Rect>
|
||||
<X>110</X>
|
||||
<Y>320</Y>
|
||||
<W>100</W>
|
||||
<H>100</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="Player1" ><A>0.5</A></Color>
|
||||
<SelColor Name="Player1" />
|
||||
<Text Name="Text">
|
||||
<X>48</X>
|
||||
<Y>25</Y>
|
||||
<Z>0</Z>
|
||||
<H>50</H>
|
||||
<MaxW>50</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonJokerRetryT2">
|
||||
<Skin>RepeatIcon</Skin>
|
||||
<SkinSelected>RepeatIcon</SkinSelected>
|
||||
<Rect>
|
||||
<X>1070</X>
|
||||
<Y>320</Y>
|
||||
<W>100</W>
|
||||
<H>100</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="Player2" ><A>0.5</A></Color>
|
||||
<SelColor Name="Player2" />
|
||||
<Text Name="Text">
|
||||
<X>48</X>
|
||||
<Y>25</Y>
|
||||
<Z>0</Z>
|
||||
<H>50</H>
|
||||
<MaxW>50</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
</Buttons>
|
||||
<SongMenus />
|
||||
<Lyrics />
|
||||
<SelectSlides />
|
||||
<SingNotes />
|
||||
<NameSelections />
|
||||
<Equalizers />
|
||||
<Playlists />
|
||||
<ParticleEffects />
|
||||
<ScreenSettings />
|
||||
</Screen>
|
||||
@@ -1,382 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Screen xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Informations>
|
||||
<ScreenName>PartyScreenTicTacToeNames</ScreenName>
|
||||
<ScreenVersion>1</ScreenVersion>
|
||||
</Informations>
|
||||
<Backgrounds>
|
||||
<Background Name="Background1">
|
||||
<Type>Video</Type>
|
||||
<SlideShowTextures />
|
||||
<Video>BG_Video</Video>
|
||||
<Skin>BG_Default</Skin>
|
||||
<Color Name="BackgroundColor" />
|
||||
</Background>
|
||||
</Backgrounds>
|
||||
<Statics>
|
||||
<Static Name="StaticMenuBar">
|
||||
<Skin />
|
||||
<Color Name="BackgroundColorAlpha" />
|
||||
<Rect>
|
||||
<X>0</X>
|
||||
<Y>40</Y>
|
||||
<W>1280</W>
|
||||
<H>45</H>
|
||||
<Z>1</Z>
|
||||
</Rect>
|
||||
</Static>
|
||||
</Statics>
|
||||
<Texts>
|
||||
<Text Name="TextTitle">
|
||||
<X>640</X>
|
||||
<Y>50</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>0</MaxW>
|
||||
<Color Name="TextColor" />
|
||||
<SelColor Name="TextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENNAMES_TITLE</Text>
|
||||
</Text>
|
||||
</Texts>
|
||||
<Buttons>
|
||||
<Button Name="ButtonBack">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>625</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_BACK</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonNext">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>985</X>
|
||||
<Y>625</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_BUTTON_NEXT</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonRandom">
|
||||
<Skin>Button</Skin>
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<Rect>
|
||||
<X>565</X>
|
||||
<Y>625</Y>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>12</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text>TR_SCREENNAMES_BUTTON_RANDOM</Text>
|
||||
</Text>
|
||||
<Reflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</Reflection>
|
||||
<SelReflection>
|
||||
<Height>26</Height>
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonIncreaseTeams">
|
||||
<Skin>Plus</Skin>
|
||||
<SkinSelected>Plus</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>1200</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonDecreaseTeams">
|
||||
<Skin>Minus</Skin>
|
||||
<SkinSelected>Minus</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>1200</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonIncreasePlayer">
|
||||
<Skin>Plus</Skin>
|
||||
<SkinSelected>Plus</SkinSelected>
|
||||
<Rect>
|
||||
<X>1180</X>
|
||||
<Y>210</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
<Button Name="ButtonDecreasePlayer">
|
||||
<Skin>Minus</Skin>
|
||||
<SkinSelected>Minus</SkinSelected>
|
||||
<Rect>
|
||||
<X>1130</X>
|
||||
<Y>210</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<Color Name="ButtonColor" />
|
||||
<SelColor Name="ButtonSelColor" />
|
||||
<Text Name="Text">
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<Z>0</Z>
|
||||
<H>27</H>
|
||||
<MaxW>142</MaxW>
|
||||
<Color Name="ButtonTextColor" />
|
||||
<SelColor Name="ButtonTextSelColor" />
|
||||
<Align>Center</Align>
|
||||
<ResizeAlign>Center</ResizeAlign>
|
||||
<Style>Bold</Style>
|
||||
<Font>Outline</Font>
|
||||
<Text />
|
||||
</Text>
|
||||
</Button>
|
||||
</Buttons>
|
||||
<SongMenus />
|
||||
<Lyrics />
|
||||
<SelectSlides>
|
||||
<SelectSlide Name="SelectSlideTeams">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlide</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>40</X>
|
||||
<Y>100</Y>
|
||||
<W>1055</W>
|
||||
<H>50</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>45</X>
|
||||
<Y>105</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1050</X>
|
||||
<Y>105</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>0</TextRelativeY>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>2</NumVisible>
|
||||
</SelectSlide>
|
||||
<SelectSlide Name="SelectSlidePlayer">
|
||||
<Skin/>
|
||||
<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
|
||||
<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
|
||||
<SkinSelected>SelectSlidePlayer</SkinSelected>
|
||||
<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
|
||||
<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
|
||||
<Rect>
|
||||
<X>40</X>
|
||||
<Y>160</Y>
|
||||
<W>1055</W>
|
||||
<H>150</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<RectArrowLeft>
|
||||
<X>45</X>
|
||||
<Y>210</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowLeft>
|
||||
<RectArrowRight>
|
||||
<X>1050</X>
|
||||
<Y>210</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
</RectArrowRight>
|
||||
<Color Name="SelectSlideColor" />
|
||||
<SelColor Name="SelectSlideSelColor" />
|
||||
<ArrowColor Name="ArrowColor" />
|
||||
<ArrowSelColor Name="ArrowSelColor" />
|
||||
<TextColor Name="TextColorAlpha" />
|
||||
<TextSelColor Name="TextSelColor" />
|
||||
<TextH>27</TextH>
|
||||
<TextRelativeX>50</TextRelativeX>
|
||||
<TextRelativeY>5</TextRelativeY>
|
||||
<TextMaxW>200</TextMaxW>
|
||||
<TextFont>Outline</TextFont>
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<NumVisible>8</NumVisible>
|
||||
</SelectSlide>
|
||||
</SelectSlides>
|
||||
<SingNotes />
|
||||
<NameSelections>
|
||||
<NameSelection Name="NameSelection">
|
||||
<Rect>
|
||||
<X>95</X>
|
||||
<Y>350</Y>
|
||||
<W>1200</W>
|
||||
<H>393</H>
|
||||
<Z>0</Z>
|
||||
</Rect>
|
||||
<SkinEmptyTile>CoverTile</SkinEmptyTile>
|
||||
<ColorEmptyTile Name="EmptyTileColor" />
|
||||
<SkinTileSelected>PlayerSelector</SkinTileSelected>
|
||||
<Tiles>
|
||||
<W>100</W>
|
||||
<H>100</H>
|
||||
<NumW>10</NumW>
|
||||
<NumH>2</NumH>
|
||||
<SpaceW>10</SpaceW>
|
||||
<SpaceH>10</SpaceH>
|
||||
<Name>
|
||||
<Space>-20</Space>
|
||||
<H>17</H>
|
||||
<Font>Outline</Font>
|
||||
<Style>Bold</Style>
|
||||
<Color Name="TextColor" />
|
||||
</Name>
|
||||
</Tiles>
|
||||
</NameSelection>
|
||||
</NameSelections>
|
||||
<Equalizers />
|
||||
<Playlists />
|
||||
<ParticleEffects />
|
||||
<ScreenSettings />
|
||||
</Screen>
|
||||
@@ -105,9 +105,6 @@ or from the console:
|
||||
load playlist from this path.
|
||||
Example:
|
||||
Vocaluxe.exe -PlaylistFolder D:\MyPlaylists
|
||||
|
||||
-OldTheme yes : Try to load theme that is created for vocaluxe 0.2 or older (or some pre-release version of 0.3). Enter theme editor and save your theme to convert every file to new syntax. This will be removed in a future version.
|
||||
|
||||
|
||||
Complete example:
|
||||
Vocaluxe.exe -ConfigFile MyConfig.xml -ScoreFile C:\Vocaluxe\Highscores\MyHighscoreDB.sqlite -SongFolder D:\MySongCollection -PlaylistFolder D:\MyPlaylists
|
||||
|
||||
@@ -17,8 +17,11 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using VocaluxeLib.Menu;
|
||||
using VocaluxeLib.Songs;
|
||||
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
@@ -103,9 +106,11 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
private enum EStage
|
||||
{
|
||||
Config,
|
||||
Songs,
|
||||
Names,
|
||||
Main,
|
||||
Singing
|
||||
Singing,
|
||||
MedleySinging
|
||||
}
|
||||
|
||||
public struct SData
|
||||
@@ -118,6 +123,14 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
public int[] Jokers;
|
||||
public List<int> ProfileIDs;
|
||||
|
||||
public ESongSource SongSource;
|
||||
public ESongSorting Sorting;
|
||||
public int CategoryIndex;
|
||||
public int PlaylistID;
|
||||
|
||||
public EGameMode GameMode;
|
||||
public int NumMedleySongs;
|
||||
|
||||
public CChallengeRounds Rounds;
|
||||
public List<CResultTableRow> ResultTable;
|
||||
public int[,] Results;
|
||||
@@ -125,6 +138,7 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
public int CurrentRoundNr;
|
||||
|
||||
public int[] CatSongIndices;
|
||||
public List<int> Songs;
|
||||
}
|
||||
|
||||
private struct SStats
|
||||
@@ -149,8 +163,27 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
_ScreenSongOptions.Sorting.SearchString = String.Empty;
|
||||
_ScreenSongOptions.Sorting.SearchActive = false;
|
||||
_ScreenSongOptions.Sorting.DuetOptions = EDuetOptions.NoDuets;
|
||||
_ScreenSongOptions.Sorting.FilterPlaylistID = -1;
|
||||
|
||||
GameData = new SData {NumPlayer = 4, NumPlayerAtOnce = 2, NumRounds = 12, NumJokers = 5, RefillJokers = true, CurrentRoundNr = 1, ProfileIDs = new List<int>(), CatSongIndices = null, Results = null};
|
||||
GameData = new SData
|
||||
{
|
||||
NumPlayer = 4,
|
||||
NumPlayerAtOnce = 2,
|
||||
NumRounds = 12,
|
||||
NumJokers = 5,
|
||||
RefillJokers = true,
|
||||
CurrentRoundNr = 1,
|
||||
ProfileIDs = new List<int>(),
|
||||
Sorting = CBase.Config.GetSongSorting(),
|
||||
SongSource = ESongSource.TR_SONGSOURCE_ALLSONGS,
|
||||
PlaylistID = 0,
|
||||
CategoryIndex = 0,
|
||||
GameMode = EGameMode.TR_GAMEMODE_NORMAL,
|
||||
NumMedleySongs = 5,
|
||||
CatSongIndices = null,
|
||||
Results = null,
|
||||
Songs = new List<int>()
|
||||
};
|
||||
}
|
||||
|
||||
public override void SetDefaults()
|
||||
@@ -193,12 +226,16 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
{
|
||||
case EStage.Config:
|
||||
return _Screens["CPartyScreenChallengeConfig"];
|
||||
case EStage.Songs:
|
||||
return _Screens["CPartyScreenChallengeSongs"];
|
||||
case EStage.Names:
|
||||
return _Screens["CPartyScreenChallengeNames"];
|
||||
case EStage.Main:
|
||||
return _Screens["CPartyScreenChallengeMain"];
|
||||
case EStage.Singing:
|
||||
return CBase.Graphics.GetScreen(EScreen.Song);
|
||||
case EStage.MedleySinging:
|
||||
return CBase.Graphics.GetScreen(EScreen.Sing);
|
||||
default:
|
||||
throw new ArgumentException("Invalid stage: " + _Stage);
|
||||
}
|
||||
@@ -214,6 +251,9 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
switch (_Stage)
|
||||
{
|
||||
case EStage.Config:
|
||||
_Stage = EStage.Songs;
|
||||
break;
|
||||
case EStage.Songs:
|
||||
_Stage = EStage.Names;
|
||||
break;
|
||||
case EStage.Names:
|
||||
@@ -225,9 +265,13 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
GameData.Jokers = null;
|
||||
break;
|
||||
case EStage.Main:
|
||||
_Stage = EStage.Singing;
|
||||
if (GameData.GameMode == EGameMode.TR_GAMEMODE_MEDLEY)
|
||||
_Stage = EStage.MedleySinging;
|
||||
else
|
||||
_Stage = EStage.Singing;
|
||||
_StartNextRound();
|
||||
break;
|
||||
case EStage.MedleySinging:
|
||||
case EStage.Singing:
|
||||
_Stage = EStage.Main;
|
||||
_UpdateScores();
|
||||
@@ -245,9 +289,12 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
case EStage.Config:
|
||||
CBase.Graphics.FadeTo(EScreen.Party);
|
||||
return;
|
||||
case EStage.Names:
|
||||
case EStage.Songs:
|
||||
_Stage = EStage.Config;
|
||||
break;
|
||||
case EStage.Names:
|
||||
_Stage = EStage.Songs;
|
||||
break;
|
||||
case EStage.Main:
|
||||
_Stage = EStage.Names;
|
||||
break;
|
||||
@@ -264,8 +311,38 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
|
||||
public override SScreenSongOptions GetScreenSongOptions()
|
||||
{
|
||||
_ScreenSongOptions.Sorting.SongSorting = CBase.Config.GetSongSorting();
|
||||
_ScreenSongOptions.Sorting.Tabs = CBase.Config.GetTabs();
|
||||
switch(GameData.SongSource)
|
||||
{
|
||||
case ESongSource.TR_SONGSOURCE_ALLSONGS:
|
||||
_ScreenSongOptions.Sorting.SongSorting = CBase.Config.GetSongSorting();
|
||||
_ScreenSongOptions.Sorting.Tabs = CBase.Config.GetTabs();
|
||||
_ScreenSongOptions.Sorting.FilterPlaylistID = -1;
|
||||
|
||||
_ScreenSongOptions.Selection.CategoryChangeAllowed = true;
|
||||
break;
|
||||
|
||||
case ESongSource.TR_SONGSOURCE_CATEGORY:
|
||||
_ScreenSongOptions.Sorting.SongSorting = GameData.Sorting;
|
||||
_ScreenSongOptions.Sorting.Tabs = EOffOn.TR_CONFIG_ON;
|
||||
_ScreenSongOptions.Sorting.FilterPlaylistID = -1;
|
||||
|
||||
if (GameData.CatSongIndices == null)
|
||||
_CreateCatSongIndices();
|
||||
|
||||
_ScreenSongOptions.Selection.SongIndex = GameData.CatSongIndices[GameData.CategoryIndex];
|
||||
|
||||
_ScreenSongOptions.Selection.CategoryChangeAllowed = false;
|
||||
break;
|
||||
|
||||
case ESongSource.TR_SONGSOURCE_PLAYLIST:
|
||||
_ScreenSongOptions.Sorting.SongSorting = CBase.Config.GetSongSorting();
|
||||
_ScreenSongOptions.Sorting.Tabs = EOffOn.TR_CONFIG_OFF;
|
||||
_ScreenSongOptions.Sorting.FilterPlaylistID = GameData.PlaylistID;
|
||||
|
||||
_ScreenSongOptions.Selection.CategoryChangeAllowed = false;
|
||||
break;
|
||||
}
|
||||
|
||||
_ScreenSongOptions.Sorting.IgnoreArticles = CBase.Config.GetIgnoreArticles();
|
||||
|
||||
return _ScreenSongOptions;
|
||||
@@ -342,30 +419,7 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
|
||||
public override void SongSelected(int songID)
|
||||
{
|
||||
const EGameMode gm = EGameMode.TR_GAMEMODE_NORMAL;
|
||||
|
||||
CBase.Game.Reset();
|
||||
CBase.Game.ClearSongs();
|
||||
CBase.Game.AddSong(songID, gm);
|
||||
CBase.Game.SetNumPlayer(GameData.NumPlayerAtOnce);
|
||||
|
||||
SPlayer[] players = CBase.Game.GetPlayers();
|
||||
if (players == null)
|
||||
return;
|
||||
|
||||
if (players.Length < GameData.NumPlayerAtOnce)
|
||||
return;
|
||||
|
||||
CRound c = GameData.Rounds[GameData.CurrentRoundNr - 1];
|
||||
|
||||
for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
|
||||
{
|
||||
//try to fill with the right data
|
||||
if (c != null)
|
||||
players[i].ProfileID = GameData.ProfileIDs[c.Players[i]];
|
||||
else
|
||||
players[i].ProfileID = -1;
|
||||
}
|
||||
_PrepareGame(new int[] { songID });
|
||||
|
||||
CBase.Graphics.FadeTo(EScreen.Sing);
|
||||
}
|
||||
@@ -379,11 +433,63 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
|
||||
private void _StartNextRound()
|
||||
{
|
||||
_ScreenSongOptions.Selection.RandomOnly = _ScreenSongOptions.Sorting.Tabs != EOffOn.TR_CONFIG_ON;
|
||||
_ScreenSongOptions.Selection.CategoryChangeAllowed = _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_ON;
|
||||
_SetNumJokers();
|
||||
_SetTeamNames();
|
||||
GameData.CatSongIndices = null;
|
||||
if (GameData.GameMode == EGameMode.TR_GAMEMODE_MEDLEY)
|
||||
{
|
||||
int[] songIDs = new int[GameData.NumMedleySongs];
|
||||
for (int i = 0; i < GameData.NumMedleySongs; i++)
|
||||
{
|
||||
if (GameData.Songs.Count == 0)
|
||||
_UpdateSongList();
|
||||
|
||||
songIDs[i] = GameData.Songs[0];
|
||||
GameData.Songs.RemoveAt(0);
|
||||
}
|
||||
|
||||
_PrepareGame(songIDs);
|
||||
}
|
||||
else
|
||||
{
|
||||
_ScreenSongOptions.Selection.RandomOnly = _ScreenSongOptions.Sorting.Tabs != EOffOn.TR_CONFIG_ON;
|
||||
_ScreenSongOptions.Selection.CategoryChangeAllowed = false;
|
||||
_SetNumJokers();
|
||||
_SetTeamNames();
|
||||
GameData.CatSongIndices = null;
|
||||
}
|
||||
}
|
||||
|
||||
private bool _PrepareGame(int[] songIDs)
|
||||
{
|
||||
CBase.Game.Reset();
|
||||
CBase.Game.ClearSongs();
|
||||
|
||||
#region PlayerNames
|
||||
CBase.Game.SetNumPlayer(GameData.NumPlayerAtOnce);
|
||||
SPlayer[] players = CBase.Game.GetPlayers();
|
||||
if (players == null)
|
||||
return false;
|
||||
|
||||
if (players.Length < GameData.NumPlayerAtOnce)
|
||||
return false;
|
||||
|
||||
CRound c = GameData.Rounds[GameData.CurrentRoundNr - 1];
|
||||
|
||||
for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
|
||||
{
|
||||
//try to fill with the right data
|
||||
if (c != null)
|
||||
players[i].ProfileID = GameData.ProfileIDs[c.Players[i]];
|
||||
else
|
||||
players[i].ProfileID = -1;
|
||||
}
|
||||
#endregion PlayerNames
|
||||
|
||||
#region SongQueue
|
||||
for (int i = 0; i < songIDs.Length; i++)
|
||||
CBase.Game.AddSong(songIDs[i], GameData.GameMode);
|
||||
#endregion SongQueue
|
||||
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
private void _SetNumJokers()
|
||||
@@ -428,6 +534,38 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
_ScreenSongOptions.Selection.TeamNames[i] = CBase.Profiles.GetPlayerName(GameData.ProfileIDs[c.Players[i]]);
|
||||
}
|
||||
|
||||
private void _UpdateSongList()
|
||||
{
|
||||
if (GameData.Songs.Count > 0)
|
||||
return;
|
||||
|
||||
switch (GameData.SongSource)
|
||||
{
|
||||
case ESongSource.TR_SONGSOURCE_PLAYLIST:
|
||||
for (int i = 0; i < CBase.Playlist.GetSongCount(GameData.PlaylistID); i++)
|
||||
{
|
||||
int id = CBase.Playlist.GetSong(GameData.PlaylistID, i).SongID;
|
||||
if (CBase.Songs.GetSongByID(id).AvailableGameModes.Contains(EGameMode.TR_GAMEMODE_MEDLEY))
|
||||
GameData.Songs.Add(id);
|
||||
}
|
||||
break;
|
||||
|
||||
case ESongSource.TR_SONGSOURCE_ALLSONGS:
|
||||
ReadOnlyCollection<CSong> avSongs = CBase.Songs.GetSongs();
|
||||
GameData.Songs.AddRange(avSongs.Where(song => song.AvailableGameModes.Contains(EGameMode.TR_GAMEMODE_MEDLEY)).Select(song => song.ID));
|
||||
break;
|
||||
|
||||
case ESongSource.TR_SONGSOURCE_CATEGORY:
|
||||
CBase.Songs.SetCategory(GameData.CategoryIndex);
|
||||
avSongs = CBase.Songs.GetVisibleSongs();
|
||||
GameData.Songs.AddRange(avSongs.Where(song => song.AvailableGameModes.Contains(EGameMode.TR_GAMEMODE_MEDLEY)).Select(song => song.ID));
|
||||
|
||||
CBase.Songs.SetCategory(-1);
|
||||
break;
|
||||
}
|
||||
GameData.Songs.Shuffle();
|
||||
}
|
||||
|
||||
private void _UpdateScores()
|
||||
{
|
||||
if (GameData.ResultTable.Count == 0)
|
||||
|
||||
@@ -0,0 +1,70 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using VocaluxeLib.Menu;
|
||||
|
||||
namespace VocaluxeLib.PartyModes.Challenge
|
||||
{
|
||||
class CPartyScreenChallengeSongs : CMenuPartySongSelection
|
||||
{
|
||||
protected override int _ScreenVersion
|
||||
{
|
||||
get { return 1; }
|
||||
}
|
||||
|
||||
private new CPartyModeChallenge _PartyMode;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
base.Init();
|
||||
_PartyMode = (CPartyModeChallenge)base._PartyMode;
|
||||
}
|
||||
|
||||
public override void OnShow()
|
||||
{
|
||||
Source = _PartyMode.GameData.SongSource;
|
||||
Sorting = _PartyMode.GameData.Sorting;
|
||||
Category = _PartyMode.GameData.CategoryIndex;
|
||||
Playlist = _PartyMode.GameData.PlaylistID;
|
||||
SongMode = _PartyMode.GameData.GameMode;
|
||||
NumMedleySongs = _PartyMode.GameData.NumMedleySongs;
|
||||
|
||||
base.OnShow();
|
||||
}
|
||||
|
||||
public override void Back()
|
||||
{
|
||||
_SaveConfig();
|
||||
_PartyMode.Back();
|
||||
}
|
||||
|
||||
public override void Next()
|
||||
{
|
||||
_SaveConfig();
|
||||
_PartyMode.Next();
|
||||
}
|
||||
|
||||
public override bool UpdateGame()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void _SetAllowedOptions()
|
||||
{
|
||||
base._SetAllowedOptions();
|
||||
|
||||
AllowedSongModes = new EGameMode[] { EGameMode.TR_GAMEMODE_NORMAL, EGameMode.TR_GAMEMODE_SHORTSONG, EGameMode.TR_GAMEMODE_MEDLEY };
|
||||
}
|
||||
|
||||
private void _SaveConfig()
|
||||
{
|
||||
_PartyMode.GameData.SongSource = Source;
|
||||
_PartyMode.GameData.Sorting = Sorting;
|
||||
_PartyMode.GameData.CategoryIndex = Category;
|
||||
_PartyMode.GameData.PlaylistID = Playlist;
|
||||
_PartyMode.GameData.GameMode = SongMode;
|
||||
_PartyMode.GameData.NumMedleySongs = NumMedleySongs;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -71,6 +71,7 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="CChallengeRounds.cs" />
|
||||
<Compile Include="CPartyScreenChallengeSongs.cs" />
|
||||
<Compile Include="GlobalSuppressions.cs" />
|
||||
<Compile Include="CPartyModeChallenge.cs" />
|
||||
<Compile Include="CPartyScreenChallengeConfig.cs" />
|
||||
@@ -109,4 +110,4 @@ rm -f "$(SolutionDir)Output\PartyModes\$(TargetName)\Code\GlobalSuppressions.cs"
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
</Project>
|
||||
@@ -1,152 +0,0 @@
|
||||
#region license
|
||||
// This file is part of Vocaluxe.
|
||||
//
|
||||
// Vocaluxe is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// Vocaluxe is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using VocaluxeLib.Utils.Combinatorics;
|
||||
|
||||
namespace VocaluxeLib.PartyModes.ChallengeMedley
|
||||
{
|
||||
public class CChallengeRounds
|
||||
{
|
||||
private readonly List<CRound> _Rounds = new List<CRound>();
|
||||
|
||||
public int Count
|
||||
{
|
||||
get { return _Rounds.Count; }
|
||||
}
|
||||
|
||||
public CRound this[int index]
|
||||
{
|
||||
get { return _Rounds[index]; }
|
||||
}
|
||||
|
||||
public CChallengeRounds(int numRounds, int numPlayer, int playersPerRound)
|
||||
{
|
||||
if (numRounds < 1 || numPlayer < 1 || playersPerRound < 1)
|
||||
throw new ArgumentException("Invalid paramters for the rounds");
|
||||
|
||||
if (playersPerRound > numPlayer)
|
||||
playersPerRound = numPlayer;
|
||||
|
||||
_BuildRounds(numRounds, numPlayer, playersPerRound);
|
||||
if (Count > numRounds)
|
||||
{
|
||||
//Try again and take the better one
|
||||
List<CRound> old = new List<CRound>(_Rounds);
|
||||
_Rounds.Clear();
|
||||
_BuildRounds(numRounds, numPlayer, playersPerRound);
|
||||
if (Count > old.Count)
|
||||
{
|
||||
_Rounds.Clear();
|
||||
_Rounds.AddRange(old);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Divides players in 2 categories: Those how sung the most and the others
|
||||
/// </summary>
|
||||
/// <param name="numSung">List matching the playerIndex to the number of songs sung</param>
|
||||
private static List<int> _GetPlayersForRound(IList<int> numSung)
|
||||
{
|
||||
List<int> mustSing = new List<int>();
|
||||
int max = numSung.Max();
|
||||
for (int i = 0; i < numSung.Count; i++)
|
||||
{
|
||||
if (numSung[i] < max)
|
||||
mustSing.Add(i);
|
||||
}
|
||||
return mustSing;
|
||||
}
|
||||
|
||||
private static void _AddCombinations(int numPlayer, int playersPerRound, List<CRound> combinations)
|
||||
{
|
||||
List<int> input = new List<int>(numPlayer);
|
||||
for (int i = 0; i < numPlayer; i++)
|
||||
input.Add(i);
|
||||
CCombinations<int> combs = new CCombinations<int>(input, playersPerRound);
|
||||
combinations.AddRange(combs.Select(combination => new CRound(combination)));
|
||||
combinations.Shuffle();
|
||||
}
|
||||
|
||||
private static CRound _GetMatchingCombination(List<int> playersInRound, List<int> numSung, List<CRound> combinations)
|
||||
{
|
||||
foreach (CRound round in combinations)
|
||||
{
|
||||
int matching = round.Players.Count(playersInRound.Contains);
|
||||
// A valid round contains only players from playersInRound or all players from playersInRound (and some others)
|
||||
if (matching == round.Players.Count || matching == playersInRound.Count)
|
||||
return round;
|
||||
}
|
||||
// It may happen, that there are only players that already sung against each other. So create a 2nd best option with the most number of players that should sing in it
|
||||
int maxMatching = combinations.Max(c => c.Players.Count(playersInRound.Contains));
|
||||
List<CRound> nextOptions = combinations.Where(c => c.Players.Count(playersInRound.Contains) == maxMatching).ToList();
|
||||
// And select the combination that minimizes the sum of the number of songs sung (--> favor rounds with players that sung less than others)
|
||||
CRound result = null;
|
||||
int minSung = int.MaxValue;
|
||||
foreach (CRound round in nextOptions)
|
||||
{
|
||||
int curNumSung = round.Players.Sum(pl => numSung[pl]);
|
||||
if (curNumSung < minSung)
|
||||
{
|
||||
minSung = curNumSung;
|
||||
result = round;
|
||||
}
|
||||
}
|
||||
Debug.Assert(result != null);
|
||||
return result;
|
||||
}
|
||||
|
||||
private void _BuildRounds(int numRounds, int numPlayer, int playersPerRound)
|
||||
{
|
||||
// What we want is that every player sung the same amount of songs
|
||||
// So we keep track how many songs each palyer sung
|
||||
List<int> numSung = new List<int>(numPlayer);
|
||||
for (int i = 0; i < numPlayer; i++)
|
||||
numSung.Add(0);
|
||||
List<CRound> combinations = new List<CRound>();
|
||||
// Posibly add more rounds than requested if the song count per player is unequal
|
||||
for (int i = 0; i < numRounds * 10; i++)
|
||||
{
|
||||
if (combinations.Count == 0)
|
||||
_AddCombinations(numPlayer, playersPerRound, combinations);
|
||||
List<int> playersInRound = _GetPlayersForRound(numSung);
|
||||
CRound curRound = _GetMatchingCombination(playersInRound, numSung, combinations);
|
||||
foreach (int player in curRound.Players)
|
||||
numSung[player]++;
|
||||
_Rounds.Add(curRound);
|
||||
combinations.Remove(curRound);
|
||||
//Stop if we have enough rounds and all players sung the same amount of songs
|
||||
if (_Rounds.Count >= numRounds && numSung.All(ct => ct == numSung[0]))
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class CRound
|
||||
{
|
||||
public readonly List<int> Players;
|
||||
|
||||
public CRound(List<int> players)
|
||||
{
|
||||
Players = players.Shuffle();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,562 +0,0 @@
|
||||
#region license
|
||||
// This file is part of Vocaluxe.
