added PartyModes classes
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2d0387fb71
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16 files changed
+234
-25
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@@ -0,0 +1,55 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using Vocaluxe.Menu;
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using Vocaluxe.PartyModes;
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namespace Vocaluxe.Base
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{
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static class CParty
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{
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private static List<IPartyMode> _PartyModes;
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private static int _CurrentModeNr;
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public static int NumModes
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{
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get { return _PartyModes.Count - 1; } //first mode is the dummy normal game mode
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}
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public static void Init()
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{
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_PartyModes = new List<IPartyMode>();
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//add dummy normal game mode
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_PartyModes.Add(new CPartyModeNone());
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_CurrentModeNr = 0;
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}
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public static void SetNormalGameMode()
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{
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_CurrentModeNr = 0;
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}
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public static EScreens GetStartScreen()
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{
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return _PartyModes[_CurrentModeNr].GetStartScreen();
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}
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public static EScreens GetMainScreen()
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{
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return _PartyModes[_CurrentModeNr].GetMainScreen();
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}
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public static ScreenSongOptions GetSongSelectionOptions()
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{
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return _PartyModes[_CurrentModeNr].GetScreenSongOptions();
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}
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public static void SetSearchString(string SearchString, bool Visible)
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{
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_PartyModes[_CurrentModeNr].SetSearchString(SearchString, Visible);
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}
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}
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}
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+14
-23
@@ -72,14 +72,13 @@ namespace Vocaluxe.Base
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get { return _SearchFilter; }
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get { return _SearchFilter; }
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set
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set
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{
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{
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_SearchFilter = value;
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if (value.Length > 0)
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if (_SearchFilter.Length > 0)
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{
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{
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_Sort(_SongSorting, EOffOn.TR_CONFIG_OFF, _IgnoreArticles, _SearchFilter);
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_Sort(