|
||||
//
|
||||
// Vocaluxe is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// Vocaluxe is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using VocaluxeLib.Game;
|
||||
using VocaluxeLib.Menu;
|
||||
using VocaluxeLib.Profile;
|
||||
using VocaluxeLib.Songs;
|
||||
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
namespace VocaluxeLib.PartyModes.ChallengeMedley
|
||||
{
|
||||
public enum ESongSource
|
||||
{
|
||||
TR_ALLSONGS,
|
||||
TR_CATEGORY,
|
||||
TR_PLAYLIST
|
||||
}
|
||||
|
||||
public class CResultTableRow : IComparable
|
||||
{
|
||||
public int Position;
|
||||
public int PlayerID;
|
||||
public int NumPlayed;
|
||||
public int NumWon;
|
||||
public int NumSingPoints;
|
||||
public int NumGamePoints;
|
||||
|
||||
public int CompareTo(object obj)
|
||||
{
|
||||
var row = obj as CResultTableRow;
|
||||
if (row != null)
|
||||
{
|
||||
int res = row.NumGamePoints.CompareTo(NumGamePoints);
|
||||
if (res == 0)
|
||||
{
|
||||
res = row.NumSingPoints.CompareTo(NumSingPoints);
|
||||
if (res == 0)
|
||||
res = row.NumWon.CompareTo(NumWon);
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
throw new ArgumentException("object is not a ResultTableRow");
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class CPartyScreenChallengeMedley : CMenuParty
|
||||
{
|
||||
protected new CPartyModeChallengeMedley _PartyMode;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
base.Init();
|
||||
_PartyMode = (CPartyModeChallengeMedley)base._PartyMode;
|
||||
}
|
||||
}
|
||||
|
||||
// ReSharper disable ClassNeverInstantiated.Global
|
||||
public sealed class CPartyModeChallengeMedley : CPartyMode
|
||||
// ReSharper restore ClassNeverInstantiated.Global
|
||||
{
|
||||
public override int MinMics
|
||||
{
|
||||
get { return 1; }
|
||||
}
|
||||
public override int MaxMics
|
||||
{
|
||||
get { return CBase.Config.GetMaxNumMics(); }
|
||||
}
|
||||
public override int MinPlayers
|
||||
{
|
||||
get { return 1; }
|
||||
}
|
||||
public override int MaxPlayers
|
||||
{
|
||||
get { return 12; }
|
||||
}
|
||||
public override int MinTeams
|
||||
{
|
||||
get { return 1; }
|
||||
}
|
||||
public override int MaxTeams
|
||||
{
|
||||
get { return 1; }
|
||||
}
|
||||
public override int MinPlayersPerTeam
|
||||
{
|
||||
get { return MinPlayers; }
|
||||
}
|
||||
public override int MaxPlayersPerTeam
|
||||
{
|
||||
get { return MaxPlayers; }
|
||||
}
|
||||
|
||||
public int MinSongs
|
||||
{
|
||||
get { return 1; }
|
||||
}
|
||||
|
||||
public int MaxSongs
|
||||
{
|
||||
get { return 10; }
|
||||
}
|
||||
|
||||
private enum EStage
|
||||
{
|
||||
Config,
|
||||
Names,
|
||||
Main,
|
||||
Singing
|
||||
}
|
||||
|
||||
public struct SData
|
||||
{
|
||||
public int NumPlayer;
|
||||
public int NumPlayerAtOnce;
|
||||
public int NumRounds;
|
||||
public List<int> ProfileIDs;
|
||||
public int NumSongs;
|
||||
public List<int> Songs;
|
||||
|
||||
public CChallengeRounds Rounds;
|
||||
public List<CResultTableRow> ResultTable;
|
||||
public int[,] Results;
|
||||
|
||||
public int CurrentRoundNr;
|
||||
|
||||
public int[] CatSongIndices;
|
||||
|
||||
public ESongSource SongSource;
|
||||
public int CategoryIndex;
|
||||
public int PlaylistID;
|
||||
}
|
||||
|
||||
private struct SStats
|
||||
{
|
||||
public int ProfileID;
|
||||
public int SingPoints;
|
||||
public int GamePoints;
|
||||
public int Won;
|
||||
}
|
||||
|
||||
public SData GameData;
|
||||
private EStage _Stage;
|
||||
|
||||
public CPartyModeChallengeMedley(int id) : base(id)
|
||||
{
|
||||
GameData = new SData {NumPlayer = 4, NumPlayerAtOnce = 2, NumRounds = 12, CurrentRoundNr = 1, ProfileIDs = new List<int>(), NumSongs = 5, Songs = new List<int>(), SongSource = ESongSource.TR_ALLSONGS, CatSongIndices = null, Results = null};
|
||||
}
|
||||
|
||||
public override void SetDefaults()
|
||||
{
|
||||
_Stage = EStage.Config;
|
||||
GameData.CurrentRoundNr = 1;
|
||||
GameData.ResultTable = new List<CResultTableRow>();
|
||||
}
|
||||
|
||||
public override bool Init()
|
||||
{
|
||||
if (!base.Init())
|
||||
return false;
|
||||
|
||||
SetDefaults();
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void UpdateGame()
|
||||
{
|
||||
/*
|
||||
if (CBase.Songs.IsInCategory() || _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_OFF)
|
||||
_ScreenSongOptions.Selection.RandomOnly = true;
|
||||
else
|
||||
_ScreenSongOptions.Selection.RandomOnly = false;*/
|
||||
}
|
||||
|
||||
private IMenu _GetNextScreen()
|
||||
{
|
||||
switch (_Stage)
|
||||
{
|
||||
case EStage.Config:
|
||||
return _Screens["CPartyScreenChallengeMedleyConfig"];
|
||||
case EStage.Names:
|
||||
return _Screens["CPartyScreenChallengeMedleyNames"];
|
||||
case EStage.Main:
|
||||
return _Screens["CPartyScreenChallengeMedleyMain"];
|
||||
case EStage.Singing:
|
||||
return CBase.Graphics.GetScreen(EScreen.Sing);
|
||||
default:
|
||||
throw new ArgumentException("Invalid stage: " + _Stage);
|
||||
}
|
||||
}
|
||||
|
||||
private void _FadeToScreen()
|
||||
{
|
||||
CBase.Graphics.FadeTo(_GetNextScreen());
|
||||
}
|
||||
|
||||
public void Next()
|
||||
{
|
||||
switch (_Stage)
|
||||
{
|
||||
case EStage.Config:
|
||||
_Stage = EStage.Names;
|
||||
break;
|
||||
case EStage.Names:
|
||||
_Stage = EStage.Main;
|
||||
CBase.Songs.ResetSongSung();
|
||||
GameData.ResultTable = new List<CResultTableRow>();
|
||||
GameData.Rounds = new CChallengeRounds(GameData.NumRounds, GameData.NumPlayer, GameData.NumPlayerAtOnce);
|
||||
GameData.CurrentRoundNr = 1;
|
||||
break;
|
||||
case EStage.Main:
|
||||
_Stage = EStage.Singing;
|
||||
if (!_StartNextRound())
|
||||
CBase.Graphics.FadeTo(EScreen.Party);
|
||||
break;
|
||||
case EStage.Singing:
|
||||
_Stage = EStage.Main;
|
||||
_UpdateScores();
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentException("Invalid stage: " + _Stage);
|
||||
}
|
||||
_FadeToScreen();
|
||||
}
|
||||
|
||||
public void Back()
|
||||
{
|
||||
switch (_Stage)
|
||||
{
|
||||
case EStage.Config:
|
||||
CBase.Graphics.FadeTo(EScreen.Party);
|
||||
return;
|
||||
case EStage.Names:
|
||||
_Stage = EStage.Config;
|
||||
break;
|
||||
case EStage.Main:
|
||||
_Stage = EStage.Names;
|
||||
break;
|
||||
default: // Rest is not allowed
|
||||
throw new ArgumentException("Invalid stage: " + _Stage);
|
||||
}
|
||||
_FadeToScreen();
|
||||
}
|
||||
|
||||
public override IMenu GetStartScreen()
|
||||
{
|
||||
return _Screens["CPartyScreenChallengeMedleyConfig"];
|
||||
}
|
||||
public override SScreenSongOptions GetScreenSongOptions()
|
||||
{
|
||||
throw new ArgumentException("Not required!");
|
||||
}
|
||||
|
||||
public override void OnSongChange(int songIndex, ref SScreenSongOptions screenSongOptions)
|
||||
{
|
||||
throw new ArgumentException("Not required!");
|
||||
}
|
||||
|
||||
public override void OnCategoryChange(int categoryIndex, ref SScreenSongOptions screenSongOptions)
|
||||
{
|
||||
throw new ArgumentException("Not required!");
|
||||
}
|
||||
|
||||
public override void SetSearchString(string searchString, bool visible)
|
||||
{
|
||||
throw new ArgumentException("Not required!");
|
||||
}
|
||||
|
||||
public override void JokerUsed(int teamNr) { }
|
||||
|
||||
public override void SongSelected(int songID) {}
|
||||
|
||||
public override void LeavingHighscore()
|
||||
{
|
||||
GameData.CurrentRoundNr++;
|
||||
Next();
|
||||
}
|
||||
|
||||
private bool _StartNextRound()
|
||||
{
|
||||
_SetTeamNames();
|
||||
GameData.CatSongIndices = null;
|
||||
|
||||
return _PrepareGame();
|
||||
}
|
||||
|
||||
private bool _PrepareGame()
|
||||
{
|
||||
CBase.Game.Reset();
|
||||
CBase.Game.ClearSongs();
|
||||
|
||||
#region PlayerNames
|
||||
CBase.Game.SetNumPlayer(GameData.NumPlayerAtOnce);
|
||||
SPlayer[] players = CBase.Game.GetPlayers();
|
||||
if (players == null)
|
||||
return false;
|
||||
|
||||
if (players.Length < GameData.NumPlayerAtOnce)
|
||||
return false;
|
||||
|
||||
CRound c = GameData.Rounds[GameData.CurrentRoundNr - 1];
|
||||
|
||||
for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
|
||||
{
|
||||
//try to fill with the right data
|
||||
if (c != null)
|
||||
players[i].ProfileID = GameData.ProfileIDs[c.Players[i]];
|
||||
else
|
||||
players[i].ProfileID = -1;
|
||||
}
|
||||
#endregion PlayerNames
|
||||
|
||||
#region SongQueue
|
||||
for (int i = 0; i < GameData.NumSongs; i++)
|
||||
{
|
||||
if (GameData.Songs.Count == 0)
|
||||
_UpdateSongList();
|
||||
CBase.Game.AddSong(GameData.Songs[0], EGameMode.TR_GAMEMODE_MEDLEY);
|
||||
GameData.Songs.RemoveAt(0);
|
||||
}
|
||||
return true;
|
||||
#endregion SongQueue
|
||||
}
|
||||
|
||||
private void _UpdateSongList()
|
||||
{
|
||||
if (GameData.Songs.Count > 0)
|
||||
return;
|
||||
|
||||
switch (GameData.SongSource)
|
||||
{
|
||||
case ESongSource.TR_PLAYLIST:
|
||||
for (int i = 0; i < CBase.Playlist.GetSongCount(GameData.PlaylistID); i++)
|
||||
{
|
||||
int id = CBase.Playlist.GetSong(GameData.PlaylistID, i).SongID;
|
||||
if (CBase.Songs.GetSongByID(id).AvailableGameModes.Contains(EGameMode.TR_GAMEMODE_MEDLEY))
|
||||
GameData.Songs.Add(id);
|
||||
}
|
||||
break;
|
||||
|
||||
case ESongSource.TR_ALLSONGS:
|
||||
ReadOnlyCollection<CSong> avSongs = CBase.Songs.GetSongs();
|
||||
GameData.Songs.AddRange(avSongs.Where(song => song.AvailableGameModes.Contains(EGameMode.TR_GAMEMODE_MEDLEY)).Select(song => song.ID));
|
||||
break;
|
||||
|
||||
case ESongSource.TR_CATEGORY:
|
||||
CBase.Songs.SetCategory(GameData.CategoryIndex);
|
||||
avSongs = CBase.Songs.GetVisibleSongs();
|
||||
GameData.Songs.AddRange(avSongs.Where(song => song.AvailableGameModes.Contains(EGameMode.TR_GAMEMODE_MEDLEY)).Select(song => song.ID));
|
||||
|
||||
CBase.Songs.SetCategory(-1);
|
||||
break;
|
||||
}
|
||||
GameData.Songs.Shuffle();
|
||||
}
|
||||
|
||||
|
||||
private void _SetTeamNames()
|
||||
{
|
||||
CProfile[] profiles = CBase.Profiles.GetProfiles();
|
||||
|
||||
if (profiles == null)
|
||||
{
|
||||
_ScreenSongOptions.Selection.TeamNames = new string[] {"foo", "bar"};
|
||||
return;
|
||||
}
|
||||
|
||||
if (GameData.NumPlayerAtOnce < 1 || GameData.ProfileIDs.Count < GameData.NumPlayerAtOnce || profiles.Length < GameData.NumPlayerAtOnce)
|
||||
{
|
||||
_ScreenSongOptions.Selection.TeamNames = new string[] {"foo", "bar"};
|
||||
return;
|
||||
}
|
||||
|
||||
_ScreenSongOptions.Selection.TeamNames = new string[GameData.NumPlayerAtOnce];
|
||||
CRound c = GameData.Rounds[GameData.CurrentRoundNr - 1];
|
||||
|
||||
for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
|
||||
{
|
||||
if (c != null)
|
||||
{
|
||||
if (GameData.ProfileIDs[c.Players[i]] < profiles.Length)
|
||||
_ScreenSongOptions.Selection.TeamNames[i] = profiles[GameData.ProfileIDs[c.Players[i]]].PlayerName;
|
||||
else
|
||||
_ScreenSongOptions.Selection.TeamNames[i] = "foobar";
|
||||
}
|
||||
else
|
||||
_ScreenSongOptions.Selection.TeamNames[i] = "foobar";
|
||||
}
|
||||
}
|
||||
|
||||
private void _UpdateScores()
|
||||
{
|
||||
if (GameData.ResultTable.Count == 0)
|
||||
{
|
||||
for (int i = 0; i < GameData.NumPlayer; i++)
|
||||
{
|
||||
CResultTableRow row = new CResultTableRow {PlayerID = GameData.ProfileIDs[i], NumPlayed = 0, NumWon = 0, NumSingPoints = 0, NumGamePoints = 0};
|
||||
GameData.ResultTable.Add(row);
|
||||
}
|
||||
|
||||
GameData.Results = new int[GameData.NumRounds,GameData.NumPlayerAtOnce];
|
||||
for (int i = 0; i < GameData.NumRounds; i++)
|
||||
{
|
||||
for (int j = 0; j < GameData.NumPlayerAtOnce; j++)
|
||||
GameData.Results[i, j] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
CPoints gamePoints = CBase.Game.GetPoints();
|
||||
if (gamePoints == null || gamePoints.NumPlayer < GameData.NumPlayerAtOnce)
|
||||
return;
|
||||
|
||||
SPlayer[] results = gamePoints.GetPlayer(0, GameData.NumPlayerAtOnce);
|
||||
if (results == null)
|
||||
return;
|
||||
|
||||
if (results.Length < GameData.NumPlayerAtOnce)
|
||||
return;
|
||||
|
||||
if (gamePoints.NumRounds == 0)
|
||||
return;
|
||||
|
||||
for (int i = 1; i < gamePoints.NumRounds; i++)
|
||||
{
|
||||
SPlayer[] temp = gamePoints.GetPlayer(i, GameData.NumPlayerAtOnce);
|
||||
for (int p = 0; p < GameData.NumPlayerAtOnce; p++)
|
||||
results[p].Points += temp[p].Points;
|
||||
}
|
||||
|
||||
for (int j = 0; j < GameData.NumPlayerAtOnce; j++)
|
||||
{
|
||||
results[j].Points = results[j].Points / gamePoints.NumRounds;
|
||||
GameData.Results[GameData.CurrentRoundNr - 2, j] = (int)Math.Round(results[j].Points);
|
||||
}
|
||||
|
||||
List<SStats> points = _GetPointsForPlayer(results);
|
||||
|
||||
for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
|
||||
{
|
||||
int index = -1;
|
||||
for (int j = 0; j < GameData.ResultTable.Count; j++)
|
||||
{
|
||||
if (points[i].ProfileID == GameData.ResultTable[j].PlayerID)
|
||||
{
|
||||
index = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (index != -1)
|
||||
{
|
||||
CResultTableRow row = GameData.ResultTable[index];
|
||||
|
||||
row.NumPlayed++;
|
||||
row.NumWon += points[i].Won;
|
||||
row.NumSingPoints += points[i].SingPoints;
|
||||
row.NumGamePoints += points[i].GamePoints;
|
||||
|
||||
GameData.ResultTable[index] = row;
|
||||
}
|
||||
}
|
||||
|
||||
GameData.ResultTable.Sort();
|
||||
|
||||
//Update position-number
|
||||
int pos = 1;
|
||||
int lastPoints = 0;
|
||||
int lastSingPoints = 0;
|
||||
foreach (CResultTableRow resultRow in GameData.ResultTable)
|
||||
{
|
||||
if (lastPoints > resultRow.NumGamePoints || lastSingPoints > resultRow.NumSingPoints)
|
||||
pos++;
|
||||
resultRow.Position = pos;
|
||||
lastPoints = resultRow.NumGamePoints;
|
||||
lastSingPoints = resultRow.NumSingPoints;
|
||||
}
|
||||
}
|
||||
|
||||
private List<SStats> _GetPointsForPlayer(SPlayer[] results)
|
||||
{
|
||||
var result = new List<SStats>();
|
||||
for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
|
||||
{
|
||||
var stat = new SStats {ProfileID = results[i].ProfileID, SingPoints = (int)Math.Round(results[i].Points), Won = 0, GamePoints = 0};
|
||||
result.Add(stat);
|
||||
}
|
||||
|
||||
result.Sort((s1, s2) => s1.SingPoints.CompareTo(s2.SingPoints));
|
||||
|
||||
int current = result[result.Count - 1].SingPoints;
|
||||
int points = result.Count;
|
||||
bool wonset = false;
|
||||
|
||||
for (int i = result.Count - 1; i >= 0; i--)
|
||||
{
|
||||
SStats res = result[i];
|
||||
|
||||
if (i < result.Count - 1)
|
||||
{
|
||||
if (current > res.SingPoints)
|
||||
{
|
||||
res.GamePoints = i * 2;
|
||||
wonset = true;
|
||||
points = res.GamePoints;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!wonset)
|
||||
res.Won = 1;
|
||||
res.GamePoints = points;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
res.GamePoints = i * 2;
|
||||
res.Won = 1;
|
||||
}
|
||||
|
||||
current = res.SingPoints;
|
||||
|
||||
result[i] = res;
|
||||
}
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private void _CreateCatSongIndices()
|
||||
{
|
||||
if (GameData.CatSongIndices == null && CBase.Songs.GetNumCategories() > 0 && _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_ON)
|
||||
{
|
||||
GameData.CatSongIndices = new int[CBase.Songs.GetNumCategories()];
|
||||
for (int i = 0; i < GameData.CatSongIndices.Length; i++)
|
||||
GameData.CatSongIndices[i] = -1;
|
||||
}
|
||||
|
||||
if (CBase.Songs.GetNumCategories() == 0 || _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_OFF)
|
||||
GameData.CatSongIndices = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,290 +0,0 @@
|
||||
#region license
|
||||
// This file is part of Vocaluxe.
|
||||
//
|
||||
// Vocaluxe is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// Vocaluxe is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using System.Windows.Forms;
|
||||
using VocaluxeLib.Songs;
|
||||
|
||||
namespace VocaluxeLib.PartyModes.ChallengeMedley
|
||||
{
|
||||
// ReSharper disable UnusedMember.Global
|
||||
public class CPartyScreenChallengeMedleyConfig : CPartyScreenChallengeMedley
|
||||
// ReSharper restore UnusedMember.Global
|
||||
{
|
||||
// Version number for theme files. Increment it, if you've changed something on the theme files!
|
||||
protected override int _ScreenVersion
|
||||
{
|
||||
get { return 2; }
|
||||
}
|
||||
|
||||
private const string _SelectSlideNumPlayers = "SelectSlideNumPlayers";
|
||||
private const string _SelectSlideNumMics = "SelectSlideNumMics";
|
||||
private const string _SelectSlideNumRounds = "SelectSlideNumRounds";
|
||||
private const string _SelectSlideNumSongs = "SelectSlideNumSongs";
|
||||
private const string _SelectSlideSongSource = "SelectSlideSongSource";
|
||||
private const string _SelectSlidePlaylist = "SelectSlidePlaylist";
|
||||
private const string _SelectSlideCategory = "SelectSlideCategory";
|
||||
private const string _ButtonNext = "ButtonNext";
|
||||
private const string _ButtonBack = "ButtonBack";
|
||||
|
||||
private const int _MaxNumRounds = 100;
|
||||
private int _RoundSteps = 1;
|
||||
private bool _ConfigOk;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
base.Init();
|
||||
|
||||
_ThemeSelectSlides = new string[] {_SelectSlideNumPlayers, _SelectSlideNumMics, _SelectSlideNumRounds, _SelectSlideNumSongs, _SelectSlideSongSource, _SelectSlidePlaylist, _SelectSlideCategory};
|
||||
_ThemeButtons = new string[] {_ButtonNext, _ButtonBack};
|
||||
}
|
||||
|
||||
public override bool HandleInput(SKeyEvent keyEvent)
|
||||
{
|
||||
base.HandleInput(keyEvent);
|
||||
|
||||
if (keyEvent.KeyPressed) {}
|
||||
else
|
||||
{
|
||||
switch (keyEvent.Key)
|
||||
{
|
||||
case Keys.Back:
|
||||
case Keys.Escape:
|
||||
_PartyMode.Back();
|
||||
break;
|
||||
|
||||
case Keys.Enter:
|
||||
_UpdateSlides();
|
||||
|
||||
if (_Buttons[_ButtonBack].Selected)
|
||||
_PartyMode.Back();
|
||||
|
||||
if (_Buttons[_ButtonNext].Selected)
|
||||
_PartyMode.Next();
|
||||
break;
|
||||
|
||||
case Keys.Left:
|
||||
_UpdateSlides();
|
||||
break;
|
||||
|
||||
case Keys.Right:
|
||||
_UpdateSlides();
|
||||
break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HandleMouse(SMouseEvent mouseEvent)
|
||||
{
|
||||
base.HandleMouse(mouseEvent);
|
||||
|
||||
if (mouseEvent.LB && _IsMouseOverCurSelection(mouseEvent))
|
||||
{
|
||||
_UpdateSlides();
|
||||
if (_Buttons[_ButtonBack].Selected)
|
||||
_PartyMode.Back();
|
||||
|
||||
if (_Buttons[_ButtonNext].Selected)
|
||||
_PartyMode.Next();
|
||||
}
|
||||
|
||||
if (mouseEvent.RB)
|
||||
_PartyMode.Back();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void OnShow()
|
||||
{
|
||||
base.OnShow();
|
||||
|
||||
_RebuildSlides();
|
||||
_UpdateSlides();
|
||||
}
|
||||
|
||||
public override bool UpdateGame()
|
||||
{
|
||||
_Buttons[_ButtonNext].Visible = _ConfigOk;
|
||||
return true;
|
||||
}
|
||||
|
||||
private void _RebuildSlides()
|
||||
{
|
||||
// build num player slide (min player ... max player);
|
||||
_SelectSlides[_SelectSlideNumPlayers].Clear();
|
||||
for (int i = _PartyMode.MinPlayers; i <= _PartyMode.MaxPlayers; i++)
|
||||
_SelectSlides[_SelectSlideNumPlayers].AddValue(i.ToString());
|
||||
_SelectSlides[_SelectSlideNumPlayers].Selection = _PartyMode.GameData.NumPlayer - _PartyMode.MinPlayers;
|
||||
|
||||
_SelectSlides[_SelectSlideNumSongs].Clear();
|
||||
for (int i = _PartyMode.MinSongs; i <= _PartyMode.MaxSongs; i++)
|
||||
_SelectSlides[_SelectSlideNumSongs].AddValue(i.ToString());
|
||||
_SelectSlides[_SelectSlideNumSongs].Selection = _PartyMode.GameData.NumSongs - _PartyMode.MinSongs;
|
||||
|
||||
_SelectSlides[_SelectSlideSongSource].Clear();
|
||||
_SelectSlides[_SelectSlideSongSource].SetValues<ESongSource>((int)_PartyMode.GameData.SongSource);
|
||||
|
||||
List<string> playlists = CBase.Playlist.GetNames();
|
||||
_SelectSlides[_SelectSlidePlaylist].Clear();
|
||||
for (int i = 0; i < playlists.Count; i++)
|
||||
{
|
||||
string value = playlists[i] + " (" + CBase.Playlist.GetSongCount(i) + " " + CBase.Language.Translate("TR_SONGS", PartyModeID) + ")";
|
||||
_SelectSlides[_SelectSlidePlaylist].AddValue(value);
|
||||
}
|
||||
_SelectSlides[_SelectSlidePlaylist].Selection = _PartyMode.GameData.PlaylistID;
|
||||
_SelectSlides[_SelectSlidePlaylist].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_PLAYLIST;
|
||||
|
||||
_SelectSlides[_SelectSlideCategory].Clear();
|
||||
for (int i = 0; i < CBase.Songs.GetNumCategories(); i++)
|
||||
{
|
||||
CCategory cat = CBase.Songs.GetCategory(i);
|
||||
string value = cat.Name + " (" + cat.GetNumSongsNotSung() + " " + CBase.Language.Translate("TR_SONGS", PartyModeID) + ")";
|
||||
_SelectSlides[_SelectSlideCategory].AddValue(value);
|
||||
}
|
||||
_SelectSlides[_SelectSlideCategory].Selection = _PartyMode.GameData.CategoryIndex;
|
||||
_SelectSlides[_SelectSlideCategory].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_CATEGORY;
|
||||
|
||||
_UpdateMicsAtOnce();
|
||||
_SetRoundSteps();
|
||||
_UpdateSlideRounds();
|
||||
}
|
||||
|
||||
private void _UpdateSlides()
|
||||
{
|
||||
int player = _PartyMode.GameData.NumPlayer;
|
||||
int mics = _PartyMode.GameData.NumPlayerAtOnce;
|
||||
_PartyMode.GameData.NumPlayer = _SelectSlides[_SelectSlideNumPlayers].Selection + _PartyMode.MinPlayers;
|
||||
_PartyMode.GameData.NumPlayerAtOnce = _SelectSlides[_SelectSlideNumMics].Selection + _PartyMode.MinPlayers;
|
||||
_PartyMode.GameData.NumRounds = (_SelectSlides[_SelectSlideNumRounds].Selection + 1) * _RoundSteps;
|
||||
_PartyMode.GameData.NumSongs = _SelectSlides[_SelectSlideNumSongs].Selection + _PartyMode.MinSongs;
|
||||
_PartyMode.GameData.SongSource = (ESongSource)_SelectSlides[_SelectSlideSongSource].Selection;
|
||||
_PartyMode.GameData.PlaylistID = _SelectSlides[_SelectSlidePlaylist].Selection;
|
||||
_PartyMode.GameData.CategoryIndex = _SelectSlides[_SelectSlideCategory].Selection;
|
||||
|
||||
_UpdateMicsAtOnce();
|
||||
_SetRoundSteps();
|
||||
|
||||
if (player != _PartyMode.GameData.NumPlayer || mics != _PartyMode.GameData.NumPlayerAtOnce)
|
||||
{
|
||||
int num = CHelper.CombinationCount(_PartyMode.GameData.NumPlayer, _PartyMode.GameData.NumPlayerAtOnce);
|
||||
while (num > _MaxNumRounds)
|
||||
num -= _RoundSteps;
|
||||
_PartyMode.GameData.NumRounds = num;
|
||||
}
|
||||
|
||||
if (_PartyMode.GameData.SongSource == ESongSource.TR_PLAYLIST)
|
||||
{
|
||||
if (CBase.Playlist.GetNumPlaylists() > 0)
|
||||
{
|
||||
if (CBase.Playlist.GetSongCount(_PartyMode.GameData.PlaylistID) > 0)
|
||||
{
|
||||
_ConfigOk = false;
|
||||
for (int i = 0; i < CBase.Playlist.GetSongCount(_PartyMode.GameData.PlaylistID); i++)
|
||||
{
|
||||
int id = CBase.Playlist.GetSong(_PartyMode.GameData.PlaylistID, i).SongID;
|
||||
_ConfigOk = CBase.Songs.GetSongByID(id).AvailableGameModes.Any(mode => mode == EGameMode.TR_GAMEMODE_MEDLEY);
|
||||
if (_ConfigOk)
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
_ConfigOk = false;
|
||||
}
|
||||
else
|
||||
_ConfigOk = false;
|
||||
}
|
||||
if (_PartyMode.GameData.SongSource == ESongSource.TR_CATEGORY)
|
||||
{
|
||||
if (CBase.Songs.GetNumCategories() == 0)
|
||||
_ConfigOk = false;
|
||||
else if (CBase.Songs.GetNumSongsNotSungInCategory(_PartyMode.GameData.CategoryIndex) <= 0)
|
||||
_ConfigOk = false;
|
||||
else
|
||||
{
|
||||
CBase.Songs.SetCategory(_PartyMode.GameData.CategoryIndex);
|
||||
_ConfigOk = false;
|
||||
foreach (CSong song in CBase.Songs.GetVisibleSongs())
|
||||
{
|
||||
_ConfigOk = song.AvailableGameModes.Any(mode => mode == EGameMode.TR_GAMEMODE_MEDLEY);
|
||||
if (_ConfigOk)
|
||||
break;
|
||||
}
|
||||
CBase.Songs.SetCategory(-1);
|
||||
}
|
||||
}
|
||||
if (_PartyMode.GameData.SongSource == ESongSource.TR_ALLSONGS)
|
||||
{
|
||||
if (CBase.Songs.GetNumSongs() > 0)
|
||||
{
|
||||
for (int i = 0; i < CBase.Songs.GetNumSongs(); i++)
|
||||
{
|
||||
_ConfigOk = CBase.Songs.GetSongByID(i).AvailableGameModes.Any(mode => mode == EGameMode.TR_GAMEMODE_MEDLEY);
|
||||
if (_ConfigOk)
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
_ConfigOk = false;
|
||||
}
|
||||
|
||||
_SelectSlides[_SelectSlideCategory].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_CATEGORY;
|
||||
_SelectSlides[_SelectSlidePlaylist].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_PLAYLIST;
|
||||
|
||||
_UpdateSlideRounds();
|
||||
}
|
||||
|
||||
private void _UpdateMicsAtOnce()
|
||||
{
|
||||
int maxNum = Math.Min(_PartyMode.MaxMics, _PartyMode.GameData.NumPlayer);
|
||||
|
||||
if (_PartyMode.GameData.NumPlayerAtOnce > maxNum)
|
||||
_PartyMode.GameData.NumPlayerAtOnce = maxNum;
|
||||
|
||||
// build mics at once slide
|
||||
_SelectSlides[_SelectSlideNumMics].Clear();
|
||||
for (int i = 1; i <= maxNum; i++)
|
||||
_SelectSlides[_SelectSlideNumMics].AddValue(i.ToString());
|
||||
_SelectSlides[_SelectSlideNumMics].Selection = _PartyMode.GameData.NumPlayerAtOnce - _PartyMode.MinPlayers;
|
||||
}
|
||||
|
||||
private void _UpdateSlideRounds()
|
||||
{
|
||||
// build num rounds slide
|
||||
_SelectSlides[_SelectSlideNumRounds].Clear();
|
||||
for (int i = _RoundSteps; i <= _MaxNumRounds; i += _RoundSteps)
|
||||
_SelectSlides[_SelectSlideNumRounds].AddValue(i.ToString());
|
||||
_SelectSlides[_SelectSlideNumRounds].Selection = _PartyMode.GameData.NumRounds / _RoundSteps - 1;
|
||||
}
|
||||
|
||||
private void _SetRoundSteps()
|
||||
{
|
||||
if (_PartyMode.GameData.NumPlayerAtOnce < 1 || _PartyMode.GameData.NumPlayer < 1 || _PartyMode.GameData.NumPlayerAtOnce > _PartyMode.GameData.NumPlayer)
|
||||
{
|
||||
_RoundSteps = 1;
|
||||
return;
|
||||
}
|
||||
|
||||
int res = _PartyMode.GameData.NumPlayer / _PartyMode.GameData.NumPlayerAtOnce;
|
||||
int mod = _PartyMode.GameData.NumPlayer % _PartyMode.GameData.NumPlayerAtOnce;
|
||||
|
||||
_RoundSteps = mod == 0 ? res : _PartyMode.GameData.NumPlayer;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,630 +0,0 @@
|
||||
#region license
|
||||
// This file is part of Vocaluxe.
|
||||
//
|
||||
// Vocaluxe is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// Vocaluxe is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Windows.Forms;
|
||||
using VocaluxeLib.Menu;
|
||||
|
||||
namespace VocaluxeLib.PartyModes.ChallengeMedley
|
||||
{
|
||||
struct STableRow
|
||||
{
|
||||
public CText Pos;
|
||||
public CText Name;
|
||||
public CText Rounds;
|
||||
public CText Won;
|
||||
public CText SingPoints;
|
||||
public CText GamePoints;
|
||||
}
|
||||
|
||||
class CRoundsTableRow
|
||||
{
|
||||
public CText Number;
|
||||
public List<CText> TextPlayer;
|
||||
public List<CText> TextScores;
|
||||
}
|
||||
|
||||
// ReSharper disable UnusedMember.Global
|
||||
public class CPartyScreenChallengeMedleyMain : CPartyScreenChallengeMedley
|
||||
// ReSharper restore UnusedMember.Global
|
||||
{
|
||||
// Version number for theme files. Increment it, if you've changed something on the theme files!
|
||||
protected override int _ScreenVersion
|
||||
{
|
||||
get { return 1; }
|
||||
}
|
||||
|
||||
private const string _TextPosition = "TextPosition";
|
||||
private const string _TextPlayerName = "TextPlayerName";
|
||||
private const string _TextNumPlayed = "TextNumPlayed";
|
||||
private const string _TextWon = "TextWon";
|
||||
private const string _TextSingPoints = "TextSingPoints";
|
||||
private const string _TextGamePoints = "TextGamePoints";
|
||||
private const string _TextNextPlayer = "TextNextPlayer";
|
||||
private const string _TextPopupReallyExit = "TextPopupReallyExit";
|
||||
private const string _TextRoundPlayer = "TextRoundPlayer";
|
||||
private const string _TextRoundScore = "TextRoundScore";
|
||||
private const string _TextRoundNumber = "TextRoundNumber";
|
||||
private const string _TextFinishMessage = "TextFinishMessage";
|
||||
private const string _TextFinishPlayerWin = "TextFinishPlayerWin";
|
||||
private const string _TextNextPlayerMessage = "TextNextPlayerMessage";
|
||||
|
||||
private const string _ButtonNextRound = "ButtonNextRound";
|
||||
private const string _ButtonBack = "ButtonBack";
|
||||
private const string _ButtonExit = "ButtonExit";
|
||||
private const string _ButtonPopupYes = "ButtonPopupYes";
|
||||
private const string _ButtonPopupNo = "ButtonPopupNo";
|
||||
private const string _ButtonPlayerScrollUp = "ButtonPlayerScrollUp";
|
||||
private const string _ButtonPlayerScrollDown = "ButtonPlayerScrollDown";
|
||||
private const string _ButtonRoundsScrollUp = "ButtonRoundsScrollUp";
|
||||
private const string _ButtonRoundsScrollDown = "ButtonRoundsScrollDown";
|
||||
|
||||
private const string _StaticPopupBG = "StaticPopupBG";
|
||||
private const string _StaticNextPlayer = "StaticNextPlayer";
|
||||
|
||||
private bool _ExitPopupVisible;
|
||||
|
||||
private List<STableRow> _PlayerTable;
|
||||
private List<CRoundsTableRow> _RoundsTable;
|
||||
|
||||
private List<CText> _NextPlayerTexts;
|
||||
private List<CStatic> _NextPlayerStatics;
|
||||
|
||||
private SRectF _RoundsTableScrollArea;
|
||||
private SRectF _PlayerTableScrollArea;
|
||||
private int _RoundsTableOffset;
|
||||
private int _PlayerTableOffset;
|
||||
private const int _NumPlayerVisible = 10;
|
||||
private int _NumRoundsVisible = 3;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
base.Init();
|
||||
|
||||
_ThemeTexts = new string[]
|
||||
{
|
||||
_TextPosition, _TextPlayerName, _TextNumPlayed, _TextWon, _TextSingPoints, _TextGamePoints, _TextNextPlayer, _TextPopupReallyExit, _TextRoundNumber,
|
||||
_TextRoundPlayer,
|
||||
_TextRoundScore, _TextFinishMessage, _TextFinishPlayerWin, _TextNextPlayerMessage
|
||||
};
|
||||
_ThemeButtons = new string[]
|
||||
{
|
||||
_ButtonNextRound, _ButtonBack, _ButtonExit, _ButtonPopupYes, _ButtonPopupNo, _ButtonPlayerScrollDown, _ButtonPlayerScrollUp, _ButtonRoundsScrollDown,
|
||||
_ButtonRoundsScrollUp
|
||||
};
|
||||
_ThemeStatics = new string[] {_StaticPopupBG, _StaticNextPlayer};
|
||||
}
|
||||
|
||||
public override void LoadTheme(string xmlPath)
|
||||
{
|
||||
base.LoadTheme(xmlPath);
|
||||
|
||||
_BuildPlayerTable();
|
||||
_CreateRoundsTable();
|
||||
_NextPlayerTexts = new List<CText>();
|
||||
_NextPlayerStatics = new List<CStatic>();
|
||||
|
||||
for (int i = 0; i < _PartyMode.MaxPlayers; i++)
|
||||
{
|
||||
_NextPlayerTexts.Add(GetNewText(_Texts[_TextNextPlayer]));
|
||||
_AddText(_NextPlayerTexts[_NextPlayerTexts.Count - 1]);
|
||||
_NextPlayerStatics.Add(GetNewStatic(_Statics[_StaticNextPlayer]));
|
||||
_AddStatic(_NextPlayerStatics[_NextPlayerStatics.Count - 1]);
|
||||
}
|
||||
_Statics[_StaticNextPlayer].Visible = false;
|
||||
}
|
||||
|
||||
public override bool HandleInput(SKeyEvent keyEvent)
|
||||
{
|
||||
base.HandleInput(keyEvent);
|
||||
|
||||
if (keyEvent.KeyPressed) {}
|
||||
else
|
||||
{
|
||||
switch (keyEvent.Key)
|
||||
{
|
||||
case Keys.Back:
|
||||
case Keys.Escape:
|
||||
if (!_ExitPopupVisible)
|
||||
{
|
||||
if (_PartyMode.GameData.CurrentRoundNr == 1)
|
||||
_PartyMode.Back();
|
||||
else
|
||||
_ShowPopup(true);
|
||||
}
|
||||
else
|
||||
_ShowPopup(false);
|
||||
break;
|
||||
|
||||
case Keys.Enter:
|
||||
if (!_ExitPopupVisible)
|
||||
{
|
||||
if (_Buttons[_ButtonNextRound].Selected)
|
||||
_PartyMode.Next();
|
||||
if (_Buttons[_ButtonBack].Selected && _PartyMode.GameData.CurrentRoundNr == 1)
|
||||
_PartyMode.Back();
|
||||
if (_Buttons[_ButtonExit].Selected && _PartyMode.GameData.CurrentRoundNr > 1)
|
||||
_ShowPopup(true);
|
||||
if (_Buttons[_ButtonPlayerScrollUp].Selected)
|
||||
_ScrollPlayerTable(-1);
|
||||
if (_Buttons[_ButtonPlayerScrollDown].Selected)
|
||||
_ScrollPlayerTable(1);
|
||||
if (_Buttons[_ButtonRoundsScrollUp].Selected)
|
||||
_ScrollRoundsTable(-1);
|
||||
if (_Buttons[_ButtonRoundsScrollDown].Selected)
|
||||
_ScrollRoundsTable(1);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_Buttons[_ButtonPopupYes].Selected)
|
||||
_EndParty();
|
||||
if (_Buttons[_ButtonPopupNo].Selected)
|
||||
_ShowPopup(false);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HandleMouse(SMouseEvent mouseEvent)
|
||||
{
|
||||
base.HandleMouse(mouseEvent);
|
||||
|
||||
if (mouseEvent.LB && _IsMouseOverCurSelection(mouseEvent))
|
||||
{
|
||||
if (!_ExitPopupVisible)
|
||||
{
|
||||
if (_Buttons[_ButtonNextRound].Selected)
|
||||
_PartyMode.Next();
|
||||
if (_Buttons[_ButtonBack].Selected && _PartyMode.GameData.CurrentRoundNr == 1)
|
||||
_PartyMode.Back();
|
||||
if (_Buttons[_ButtonExit].Selected && _PartyMode.GameData.CurrentRoundNr > 1)
|
||||
_ShowPopup(true);
|
||||
if (_Buttons[_ButtonPlayerScrollUp].Selected)
|
||||
_ScrollPlayerTable(-1);
|
||||
if (_Buttons[_ButtonPlayerScrollDown].Selected)
|
||||
_ScrollPlayerTable(1);
|
||||
if (_Buttons[_ButtonRoundsScrollUp].Selected)
|
||||
_ScrollRoundsTable(-1);
|
||||
if (_Buttons[_ButtonRoundsScrollDown].Selected)
|
||||
_ScrollRoundsTable(1);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_Buttons[_ButtonPopupYes].Selected)
|
||||
_EndParty();
|
||||
if (_Buttons[_ButtonPopupNo].Selected)
|
||||
_ShowPopup(false);
|
||||
}
|
||||
}
|
||||
|
||||
if (mouseEvent.RB)
|
||||
{
|
||||
if (!_ExitPopupVisible)
|
||||
{
|
||||
if (_PartyMode.GameData.CurrentRoundNr == 1)
|
||||
_PartyMode.Back();
|
||||
else
|
||||
_ShowPopup(true);
|
||||
}
|
||||
else
|
||||
_ShowPopup(false);
|
||||
}
|
||||
|
||||
if (mouseEvent.Wheel != 0)
|
||||
{
|
||||
if (CHelper.IsInBounds(_RoundsTableScrollArea, mouseEvent))
|
||||
_ScrollRoundsTable(mouseEvent.Wheel);
|
||||
if (CHelper.IsInBounds(_PlayerTableScrollArea, mouseEvent))
|
||||
_ScrollPlayerTable(mouseEvent.Wheel);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void OnShow()
|
||||
{
|
||||
base.OnShow();
|
||||
|
||||
_PlayerTableOffset = 0;
|
||||
_RoundsTableOffset = 0;
|
||||
|
||||
_UpdatePlayerTable();
|
||||
_UpdateNextPlayerPositions();
|
||||
_UpdateNextPlayerContents();
|
||||
if (_PartyMode.GameData.CurrentRoundNr == 1)
|
||||
_BuildRoundsTable();
|
||||
else
|
||||
_ScrollRoundsTable(_PartyMode.GameData.CurrentRoundNr - 2);
|
||||
_UpdateRoundsTable();
|
||||
|
||||
if (_PartyMode.GameData.CurrentRoundNr == 1)
|
||||
{
|
||||
_Buttons[_ButtonBack].Visible = true;
|
||||
_Buttons[_ButtonExit].Visible = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
_Buttons[_ButtonBack].Visible = false;
|
||||
_Buttons[_ButtonExit].Visible = true;
|
||||
}
|
||||
|
||||
if (_PartyMode.GameData.CurrentRoundNr <= _PartyMode.GameData.Rounds.Count)
|
||||
{
|
||||
_Buttons[_ButtonNextRound].Visible = true;
|
||||
_Texts[_TextFinishMessage].Visible = false;
|
||||
_Texts[_TextFinishPlayerWin].Visible = false;
|
||||
_SelectElement(_Buttons[_ButtonNextRound]);
|
||||
}
|
||||
else
|
||||
{
|
||||
_Buttons[_ButtonNextRound].Visible = false;
|
||||
_Texts[_TextFinishMessage].Visible = true;
|
||||
_Texts[_TextFinishPlayerWin].Visible = true;
|
||||
_Texts[_TextFinishPlayerWin].Text = _GetPlayerWinString();
|
||||
_SelectElement(_Buttons[_ButtonExit]);
|
||||
}
|
||||
|
||||
_ShowPopup(false);
|
||||
}
|
||||
|
||||
public override bool UpdateGame()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
private void _EndParty()
|
||||
{
|
||||
CBase.Graphics.FadeTo(EScreen.Party);
|
||||
}
|
||||
|
||||
private void _ShowPopup(bool visible)
|
||||
{
|
||||
_ExitPopupVisible = visible;
|
||||
|
||||
_Statics[_StaticPopupBG].Visible = _ExitPopupVisible;
|
||||
_Texts[_TextPopupReallyExit].Visible = _ExitPopupVisible;
|
||||
_Buttons[_ButtonPopupYes].Visible = _ExitPopupVisible;
|
||||
_Buttons[_ButtonPopupNo].Visible = _ExitPopupVisible;
|
||||
|
||||
if (_ExitPopupVisible)
|
||||
_SelectElement(_Buttons[_ButtonPopupNo]);
|
||||
}
|
||||
|
||||
private void _UpdateNextPlayerPositions()
|
||||
{
|
||||
float x = (float)CBase.Settings.GetRenderW() / 2 -
|
||||
((_PartyMode.GameData.NumPlayerAtOnce * _Statics[_StaticNextPlayer].Rect.W) + ((_PartyMode.GameData.NumPlayerAtOnce - 1) * 15)) / 2;
|
||||
const float staticY = 590;
|
||||
const float textY = 550;
|
||||
for (int i = 0; i < _PartyMode.GameData.NumPlayerAtOnce; i++)
|
||||
{
|
||||
//static
|
||||
_NextPlayerStatics[i].X = x;
|
||||
_NextPlayerStatics[i].Y = staticY;
|
||||
_NextPlayerStatics[i].Visible = true;
|
||||
//text
|
||||
_NextPlayerTexts[i].X = x + _Statics[_StaticNextPlayer].Rect.W / 2;
|
||||
_NextPlayerTexts[i].Y = textY;
|
||||
_NextPlayerTexts[i].Visible = true;
|
||||
|
||||
x += _Statics[_StaticNextPlayer].Rect.W + 15;
|
||||
}
|
||||
for (int i = _PartyMode.GameData.NumPlayerAtOnce; i < _PartyMode.MaxPlayers; i++)
|
||||
{
|
||||
_NextPlayerStatics[i].Visible = false;
|
||||
_NextPlayerTexts[i].Visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void _UpdateNextPlayerContents()
|
||||
{
|
||||
if (_PartyMode.GameData.CurrentRoundNr <= _PartyMode.GameData.Rounds.Count)
|
||||
{
|
||||
_Texts[_TextNextPlayerMessage].Visible = true;
|
||||
for (int i = 0; i < _PartyMode.GameData.NumPlayerAtOnce; i++)
|
||||
{
|
||||
int id = _PartyMode.GameData.ProfileIDs[_PartyMode.GameData.Rounds[_PartyMode.GameData.CurrentRoundNr - 1].Players[i]];
|
||||
_NextPlayerStatics[i].Texture = CBase.Profiles.GetAvatar(id);
|
||||
_NextPlayerTexts[i].Text = CBase.Profiles.GetPlayerName(id);
|
||||
_NextPlayerTexts[i].Color = CBase.Themes.GetPlayerColor(i + 1);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_Texts[_TextNextPlayerMessage].Visible = false;
|
||||
for (int i = 0; i < _PartyMode.GameData.NumPlayerAtOnce; i++)
|
||||
{
|
||||
_NextPlayerStatics[i].Visible = false;
|
||||
_NextPlayerTexts[i].Visible = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void _CreateRoundsTable()
|
||||
{
|
||||
//Create lists
|
||||
_RoundsTable = new List<CRoundsTableRow>();
|
||||
for (int i = 0; i < 5; i++)
|
||||
{
|
||||
var rtr = new CRoundsTableRow {TextPlayer = new List<CText>(), TextScores = new List<CText>()};
|
||||
_RoundsTable.Add(rtr);
|
||||
}
|
||||
//Create statics and texts for rounds
|
||||
foreach (CRoundsTableRow roundRow in _RoundsTable)
|
||||
{
|
||||
//Round-number
|
||||
CText text = GetNewText(_Texts[_TextRoundNumber]);
|
||||
_AddText(text);
|
||||
roundRow.Number = text;
|
||||
for (int row = 0; row < 2; row++)
|
||||
{
|
||||
for (int column = 0; column < 3; column++)
|
||||
{
|
||||
//Player
|
||||
text = GetNewText(_Texts[_TextRoundPlayer]);
|
||||
_AddText(text);
|
||||
roundRow.TextPlayer.Add(text);
|
||||
//Score
|
||||
text = GetNewText(_Texts[_TextRoundScore]);
|
||||
_AddText(text);
|
||||
roundRow.TextScores.Add(text);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void _BuildRoundsTable()
|
||||
{
|
||||
_RoundsTableScrollArea = new SRectF();
|
||||
|
||||
const int numPlayerInOneRow = 3;
|
||||
_NumRoundsVisible = _PartyMode.GameData.NumPlayerAtOnce <= numPlayerInOneRow ? 5 : 3;
|
||||
|
||||
if (_NumRoundsVisible > _PartyMode.GameData.Rounds.Count)
|
||||
_NumRoundsVisible = _PartyMode.GameData.Rounds.Count;
|
||||
|
||||
float numberX = _Texts[_TextRoundNumber].X;
|
||||
float numberY = _Texts[_TextRoundNumber].Y;
|
||||
|
||||
_RoundsTableScrollArea.X = numberX;
|
||||
_RoundsTableScrollArea.Y = numberY;
|
||||
_RoundsTableScrollArea.W = CBase.Settings.GetRenderW() - _Texts[_TextRoundNumber].X - 20;
|
||||
|
||||
float delta = _Texts[_TextRoundNumber].Rect.H;
|
||||
|
||||
//Update statics and texts for rounds
|
||||
foreach (CRoundsTableRow roundRow in _RoundsTable)
|
||||
{
|
||||
//Round-number
|
||||
roundRow.Number.X = numberX;
|
||||
roundRow.Number.Y = numberY;
|
||||
var numInnerRows = (int)Math.Ceiling(_PartyMode.GameData.NumPlayerAtOnce / ((double)numPlayerInOneRow));
|
||||
for (int row = 0; row < numInnerRows; row++)
|
||||
{
|
||||
int num = (row + 1) * numPlayerInOneRow;
|
||||
int numPlayerInThisRow = numPlayerInOneRow;
|
||||
if (num > _PartyMode.GameData.NumPlayerAtOnce)
|
||||
{
|
||||
num = _PartyMode.GameData.NumPlayerAtOnce;
|
||||
numPlayerInThisRow = _PartyMode.GameData.NumPlayerAtOnce - (row * numPlayerInOneRow);
|
||||
}
|
||||
for (int column = row * numPlayerInOneRow; column < num; column++)
|
||||
{
|
||||
//Player
|
||||
float x = numberX + 15 + (CBase.Settings.GetRenderW() - _Texts[_TextRoundNumber].X - 20) / numPlayerInThisRow * (column - row * numPlayerInOneRow) +
|
||||
((CBase.Settings.GetRenderW() - _Texts[_TextRoundNumber].X - 20) / numPlayerInThisRow) / 2;
|
||||
float maxw = ((CBase.Settings.GetRenderW() - _Texts[_TextRoundNumber].X - 20) / numPlayerInThisRow) / 2 - 5;
|
||||
roundRow.TextPlayer[column].X = x;
|
||||
roundRow.TextPlayer[column].Y = numberY;
|
||||
roundRow.TextPlayer[column].W = maxw;
|
||||
//Score
|
||||
roundRow.TextScores[column].X = x;
|
||||
roundRow.TextScores[column].Y = numberY + delta;
|
||||
roundRow.TextScores[column].W = maxw;
|
||||
}
|
||||
numberY = numberY + 2 * delta;
|
||||
}
|
||||
numberY = numberY + delta / 2;
|
||||
}
|
||||
_RoundsTableScrollArea.H = numberY - _RoundsTableScrollArea.Y;
|
||||
}
|
||||
|
||||
private void _UpdateRoundsTable()
|
||||
{
|
||||
for (int i = 0; i < _RoundsTable.Count; i++)
|
||||
{
|
||||
for (int p = 0; p < _RoundsTable[i].TextPlayer.Count; p++)
|
||||
{
|
||||
if (_PartyMode.GameData.Rounds.Count > i + _RoundsTableOffset && _PartyMode.GameData.Rounds[i + _RoundsTableOffset].Players.Count > p)
|
||||
{
|
||||
_RoundsTable[i].Number.Visible = true;
|
||||
_RoundsTable[i].TextPlayer[p].Visible = true;
|
||||
_RoundsTable[i].TextScores[p].Visible = true;
|
||||
_RoundsTable[i].Number.Text = (i + 1 + _RoundsTableOffset) + ")";
|
||||
_RoundsTable[i].TextPlayer[p].Text =
|
||||
CBase.Profiles.GetPlayerName(_PartyMode.GameData.ProfileIDs[_PartyMode.GameData.Rounds[i + _RoundsTableOffset].Players[p]]);
|
||||
// ReSharper disable ConvertIfStatementToConditionalTernaryExpression
|
||||
if ((_PartyMode.GameData.CurrentRoundNr - 1) > i + _RoundsTableOffset)
|
||||
// ReSharper restore ConvertIfStatementToConditionalTernaryExpression
|
||||
_RoundsTable[i].TextScores[p].Text = _PartyMode.GameData.Results[i + _RoundsTableOffset, p].ToString();
|
||||
else
|
||||
_RoundsTable[i].TextScores[p].Text = "";
|
||||
}
|
||||
else
|
||||
{
|
||||
_RoundsTable[i].TextPlayer[p].Visible = false;
|
||||
_RoundsTable[i].TextScores[p].Visible = false;
|
||||
}
|
||||
}
|
||||
if (_PartyMode.GameData.Rounds.Count < i + _RoundsTableOffset || i + 1 > _NumRoundsVisible)
|
||||
{
|
||||
_RoundsTable[i].Number.Visible = false;
|
||||
for (int p = 0; p < _RoundsTable[i].TextPlayer.Count; p++)
|
||||
{
|
||||
_RoundsTable[i].TextPlayer[p].Visible = false;
|
||||
_RoundsTable[i].TextScores[p].Visible = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_Buttons[_ButtonRoundsScrollUp].Visible = _RoundsTableOffset > 0;
|
||||
_Buttons[_ButtonRoundsScrollDown].Visible = _PartyMode.GameData.Rounds.Count - _NumRoundsVisible - _RoundsTableOffset > 0;
|
||||
}
|
||||
|
||||
private void _BuildPlayerTable()
|
||||
{
|
||||
_PlayerTableScrollArea = new SRectF {X = _Texts[_TextPosition].X, Y = _Texts[_TextPosition].Y, W = _Texts[_TextGamePoints].X - _Texts[_TextPosition].X};
|
||||
|
||||
_PlayerTable = new List<STableRow>();
|
||||
float delta = _Texts[_TextPosition].Rect.H * 1.2f;
|
||||
|
||||
float h = 0;
|
||||
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
var row = new STableRow
|
||||
{
|
||||
Pos = GetNewText(_Texts[_TextPosition]),
|
||||
Name = GetNewText(_Texts[_TextPlayerName]),
|
||||
Rounds = GetNewText(_Texts[_TextNumPlayed]),
|
||||
Won = GetNewText(_Texts[_TextWon]),
|
||||
SingPoints = GetNewText(_Texts[_TextSingPoints]),
|
||||
GamePoints = GetNewText(_Texts[_TextGamePoints])
|
||||
};
|
||||
|
||||
row.Pos.Y += delta * (i + 1);
|
||||
row.Name.Y += delta * (i + 1);
|
||||
row.Rounds.Y += delta * (i + 1);
|
||||
row.Won.Y += delta * (i + 1);
|
||||
row.SingPoints.Y += delta * (i + 1);
|
||||
row.GamePoints.Y += delta * (i + 1);
|
||||
|
||||
row.Pos.Text = (i + 1) + ".";
|
||||
|
||||
row.Pos.Visible = false;
|
||||
row.Name.Visible = false;
|
||||
row.Rounds.Visible = false;
|
||||
row.Won.Visible = false;
|
||||
row.SingPoints.Visible = false;
|
||||
row.GamePoints.Visible = false;
|
||||
|
||||
_AddText(row.Pos);
|
||||
_AddText(row.Name);
|
||||
_AddText(row.Rounds);
|
||||
_AddText(row.Won);
|
||||
_AddText(row.SingPoints);
|
||||
_AddText(row.GamePoints);
|
||||
|
||||
_PlayerTable.Add(row);
|
||||
|
||||
h = delta * (i + 1);
|
||||
}
|
||||
_PlayerTableScrollArea.H = h + delta;
|
||||
}
|
||||
|
||||
private void _UpdatePlayerTable()
|
||||
{
|
||||
for (int i = 0; i < _PlayerTable.Count; i++)
|
||||
{
|
||||
STableRow row = _PlayerTable[i];
|
||||
|
||||
if (i + _PlayerTableOffset < _PartyMode.GameData.ResultTable.Count)
|
||||
{
|
||||
row.Pos.Visible = true;
|
||||
row.Name.Visible = true;
|
||||
row.Rounds.Visible = true;
|
||||
row.Won.Visible = true;
|
||||
row.SingPoints.Visible = true;
|
||||
row.GamePoints.Visible = true;
|
||||
|
||||
row.Pos.Text = _PartyMode.GameData.ResultTable[i + _PlayerTableOffset].Position + ".";
|
||||
row.Name.Text = CBase.Profiles.GetPlayerName(_PartyMode.GameData.ResultTable[i + _PlayerTableOffset].PlayerID);
|
||||
row.Rounds.Text = _PartyMode.GameData.ResultTable[i + _PlayerTableOffset].NumPlayed.ToString();
|
||||
row.Won.Text = _PartyMode.GameData.ResultTable[i + _PlayerTableOffset].NumWon.ToString();
|
||||
row.SingPoints.Text = _PartyMode.GameData.ResultTable[i + _PlayerTableOffset].NumSingPoints.ToString();
|
||||
row.GamePoints.Text = _PartyMode.GameData.ResultTable[i + _PlayerTableOffset].NumGamePoints.ToString();
|
||||
}
|
||||
else
|
||||
{
|
||||
row.Pos.Visible = false;
|
||||
row.Name.Visible = false;
|
||||
row.Rounds.Visible = false;
|
||||
row.Won.Visible = false;
|
||||
row.SingPoints.Visible = false;
|
||||
row.GamePoints.Visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
_Buttons[_ButtonPlayerScrollUp].Visible = _PlayerTableOffset > 0;
|
||||
_Buttons[_ButtonPlayerScrollDown].Visible = _PartyMode.GameData.ProfileIDs.Count - _NumPlayerVisible - _PlayerTableOffset > 0;
|
||||
}
|
||||
|
||||
private void _ScrollPlayerTable(int offset)
|
||||
{
|
||||
if (_PartyMode.GameData.ProfileIDs.Count <= _NumPlayerVisible)
|
||||
_PlayerTableOffset = 0;
|
||||
else if (offset < 0 && _PlayerTableOffset + offset >= 0)
|
||||
_PlayerTableOffset += offset;
|
||||
else if (offset < 0 && _PlayerTableOffset + offset < 0)
|
||||
_PlayerTableOffset = 0;
|
||||
else if (offset > 0 && _PlayerTableOffset + offset <= _PartyMode.GameData.ProfileIDs.Count - _NumPlayerVisible)
|
||||
_PlayerTableOffset += offset;
|
||||
else if (offset > 0 && _PlayerTableOffset + offset > _PartyMode.GameData.ProfileIDs.Count - _NumPlayerVisible)
|
||||
_PlayerTableOffset = _PartyMode.GameData.ProfileIDs.Count - _NumPlayerVisible;
|
||||
|
||||
_UpdatePlayerTable();
|
||||
}
|
||||
|
||||
private void _ScrollRoundsTable(int offset)
|
||||
{
|
||||
if (_PartyMode.GameData.Rounds.Count <= _NumRoundsVisible)
|
||||
_RoundsTableOffset = 0;
|
||||
else if (offset < 0 && _RoundsTableOffset + offset >= 0)
|
||||
_RoundsTableOffset += offset;
|
||||
else if (offset < 0 && _RoundsTableOffset + offset < 0)
|
||||
_RoundsTableOffset = 0;
|
||||
else if (offset > 0 && _RoundsTableOffset + offset <= _PartyMode.GameData.Rounds.Count - _NumRoundsVisible)
|
||||
_RoundsTableOffset += offset;
|
||||
else if (offset > 0 && _RoundsTableOffset + offset > _PartyMode.GameData.Rounds.Count - _NumRoundsVisible)
|
||||
_RoundsTableOffset = _PartyMode.GameData.Rounds.Count - _NumRoundsVisible;
|
||||
|
||||
_UpdateRoundsTable();
|
||||
}
|
||||
|
||||
private string _GetPlayerWinString()
|
||||
{
|
||||
string s = "";
|
||||
|
||||
for (int i = 0; i < _PartyMode.GameData.ResultTable.Count; i++)
|
||||
{
|
||||
if (_PartyMode.GameData.ResultTable[i].Position == 1)
|
||||
{
|
||||
if (i > 0)
|
||||
s += ", ";
|
||||
s += CBase.Profiles.GetPlayerName(_PartyMode.GameData.ResultTable[i].PlayerID);
|
||||
}
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
return s;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,68 +0,0 @@
|
||||
#region license
|
||||
// This file is part of Vocaluxe.
|
||||
//
|
||||
// Vocaluxe is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// Vocaluxe is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using VocaluxeLib.Menu;
|
||||
|
||||
namespace VocaluxeLib.PartyModes.ChallengeMedley
|
||||
{
|
||||
// ReSharper disable UnusedMember.Global
|
||||
public class CPartyScreenChallengeMedleyNames : CMenuPartyNameSelection
|
||||
// ReSharper restore UnusedMember.Global
|
||||
{
|
||||
// Version number for theme files. Increment it, if you've changed something on the theme files!
|
||||
protected override int _ScreenVersion
|
||||
{
|
||||
get { return 1; }
|
||||
}
|
||||
|
||||
private new CPartyModeChallengeMedley _PartyMode;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
base.Init();
|
||||
_PartyMode = (CPartyModeChallengeMedley)base._PartyMode;
|
||||
_AllowChangePlayerNum = false;
|
||||
_Teams = false;
|
||||
}
|
||||
|
||||
public override void OnShow()
|
||||
{
|
||||
base.OnShow();
|
||||
SetPartyModeData(_PartyMode.GameData.NumPlayer);
|
||||
while (_PartyMode.GameData.ProfileIDs.Count > _NumPlayer)
|
||||
_PartyMode.GameData.ProfileIDs.RemoveAt(_PartyMode.GameData.ProfileIDs.Count - 1);
|
||||
|
||||
List<int>[] ids = new List<int>[] {_PartyMode.GameData.ProfileIDs};
|
||||
SetPartyModeProfiles(ids);
|
||||
}
|
||||
|
||||
public override void Back()
|
||||
{
|
||||
if (_TeamList.Length == 1)
|
||||
_PartyMode.GameData.ProfileIDs = _TeamList[0];
|
||||
_PartyMode.Back();
|
||||
}
|
||||
|
||||
public override void Next()
|
||||
{
|
||||
if (_TeamList.Length == 1)
|
||||
_PartyMode.GameData.ProfileIDs = _TeamList[0];
|
||||
_PartyMode.Next();
|
||||
}
|
||||
}
|
||||
}
|
||||
Binary file not shown.
@@ -1,112 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">DebugWin</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>8.0.30703</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{6F3E1874-F28A-40E9-AFBD-31934D593678}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>VocaluxeLib.PartyModes.ChallengeMedley</RootNamespace>
|
||||
<AssemblyName>ChallengeMedley</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugWin|AnyCPU'">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin</OutputPath>
|
||||
<DefineConstants>TRACE;DEBUG;WIN</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
|
||||
<CodeAnalysisRuleSet>..\..\CheckingRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseWin|AnyCPU'">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin</OutputPath>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<DefineConstants>WIN</DefineConstants>
|
||||
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugLinux|AnyCPU'">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin</OutputPath>
|
||||
<DefineConstants>TRACE;DEBUG;LINUX</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseLinux|AnyCPU'">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin</OutputPath>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<DefineConstants>LINUX</DefineConstants>
|
||||
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'InstallerWin|AnyCPU'">
|
||||
<OutputPath>bin</OutputPath>
|
||||
<DefineConstants>WIN</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<CodeAnalysisRuleSet>ManagedMinimumRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="CChallengeRounds.cs" />
|
||||
<Compile Include="GlobalSuppressions.cs" />
|
||||
<Compile Include="CPartyModeChallengeMedley.cs" />
|
||||
<Compile Include="CPartyScreenChallengeMedleyConfig.cs" />
|
||||
<Compile Include="CPartyScreenChallengeMedleyMain.cs" />
|
||||
<Compile Include="CPartyScreenChallengeMedleyNames.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\VocaluxeLib\VocaluxeLib.csproj">
|
||||
<Project>{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}</Project>
|
||||
<Name>VocaluxeLib</Name>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="Properties\" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<PropertyGroup>
|
||||
<PostBuildEvent Condition=" '$(OS)' == 'Windows_NT' ">if exist "$(SolutionDir)Output\PartyModes\$(TargetName)\Code" rd "$(SolutionDir)Output\PartyModes\$(TargetName)\Code" /S /Q
|
||||
cd $(SolutionDir)Partymodes\
|
||||
xcopy "$(ProjectDir)*.cs" "$(SolutionDir)Output\PartyModes\$(TargetName)\Code\" /EXCLUDE:Excludes.txt /I /Y</PostBuildEvent>
|
||||
<PostBuildEvent Condition=" '$(OS)' != 'Windows_NT' ">rm -rf "$(SolutionDir)Output\PartyModes\$(TargetName)\Code"
|
||||
mkdir -p "$(SolutionDir)Output\PartyModes\$(TargetName)\Code\"
|
||||
cp -R $(ProjectDir)*.cs "$(SolutionDir)Output\PartyModes\$(TargetName)\Code\"
|
||||
rm -f "$(SolutionDir)Output\PartyModes\$(TargetName)\Code\GlobalSuppressions.cs"
|
||||
</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
@@ -1,809 +0,0 @@
|
||||
<StyleCopSettings Version="105">
|
||||
<Analyzers>
|
||||
<Analyzer AnalyzerId="StyleCop.CSharp.DocumentationRules">
|
||||
<Rules>
|
||||
<Rule Name="ElementsMustBeDocumented">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="PartialElementsMustBeDocumented">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="EnumerationItemsMustBeDocumented">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="DocumentationMustContainValidXml">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ElementDocumentationMustHaveSummary">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="PartialElementDocumentationMustHaveSummary">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ElementDocumentationMustHaveSummaryText">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="PartialElementDocumentationMustHaveSummaryText">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ElementDocumentationMustNotHaveDefaultSummary">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ElementParametersMustBeDocumented">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ElementParameterDocumentationMustMatchElementParameters">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ElementParameterDocumentationMustDeclareParameterName">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ElementParameterDocumentationMustHaveText">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ElementReturnValueMustBeDocumented">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ElementReturnValueDocumentationMustHaveText">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="VoidReturnValueMustNotBeDocumented">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="GenericTypeParametersMustBeDocumented">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="GenericTypeParametersMustBeDocumentedPartialClass">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="GenericTypeParameterDocumentationMustMatchTypeParameters">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="GenericTypeParameterDocumentationMustDeclareParameterName">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="GenericTypeParameterDocumentationMustHaveText">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="PropertySummaryDocumentationMustMatchAccessors">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="PropertySummaryDocumentationMustOmitSetAccessorWithRestrictedAccess">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ElementDocumentationMustNotBeCopiedAndPasted">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="SingleLineCommentsMustNotUseDocumentationStyleSlashes">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="DocumentationTextMustNotBeEmpty">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="DocumentationTextMustContainWhitespace">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="DocumentationMustMeetCharacterPercentage">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ConstructorSummaryDocumentationMustBeginWithStandardText">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="DestructorSummaryDocumentationMustBeginWithStandardText">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="DocumentationHeadersMustNotContainBlankLines">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="IncludedDocumentationXPathDoesNotExist">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="IncludeNodeDoesNotContainValidFileAndPath">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="InheritDocMustBeUsedWithInheritingClass">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ElementDocumentationMustBeSpelledCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="FileMustHaveHeader">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="FileHeaderMustShowCopyright">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="FileHeaderMustHaveCopyrightText">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="FileHeaderMustContainFileName">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="FileHeaderFileNameDocumentationMustMatchFileName">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="FileHeaderMustHaveValidCompanyText">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="FileHeaderFileNameDocumentationMustMatchTypeName">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
</Rules>
|
||||
<AnalyzerSettings />
|
||||
</Analyzer>
|
||||
<Analyzer AnalyzerId="StyleCop.CSharp.LayoutRules">
|
||||
<Rules>
|
||||
<Rule Name="CurlyBracketsForMultiLineStatementsMustNotShareLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="StatementMustNotBeOnSingleLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ElementMustNotBeOnSingleLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="CurlyBracketsMustNotBeOmitted">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="AllAccessorsMustBeMultiLineOrSingleLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="OpeningCurlyBracketsMustNotBeFollowedByBlankLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ElementDocumentationHeadersMustNotBeFollowedByBlankLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="CodeMustNotContainMultipleBlankLinesInARow">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ClosingCurlyBracketsMustNotBePrecededByBlankLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="OpeningCurlyBracketsMustNotBePrecededByBlankLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ChainedStatementBlocksMustNotBePrecededByBlankLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="WhileDoFooterMustNotBePrecededByBlankLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="SingleLineCommentsMustNotBeFollowedByBlankLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ClosingCurlyBracketMustBeFollowedByBlankLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ElementDocumentationHeaderMustBePrecededByBlankLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="SingleLineCommentMustBePrecededByBlankLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ElementsMustBeSeparatedByBlankLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="CodeMustNotContainBlankLinesAtStartOfFile">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="CodeMustNotContainBlankLinesAtEndOfFile">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
</Rules>
|
||||
<AnalyzerSettings />
|
||||
</Analyzer>
|
||||
<Analyzer AnalyzerId="StyleCop.CSharp.MaintainabilityRules">
|
||||
<Rules>
|
||||
<Rule Name="AccessModifierMustBeDeclared">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="FieldsMustBePrivate">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="CodeAnalysisSuppressionMustHaveJustification">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="DebugAssertMustProvideMessageText">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="DebugFailMustProvideMessageText">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="FileMayOnlyContainASingleClass">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="FileMayOnlyContainASingleNamespace">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="StatementMustNotUseUnnecessaryParenthesis">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ArithmeticExpressionsMustDeclarePrecedence">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ConditionalExpressionsMustDeclarePrecedence">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="RemoveDelegateParenthesisWhenPossible">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="AttributeConstructorMustNotUseUnnecessaryParenthesis">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="RemoveUnnecessaryCode">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
</Rules>
|
||||
<AnalyzerSettings />
|
||||
</Analyzer>
|
||||
<Analyzer AnalyzerId="StyleCop.CSharp.NamingRules">
|
||||
<Rules>
|
||||
<Rule Name="ElementMustBeginWithUpperCaseLetter">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ElementMustBeginWithLowerCaseLetter">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="InterfaceNamesMustBeginWithI">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ConstFieldNamesMustBeginWithUpperCaseLetter">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="NonPrivateReadonlyFieldsMustBeginWithUpperCaseLetter">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="FieldNamesMustNotUseHungarianNotation">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="FieldNamesMustBeginWithLowerCaseLetter">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="AccessibleFieldsMustBeginWithUpperCaseLetter">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="VariableNamesMustNotBePrefixed">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="FieldNamesMustNotBeginWithUnderscore">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="FieldNamesMustNotContainUnderscore">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="StaticReadonlyFieldsMustBeginWithUpperCaseLetter">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
</Rules>
|
||||
<AnalyzerSettings />
|
||||
</Analyzer>
|
||||
<Analyzer AnalyzerId="StyleCop.CSharp.OrderingRules">
|
||||
<Rules>
|
||||
<Rule Name="UsingDirectivesMustBePlacedWithinNamespace">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ElementsMustAppearInTheCorrectOrder">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ElementsMustBeOrderedByAccess">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ConstantsMustAppearBeforeFields">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="StaticElementsMustAppearBeforeInstanceElements">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="DeclarationKeywordsMustFollowOrder">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ProtectedMustComeBeforeInternal">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="PropertyAccessorsMustFollowOrder">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="EventAccessorsMustFollowOrder">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="StaticReadonlyElementsMustAppearBeforeStaticNonReadonlyElements">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="InstanceReadonlyElementsMustAppearBeforeInstanceNonReadonlyElements">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="SystemUsingDirectivesMustBePlacedBeforeOtherUsingDirectives">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="UsingAliasDirectivesMustBePlacedAfterOtherUsingDirectives">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="UsingDirectivesMustBeOrderedAlphabeticallyByNamespace">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="UsingAliasDirectivesMustBeOrderedAlphabeticallyByAliasName">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
</Rules>
|
||||
<AnalyzerSettings />
|
||||
</Analyzer>
|
||||
<Analyzer AnalyzerId="StyleCop.CSharp.ReadabilityRules">
|
||||
<Rules>
|
||||
<Rule Name="CommentsMustContainText">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="DoNotPrefixCallsWithBaseUnlessLocalImplementationExists">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="PrefixLocalCallsWithThis">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="PrefixCallsCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="OpeningParenthesisMustBeOnDeclarationLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ClosingParenthesisMustBeOnLineOfLastParameter">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ClosingParenthesisMustBeOnLineOfOpeningParenthesis">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="CommaMustBeOnSameLineAsPreviousParameter">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ParameterListMustFollowDeclaration">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ParameterMustFollowComma">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="SplitParametersMustStartOnLineAfterDeclaration">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ParametersMustBeOnSameLineOrSeparateLines">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ParameterMustNotSpanMultipleLines">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="QueryClauseMustFollowPreviousClause">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="QueryClausesMustBeOnSeparateLinesOrAllOnOneLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="QueryClauseMustBeginOnNewLineWhenPreviousClauseSpansMultipleLines">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="QueryClausesSpanningMultipleLinesMustBeginOnOwnLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="DoNotPlaceRegionsWithinElements">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="CodeMustNotContainEmptyStatements">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="CodeMustNotContainMultipleStatementsOnOneLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="BlockStatementsMustNotContainEmbeddedComments">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="BlockStatementsMustNotContainEmbeddedRegions">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="UseStringEmptyForEmptyStrings">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="UseBuiltInTypeAlias">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="UseShorthandForNullableTypes">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
</Rules>
|
||||
<AnalyzerSettings />
|
||||
</Analyzer>
|
||||
<Analyzer AnalyzerId="StyleCop.CSharp.SpacingRules">
|
||||
<Rules>
|
||||
<Rule Name="KeywordsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="CommasMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="SemicolonsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="SymbolsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="DocumentationLinesMustBeginWithSingleSpace">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="SingleLineCommentsMustBeginWithSingleSpace">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="PreprocessorKeywordsMustNotBePrecededBySpace">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="OperatorKeywordMustBeFollowedBySpace">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="OpeningParenthesisMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ClosingParenthesisMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="OpeningSquareBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ClosingSquareBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="OpeningCurlyBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ClosingCurlyBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="OpeningGenericBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ClosingGenericBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="OpeningAttributeBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ClosingAttributeBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="NullableTypeSymbolsMustNotBePrecededBySpace">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="MemberAccessSymbolsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="IncrementDecrementSymbolsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="NegativeSignsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="PositiveSignsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="DereferenceAndAccessOfSymbolsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ColonsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="CodeMustNotContainMultipleWhitespaceInARow">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="CodeMustNotContainSpaceAfterNewKeywordInImplicitlyTypedArrayAllocation">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="TabsMustNotBeUsed">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
</Rules>
|
||||
<AnalyzerSettings />
|
||||
</Analyzer>
|
||||
</Analyzers>
|
||||
</StyleCopSettings>
|
||||
@@ -27,18 +27,9 @@ using VocaluxeLib.Songs;
|
||||
|
||||
namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
{
|
||||
public enum ESongSource
|
||||
{
|
||||
// ReSharper disable InconsistentNaming
|
||||
TR_ALLSONGS,
|
||||
TR_CATEGORY,
|
||||
TR_PLAYLIST
|
||||
// ReSharper restore InconsistentNaming
|
||||
}
|
||||
|
||||
public class CRound
|
||||
{
|
||||
public int SongID;
|
||||
public int[] SongIDs;
|
||||
public int SingerTeam1;
|
||||
public int SingerTeam2;
|
||||
public int PointsTeam1;
|
||||
@@ -101,6 +92,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
private enum EStage
|
||||
{
|
||||
Config,
|
||||
Songs,
|
||||
Names,
|
||||
Main,
|
||||
Singing
|
||||
@@ -118,10 +110,12 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
public List<int> PlayerTeam2;
|
||||
|
||||
public ESongSource SongSource;
|
||||
public ESongSorting Sorting;
|
||||
public int CategoryIndex;
|
||||
public int PlaylistID;
|
||||
|
||||
public int GameMode;
|
||||
public EGameMode GameMode;
|
||||
public int NumMedleySongs;
|
||||
|
||||
public List<CRound> Rounds;
|
||||
public List<int> Songs;
|
||||
@@ -131,6 +125,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
|
||||
public int[] NumJokerRandom;
|
||||
public int[] NumJokerRetry;
|
||||
public EOffOn RefillJokers;
|
||||
}
|
||||
|
||||
public SData GameData;
|
||||
@@ -159,14 +154,17 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
PlayerTeam2 = new List<int>(),
|
||||
CurrentRoundNr = 0,
|
||||
FieldNr = 0,
|
||||
SongSource = ESongSource.TR_ALLSONGS,
|
||||
Sorting = CBase.Config.GetSongSorting(),
|
||||
SongSource = ESongSource.TR_SONGSOURCE_ALLSONGS,
|
||||
PlaylistID = 0,
|
||||
CategoryIndex = 0,
|
||||
GameMode = 0,
|
||||
GameMode = EGameMode.TR_GAMEMODE_NORMAL,
|
||||
NumMedleySongs = 5,
|
||||
Rounds = new List<CRound>(),
|
||||
Songs = new List<int>(),
|
||||
NumJokerRandom = new int[2],
|
||||
NumJokerRetry = new int[2]
|
||||
NumJokerRetry = new int[2],
|
||||
RefillJokers = EOffOn.TR_CONFIG_OFF
|
||||
};
|
||||
}
|
||||
|
||||
@@ -212,6 +210,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
{
|
||||
case EStage.Config:
|
||||
return _Screens["CPartyScreenTicTacToeConfig"];
|
||||
case EStage.Songs:
|
||||
return _Screens["CPartyScreenTicTacToeSongs"];
|
||||
case EStage.Names:
|
||||
return _Screens["CPartyScreenTicTacToeNames"];
|
||||
case EStage.Main:
|
||||
@@ -234,6 +234,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
switch (_Stage)
|
||||
{
|
||||
case EStage.Config:
|
||||
_Stage = EStage.Songs;
|
||||
break;
|
||||
case EStage.Songs:
|
||||
_Stage = EStage.Names;
|
||||
break;
|
||||
case EStage.Names:
|
||||
@@ -253,6 +256,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
_Stage = EStage.Main;
|
||||
GameData.Team = GameData.Team == 1 ? 0 : 1;
|
||||
_UpdatePlayerList();
|
||||
if (GameData.RefillJokers == EOffOn.TR_CONFIG_ON)
|
||||
_SetNumJokers();
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentException("Invalid stage: " + _Stage);
|
||||
@@ -267,9 +272,12 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
case EStage.Config:
|
||||
CBase.Graphics.FadeTo(EScreen.Party);
|
||||
return;
|
||||
case EStage.Names:
|
||||
case EStage.Songs:
|
||||
_Stage = EStage.Config;
|
||||
break;
|
||||
case EStage.Names:
|
||||
_Stage = EStage.Songs;
|
||||
break;
|
||||
case EStage.Main:
|
||||
_Stage = EStage.Names;
|
||||
break;
|
||||
@@ -430,24 +438,25 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
|
||||
switch (GameData.SongSource)
|
||||
{
|
||||
case ESongSource.TR_PLAYLIST:
|
||||
case ESongSource.TR_SONGSOURCE_PLAYLIST:
|
||||
for (int i = 0; i < CBase.Playlist.GetSongCount(GameData.PlaylistID); i++)
|
||||
{
|
||||
int id = CBase.Playlist.GetSong(GameData.PlaylistID, i).SongID;
|
||||
if (CBase.Songs.GetSongByID(id).AvailableGameModes.Contains(AvailableGameModes[GameData.GameMode]))
|
||||
if (CBase.Songs.GetSongByID(id).AvailableGameModes.Contains(GameData.GameMode))
|
||||
GameData.Songs.Add(id);
|
||||
}
|
||||
break;
|
||||
|
||||
case ESongSource.TR_ALLSONGS:
|
||||
case ESongSource.TR_SONGSOURCE_ALLSONGS:
|
||||
ReadOnlyCollection<CSong> avSongs = CBase.Songs.GetSongs();
|
||||
GameData.Songs.AddRange(avSongs.Where(song => song.AvailableGameModes.Contains(AvailableGameModes[GameData.GameMode])).Select(song => song.ID));
|
||||
GameData.Songs.AddRange(avSongs.Where(song => song.AvailableGameModes.Contains(GameData.GameMode)).Select(song => song.ID));
|
||||
break;
|
||||
|
||||
case ESongSource.TR_CATEGORY:
|
||||
case ESongSource.TR_SONGSOURCE_CATEGORY:
|
||||
CBase.Songs.SortSongs(GameData.Sorting, EOffOn.TR_CONFIG_ON, CBase.Config.GetIgnoreArticles(), "", EDuetOptions.All, -1);
|
||||
CBase.Songs.SetCategory(GameData.CategoryIndex);
|
||||
avSongs = CBase.Songs.GetVisibleSongs();
|
||||
GameData.Songs.AddRange(avSongs.Where(song => song.AvailableGameModes.Contains(AvailableGameModes[GameData.GameMode])).Select(song => song.ID));
|
||||
GameData.Songs.AddRange(avSongs.Where(song => song.AvailableGameModes.Contains(GameData.GameMode)).Select(song => song.ID));
|
||||
|
||||
CBase.Songs.SetCategory(-1);
|
||||
break;
|
||||
@@ -478,7 +487,6 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
return;
|
||||
|
||||
CRound round = GameData.Rounds[roundNr];
|
||||
bool isDuet = CBase.Songs.GetSongByID(round.SongID).IsDuet;
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
@@ -488,14 +496,10 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
|
||||
//try to fill with the right data
|
||||
players[0].ProfileID = GameData.ProfileIDsTeam1[round.SingerTeam1];
|
||||
if (isDuet)
|
||||
players[0].VoiceNr = 0;
|
||||
|
||||
players[1].ProfileID = GameData.ProfileIDsTeam2[round.SingerTeam2];
|
||||
if (isDuet)
|
||||
players[1].VoiceNr = 1;
|
||||
|
||||
CBase.Game.AddSong(round.SongID, AvailableGameModes[GameData.GameMode]);
|
||||
foreach(int song in round.SongIDs)
|
||||
CBase.Game.AddSong(song, GameData.GameMode);
|
||||
}
|
||||
|
||||
private void _SetNumJokers()
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
@@ -30,14 +31,12 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
// Version number for theme files. Increment it, if you've changed something on the theme files!
|
||||
protected override int _ScreenVersion
|
||||
{
|
||||
get { return 1; }
|
||||
get { return 2; }
|
||||
}
|
||||
|
||||
private const string _SelectSlideNumFields = "SelectSlideNumFields";
|
||||
private const string _SelectSlideSongSource = "SelectSlideSongSource";
|
||||
private const string _SelectSlidePlaylist = "SelectSlidePlaylist";
|
||||
private const string _SelectSlideCategory = "SelectSlideCategory";
|
||||
private const string _SelectSlideGameMode = "SelectSlideGameMode";
|
||||
private const string _SelectSlideRefillJokers = "SelectSlideRefillJokers";
|
||||
|
||||
private const string _ButtonNext = "ButtonNext";
|
||||
private const string _ButtonBack = "ButtonBack";
|
||||
|
||||
@@ -47,10 +46,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
{
|
||||
base.Init();
|
||||
|
||||
_ThemeSelectSlides = new string[]
|
||||
{
|
||||
_SelectSlideNumFields, _SelectSlideSongSource, _SelectSlidePlaylist, _SelectSlideCategory, _SelectSlideGameMode
|
||||
};
|
||||
_ThemeSelectSlides = new string[] { _SelectSlideNumFields };
|
||||
_ThemeButtons = new string[] {_ButtonNext, _ButtonBack};
|
||||
}
|
||||
|
||||
@@ -135,102 +131,14 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
|
||||
_SelectSlides[_SelectSlideNumFields].SelectedTag = _PartyMode.GameData.NumFields;
|
||||
|
||||
_SelectSlides[_SelectSlideSongSource].Clear();
|
||||
_SelectSlides[_SelectSlideSongSource].SetValues<ESongSource>((int)_PartyMode.GameData.SongSource);
|
||||
|
||||
List<string> playlists = CBase.Playlist.GetNames();
|
||||
_SelectSlides[_SelectSlidePlaylist].Clear();
|
||||
for (int i = 0; i < playlists.Count; i++)
|
||||
{
|
||||
string value = playlists[i] + " (" + CBase.Playlist.GetSongCount(i) + " " + CBase.Language.Translate("TR_SONGS", PartyModeID) + ")";
|
||||
_SelectSlides[_SelectSlidePlaylist].AddValue(value);
|
||||
}
|
||||
_SelectSlides[_SelectSlidePlaylist].Selection = _PartyMode.GameData.PlaylistID;
|
||||
_SelectSlides[_SelectSlidePlaylist].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_PLAYLIST;
|
||||
|
||||
_SelectSlides[_SelectSlideCategory].Clear();
|
||||
for (int i = 0; i < CBase.Songs.GetNumCategories(); i++)
|
||||
{
|
||||
CCategory cat = CBase.Songs.GetCategory(i);
|
||||
string value = cat.Name + " (" + cat.GetNumSongsNotSung() + " " + CBase.Language.Translate("TR_SONGS", PartyModeID) + ")";
|
||||
_SelectSlides[_SelectSlideCategory].AddValue(value);
|
||||
}
|
||||
_SelectSlides[_SelectSlideCategory].Selection = _PartyMode.GameData.CategoryIndex;
|
||||
_SelectSlides[_SelectSlideCategory].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_CATEGORY;
|
||||
|
||||
_SelectSlides[_SelectSlideGameMode].Visible = true;
|
||||
_SelectSlides[_SelectSlideGameMode].Clear();
|
||||
_SelectSlides[_SelectSlideGameMode].AddValues(_PartyMode.AvailableGameModes.Select(gm => gm.ToString()));
|
||||
_SelectSlides[_SelectSlideGameMode].Selection = _PartyMode.GameData.GameMode;
|
||||
_SelectSlides[_SelectSlideRefillJokers].AddValues(Enum.GetNames(typeof(EOffOn)));
|
||||
_SelectSlides[_SelectSlideRefillJokers].Selection = (int)_PartyMode.GameData.RefillJokers;
|
||||
}
|
||||
|
||||
private void _UpdateSlides()
|
||||
{
|
||||
_PartyMode.GameData.NumFields = _SelectSlides[_SelectSlideNumFields].SelectedTag;
|
||||
|
||||
_PartyMode.GameData.SongSource = (ESongSource)_SelectSlides[_SelectSlideSongSource].Selection;
|
||||
_PartyMode.GameData.PlaylistID = _SelectSlides[_SelectSlidePlaylist].Selection;
|
||||
_PartyMode.GameData.CategoryIndex = _SelectSlides[_SelectSlideCategory].Selection;
|
||||
_PartyMode.GameData.GameMode = _SelectSlides[_SelectSlideGameMode].Selection;
|
||||
|
||||
EGameMode gm = _PartyMode.AvailableGameModes[_PartyMode.GameData.GameMode];
|
||||
|
||||
if (_PartyMode.GameData.SongSource == ESongSource.TR_PLAYLIST)
|
||||
{
|
||||
if (CBase.Playlist.GetNumPlaylists() > 0)
|
||||
{
|
||||
if (CBase.Playlist.GetSongCount(_PartyMode.GameData.PlaylistID) > 0)
|
||||
{
|
||||
_ConfigOk = false;
|
||||
for (int i = 0; i < CBase.Playlist.GetSongCount(_PartyMode.GameData.PlaylistID); i++)
|
||||
{
|
||||
int id = CBase.Playlist.GetSong(_PartyMode.GameData.PlaylistID, i).SongID;
|
||||
_ConfigOk = CBase.Songs.GetSongByID(id).AvailableGameModes.Any(mode => mode == gm);
|
||||
if (_ConfigOk)
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
_ConfigOk = false;
|
||||
}
|
||||
else
|
||||
_ConfigOk = false;
|
||||
}
|
||||
if (_PartyMode.GameData.SongSource == ESongSource.TR_CATEGORY)
|
||||
{
|
||||
if (CBase.Songs.GetNumCategories() == 0)
|
||||
_ConfigOk = false;
|
||||
else if (CBase.Songs.GetNumSongsNotSungInCategory(_PartyMode.GameData.CategoryIndex) <= 0)
|
||||
_ConfigOk = false;
|
||||
else
|
||||
{
|
||||
CBase.Songs.SetCategory(_PartyMode.GameData.CategoryIndex);
|
||||
_ConfigOk = false;
|
||||
foreach (CSong song in CBase.Songs.GetVisibleSongs())
|
||||
{
|
||||
_ConfigOk = song.AvailableGameModes.Any(mode => mode == gm);
|
||||
if (_ConfigOk)
|
||||
break;
|
||||
}
|
||||
CBase.Songs.SetCategory(-1);
|
||||
}
|
||||
}
|
||||
if (_PartyMode.GameData.SongSource == ESongSource.TR_ALLSONGS)
|
||||
{
|
||||
if (CBase.Songs.GetNumSongs() > 0)
|
||||
{
|
||||
for (int i = 0; i < CBase.Songs.GetNumSongs(); i++)
|
||||
{
|
||||
_ConfigOk = CBase.Songs.GetSongByID(i).AvailableGameModes.Any(mode => mode == gm);
|
||||
if (_ConfigOk)
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
_ConfigOk = false;
|
||||
}
|
||||
_SelectSlides[_SelectSlideCategory].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_CATEGORY;
|
||||
_SelectSlides[_SelectSlidePlaylist].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_PLAYLIST;
|
||||
_PartyMode.GameData.RefillJokers = (EOffOn)_SelectSlides[_SelectSlideRefillJokers].Selection;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -394,13 +394,13 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
if (_PartyMode.GameData.Rounds[i].Finished)
|
||||
{
|
||||
_Fields[i].Selectable = false;
|
||||
_Fields[i].Texture = CBase.Songs.GetSongByID(_PartyMode.GameData.Rounds[i].SongID).CoverTextureBig;
|
||||
_Fields[i].Texture = CBase.Songs.GetSongByID(_PartyMode.GameData.Rounds[i].SongIDs[0]).CoverTextureBig;
|
||||
_Fields[i].Color = CBase.Themes.GetPlayerColor(_PartyMode.GameData.Rounds[i].Winner);
|
||||
_Fields[i].SelColor = CBase.Themes.GetPlayerColor(_PartyMode.GameData.Rounds[i].Winner);
|
||||
}
|
||||
if (_Status == EStatus.FieldSelected && _PartyMode.GameData.FieldNr == i)
|
||||
{
|
||||
_Fields[i].Texture = CBase.Songs.GetSongByID(_PartyMode.GameData.Rounds[i].SongID).CoverTextureBig;
|
||||
_Fields[i].Texture = CBase.Songs.GetSongByID(_PartyMode.GameData.Rounds[i].SongIDs[0]).CoverTextureBig;
|
||||
_Fields[i].Color = new SColorF(1, 1, 1, 1);
|
||||
_Fields[i].SelColor = new SColorF(1, 1, 1, 1);
|
||||
_Fields[i].Selectable = false;
|
||||
@@ -441,12 +441,16 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
_UpdatePlayerInformation();
|
||||
}
|
||||
_PartyMode.UpdateSongList();
|
||||
int songID = _PartyMode.GameData.Songs[0];
|
||||
_PartyMode.GameData.Songs.RemoveAt(0);
|
||||
int[] songIDs = new int[_PartyMode.GameData.GameMode == EGameMode.TR_GAMEMODE_MEDLEY ? _PartyMode.GameData.NumMedleySongs : 1];
|
||||
for(int i = 0; i < songIDs.Length; i++)
|
||||
{
|
||||
songIDs[i] = _PartyMode.GameData.Songs[0];
|
||||
_PartyMode.GameData.Songs.RemoveAt(0);
|
||||
}
|
||||
|
||||
_StartPreview(songID);
|
||||
_StartPreview(songIDs[0]);
|
||||
_Status = EStatus.FieldSelected;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SongID = songID;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SongIDs = songIDs;
|
||||
_UpdateFieldContents();
|
||||
_UpdateJokerButtons();
|
||||
|
||||
@@ -459,10 +463,10 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
|
||||
private void _FieldSelectedAgain()
|
||||
{
|
||||
int songID = _PartyMode.GameData.Rounds[_OldSelectedField].SongID;
|
||||
_StartPreview(songID);
|
||||
int[] songIDs = _PartyMode.GameData.Rounds[_OldSelectedField].SongIDs;
|
||||
_StartPreview(songIDs[0]);
|
||||
_Status = EStatus.FieldSelected;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SongID = songID;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SongIDs = songIDs;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam1 = _PartyMode.GameData.Rounds[_OldSelectedField].SingerTeam1;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam2 = _PartyMode.GameData.Rounds[_OldSelectedField].SingerTeam2;
|
||||
_UpdateFieldContents();
|
||||
|
||||
@@ -0,0 +1,84 @@
|
||||
#region license
|
||||
// This file is part of Vocaluxe.
|
||||
//
|
||||
// Vocaluxe is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// Vocaluxe is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using VocaluxeLib.Menu;
|
||||
|
||||
namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
{
|
||||
class CPartyScreenTicTacToeSongs : CMenuPartySongSelection
|
||||
{
|
||||
protected override int _ScreenVersion
|
||||
{
|
||||
get { return 1; }
|
||||
}
|
||||
|
||||
private new CPartyModeTicTacToe _PartyMode;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
base.Init();
|
||||
_PartyMode = (CPartyModeTicTacToe)base._PartyMode;
|
||||
}
|
||||
|
||||
public override void OnShow()
|
||||
{
|
||||
Source = _PartyMode.GameData.SongSource;
|
||||
Sorting = _PartyMode.GameData.Sorting;
|
||||
Category = _PartyMode.GameData.CategoryIndex;
|
||||
Playlist = _PartyMode.GameData.PlaylistID;
|
||||
SongMode = _PartyMode.GameData.GameMode;
|
||||
NumMedleySongs = _PartyMode.GameData.NumMedleySongs;
|
||||
|
||||
base.OnShow();
|
||||
}
|
||||
|
||||
public override void Back()
|
||||
{
|
||||
_SaveConfig();
|
||||
_PartyMode.Back();
|
||||
}
|
||||
|
||||
public override void Next()
|
||||
{
|
||||
_SaveConfig();
|
||||
_PartyMode.Next();
|
||||
}
|
||||
|
||||
public override bool UpdateGame()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void _SetAllowedOptions()
|
||||
{
|
||||
base._SetAllowedOptions();
|
||||
|
||||
AllowedSongModes = new EGameMode[] { EGameMode.TR_GAMEMODE_NORMAL, EGameMode.TR_GAMEMODE_SHORTSONG, EGameMode.TR_GAMEMODE_MEDLEY };
|
||||
}
|
||||
|
||||
private void _SaveConfig()
|
||||
{
|
||||
_PartyMode.GameData.SongSource = Source;
|
||||
_PartyMode.GameData.Sorting = Sorting;
|
||||
_PartyMode.GameData.CategoryIndex = Category;
|
||||
_PartyMode.GameData.PlaylistID = Playlist;
|
||||
_PartyMode.GameData.GameMode = SongMode;
|
||||
_PartyMode.GameData.NumMedleySongs = NumMedleySongs;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -70,6 +70,7 @@
|
||||
<CodeAnalysisRuleSet>ManagedMinimumRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="CPartyScreenTicTacToeSongs.cs" />
|
||||
<Compile Include="GlobalSuppressions.cs" />
|
||||
<Compile Include="CPartyModeTicTacToe.cs" />
|
||||
<Compile Include="CPartyScreenTicTacToeConfig.cs" />
|
||||
@@ -108,4 +109,4 @@ rm -f "$(SolutionDir)Output\PartyModes\$(TargetName)\Code\GlobalSuppressions.cs"
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
</Project>
|
||||
+5
-24
@@ -1,10 +1,10 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
VisualStudioVersion = 12.0.31101.0
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.26730.10
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Vocaluxe", "Vocaluxe\Vocaluxe.csproj", "{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{55F89808-4E79-4FFE-BC13-48258913F5C9} = {55F89808-4E79-4FFE-BC13-48258913F5C9}
|
||||
{6F3E1874-F28A-40E9-AFBD-31934D593678} = {6F3E1874-F28A-40E9-AFBD-31934D593678}
|
||||
{6F3E1874-F28A-40E9-AFBD-31934D593679} = {6F3E1874-F28A-40E9-AFBD-31934D593679}
|
||||
{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC} = {D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}
|
||||
{5A4053F1-5AD5-441F-B254-D97A088127B6} = {5A4053F1-5AD5-441F-B254-D97A088127B6}
|
||||
@@ -17,8 +17,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PartyModeTicTacToe", "Party
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PartyModeChallenge", "PartyModes\PartyModeChallenge\PartyModeChallenge.csproj", "{5A4053F1-5AD5-441F-B254-D97A088127B6}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PartyModeChallengeMedley", "PartyModes\PartyModeChallengeMedley\PartyModeChallengeMedley.csproj", "{6F3E1874-F28A-40E9-AFBD-31934D593678}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WebserverInitalConfig", "WebserverInitalConfig\WebserverInitalConfig.csproj", "{55F89808-4E79-4FFE-BC13-48258913F5C9}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PitchTracker", "PitchTracker\PitchTracker.vcxproj", "{54A48AF7-515C-4EDD-B395-2BFFA096050A}"
|
||||
@@ -124,26 +122,6 @@ Global
|
||||
{5A4053F1-5AD5-441F-B254-D97A088127B6}.ReleaseWin|x64.Build.0 = ReleaseWin|Any CPU
|
||||
{5A4053F1-5AD5-441F-B254-D97A088127B6}.ReleaseWin|x86.ActiveCfg = ReleaseWin|Any CPU
|
||||
{5A4053F1-5AD5-441F-B254-D97A088127B6}.ReleaseWin|x86.Build.0 = ReleaseWin|Any CPU
|
||||
{6F3E1874-F28A-40E9-AFBD-31934D593678}.DebugLinux|x64.ActiveCfg = DebugLinux|Any CPU
|
||||
{6F3E1874-F28A-40E9-AFBD-31934D593678}.DebugLinux|x64.Build.0 = DebugLinux|Any CPU
|
||||
{6F3E1874-F28A-40E9-AFBD-31934D593678}.DebugLinux|x86.ActiveCfg = DebugLinux|Any CPU
|
||||
{6F3E1874-F28A-40E9-AFBD-31934D593678}.DebugLinux|x86.Build.0 = DebugLinux|Any CPU
|
||||
{6F3E1874-F28A-40E9-AFBD-31934D593678}.DebugWin|x64.ActiveCfg = DebugWin|Any CPU
|
||||
{6F3E1874-F28A-40E9-AFBD-31934D593678}.DebugWin|x64.Build.0 = DebugWin|Any CPU
|
||||
{6F3E1874-F28A-40E9-AFBD-31934D593678}.DebugWin|x86.ActiveCfg = DebugWin|Any CPU
|
||||
{6F3E1874-F28A-40E9-AFBD-31934D593678}.DebugWin|x86.Build.0 = DebugWin|Any CPU
|
||||
{6F3E1874-F28A-40E9-AFBD-31934D593678}.InstallerWin|x64.ActiveCfg = InstallerWin|Any CPU
|
||||
{6F3E1874-F28A-40E9-AFBD-31934D593678}.InstallerWin|x64.Build.0 = InstallerWin|Any CPU
|
||||
{6F3E1874-F28A-40E9-AFBD-31934D593678}.InstallerWin|x86.ActiveCfg = InstallerWin|Any CPU
|
||||
{6F3E1874-F28A-40E9-AFBD-31934D593678}.InstallerWin|x86.Build.0 = InstallerWin|Any CPU
|
||||
{6F3E1874-F28A-40E9-AFBD-31934D593678}.ReleaseLinux|x64.ActiveCfg = ReleaseLinux|Any CPU
|
||||
{6F3E1874-F28A-40E9-AFBD-31934D593678}.ReleaseLinux|x64.Build.0 = ReleaseLinux|Any CPU
|
||||
{6F3E1874-F28A-40E9-AFBD-31934D593678}.ReleaseLinux|x86.ActiveCfg = ReleaseLinux|Any CPU
|
||||
{6F3E1874-F28A-40E9-AFBD-31934D593678}.ReleaseLinux|x86.Build.0 = ReleaseLinux|Any CPU
|
||||
{6F3E1874-F28A-40E9-AFBD-31934D593678}.ReleaseWin|x64.ActiveCfg = ReleaseWin|Any CPU
|
||||
{6F3E1874-F28A-40E9-AFBD-31934D593678}.ReleaseWin|x64.Build.0 = ReleaseWin|Any CPU
|
||||
{6F3E1874-F28A-40E9-AFBD-31934D593678}.ReleaseWin|x86.ActiveCfg = ReleaseWin|Any CPU
|
||||
{6F3E1874-F28A-40E9-AFBD-31934D593678}.ReleaseWin|x86.Build.0 = ReleaseWin|Any CPU
|
||||
{55F89808-4E79-4FFE-BC13-48258913F5C9}.DebugLinux|x64.ActiveCfg = Debug|Any CPU
|
||||
{55F89808-4E79-4FFE-BC13-48258913F5C9}.DebugLinux|x86.ActiveCfg = Debug|Any CPU
|
||||
{55F89808-4E79-4FFE-BC13-48258913F5C9}.DebugWin|x64.ActiveCfg = Debug|Any CPU
|
||||
@@ -204,4 +182,7 @@ Global
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {5545CBA7-F7A7-4E72-B230-F6A6C3AD0A09}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -186,7 +186,6 @@ namespace Vocaluxe.Base
|
||||
}
|
||||
|
||||
public static SConfig Config;
|
||||
public static bool LoadOldThemeFiles;
|
||||
public static event OnSongMenuChanged SongMenuChanged;
|
||||
|
||||
//Folders
|
||||
@@ -705,11 +704,6 @@ namespace Vocaluxe.Base
|
||||
ProfileFolders.Clear();
|
||||
ProfileFolders.Add(value);
|
||||
break;
|
||||
|
||||
case "oldtheme":
|
||||
if (value == "yes")
|
||||
LoadOldThemeFiles = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -156,11 +156,6 @@ namespace Vocaluxe.Base
|
||||
return CConfig.GetMaxNumMics();
|
||||
}
|
||||
|
||||
public bool GetLoadOldThemeFiles()
|
||||
{
|
||||
return CConfig.LoadOldThemeFiles;
|
||||
}
|
||||
|
||||
public void AddSongMenuListener(OnSongMenuChanged onSongMenuChanged)
|
||||
{
|
||||
CConfig.SongMenuChanged += onSongMenuChanged;
|
||||
@@ -782,9 +777,9 @@ namespace Vocaluxe.Base
|
||||
CSongs.ResetPartySongSung(catIndex);
|
||||
}
|
||||
|
||||
public void SortSongs(ESongSorting sorting, EOffOn tabs, EOffOn ignoreArticles, String searchString, EDuetOptions duetOptions)
|
||||
public void SortSongs(ESongSorting sorting, EOffOn tabs, EOffOn ignoreArticles, String searchString, EDuetOptions duetOptions, int playlistID)
|
||||
{
|
||||
CSongs.Sort(sorting, tabs, ignoreArticles, searchString, duetOptions);
|
||||
CSongs.Sort(sorting, tabs, ignoreArticles, searchString, duetOptions, playlistID);
|
||||
}
|
||||
|
||||
public void NextCategory()
|
||||
@@ -1014,5 +1009,10 @@ namespace Vocaluxe.Base
|
||||
{
|
||||
return CPlaylists.GetSong(playlistID, songIndex);
|
||||
}
|
||||
|
||||
public bool ContainsSong(int playlistID, int songID)
|
||||
{
|
||||
return CPlaylists.ContainsSong(playlistID, songID);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -204,6 +204,12 @@ namespace Vocaluxe.Base
|
||||
return pl.Songs[songIndex];
|
||||
}
|
||||
|
||||
public static bool ContainsSong(int playlistID, int songID)
|
||||
{
|
||||
CPlaylistFile pl = Get(playlistID);
|
||||
return pl != null && pl.Songs.Find((x) => x.SongID == songID) != null;
|
||||
}
|
||||
|
||||
#region private methods
|
||||
private static void _SortByName()
|
||||
{
|
||||
|
||||
@@ -29,6 +29,7 @@ namespace Vocaluxe.Base
|
||||
|
||||
private String _SearchString = String.Empty;
|
||||
private EDuetOptions _DuetOptions = EDuetOptions.All;
|
||||
private int _PlaylistID = -1;
|
||||
|
||||
public List<CSong> FilteredSongs
|
||||
{
|
||||
@@ -67,10 +68,16 @@ namespace Vocaluxe.Base
|
||||
|
||||
public void SetOptions(String searchString, EDuetOptions duetOptions)
|
||||
{
|
||||
if (searchString != _SearchString || duetOptions != _DuetOptions)
|
||||
SetOptions(searchString, duetOptions, -1);
|
||||
}
|
||||
|
||||
public void SetOptions(String searchString, EDuetOptions duetOptions, int playlistID)
|
||||
{
|
||||
if (searchString != _SearchString || duetOptions != _DuetOptions || playlistID != _PlaylistID)
|
||||
{
|
||||
_SearchString = searchString;
|
||||
_DuetOptions = duetOptions;
|
||||
_PlaylistID = playlistID;
|
||||
_SetChanged();
|
||||
}
|
||||
}
|
||||
@@ -88,6 +95,9 @@ namespace Vocaluxe.Base
|
||||
|
||||
foreach (CSong song in CSongs.Songs)
|
||||
{
|
||||
if (_PlaylistID != -1 && !CBase.Playlist.ContainsSong(_PlaylistID, song.ID))
|
||||
continue;
|
||||
|
||||
if ((song.IsDuet && _DuetOptions != EDuetOptions.NoDuets) || (!song.IsDuet && _DuetOptions != EDuetOptions.Duets))
|
||||
{
|
||||
if (searchStrings == null)
|
||||
|
||||
@@ -324,9 +324,9 @@ namespace Vocaluxe.Base
|
||||
_CategoriesForRandom.Clear();
|
||||
}
|
||||
|
||||
public static void Sort(ESongSorting sorting, EOffOn tabs, EOffOn ignoreArticles, String searchString, EDuetOptions duetOptions)
|
||||
public static void Sort(ESongSorting sorting, EOffOn tabs, EOffOn ignoreArticles, String searchString, EDuetOptions duetOptions, int playlistID)
|
||||
{
|
||||
Filter.SetOptions(searchString, duetOptions);
|
||||
Filter.SetOptions(searchString, duetOptions, playlistID);
|
||||
Sorter.SetOptions(sorting, ignoreArticles);
|
||||
Categorizer.Tabs = tabs;
|
||||
}
|
||||
|
||||
@@ -643,7 +643,12 @@ namespace Vocaluxe.Screens
|
||||
_SelectedCategoryIndex = -2;
|
||||
|
||||
_Sso = CParty.GetSongSelectionOptions();
|
||||
CSongs.Sort(_Sso.Sorting.SongSorting, _Sso.Sorting.Tabs, _Sso.Sorting.IgnoreArticles, _Sso.Sorting.SearchString, _Sso.Sorting.DuetOptions);
|
||||
CSongs.Sort(_Sso.Sorting.SongSorting, _Sso.Sorting.Tabs, _Sso.Sorting.IgnoreArticles, _Sso.Sorting.SearchString, _Sso.Sorting.DuetOptions, _Sso.Sorting.FilterPlaylistID);
|
||||
if (_Sso.Selection.CategoryIndex != CBase.Songs.GetCurrentCategoryIndex())
|
||||
{
|
||||
_SelectedCategoryIndex = _Sso.Selection.CategoryIndex;
|
||||
_SongMenu.EnterSelectedCategory();
|
||||
}
|
||||
_SearchActive = _Sso.Sorting.SearchActive;
|
||||
_SearchText = _Sso.Sorting.SearchString;
|
||||
|
||||
@@ -774,7 +779,7 @@ namespace Vocaluxe.Screens
|
||||
|
||||
if (_Sso.Selection.PartyMode)
|
||||
{
|
||||
CSongs.Sort(_Sso.Sorting.SongSorting, _Sso.Sorting.Tabs, _Sso.Sorting.IgnoreArticles, _Sso.Sorting.SearchString, _Sso.Sorting.DuetOptions);
|
||||
CSongs.Sort(_Sso.Sorting.SongSorting, _Sso.Sorting.Tabs, _Sso.Sorting.IgnoreArticles, _Sso.Sorting.SearchString, _Sso.Sorting.DuetOptions, _Sso.Sorting.FilterPlaylistID);
|
||||
_SearchActive = _Sso.Sorting.SearchActive;
|
||||
_SearchText = _Sso.Sorting.SearchString;
|
||||
|
||||
@@ -1134,7 +1139,7 @@ namespace Vocaluxe.Screens
|
||||
refresh = true;
|
||||
}
|
||||
|
||||
CSongs.Sort(_Sso.Sorting.SongSorting, _Sso.Sorting.Tabs, _Sso.Sorting.IgnoreArticles, newFilterString, _Sso.Sorting.DuetOptions);
|
||||
CSongs.Sort(_Sso.Sorting.SongSorting, _Sso.Sorting.Tabs, _Sso.Sorting.IgnoreArticles, newFilterString, _Sso.Sorting.DuetOptions, _Sso.Sorting.FilterPlaylistID);
|
||||
|
||||
if (songID == -1 || CSongs.NumSongsVisible <= songIndex || CSongs.GetVisibleSongByIndex(songIndex).ID != songID)
|
||||
refresh = true;
|
||||
|
||||
@@ -214,6 +214,13 @@ namespace VocaluxeLib
|
||||
NoDuets
|
||||
}
|
||||
|
||||
public enum ESongSource
|
||||
{
|
||||
TR_SONGSOURCE_ALLSONGS,
|
||||
TR_SONGSOURCE_CATEGORY,
|
||||
TR_SONGSOURCE_PLAYLIST
|
||||
}
|
||||
|
||||
public enum ESongSorting
|
||||
{
|
||||
// ReSharper disable InconsistentNaming
|
||||
|
||||
@@ -61,7 +61,6 @@ namespace VocaluxeLib
|
||||
bool IsMicConfigured(int playerNr);
|
||||
int GetMaxNumMics();
|
||||
|
||||
bool GetLoadOldThemeFiles();
|
||||
void AddSongMenuListener(OnSongMenuChanged onSongMenuChanged);
|
||||
void RemoveSongMenuListener(OnSongMenuChanged onSongMenuChanged);
|
||||
}
|
||||
@@ -251,7 +250,7 @@ namespace VocaluxeLib
|
||||
void AddPartySongSung(int songID);
|
||||
void ResetSongSung(int catIndex = -1);
|
||||
|
||||
void SortSongs(ESongSorting sorting, EOffOn tabs, EOffOn ignoreArticles, String searchString, EDuetOptions duetOptions);
|
||||
void SortSongs(ESongSorting sorting, EOffOn tabs, EOffOn ignoreArticles, String searchString, EDuetOptions duetOptions, int playlistID);
|
||||
|
||||
void NextCategory();
|
||||
void PrevCategory();
|
||||
@@ -325,6 +324,7 @@ namespace VocaluxeLib
|
||||
|
||||
int GetSongCount(int playlistID);
|
||||
CPlaylistSong GetSong(int playlistID, int songIndex);
|
||||
bool ContainsSong(int playlistID, int songIndex);
|
||||
}
|
||||
|
||||
public interface IPreviewPlayer
|
||||
|
||||
@@ -20,7 +20,6 @@ using System.Xml.Serialization;
|
||||
using System.Diagnostics;
|
||||
using System.Collections.Generic;
|
||||
using VocaluxeLib.Draw;
|
||||
using VocaluxeLib.Xml;
|
||||
|
||||
namespace VocaluxeLib.Menu
|
||||
{
|
||||
@@ -88,51 +87,6 @@ namespace VocaluxeLib.Menu
|
||||
#endregion Constructors
|
||||
|
||||
#region public
|
||||
public bool LoadTheme(string xmlPath, string elementName, CXmlReader xmlReader)
|
||||
{
|
||||
string item = xmlPath + "/" + elementName;
|
||||
ThemeLoaded = true;
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetEnumValue(item + "/Type", ref _Theme.Type);
|
||||
|
||||
bool vid = xmlReader.GetValue(item + "/Video", out _Theme.VideoName, String.Empty);
|
||||
bool tex = xmlReader.GetValue(item + "/Skin", out _Theme.Skin, String.Empty);
|
||||
ThemeLoaded &= vid || tex || _Theme.Type == EBackgroundTypes.None;
|
||||
|
||||
if (xmlReader.GetValue(item + "/Color", out _Theme.Color.Name, String.Empty))
|
||||
ThemeLoaded &= _Theme.Color.Get(_PartyModeID, out Color);
|
||||
else
|
||||
{
|
||||
bool success = true;
|
||||
success &= xmlReader.TryGetFloatValue(item + "/R", ref Color.R);
|
||||
success &= xmlReader.TryGetFloatValue(item + "/G", ref Color.G);
|
||||
success &= xmlReader.TryGetFloatValue(item + "/B", ref Color.B);
|
||||
success &= xmlReader.TryGetFloatValue(item + "/A", ref Color.A);
|
||||
|
||||
if (_Theme.Type != EBackgroundTypes.None)
|
||||
ThemeLoaded &= success;
|
||||
}
|
||||
|
||||
_Theme.Color.Color = Color;
|
||||
|
||||
int i = 1;
|
||||
|
||||
while (xmlReader.ItemExists(item + "/SlideShow" + i))
|
||||
{
|
||||
string slideShow;
|
||||
xmlReader.GetValue(item + "/SlideShow" + i, out slideShow, String.Empty);
|
||||
if (slideShow != "")
|
||||
_Theme.SlideShowTextures.Add(slideShow);
|
||||
i++;
|
||||
}
|
||||
|
||||
if (ThemeLoaded)
|
||||
{
|
||||
_Theme.Name = elementName;
|
||||
LoadSkin();
|
||||
}
|
||||
return ThemeLoaded;
|
||||
}
|
||||
|
||||
public void Resume()
|
||||
{
|
||||
|
||||
@@ -15,11 +15,9 @@
|
||||
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Xml.Serialization;
|
||||
using VocaluxeLib.Draw;
|
||||
using VocaluxeLib.Xml;
|
||||
|
||||
namespace VocaluxeLib.Menu
|
||||
{
|
||||
@@ -154,92 +152,6 @@ namespace VocaluxeLib.Menu
|
||||
_SelReflectionSpace = button._SelReflectionSpace;
|
||||
}
|
||||
|
||||
public bool LoadTheme(string xmlPath, string elementName, CXmlReader xmlReader)
|
||||
{
|
||||
string item = xmlPath + "/" + elementName;
|
||||
ThemeLoaded = true;
|
||||
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/Skin", out _Theme.Skin, String.Empty);
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/SkinSelected", out _Theme.SkinSelected, String.Empty);
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/X", ref _Theme.Rect.X);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Y", ref _Theme.Rect.Y);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Z", ref _Theme.Rect.Z);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/W", ref _Theme.Rect.W);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/H", ref _Theme.Rect.H);
|
||||
|
||||
if (xmlReader.GetValue(item + "/Color", out _Theme.Color.Name, String.Empty))
|
||||
ThemeLoaded &= _Theme.Color.Get(_PartyModeID, out Color);
|
||||
else
|
||||
{
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/R", ref Color.R);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/G", ref Color.G);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/B", ref Color.B);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/A", ref Color.A);
|
||||
}
|
||||
|
||||
if (xmlReader.GetValue(item + "/SColor", out _Theme.SelColor.Name, String.Empty))
|
||||
ThemeLoaded &= _Theme.SelColor.Get(_PartyModeID, out SelColor);
|
||||
else
|
||||
{
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SR", ref SelColor.R);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SG", ref SelColor.G);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SB", ref SelColor.B);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SA", ref SelColor.A);
|
||||
}
|
||||
|
||||
ThemeLoaded &= Text.LoadTheme(item, "Text", xmlReader, true);
|
||||
Text.Z = Rect.Z;
|
||||
if (xmlReader.ItemExists(item + "/SText"))
|
||||
{
|
||||
ThemeLoaded &= _SelText.LoadTheme(item, "SText", xmlReader, true);
|
||||
_SelText.Z = Rect.Z;
|
||||
}
|
||||
else
|
||||
_SelText = null;
|
||||
|
||||
|
||||
//Reflections
|
||||
if (xmlReader.ItemExists(item + "/Reflection"))
|
||||
{
|
||||
_Reflection = true;
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Reflection/Space", ref _ReflectionSpace);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Reflection/Height", ref _ReflectionHeight);
|
||||
|
||||
_Theme.Reflection = new SReflection(_ReflectionHeight, _ReflectionSpace);
|
||||
}
|
||||
else
|
||||
{
|
||||
_Reflection = false;
|
||||
_Theme.Reflection = null;
|
||||
}
|
||||
|
||||
if (xmlReader.ItemExists(item + "/SReflection"))
|
||||
{
|
||||
_SelReflection = true;
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SReflection/Space", ref _SelReflectionSpace);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SReflection/Height", ref _SelReflectionHeight);
|
||||
|
||||
_Theme.SelReflection = new SReflection(_SelReflectionHeight, _SelReflectionSpace);
|
||||
}
|
||||
else
|
||||
{
|
||||
_SelReflection = false;
|
||||
_Theme.SelReflection = null;
|
||||
}
|
||||
|
||||
if (ThemeLoaded)
|
||||
{
|
||||
_Theme.Name = elementName;
|
||||
_Theme.Color.Color = Color;
|
||||
_Theme.SelColor.Color = SelColor;
|
||||
_ReadSubThemeElements();
|
||||
|
||||
LoadSkin();
|
||||
}
|
||||
return ThemeLoaded;
|
||||
}
|
||||
|
||||
private void _ReadSubThemeElements()
|
||||
{
|
||||
_Theme.Text = (SThemeText)Text.GetTheme();
|
||||
|
||||
@@ -15,10 +15,8 @@
|
||||
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Xml.Serialization;
|
||||
using VocaluxeLib.Xml;
|
||||
|
||||
namespace VocaluxeLib.Menu
|
||||
{
|
||||
@@ -97,72 +95,6 @@ namespace VocaluxeLib.Menu
|
||||
ThemeLoaded = true;
|
||||
}
|
||||
|
||||
public bool LoadTheme(string xmlPath, string elementName, CXmlReader xmlReader)
|
||||
{
|
||||
string item = xmlPath + "/" + elementName;
|
||||
ThemeLoaded = true;
|
||||
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/Skin", out _Theme.Skin, String.Empty);
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/X", ref _Theme.Rect.X);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Y", ref _Theme.Rect.Y);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Z", ref _Theme.Rect.Z);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/W", ref _Theme.Rect.W);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/H", ref _Theme.Rect.H);
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetIntValue(item + "/NumBars", ref _Theme.NumBars);
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Space", ref _Theme.Space);
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetEnumValue(item + "/Style", ref _Theme.Style);
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetEnumValue(item + "/DrawNegative", ref _Theme.DrawNegative);
|
||||
|
||||
if (xmlReader.GetValue(item + "/Color", out _Theme.Color.Name, String.Empty))
|
||||
ThemeLoaded &= _Theme.Color.Get(_PartyModeID, out Color);
|
||||
else
|
||||
{
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/R", ref Color.R);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/G", ref Color.G);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/B", ref Color.B);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/A", ref Color.A);
|
||||
}
|
||||
|
||||
if (xmlReader.GetValue(item + "/MaxColor", out _Theme.MaxColor.Name, String.Empty))
|
||||
ThemeLoaded &= _Theme.MaxColor.Get(_PartyModeID, out MaxColor);
|
||||
else
|
||||
{
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/MaxR", ref MaxColor.R);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/MaxG", ref MaxColor.G);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/MaxB", ref MaxColor.B);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/MaxA", ref MaxColor.A);
|
||||
}
|
||||
|
||||
//Reflection
|
||||
if (xmlReader.ItemExists(item + "/Reflection"))
|
||||
{
|
||||
Reflection = true;
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Reflection/Space", ref ReflectionSpace);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Reflection/Height", ref ReflectionHeight);
|
||||
|
||||
_Theme.Reflection = new SReflection(ReflectionHeight, ReflectionSpace);
|
||||
}
|
||||
else
|
||||
{
|
||||
Reflection = false;
|
||||
_Theme.Reflection = null;
|
||||
}
|
||||
|
||||
if (ThemeLoaded)
|
||||
{
|
||||
_Theme.Name = elementName;
|
||||
_Theme.Color.Color = Color;
|
||||
_Theme.MaxColor.Color = MaxColor;
|
||||
LoadSkin();
|
||||
}
|
||||
return ThemeLoaded;
|
||||
}
|
||||
|
||||
public void Update(float[] weights, float volume)
|
||||
{
|
||||
if (weights == null || weights.Length == 0 || _Bars == null)
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
using System;
|
||||
using System.Xml.Serialization;
|
||||
using VocaluxeLib.Songs;
|
||||
using VocaluxeLib.Xml;
|
||||
|
||||
namespace VocaluxeLib.Menu
|
||||
{
|
||||
@@ -105,47 +104,6 @@ namespace VocaluxeLib.Menu
|
||||
ThemeLoaded = true;
|
||||
}
|
||||
|
||||
public bool LoadTheme(string xmlPath, string elementName, CXmlReader xmlReader)
|
||||
{
|
||||
string item = xmlPath + "/" + elementName;
|
||||
ThemeLoaded = true;
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/X", ref _Theme.Rect.X);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Y", ref _Theme.Rect.Y);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Z", ref _Theme.Rect.Z);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/W", ref _Theme.Rect.W);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/H", ref _Theme.Rect.H);
|
||||
|
||||
if (xmlReader.GetValue(item + "/Color", out _Theme.Color.Name, String.Empty))
|
||||
ThemeLoaded &= _Theme.Color.Get(_PartyModeID, out _Color);
|
||||
else
|
||||
{
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/R", ref _Color.R);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/G", ref _Color.G);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/B", ref _Color.B);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/A", ref _Color.A);
|
||||
}
|
||||
|
||||
if (xmlReader.GetValue(item + "/SColor", out _Theme.ProcessedColor.Name, String.Empty))
|
||||
ThemeLoaded &= _Theme.ProcessedColor.Get(_PartyModeID, out _ColorProcessed);
|
||||
else
|
||||
{
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SR", ref _ColorProcessed.R);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SG", ref _ColorProcessed.G);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SB", ref _ColorProcessed.B);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SA", ref _ColorProcessed.A);
|
||||
}
|
||||
|
||||
if (ThemeLoaded)
|
||||
{
|
||||
_Theme.Name = elementName;
|
||||
_Theme.Color.Color = _Color;
|
||||
_Theme.ProcessedColor.Color = _ColorProcessed;
|
||||
LoadSkin();
|
||||
}
|
||||
return ThemeLoaded;
|
||||
}
|
||||
|
||||
public void SetLine(CSongLine line)
|
||||
{
|
||||
_Line = line;
|
||||
|
||||
@@ -141,20 +141,6 @@ namespace VocaluxeLib.Menu
|
||||
|
||||
private delegate void AddElementHandler<in T>(T element, String key);
|
||||
|
||||
private void _LoadThemeElement<T>(IEnumerable<string> elements, AddElementHandler<T> addElementHandler, CXmlReader xmlReader) where T : IThemeable
|
||||
{
|
||||
if (elements != null)
|
||||
{
|
||||
foreach (string elName in elements)
|
||||
{
|
||||
var element = (T)Activator.CreateInstance(typeof(T), PartyModeID);
|
||||
if (element.LoadTheme("//root/" + ThemeName, elName, xmlReader))
|
||||
addElementHandler(element, elName);
|
||||
else
|
||||
CBase.Log.LogError("Can't load " + typeof(T).Name.Substring(1) + " \"" + elName + "\" in screen " + ThemeName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class CLoadThemeErrorHandler : CXmlDeserializer.CXmlDefaultErrorHandler
|
||||
{
|
||||
@@ -178,12 +164,6 @@ namespace VocaluxeLib.Menu
|
||||
|
||||
public virtual void LoadTheme(string xmlPath)
|
||||
{
|
||||
if (CBase.Config.GetLoadOldThemeFiles())
|
||||
{
|
||||
LoadThemeOld(xmlPath);
|
||||
return;
|
||||
}
|
||||
|
||||
ThemePath = xmlPath;
|
||||
|
||||
string file = Path.Combine(xmlPath, ThemeName + ".xml");
|
||||
@@ -268,61 +248,6 @@ namespace VocaluxeLib.Menu
|
||||
_ScreenSettings.Add(name, screenSetting);
|
||||
}
|
||||
|
||||
public void LoadThemeOld(string xmlPath)
|
||||
{
|
||||
string file = Path.Combine(xmlPath, ThemeName + ".xml");
|
||||
|
||||
CXmlReader xmlReader = CXmlReader.OpenFile(file);
|
||||
if (xmlReader == null)
|
||||
return;
|
||||
|
||||
bool versionCheck = _CheckVersion(_ScreenVersion, xmlReader);
|
||||
|
||||
if (versionCheck)
|
||||
{
|
||||
ThemePath = xmlPath;
|
||||
_LoadThemeBasics(xmlReader);
|
||||
|
||||
_LoadThemeElement<CBackground>(_ThemeBackgrounds, _AddBackground, xmlReader);
|
||||
_LoadThemeElement<CStatic>(_ThemeStatics, _AddStatic, xmlReader);
|
||||
_LoadThemeElement<CText>(_ThemeTexts, _AddText, xmlReader);
|
||||
_LoadThemeElement<CButton>(_ThemeButtons, _AddButton, xmlReader);
|
||||
_LoadThemeElement<CSelectSlide>(_ThemeSelectSlides, _AddSelectSlide, xmlReader);
|
||||
foreach (string elName in _ThemeSongMenus)
|
||||
{
|
||||
ISongMenu element = CSongMenuFactory.CreateSongMenu(PartyModeID);
|
||||
if (element.LoadTheme("//root/" + ThemeName, elName, xmlReader))
|
||||
_AddSongMenu(element, elName);
|
||||
else
|
||||
CBase.Log.LogError("Can't load songmenu \"" + elName + "\" in screen " + ThemeName);
|
||||
}
|
||||
_LoadThemeElement<CSongMenuFramework>(_ThemeSongMenus, _AddSongMenu, xmlReader);
|
||||
_LoadThemeElement<CLyric>(_ThemeLyrics, _AddLyric, xmlReader);
|
||||
_LoadThemeElement<CSingNotes>(_ThemeSingNotes, _AddSingNote, xmlReader);
|
||||
_LoadThemeElement<CNameSelection>(_ThemeNameSelections, _AddNameSelection, xmlReader);
|
||||
_LoadThemeElement<CEqualizer>(_ThemeEqualizers, _AddEqualizer, xmlReader);
|
||||
_LoadThemeElement<CPlaylist>(_ThemePlaylists, _AddPlaylist, xmlReader);
|
||||
_LoadThemeElement<CParticleEffect>(_ThemeParticleEffects, _AddParticleEffect, xmlReader);
|
||||
_LoadThemeElement<CScreenSetting>(_ThemeScreenSettings, _AddScreenSetting, xmlReader);
|
||||
}
|
||||
|
||||
Theme.Informations.ScreenName = ThemeName;
|
||||
Theme.Informations.ScreenVersion = _ScreenVersion;
|
||||
Theme.Backgrounds = new List<SThemeBackground>();
|
||||
Theme.Statics = new List<SThemeStatic>();
|
||||
Theme.Texts = new List<SThemeText>();
|
||||
Theme.Buttons = new List<SThemeButton>();
|
||||
Theme.SongMenus = new List<SThemeSongMenu>();
|
||||
Theme.Lyrics = new List<SThemeLyrics>();
|
||||
Theme.SelectSlides = new List<SThemeSelectSlide>();
|
||||
Theme.SingNotes = new List<SThemeSingBar>();
|
||||
Theme.NameSelections = new List<SThemeNameSelection>();
|
||||
Theme.Equalizers = new List<SThemeEqualizer>();
|
||||
Theme.Playlists = new List<SThemePlaylist>();
|
||||
Theme.ParticleEffects = new List<SThemeParticleEffect>();
|
||||
Theme.ScreenSettings = new List<SThemeScreenSetting>();
|
||||
}
|
||||
|
||||
private static void _AddThemeablesToList<T, TT>(ICollection<TT> themeList, IEnumerable<T> objects) where T : IThemeable
|
||||
{
|
||||
themeList.Clear();
|
||||
@@ -553,67 +478,6 @@ namespace VocaluxeLib.Menu
|
||||
}
|
||||
|
||||
#region Theme Handling
|
||||
private bool _CheckVersion(int reqVersion, CXmlReader xmlReader)
|
||||
{
|
||||
int actualVersion = 0;
|
||||
xmlReader.TryGetIntValue("//root/" + ThemeName + "/ScreenVersion", ref actualVersion);
|
||||
|
||||
if (actualVersion == reqVersion)
|
||||
return true;
|
||||
string msg = "Can't load screen file of screen \"" + ThemeName + "\", ";
|
||||
if (actualVersion < reqVersion)
|
||||
msg += "the file ist outdated! ";
|
||||
else
|
||||
msg += "the file is for newer program versions! ";
|
||||
|
||||
msg += "Current screen version is " + reqVersion;
|
||||
CBase.Log.LogError(msg);
|
||||
return false;
|
||||
}
|
||||
|
||||
private void _LoadThemeBasics(CXmlReader xmlReader)
|
||||
{
|
||||
// Backgrounds
|
||||
var background = new CBackground(PartyModeID);
|
||||
int i = 1;
|
||||
while (background.LoadTheme("//root/" + ThemeName, "Background" + i, xmlReader))
|
||||
{
|
||||
_AddBackground(background);
|
||||
background = new CBackground(PartyModeID);
|
||||
i++;
|
||||
}
|
||||
|
||||
// Statics
|
||||
var stat = new CStatic(PartyModeID);
|
||||
i = 1;
|
||||
while (stat.LoadTheme("//root/" + ThemeName, "Static" + i, xmlReader))
|
||||
{
|
||||
_AddStatic(stat);
|
||||
stat = new CStatic(PartyModeID);
|
||||
i++;
|
||||
}
|
||||
|
||||
// Texts
|
||||
var text = new CText(PartyModeID);
|
||||
i = 1;
|
||||
while (text.LoadTheme("//root/" + ThemeName, "Text" + i, xmlReader))
|
||||
{
|
||||
_AddText(text);
|
||||
text = new CText(PartyModeID);
|
||||
i++;
|
||||
}
|
||||
|
||||
// ParticleEffects
|
||||
var partef = new CParticleEffect(PartyModeID);
|
||||
i = 1;
|
||||
while (partef.LoadTheme("//root/" + ThemeName, "ParticleEffect" + i, xmlReader))
|
||||
{
|
||||
_AddParticleEffect(partef);
|
||||
partef = new CParticleEffect(PartyModeID);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
private void _ReloadThemeEditMode()
|
||||
{
|
||||
CBase.Themes.Reload();
|
||||
|
||||
@@ -0,0 +1,262 @@
|
||||
#region license
|
||||
// This file is part of Vocaluxe.
|
||||
//
|
||||
// Vocaluxe is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// Vocaluxe is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Windows.Forms;
|
||||
using VocaluxeLib.Draw;
|
||||
using VocaluxeLib.Songs;
|
||||
|
||||
namespace VocaluxeLib.Menu
|
||||
{
|
||||
public abstract class CMenuPartySongSelection : CMenuParty
|
||||
{
|
||||
private const string _ButtonNext = "ButtonNext";
|
||||
private const string _ButtonBack = "ButtonBack";
|
||||
|
||||
private const string _SelectSlideSongMode = "SelectSlideSongMode";
|
||||
private const string _SelectSlideSource = "SelectSlideSource";
|
||||
private const string _SelectSlidePlaylist = "SelectSlidePlaylist";
|
||||
private const string _SelectSlideSorting = "SelectSlideSorting";
|
||||
private const string _SelectSlideCategory = "SelectSlideCategory";
|
||||
private const string _SelectSlideNumMedleySongs = "SelectSlideNumMedleySongs";
|
||||
|
||||
protected int Playlist;
|
||||
protected EGameMode SongMode
|
||||
{
|
||||
get { return AllowedSongModes[_SongMode]; }
|
||||
set
|
||||
{
|
||||
_SongMode = 0;
|
||||
for (int i = 0; i < AllowedSongModes.Length; i++)
|
||||
{
|
||||
if (AllowedSongModes[i] == value)
|
||||
{
|
||||
_SongMode = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
private int _SongMode;
|
||||
|
||||
protected ESongSource Source
|
||||
{
|
||||
get { return AllowedSongSources[_Source]; }
|
||||
set
|
||||
{
|
||||
_Source = 0;
|
||||
for (int i = 0; i < AllowedSongSources.Length; i++)
|
||||
{
|
||||
if (AllowedSongSources[i] == value)
|
||||
{
|
||||
_Source = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
private int _Source;
|
||||
|
||||
protected ESongSorting Sorting
|
||||
{
|
||||
get { return AllowedSongSorting[_Sorting]; }
|
||||
set
|
||||
{
|
||||
_Sorting = 0;
|
||||
for (int i = 0; i < AllowedSongSorting.Length; i++)
|
||||
{
|
||||
if (AllowedSongSorting[i] == value)
|
||||
{
|
||||
_Sorting = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
private int _Sorting;
|
||||
|
||||
protected int Category;
|
||||
|
||||
protected EGameMode[] AllowedSongModes;
|
||||
protected ESongSource[] AllowedSongSources;
|
||||
protected ESongSorting[] AllowedSongSorting;
|
||||
|
||||
protected int NumMedleySongs = 5;
|
||||
protected int NumMinMedleySongs = 3;
|
||||
protected int NumMaxMedleySongs = 10;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
base.Init();
|
||||
|
||||
_ThemeButtons = new string[]{ _ButtonNext, _ButtonBack};
|
||||
_ThemeSelectSlides = new string[] { _SelectSlideSongMode, _SelectSlideSource, _SelectSlidePlaylist, _SelectSlideSorting, _SelectSlideCategory, _SelectSlideNumMedleySongs };
|
||||
|
||||
_SetAllowedOptions();
|
||||
}
|
||||
|
||||
public override bool HandleInput(SKeyEvent keyEvent)
|
||||
{
|
||||
base.HandleInput(keyEvent);
|
||||
|
||||
switch (keyEvent.Key)
|
||||
{
|
||||
case Keys.Back:
|
||||
case Keys.Escape:
|
||||
Back();
|
||||
break;
|
||||
case Keys.Enter:
|
||||
if (_Buttons[_ButtonNext].Selected)
|
||||
Next();
|
||||
else if (_Buttons[_ButtonBack].Selected)
|
||||
Back();
|
||||
break;
|
||||
|
||||
case Keys.Left:
|
||||
case Keys.Right:
|
||||
_GetSelectedOptions();
|
||||
_UpdateSelectSlideVisibility();
|
||||
break;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HandleMouse(SMouseEvent mouseEvent)
|
||||
{
|
||||
base.HandleMouse(mouseEvent);
|
||||
|
||||
if (mouseEvent.LB && _IsMouseOverCurSelection(mouseEvent))
|
||||
{
|
||||
if (_Buttons[_ButtonBack].Selected)
|
||||
Back();
|
||||
else if (_Buttons[_ButtonNext].Selected)
|
||||
Next();
|
||||
else
|
||||
{
|
||||
_GetSelectedOptions();
|
||||
_UpdateSelectSlideVisibility();
|
||||
}
|
||||
}
|
||||
else if (mouseEvent.RB)
|
||||
Back();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public abstract void Back();
|
||||
public abstract void Next();
|
||||
|
||||
public override void OnShow()
|
||||
{
|
||||
base.OnShow();
|
||||
|
||||
CBase.Songs.SortSongs(Sorting, EOffOn.TR_CONFIG_ON, CBase.Config.GetIgnoreArticles(), "", EDuetOptions.All, -1);
|
||||
|
||||
_FillSlides();
|
||||
_SetSelectedOptions();
|
||||
_UpdateSelectSlideVisibility();
|
||||
}
|
||||
|
||||
private void _FillSlides()
|
||||
{
|
||||
_SelectSlides[_SelectSlideSongMode].Clear();
|
||||
foreach (EGameMode gm in AllowedSongModes)
|
||||
_SelectSlides[_SelectSlideSongMode].AddValue(gm.ToString());
|
||||
|
||||
_SelectSlides[_SelectSlideSource].Clear();
|
||||
foreach (ESongSource ss in AllowedSongSources)
|
||||
_SelectSlides[_SelectSlideSource].AddValue(ss.ToString());
|
||||
|
||||
_SelectSlides[_SelectSlideSorting].Clear();
|
||||
foreach (ESongSorting ss in AllowedSongSorting)
|
||||
_SelectSlides[_SelectSlideSorting].AddValue(ss.ToString());
|
||||
|
||||
_SelectSlides[_SelectSlidePlaylist].Clear();
|
||||
List<string> playlists = CBase.Playlist.GetNames();
|
||||
for (int i = 0; i < playlists.Count; i++)
|
||||
{
|
||||
string value = playlists[i] + " (" + CBase.Playlist.GetSongCount(i) + " " + CBase.Language.Translate("TR_SONGS", PartyModeID) + ")";
|
||||
_SelectSlides[_SelectSlidePlaylist].AddValue(value);
|
||||
}
|
||||
|
||||
_SelectSlides[_SelectSlideNumMedleySongs].Clear();
|
||||
for(int num = NumMinMedleySongs; num <= NumMaxMedleySongs; num++)
|
||||
{
|
||||
_SelectSlides[_SelectSlideNumMedleySongs].AddValue(num + " " + CBase.Language.Translate("TR_SONGS", PartyModeID));
|
||||
}
|
||||
|
||||
_FillCategorySlide();
|
||||
}
|
||||
|
||||
private void _FillCategorySlide()
|
||||
{
|
||||
_SelectSlides[_SelectSlideCategory].Clear();
|
||||
for (int i = 0; i < CBase.Songs.GetNumCategories(); i++)
|
||||
{
|
||||
CCategory cat = CBase.Songs.GetCategory(i);
|
||||
string value = cat.Name + " (" + cat.GetNumSongsNotSung() + " " + CBase.Language.Translate("TR_SONGS", PartyModeID) + ")";
|
||||
_SelectSlides[_SelectSlideCategory].AddValue(value);
|
||||
}
|
||||
}
|
||||
|
||||
private void _GetSelectedOptions()
|
||||
{
|
||||
_SongMode = _SelectSlides[_SelectSlideSongMode].Selection;
|
||||
_Source = _SelectSlides[_SelectSlideSource].Selection;
|
||||
NumMedleySongs = NumMinMedleySongs + _SelectSlides[_SelectSlideNumMedleySongs].Selection;
|
||||
Playlist = _SelectSlides[_SelectSlidePlaylist].Selection;
|
||||
|
||||
if (_SelectSlides[_SelectSlideSorting].Selection != _Sorting)
|
||||
{
|
||||
_Sorting = _SelectSlides[_SelectSlideSorting].Selection;
|
||||
CBase.Songs.SortSongs(Sorting, EOffOn.TR_CONFIG_ON, CBase.Config.GetIgnoreArticles(), "", EDuetOptions.All, -1);
|
||||
_FillCategorySlide();
|
||||
|
||||
_SelectSlides[_SelectSlideCategory].Selection = 0;
|
||||
}
|
||||
|
||||
Category = _SelectSlides[_SelectSlideCategory].Selection;
|
||||
}
|
||||
|
||||
private void _SetSelectedOptions()
|
||||
{
|
||||
_SelectSlides[_SelectSlideSongMode].Selection = _SongMode;
|
||||
_SelectSlides[_SelectSlideSource].Selection = _Source;
|
||||
_SelectSlides[_SelectSlideNumMedleySongs].Selection = NumMedleySongs - NumMinMedleySongs;
|
||||
_SelectSlides[_SelectSlidePlaylist].Selection = Playlist;
|
||||
_SelectSlides[_SelectSlideSorting].Selection = _Sorting;
|
||||
_SelectSlides[_SelectSlideCategory].Selection = Category;
|
||||
}
|
||||
|
||||
private void _UpdateSelectSlideVisibility()
|
||||
{
|
||||
_SelectSlides[_SelectSlideNumMedleySongs].Visible = SongMode == EGameMode.TR_GAMEMODE_MEDLEY;
|
||||
_SelectSlides[_SelectSlidePlaylist].Visible = Source == ESongSource.TR_SONGSOURCE_PLAYLIST;
|
||||
_SelectSlides[_SelectSlideSorting].Visible = Source == ESongSource.TR_SONGSOURCE_CATEGORY;
|
||||
_SelectSlides[_SelectSlideCategory].Visible = Source == ESongSource.TR_SONGSOURCE_CATEGORY;
|
||||
}
|
||||
|
||||
protected virtual void _SetAllowedOptions()
|
||||
{
|
||||
AllowedSongModes = (EGameMode[])Enum.GetValues(typeof(EGameMode));
|
||||
AllowedSongSources = (ESongSource[])Enum.GetValues(typeof(ESongSource));
|
||||
AllowedSongSorting = (ESongSorting[])Enum.GetValues(typeof(ESongSorting));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -15,13 +15,11 @@
|
||||
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Windows.Forms;
|
||||
using System.Xml.Serialization;
|
||||
using VocaluxeLib.Draw;
|
||||
using VocaluxeLib.Profile;
|
||||
using VocaluxeLib.Xml;
|
||||
|
||||
namespace VocaluxeLib.Menu
|
||||
{
|
||||
@@ -152,64 +150,6 @@ namespace VocaluxeLib.Menu
|
||||
UpdateList(0);
|
||||
}
|
||||
|
||||
public bool LoadTheme(string xmlPath, string elementName, CXmlReader xmlReader)
|
||||
{
|
||||
string item = xmlPath + "/" + elementName;
|
||||
ThemeLoaded = true;
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/X", ref _Theme.Rect.X);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Y", ref _Theme.Rect.Y);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Z", ref _Theme.Rect.Z);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/W", ref _Theme.Rect.W);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/H", ref _Theme.Rect.H);
|
||||
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/SkinEmptyTile", out _Theme.SkinEmptyTile, String.Empty);
|
||||
|
||||
if (xmlReader.GetValue(item + "/ColorEmptyTile", out _Theme.ColorEmptyTile.Name, String.Empty))
|
||||
ThemeLoaded &= _Theme.ColorEmptyTile.Get(_PartyModeID, out _ColorEmptyTile);
|
||||
else
|
||||
{
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/R", ref _ColorEmptyTile.R);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/G", ref _ColorEmptyTile.G);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/B", ref _ColorEmptyTile.B);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/A", ref _ColorEmptyTile.A);
|
||||
}
|
||||
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/SkinTileSelected", out _Theme.SkinTileSelected, String.Empty);
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetIntValue(item + "/Tiles/W", ref _Theme.Tiles.W);
|
||||
ThemeLoaded &= xmlReader.TryGetIntValue(item + "/Tiles/H", ref _Theme.Tiles.H);
|
||||
ThemeLoaded &= xmlReader.TryGetIntValue(item + "/Tiles/NumW", ref _Theme.Tiles.NumW);
|
||||
ThemeLoaded &= xmlReader.TryGetIntValue(item + "/Tiles/NumH", ref _Theme.Tiles.NumH);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Tiles/SpaceW", ref _Theme.Tiles.SpaceW);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Tiles/SpaceH", ref _Theme.Tiles.SpaceH);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Tiles/Name/Space", ref _Theme.Tiles.Name.Space);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Tiles/Name/H", ref _Theme.Tiles.Name.Height);
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/Tiles/Name/Font", out _Theme.Tiles.Name.Font, "Normal");
|
||||
ThemeLoaded &= xmlReader.TryGetEnumValue(item + "/Tiles/Name/Style", ref _Theme.Tiles.Name.Style);
|
||||
if (xmlReader.GetValue(item + "/Tiles/Name/Color", out _Theme.Tiles.Name.Color.Name, String.Empty))
|
||||
ThemeLoaded &= _Theme.Tiles.Name.Color.Get(_PartyModeID, out _ColorNameTile);
|
||||
else
|
||||
{
|
||||
if (xmlReader.TryGetFloatValue(item + "/Tiles/Name/R", ref _ColorNameTile.R))
|
||||
{
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Tiles/Name/G", ref _ColorNameTile.G);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Tiles/Name/B", ref _ColorNameTile.B);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Tiles/Name/A", ref _ColorNameTile.A);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (ThemeLoaded)
|
||||
{
|
||||
_Theme.Name = elementName;
|
||||
_Theme.Tiles.Name.Color.Color = _ColorNameTile;
|
||||
_Theme.ColorEmptyTile.Color = _ColorEmptyTile;
|
||||
LoadSkin();
|
||||
}
|
||||
return ThemeLoaded;
|
||||
}
|
||||
|
||||
public void Draw()
|
||||
{
|
||||
int i = 0;
|
||||
|
||||
@@ -20,7 +20,6 @@ using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Xml.Serialization;
|
||||
using VocaluxeLib.Draw;
|
||||
using VocaluxeLib.Xml;
|
||||
|
||||
namespace VocaluxeLib.Menu
|
||||
{
|
||||
@@ -127,42 +126,6 @@ namespace VocaluxeLib.Menu
|
||||
ThemeLoaded = true;
|
||||
}
|
||||
|
||||
public bool LoadTheme(string xmlPath, string elementName, CXmlReader xmlReader)
|
||||
{
|
||||
string item = xmlPath + "/" + elementName;
|
||||
ThemeLoaded = true;
|
||||
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/Skin", out _Theme.Skin, String.Empty);
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/X", ref _Theme.Rect.X);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Y", ref _Theme.Rect.Y);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Z", ref _Theme.Rect.Z);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/W", ref _Theme.Rect.W);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/H", ref _Theme.Rect.H);
|
||||
|
||||
if (xmlReader.GetValue(item + "/Color", out _Theme.Color.Name, String.Empty))
|
||||
ThemeLoaded &= _Theme.Color.Get(_PartyModeID, out Color);
|
||||
else
|
||||
{
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/R", ref Color.R);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/G", ref Color.G);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/B", ref Color.B);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/A", ref Color.A);
|
||||
}
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetEnumValue(item + "/Type", ref _Theme.Type);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Size", ref _Theme.Size);
|
||||
ThemeLoaded &= xmlReader.TryGetIntValue(item + "/MaxNumber", ref _Theme.MaxNumber);
|
||||
|
||||
if (ThemeLoaded)
|
||||
{
|
||||
_Theme.Name = elementName;
|
||||
_Theme.Color.Color = Color;
|
||||
LoadSkin();
|
||||
}
|
||||
return ThemeLoaded;
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
bool doSpawn = false;
|
||||
|
||||
@@ -20,7 +20,6 @@ using System.Collections.Generic;
|
||||
using System.Windows.Forms;
|
||||
using System.Xml.Serialization;
|
||||
using VocaluxeLib.Songs;
|
||||
using VocaluxeLib.Xml;
|
||||
|
||||
namespace VocaluxeLib.Menu
|
||||
{
|
||||
@@ -270,67 +269,6 @@ namespace VocaluxeLib.Menu
|
||||
ThemeLoaded = true;
|
||||
}
|
||||
|
||||
public bool LoadTheme(string xmlPath, string elementName, CXmlReader xmlReader)
|
||||
{
|
||||
string item = xmlPath + "/" + elementName;
|
||||
ThemeLoaded = true;
|
||||
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/SkinBackground", out _Theme.SkinBackground, String.Empty);
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/SkinBackgroundSelected", out _Theme.SkinBackgroundSelected, String.Empty);
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/X", ref _Theme.Rect.X);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Y", ref _Theme.Rect.Y);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Z", ref _Theme.Rect.Z);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/W", ref _Theme.Rect.W);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/H", ref _Theme.Rect.H);
|
||||
if (xmlReader.GetValue(item + "/ColorBackground", out _Theme.ColorBackground.Name, String.Empty))
|
||||
ThemeLoaded &= _Theme.ColorBackground.Get(_PartyModeID, out _BackgroundColor);
|
||||
else
|
||||
{
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/BackgroundR", ref _BackgroundColor.R);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/BackgroundG", ref _BackgroundColor.G);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/BackgroundB", ref _BackgroundColor.B);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/BackgroundA", ref _BackgroundColor.A);
|
||||
}
|
||||
if (xmlReader.GetValue(item + "/SColorBackground", out _Theme.SelColorBackground.Name, String.Empty))
|
||||
ThemeLoaded &= _Theme.SelColorBackground.Get(_PartyModeID, out _BackgroundSelColor);
|
||||
else
|
||||
{
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SBackgroundR", ref _BackgroundSelColor.R);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SBackgroundG", ref _BackgroundSelColor.G);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SBackgroundB", ref _BackgroundSelColor.B);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SBackgroundA", ref _BackgroundSelColor.A);
|
||||
}
|
||||
|
||||
ThemeLoaded &= _Text1.LoadTheme(item, "TextPart1", xmlReader);
|
||||
|
||||
CStatic tmpStatic = new CStatic(_PartyModeID);
|
||||
ThemeLoaded &= tmpStatic.LoadTheme(item, "StaticCover", xmlReader);
|
||||
ThemeLoaded &= _StaticPlaylistHeader.LoadTheme(item, "StaticPlaylistHeader", xmlReader);
|
||||
ThemeLoaded &= _StaticPlaylistFooter.LoadTheme(item, "StaticPlaylistFooter", xmlReader);
|
||||
|
||||
ThemeLoaded &= _ButtonPlaylistName.LoadTheme(item, "ButtonPlaylistName", xmlReader);
|
||||
ThemeLoaded &= _ButtonPlaylistSing.LoadTheme(item, "ButtonPlaylistSing", xmlReader);
|
||||
ThemeLoaded &= _ButtonPlaylistClose.LoadTheme(item, "ButtonPlaylistClose", xmlReader);
|
||||
ThemeLoaded &= _ButtonPlaylistSave.LoadTheme(item, "ButtonPlaylistSave", xmlReader);
|
||||
ThemeLoaded &= _ButtonPlaylistDelete.LoadTheme(item, "ButtonPlaylistDelete", xmlReader);
|
||||
|
||||
ThemeLoaded &= _SelectSlideGameMode.LoadTheme(item, "SelectSlideGameMode", xmlReader);
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/EntryHeight", ref _Theme.EntryHeight);
|
||||
if (ThemeLoaded)
|
||||
{
|
||||
_Theme.Name = elementName;
|
||||
_Theme.ColorBackground.Color = _BackgroundColor;
|
||||
_Theme.SelColorBackground.Color = _BackgroundSelColor;
|
||||
_Theme.StaticCover = (SThemeStatic)tmpStatic.GetTheme();
|
||||
_ReadSubThemeElements();
|
||||
|
||||
LoadSkin();
|
||||
}
|
||||
return ThemeLoaded;
|
||||
}
|
||||
|
||||
private void _ReadSubThemeElements()
|
||||
{
|
||||
_Theme.Text1 = (SThemeText)_Text1.GetTheme();
|
||||
|
||||
@@ -191,12 +191,6 @@ namespace VocaluxeLib.Menu
|
||||
_AnimTimer = new Stopwatch();
|
||||
}
|
||||
|
||||
public bool LoadTheme(string xmlPath, string elementName, CXmlReader xmlReader)
|
||||
{
|
||||
//Will be removed
|
||||
return false;
|
||||
}
|
||||
|
||||
public void Reset(bool animateInit = false)
|
||||
{
|
||||
_Animate = animateInit;
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
using System;
|
||||
using System.Xml.Serialization;
|
||||
using VocaluxeLib.Draw;
|
||||
using VocaluxeLib.Xml;
|
||||
|
||||
namespace VocaluxeLib.Menu
|
||||
{
|
||||
@@ -71,19 +70,6 @@ namespace VocaluxeLib.Menu
|
||||
_Theme = theme;
|
||||
}
|
||||
|
||||
public bool LoadTheme(string xmlPath, string elementName, CXmlReader xmlReader)
|
||||
{
|
||||
string item = xmlPath + "/" + elementName;
|
||||
_ThemeLoaded = true;
|
||||
|
||||
_ThemeLoaded &= xmlReader.GetValue(item + "/Value", out _Theme.Value, String.Empty);
|
||||
_ThemeLoaded &= xmlReader.TryGetEnumValue(item + "/Type", ref _Theme.Type);
|
||||
|
||||
if (_ThemeLoaded)
|
||||
_Theme.Name = elementName;
|
||||
return _ThemeLoaded;
|
||||
}
|
||||
|
||||
public object GetValue()
|
||||
{
|
||||
switch (_Theme.Type)
|
||||
|
||||
@@ -22,7 +22,6 @@ using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using System.Xml.Serialization;
|
||||
using VocaluxeLib.Draw;
|
||||
using VocaluxeLib.Xml;
|
||||
|
||||
namespace VocaluxeLib.Menu
|
||||
{
|
||||
@@ -270,122 +269,6 @@ namespace VocaluxeLib.Menu
|
||||
ThemeLoaded = true;
|
||||
}
|
||||
|
||||
public bool LoadTheme(string xmlPath, string elementName, CXmlReader xmlReader)
|
||||
{
|
||||
string item = xmlPath + "/" + elementName;
|
||||
ThemeLoaded = true;
|
||||
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/Skin", out _Theme.Skin, String.Empty);
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/SkinArrowLeft", out _Theme.SkinArrowLeft, String.Empty);
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/SkinArrowRight", out _Theme.SkinArrowRight, String.Empty);
|
||||
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/SkinSelected", out _Theme.SkinSelected, String.Empty);
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/SkinArrowLeftSelected", out _Theme.SkinArrowLeftSelected, String.Empty);
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/SkinArrowRightSelected", out _Theme.SkinArrowRightSelected, String.Empty);
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/X", ref _Theme.Rect.X);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Y", ref _Theme.Rect.Y);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Z", ref _Theme.Rect.Z);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/W", ref _Theme.Rect.W);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/H", ref _Theme.Rect.H);
|
||||
|
||||
if (xmlReader.GetValue(item + "/Color", out _Theme.Color.Name, String.Empty))
|
||||
ThemeLoaded &= _Theme.Color.Get(_PartyModeID, out _Color);
|
||||
else
|
||||
{
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/R", ref _Color.R);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/G", ref _Color.G);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/B", ref _Color.B);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/A", ref _Color.A);
|
||||
}
|
||||
|
||||
if (xmlReader.GetValue(item + "/SColor", out _Theme.SelColor.Name, String.Empty))
|
||||
ThemeLoaded &= _Theme.SelColor.Get(_PartyModeID, out _SelColor);
|
||||
else
|
||||
{
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SR", ref _SelColor.R);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SG", ref _SelColor.G);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SB", ref _SelColor.B);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SA", ref _SelColor.A);
|
||||
}
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowLeftX", ref RectArrowLeft.X);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowLeftY", ref RectArrowLeft.Y);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowLeftZ", ref RectArrowLeft.Z);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowLeftW", ref RectArrowLeft.W);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowLeftH", ref RectArrowLeft.H);
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowRightX", ref RectArrowRight.X);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowRightY", ref RectArrowRight.Y);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowRightZ", ref RectArrowRight.Z);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowRightW", ref RectArrowRight.W);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowRightH", ref RectArrowRight.H);
|
||||
|
||||
if (xmlReader.GetValue(item + "/ArrowColor", out _Theme.ArrowColor.Name, String.Empty))
|
||||
ThemeLoaded &= _Theme.ArrowColor.Get(_PartyModeID, out _ColorArrow);
|
||||
else
|
||||
{
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowR", ref _ColorArrow.R);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowG", ref _ColorArrow.G);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowB", ref _ColorArrow.B);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowA", ref _ColorArrow.A);
|
||||
}
|
||||
|
||||
if (xmlReader.GetValue(item + "/ArrowSColor", out _Theme.ArrowSelColor.Name, String.Empty))
|
||||
ThemeLoaded &= _Theme.ArrowSelColor.Get(_PartyModeID, out _SelColorArrow);
|
||||
else
|
||||
{
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowSR", ref _SelColorArrow.R);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowSG", ref _SelColorArrow.G);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowSB", ref _SelColorArrow.B);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowSA", ref _SelColorArrow.A);
|
||||
}
|
||||
|
||||
if (xmlReader.GetValue(item + "/TextColor", out _Theme.TextColor.Name, String.Empty))
|
||||
ThemeLoaded &= _Theme.TextColor.Get(_PartyModeID, out _TextColor);
|
||||
else
|
||||
{
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/TextR", ref _TextColor.R);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/TextG", ref _TextColor.G);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/TextB", ref _TextColor.B);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/TextA", ref _TextColor.A);
|
||||
}
|
||||
|
||||
if (xmlReader.GetValue(item + "/TextSColor", out _Theme.TextSelColor.Name, String.Empty))
|
||||
ThemeLoaded &= _Theme.TextSelColor.Get(_PartyModeID, out _SelTextColor);
|
||||
else
|
||||
{
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/TextSR", ref _SelTextColor.R);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/TextSG", ref _SelTextColor.G);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/TextSB", ref _SelTextColor.B);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/TextSA", ref _SelTextColor.A);
|
||||
}
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/TextH", ref _Theme.TextH);
|
||||
xmlReader.TryGetFloatValue(item + "/TextRelativeX", ref _Theme.TextRelativeX);
|
||||
xmlReader.TryGetFloatValue(item + "/TextRelativeY", ref _Theme.TextRelativeY);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/TextMaxW", ref _Theme.TextMaxW);
|
||||
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/TextFont", out _Theme.TextFont, "Normal");
|
||||
ThemeLoaded &= xmlReader.TryGetEnumValue(item + "/TextStyle", ref _Theme.TextStyle);
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetIntValue(item + "/NumVisible", ref _Theme.NumVisible);
|
||||
|
||||
if (ThemeLoaded)
|
||||
{
|
||||
_Theme.Name = elementName;
|
||||
_Theme.ArrowColor.Color = _ColorArrow;
|
||||
_Theme.ArrowSelColor.Color = _SelColorArrow;
|
||||
_Theme.Color.Color = _Color;
|
||||
_Theme.RectArrowLeft = RectArrowLeft;
|
||||
_Theme.RectArrowRight = RectArrowRight;
|
||||
_Theme.SelColor.Color = _SelColor;
|
||||
_Theme.TextColor.Color = _TextColor;
|
||||
_Theme.TextSelColor.Color = _SelTextColor;
|
||||
LoadSkin();
|
||||
}
|
||||
return ThemeLoaded;
|
||||
}
|
||||
|
||||
private void _Invalidate()
|
||||
{
|
||||
_NeedsRevalidate = true;
|
||||
|
||||
@@ -15,11 +15,9 @@
|
||||
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Xml.Serialization;
|
||||
using VocaluxeLib.Draw;
|
||||
using VocaluxeLib.Xml;
|
||||
|
||||
namespace VocaluxeLib.Menu
|
||||
{
|
||||
@@ -122,52 +120,6 @@ namespace VocaluxeLib.Menu
|
||||
ThemeLoaded = true;
|
||||
}
|
||||
|
||||
public bool LoadTheme(string xmlPath, string elementName, CXmlReader xmlReader)
|
||||
{
|
||||
string item = xmlPath + "/" + elementName;
|
||||
ThemeLoaded = true;
|
||||
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/Skin", out _Theme.Skin, String.Empty);
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/X", ref _Theme.Rect.X);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Y", ref _Theme.Rect.Y);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Z", ref _Theme.Rect.Z);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/W", ref _Theme.Rect.W);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/H", ref _Theme.Rect.H);
|
||||
|
||||
if (xmlReader.GetValue(item + "/Color", out _Theme.Color.Name, String.Empty))
|
||||
ThemeLoaded &= _Theme.Color.Get(_PartyModeID, out Color);
|
||||
else
|
||||
{
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/R", ref Color.R);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/G", ref Color.G);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/B", ref Color.B);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/A", ref Color.A);
|
||||
}
|
||||
|
||||
_Theme.Color.Color = Color;
|
||||
|
||||
if (xmlReader.ItemExists(item + "/Reflection"))
|
||||
{
|
||||
Reflection = true;
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Reflection/Space", ref ReflectionSpace);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Reflection/Height", ref ReflectionHeight);
|
||||
_Theme.Reflection = new SReflection(ReflectionHeight, ReflectionSpace);
|
||||
}
|
||||
else
|
||||
{
|
||||
Reflection = false;
|
||||
_Theme.Reflection = null;
|
||||
}
|
||||
|
||||
if (ThemeLoaded)
|
||||
{
|
||||
_Theme.Name = elementName;
|
||||
LoadSkin();
|
||||
}
|
||||
return ThemeLoaded;
|
||||
}
|
||||
|
||||
public void Draw()
|
||||
{
|
||||
Draw(Aspect);
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.Xml.Serialization;
|
||||
using VocaluxeLib.Xml;
|
||||
|
||||
namespace VocaluxeLib.Menu
|
||||
{
|
||||
@@ -294,79 +293,6 @@ namespace VocaluxeLib.Menu
|
||||
ThemeLoaded = true;
|
||||
}
|
||||
|
||||
public bool LoadTheme(string xmlPath, string elementName, CXmlReader xmlReader)
|
||||
{
|
||||
return LoadTheme(xmlPath, elementName, xmlReader, false);
|
||||
}
|
||||
|
||||
public bool LoadTheme(string xmlPath, string elementName, CXmlReader xmlReader, bool buttonText)
|
||||
{
|
||||
string item = xmlPath + "/" + elementName;
|
||||
ThemeLoaded = true;
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/X", ref _Theme.X);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Y", ref _Theme.Y);
|
||||
|
||||
if (!buttonText)
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Z", ref _Theme.Z);
|
||||
|
||||
xmlReader.TryGetFloatValue(item + "/MaxW", ref _Theme.MaxWidth);
|
||||
|
||||
if (xmlReader.GetValue(item + "/Color", out _Theme.Color.Name, String.Empty))
|
||||
ThemeLoaded &= _Theme.Color.Get(_PartyModeID, out Color);
|
||||
else
|
||||
{
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/R", ref Color.R);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/G", ref Color.G);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/B", ref Color.B);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/A", ref Color.A);
|
||||
}
|
||||
|
||||
if (xmlReader.GetValue(item + "/SColor", out _Theme.SelColor.Name, String.Empty))
|
||||
ThemeLoaded &= _Theme.SelColor.Get(_PartyModeID, out SelColor);
|
||||
else
|
||||
{
|
||||
if (xmlReader.TryGetFloatValue(item + "/SR", ref SelColor.R))
|
||||
{
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SG", ref SelColor.G);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SB", ref SelColor.B);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SA", ref SelColor.A);
|
||||
}
|
||||
}
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetEnumValue(item + "/Align", ref _Align);
|
||||
xmlReader.TryGetEnumValue(item + "/ResizeAlign", ref _ResizeAlign);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/H", ref _Theme.FontHeight);
|
||||
ThemeLoaded &= xmlReader.TryGetEnumValue(item + "/Style", ref _Theme.FontStyle);
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/Font", out _Theme.FontFamily);
|
||||
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/Text", out _Theme.Text);
|
||||
|
||||
if (xmlReader.ItemExists(item + "/Reflection") && !buttonText)
|
||||
{
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Reflection/Space", ref _ReflectionSpace);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Reflection/Height", ref _ReflectionHeight);
|
||||
_Theme.Reflection = new SReflection(_ReflectionHeight, _ReflectionSpace);
|
||||
}
|
||||
else
|
||||
_Theme.Reflection = null;
|
||||
|
||||
|
||||
// Set values
|
||||
_Theme.Name = elementName;
|
||||
_Theme.Align = _Align;
|
||||
_Theme.Color.Color = Color;
|
||||
_Theme.ResizeAlign = _ResizeAlign;
|
||||
_Theme.SelColor.Color = SelColor;
|
||||
|
||||
_ButtonText = buttonText;
|
||||
_PositionNeedsUpdate = true;
|
||||
|
||||
if (ThemeLoaded)
|
||||
LoadSkin();
|
||||
return ThemeLoaded;
|
||||
}
|
||||
|
||||
public void Draw()
|
||||
{
|
||||
_Draw(false);
|
||||
|
||||
@@ -25,8 +25,6 @@ namespace VocaluxeLib.Menu
|
||||
object GetTheme();
|
||||
bool ThemeLoaded { get; }
|
||||
|
||||
bool LoadTheme(string xmlPath, string elementName, CXmlReader xmlReader);
|
||||
|
||||
void UnloadSkin();
|
||||
void LoadSkin();
|
||||
void ReloadSkin();
|
||||
|
||||
@@ -20,7 +20,6 @@ using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Xml.Serialization;
|
||||
using VocaluxeLib.Xml;
|
||||
|
||||
namespace VocaluxeLib.Menu.SingNotes
|
||||
{
|
||||
@@ -105,55 +104,6 @@ namespace VocaluxeLib.Menu.SingNotes
|
||||
|
||||
public bool ThemeLoaded { get; private set; }
|
||||
|
||||
public bool LoadTheme(string xmlPath, string elementName, CXmlReader xmlReader)
|
||||
{
|
||||
string item = xmlPath + "/" + elementName;
|
||||
ThemeLoaded = true;
|
||||
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/SkinLeft", out _Theme.SkinLeft, String.Empty);
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/SkinMiddle", out _Theme.SkinMiddle, String.Empty);
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/SkinRight", out _Theme.SkinRight, String.Empty);
|
||||
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/SkinFillLeft", out _Theme.SkinLeft, String.Empty);
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/SkinFillMiddle", out _Theme.SkinMiddle, String.Empty);
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/SkinFillRight", out _Theme.SkinRight, String.Empty);
|
||||
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/SkinBackgroundLeft", out _Theme.SkinBackgroundLeft, String.Empty);
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/SkinBackgroundMiddle", out _Theme.SkinBackgroundMiddle, String.Empty);
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/SkinBackgroundRight", out _Theme.SkinBackgroundRight, String.Empty);
|
||||
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/SkinGoldenStar", out _Theme.SkinGoldenStar, String.Empty);
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/SkinToneHelper", out _Theme.SkinToneHelper, String.Empty);
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/SkinPerfectNoteStar", out _Theme.SkinPerfectNoteStart, String.Empty);
|
||||
|
||||
int i = 0;
|
||||
_BarPos = new SRectF[CBase.Settings.GetMaxNumPlayer(),CBase.Settings.GetMaxNumPlayer()];
|
||||
for (int numplayer = 0; numplayer < CBase.Settings.GetMaxNumPlayer(); numplayer++)
|
||||
{
|
||||
for (int player = 0; player <= numplayer; player++)
|
||||
{
|
||||
_BarPos[player, numplayer] = new SRectF();
|
||||
string target = "/BarPositions/P" + (player + 1) + "N" + (numplayer + 1);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + target + "X", ref _BarPos[player, numplayer].X);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + target + "Y", ref _BarPos[player, numplayer].Y);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + target + "Z", ref _BarPos[player, numplayer].Z);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + target + "W", ref _BarPos[player, numplayer].W);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + target + "H", ref _BarPos[player, numplayer].H);
|
||||
_Theme.BarPos[i].Name = "P" + (player + 1) + "N" + (numplayer + 1);
|
||||
_Theme.BarPos[i].Rect = _BarPos[player, numplayer];
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
if (ThemeLoaded)
|
||||
{
|
||||
_Theme.Name = elementName;
|
||||
LoadSkin();
|
||||
}
|
||||
|
||||
return ThemeLoaded;
|
||||
}
|
||||
|
||||
public void Init(int numPlayers)
|
||||
{
|
||||
PlayerNotes.Clear();
|
||||
|
||||
@@ -15,12 +15,10 @@
|
||||
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Xml.Serialization;
|
||||
using VocaluxeLib.PartyModes;
|
||||
using VocaluxeLib.Songs;
|
||||
using VocaluxeLib.Xml;
|
||||
|
||||
namespace VocaluxeLib.Menu.SongMenu
|
||||
{
|
||||
@@ -201,80 +199,6 @@ namespace VocaluxeLib.Menu.SongMenu
|
||||
{
|
||||
return _Theme;
|
||||
}
|
||||
|
||||
public virtual bool LoadTheme(string xmlPath, string elementName, CXmlReader xmlReader)
|
||||
{
|
||||
string item = xmlPath + "/" + elementName;
|
||||
ThemeLoaded = true;
|
||||
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/CoverBackground", out _Theme.CoverBackground, String.Empty);
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/CoverBigBackground", out _Theme.CoverBigBackground, String.Empty);
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/DuetIcon", out _Theme.DuetIcon, String.Empty);
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/VideoIcon", out _Theme.VideoIcon, String.Empty);
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/MedleyCalcIcon", out _Theme.MedleyCalcIcon, String.Empty);
|
||||
ThemeLoaded &= xmlReader.GetValue(item + "/MedleyTagIcon", out _Theme.MedleyTagIcon, String.Empty);
|
||||
|
||||
if (xmlReader.GetValue(item + "/Color", out _Theme.Color.Name, String.Empty))
|
||||
ThemeLoaded &= _Theme.Color.Get(_PartyModeID, out _ColorInternal);
|
||||
else
|
||||
{
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/R", ref _ColorInternal.R);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/G", ref _ColorInternal.G);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/B", ref _ColorInternal.B);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/A", ref _ColorInternal.A);
|
||||
}
|
||||
_Theme.Color.Color = _ColorInternal;
|
||||
|
||||
#region SongMenuTileBoard
|
||||
ThemeLoaded &= xmlReader.TryGetIntValue(item + "/SongMenuTileBoard/NumW", ref _Theme.SongMenuTileBoard.NumW);
|
||||
ThemeLoaded &= xmlReader.TryGetIntValue(item + "/SongMenuTileBoard/NumH", ref _Theme.SongMenuTileBoard.NumH);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuTileBoard/SpaceW", ref _Theme.SongMenuTileBoard.SpaceW);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuTileBoard/SpaceH", ref _Theme.SongMenuTileBoard.SpaceH);
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetIntValue(item + "/SongMenuTileBoard/NumWsmall", ref _Theme.SongMenuTileBoard.NumWsmall);
|
||||
ThemeLoaded &= xmlReader.TryGetIntValue(item + "/SongMenuTileBoard/NumHsmall", ref _Theme.SongMenuTileBoard.NumHsmall);
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuTileBoard/TileRectX", ref _Theme.SongMenuTileBoard.TileRect.X);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuTileBoard/TileRectY", ref _Theme.SongMenuTileBoard.TileRect.Y);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuTileBoard/TileRectZ", ref _Theme.SongMenuTileBoard.TileRect.Z);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuTileBoard/TileRectW", ref _Theme.SongMenuTileBoard.TileRect.W);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuTileBoard/TileRectH", ref _Theme.SongMenuTileBoard.TileRect.H);
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuTileBoard/TileRectSmallX", ref _Theme.SongMenuTileBoard.TileRectSmall.X);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuTileBoard/TileRectSmallY", ref _Theme.SongMenuTileBoard.TileRectSmall.Y);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuTileBoard/TileRectSmallZ", ref _Theme.SongMenuTileBoard.TileRectSmall.Z);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuTileBoard/TileRectSmallW", ref _Theme.SongMenuTileBoard.TileRectSmall.W);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuTileBoard/TileRectSmallH", ref _Theme.SongMenuTileBoard.TileRectSmall.H);
|
||||
#endregion SongMenuTileBoard
|
||||
|
||||
#region SongMenuList
|
||||
ThemeLoaded &= xmlReader.TryGetIntValue(item + "/SongMenuList/ListLength", ref _Theme.SongMenuList.ListLength);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuList/SpaceW", ref _Theme.SongMenuList.SpaceW);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuList/SpaceH", ref _Theme.SongMenuList.SpaceH);
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuList/TileRect/X", ref _Theme.SongMenuList.TileRect.X);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuList/TileRect/Y", ref _Theme.SongMenuList.TileRect.Y);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuList/TileRect/Z", ref _Theme.SongMenuList.TileRect.Z);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuList/TileRect/W", ref _Theme.SongMenuList.TileRect.W);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuList/TileRect/H", ref _Theme.SongMenuList.TileRect.H);
|
||||
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuList/TileRectSmall/X", ref _Theme.SongMenuList.TileRectSmall.X);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuList/TileRectSmall/Y", ref _Theme.SongMenuList.TileRectSmall.Y);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuList/TileRectSmall/Z", ref _Theme.SongMenuList.TileRectSmall.Z);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuList/TileRectSmall/W", ref _Theme.SongMenuList.TileRectSmall.W);
|
||||
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SongMenuList/TileRectSmall/H", ref _Theme.SongMenuList.TileRectSmall.H);
|
||||
#endregion SongMenuList
|
||||
|
||||
if (ThemeLoaded)
|
||||
{
|
||||
_Theme.Name = elementName;
|
||||
|
||||
LoadSkin();
|
||||
Init();
|
||||
}
|
||||
|
||||
return ThemeLoaded;
|
||||
}
|
||||
#endregion Theme
|
||||
|
||||
public virtual void Init()
|
||||
|
||||
@@ -22,7 +22,6 @@ using System.Windows.Forms;
|
||||
using VocaluxeLib.Draw;
|
||||
using VocaluxeLib.PartyModes;
|
||||
using VocaluxeLib.Songs;
|
||||
using VocaluxeLib.Xml;
|
||||
|
||||
namespace VocaluxeLib.Menu.SongMenu
|
||||
{
|
||||
@@ -128,39 +127,6 @@ namespace VocaluxeLib.Menu.SongMenu
|
||||
_SubElements.AddRange(new IMenuElement[] {_Artist, _Title, _SongLength, _DuetIcon, _VideoIcon, _MedleyCalcIcon, _MedleyTagIcon});
|
||||
}
|
||||
|
||||
public override bool LoadTheme(string xmlPath, string elementName, CXmlReader xmlReader)
|
||||
{
|
||||
string item = xmlPath + "/" + elementName;
|
||||
|
||||
bool themeLoaded = true;
|
||||
themeLoaded &= base.LoadTheme(xmlPath, elementName, xmlReader);
|
||||
|
||||
|
||||
themeLoaded &= _Artist.LoadTheme(item + "/SongMenuList", "TextArtist", xmlReader);
|
||||
themeLoaded &= _Title.LoadTheme(item + "/SongMenuList", "TextTitle", xmlReader);
|
||||
themeLoaded &= _SongLength.LoadTheme(item + "/SongMenuList", "TextSongLength", xmlReader);
|
||||
|
||||
themeLoaded &= _CoverBig.LoadTheme(item + "/SongMenuList", "StaticCoverBig", xmlReader);
|
||||
themeLoaded &= _TextBG.LoadTheme(item + "/SongMenuList", "StaticTextBG", xmlReader);
|
||||
themeLoaded &= _DuetIcon.LoadTheme(item + "/SongMenuList", "StaticDuetIcon", xmlReader);
|
||||
themeLoaded &= _VideoIcon.LoadTheme(item + "/SongMenuList", "StaticVideoIcon", xmlReader);
|
||||
themeLoaded &= _MedleyCalcIcon.LoadTheme(item + "/SongMenuList", "StaticMedleyCalcIcon", xmlReader);
|
||||
themeLoaded &= _MedleyTagIcon.LoadTheme(item + "/SongMenuList", "StaticMedleyTagIcon", xmlReader);
|
||||
|
||||
if (themeLoaded)
|
||||
{
|
||||
_Theme.Name = elementName;
|
||||
|
||||
_ReadSubTheme();
|
||||
_SubElements.Clear();
|
||||
_SubElements.AddRange(new IMenuElement[] { _Artist, _Title, _SongLength, _DuetIcon, _VideoIcon, _MedleyCalcIcon, _MedleyTagIcon });
|
||||
LoadSkin();
|
||||
Init();
|
||||
}
|
||||
|
||||
return themeLoaded;
|
||||
}
|
||||
|
||||
private void _ReadSubTheme()
|
||||
{
|
||||
_Theme.SongMenuList.TextArtist = (SThemeText)_Artist.GetTheme();
|
||||
|
||||
@@ -22,7 +22,6 @@ using System.Windows.Forms;
|
||||
using VocaluxeLib.Draw;
|
||||
using VocaluxeLib.PartyModes;
|
||||
using VocaluxeLib.Songs;
|
||||
using VocaluxeLib.Xml;
|
||||
|
||||
namespace VocaluxeLib.Menu.SongMenu
|
||||
{
|
||||
@@ -132,39 +131,6 @@ namespace VocaluxeLib.Menu.SongMenu
|
||||
_Tiles[tileNr].Selected = true;
|
||||
}
|
||||
|
||||
public override bool LoadTheme(string xmlPath, string elementName, CXmlReader xmlReader)
|
||||
{
|
||||
string item = xmlPath + "/" + elementName;
|
||||
|
||||
bool themeLoaded = true;
|
||||
themeLoaded &= base.LoadTheme(xmlPath, elementName, xmlReader);
|
||||
|
||||
|
||||
themeLoaded &= _Artist.LoadTheme(item + "/SongMenuTileBoard", "TextArtist", xmlReader);
|
||||
themeLoaded &= _Title.LoadTheme(item + "/SongMenuTileBoard", "TextTitle", xmlReader);
|
||||
themeLoaded &= _SongLength.LoadTheme(item + "/SongMenuTileBoard", "TextSongLength", xmlReader);
|
||||
|
||||
themeLoaded &= _CoverBig.LoadTheme(item + "/SongMenuTileBoard", "StaticCoverBig", xmlReader);
|
||||
themeLoaded &= _TextBG.LoadTheme(item + "/SongMenuTileBoard", "StaticTextBG", xmlReader);
|
||||
themeLoaded &= _DuetIcon.LoadTheme(item + "/SongMenuTileBoard", "StaticDuetIcon", xmlReader);
|
||||
themeLoaded &= _VideoIcon.LoadTheme(item + "/SongMenuTileBoard", "StaticVideoIcon", xmlReader);
|
||||
themeLoaded &= _MedleyCalcIcon.LoadTheme(item + "/SongMenuTileBoard", "StaticMedleyCalcIcon", xmlReader);
|
||||
themeLoaded &= _MedleyTagIcon.LoadTheme(item + "/SongMenuTileBoard", "StaticMedleyTagIcon", xmlReader);
|
||||
|
||||
if (themeLoaded)
|
||||
{
|
||||
_Theme.Name = elementName;
|
||||
|
||||
_ReadSubTheme();
|
||||
_SubElements.Clear();
|
||||
_SubElements.AddRange(new IMenuElement[] {_Artist, _Title, _SongLength, _DuetIcon, _VideoIcon, _MedleyCalcIcon, _MedleyTagIcon});
|
||||
LoadSkin();
|
||||
Init();
|
||||
}
|
||||
|
||||
return themeLoaded;
|
||||
}
|
||||
|
||||
private void _ReadSubTheme()
|
||||
{
|
||||
_Theme.SongMenuTileBoard.TextArtist = (SThemeText)_Artist.GetTheme();
|
||||
|
||||
@@ -67,6 +67,7 @@ namespace VocaluxeLib.PartyModes
|
||||
_ScreenSongOptions.Sorting.SearchString = String.Empty;
|
||||
_ScreenSongOptions.Sorting.SearchActive = false;
|
||||
_ScreenSongOptions.Sorting.DuetOptions = EDuetOptions.All;
|
||||
_ScreenSongOptions.Sorting.FilterPlaylistID = -1;
|
||||
}
|
||||
|
||||
public override bool Init()
|
||||
|
||||
@@ -34,6 +34,7 @@ namespace VocaluxeLib.PartyModes
|
||||
public EOffOn IgnoreArticles;
|
||||
public string SearchString;
|
||||
public bool SearchActive;
|
||||
public int FilterPlaylistID; //show only songs that are in this playlist, -1 for all songs
|
||||
public EDuetOptions DuetOptions;
|
||||
}
|
||||
|
||||
@@ -47,6 +48,11 @@ namespace VocaluxeLib.PartyModes
|
||||
/// </summary>
|
||||
public int SongIndex;
|
||||
|
||||
/// <summary>
|
||||
/// If != -1, the SongMenu should enter show category based on provided category index if possible
|
||||
/// </summary>
|
||||
public int CategoryIndex;
|
||||
|
||||
/// <summary>
|
||||
/// If true, the SongMenu should perform the select random song method
|
||||
/// </summary>
|
||||
|
||||
@@ -137,23 +137,6 @@ namespace VocaluxeLib
|
||||
get { return A.HasValue; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Use only for old code! Remove when removing old LoadTheme()
|
||||
/// </summary>
|
||||
[XmlIgnore]
|
||||
public SColorF Color
|
||||
{
|
||||
set
|
||||
{
|
||||
if (NameSpecified)
|
||||
return;
|
||||
R = value.R;
|
||||
G = value.G;
|
||||
B = value.B;
|
||||
A = value.A;
|
||||
}
|
||||
}
|
||||
|
||||
public bool Get(int partyModeId, out SColorF color)
|
||||
{
|
||||
bool ok;
|
||||
|
||||
@@ -96,6 +96,7 @@
|
||||
<Compile Include="Menu\CMenuElementBase.cs" />
|
||||
<Compile Include="Menu\CMenuParty.cs" />
|
||||
<Compile Include="Menu\CMenuPartyNameSelection.cs" />
|
||||
<Compile Include="Menu\CMenuPartySongSelection.cs" />
|
||||
<Compile Include="Menu\CNameSelection.cs" />
|
||||
<Compile Include="Menu\CObjectInteractions.cs" />
|
||||
<Compile Include="Menu\COrderedDictionaryLite.cs" />
|
||||
@@ -115,8 +116,6 @@
|
||||
<Compile Include="XmlStructs.cs" />
|
||||
<Compile Include="Xml\CTypeExtensions.cs" />
|
||||
<Compile Include="Xml\CXmlDeserializer.cs" />
|
||||
<Compile Include="Xml\CXMLReader.cs" />
|
||||
<Compile Include="Xml\CXmlReaderBase.cs" />
|
||||
<Compile Include="Xml\CXmlSerializer.cs" />
|
||||
<Compile Include="Enums.cs" />
|
||||
<Compile Include="Menu\IMenu.cs" />
|
||||
|
||||
@@ -1,137 +0,0 @@
|
||||
#region license
|
||||
// This file is part of Vocaluxe.
|
||||
//
|
||||
// Vocaluxe is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// Vocaluxe is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Xml.XPath;
|
||||
|
||||
namespace VocaluxeLib.Xml
|
||||
{
|
||||
public class CXmlReader : CXmlReaderBase
|
||||
{
|
||||
private readonly XPathNavigator _Navigator;
|
||||
private readonly String _FilePath;
|
||||
|
||||
public string FilePath
|
||||
{
|
||||
get { return _FilePath; }
|
||||
}
|
||||
|
||||
//Private method. Use OpenFile factory method to get an instance
|
||||
private CXmlReader(string uri)
|
||||
{
|
||||
_FilePath = uri;
|
||||
var xmlDoc = new XPathDocument(uri);
|
||||
_Navigator = xmlDoc.CreateNavigator();
|
||||
}
|
||||
|
||||
public XPathNavigator Navigator
|
||||
{
|
||||
get { return _Navigator; }
|
||||
}
|
||||
|
||||
public static CXmlReader OpenFile(string fileName)
|
||||
{
|
||||
try
|
||||
{
|
||||
return new CXmlReader(fileName);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
CBase.Log.LogError("Can't open XML file: " + fileName + ": " + e.Message);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool GetValue(string xPath, out string value, string defaultValue = "")
|
||||
{
|
||||
int resultCt = 0;
|
||||
string val = string.Empty;
|
||||
|
||||
_Navigator.MoveToRoot();
|
||||
XPathNodeIterator iterator = _Navigator.Select(xPath);
|
||||
|
||||
while (iterator.MoveNext())
|
||||
{
|
||||
val = iterator.Current.Value;
|
||||
resultCt++;
|
||||
}
|
||||
|
||||
if (resultCt != 1)
|
||||
{
|
||||
value = defaultValue;
|
||||
return false;
|
||||
}
|
||||
value = val;
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool GetAttribute(string xPath, string attribute, out string value)
|
||||
{
|
||||
_Navigator.MoveToRoot();
|
||||
XPathNodeIterator iterator = _Navigator.Select(xPath);
|
||||
if (iterator.MoveNext())
|
||||
{
|
||||
value = iterator.Current.GetAttribute(attribute, "");
|
||||
return true;
|
||||
}
|
||||
value = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
public List<string> GetNames(string xPath)
|
||||
{
|
||||
var values = new List<string>();
|
||||
|
||||
_Navigator.MoveToRoot();
|
||||
XPathNodeIterator iterator = _Navigator.Select(xPath);
|
||||
while (iterator.MoveNext())
|
||||
values.Add(iterator.Current.LocalName);
|
||||
|
||||
return values;
|
||||
}
|
||||
|
||||
public IEnumerable<string> GetAttributes(string xPath, string attribute)
|
||||
{
|
||||
var values = new List<string>();
|
||||
|
||||
_Navigator.MoveToRoot();
|
||||
XPathNodeIterator iterator = _Navigator.Select(xPath);
|
||||
while (iterator.MoveNext())
|
||||
values.Add(iterator.Current.GetAttribute(attribute, ""));
|
||||
|
||||
return values;
|
||||
}
|
||||
|
||||
public bool GetValues(string xPath, ref List<string> values)
|
||||
{
|
||||
_Navigator.MoveToRoot();
|
||||
XPathNodeIterator iterator = _Navigator.Select(xPath);
|
||||
while (iterator.MoveNext())
|
||||
values.Add(iterator.Current.Value);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool ItemExists(string xPath)
|
||||
{
|
||||
_Navigator.MoveToRoot();
|
||||
|
||||
return _Navigator.Select(xPath).MoveNext();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,78 +0,0 @@
|
||||
#region license
|
||||
// This file is part of Vocaluxe.
|
||||
//
|
||||
// Vocaluxe is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// Vocaluxe is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
|
||||
namespace VocaluxeLib.Xml
|
||||
{
|
||||
/// <summary>
|
||||
/// Base class that provides basic methods for reading xml, while the actual XML implementation is still abstract to allow different implementations
|
||||
/// </summary>
|
||||
public abstract class CXmlReaderBase
|
||||
{
|
||||
public abstract bool GetValue(string xPath, out string value, string defaultValue = "");
|
||||
public abstract bool GetAttribute(string xPath, string attribute, out string value);
|
||||
|
||||
public bool TryGetBoolValue(string xPath, out bool value, bool defaultValue = false)
|
||||
{
|
||||
value = defaultValue;
|
||||
string val;
|
||||
return GetValue(xPath, out val) && bool.TryParse(val, out value);
|
||||
}
|
||||
|
||||
public bool TryGetIntValue(string xPath, ref int value, int? defaultValue = null)
|
||||
{
|
||||
string val;
|
||||
bool ok = GetValue(xPath, out val) && int.TryParse(val, out value);
|
||||
if (!ok && defaultValue.HasValue)
|
||||
value = defaultValue.Value;
|
||||
return ok;
|
||||
}
|
||||
|
||||
public bool TryGetFloatValue(string xPath, ref float value)
|
||||
{
|
||||
string val;
|
||||
return GetValue(xPath, out val, value.ToString()) && CHelper.TryParse(val, out value);
|
||||
}
|
||||
|
||||
public bool TryGetEnumValue<T>(string xPath, ref T value) where T : struct
|
||||
{
|
||||
string val;
|
||||
return GetValue(xPath, out val, Enum.GetName(typeof(T), value)) && CHelper.TryParse(val, out value, true);
|
||||
}
|
||||
|
||||
public bool TryGetIntValueRange(string xPath, ref int value, int min = 0, int max = 100)
|
||||
{
|
||||
return TryGetIntValue(xPath, ref value) && value.IsInRange(min, max);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a normalized (0<=x<=1) float value
|
||||
/// </summary>
|
||||
/// <param name="xPath"></param>
|
||||
/// <param name="value"></param>
|
||||
/// <param name="defaultValue"></param>
|
||||
/// <returns>True if exists and is normalized</returns>
|
||||
public bool TryGetNormalizedFloatValue(string xPath, ref float value, float defaultValue = 0)
|
||||
{
|
||||
bool ok = TryGetFloatValue(xPath, ref value) && value.IsInRange(0f, 1f);
|
||||
if (!ok)
|
||||
value = defaultValue;
|
||||
return ok;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user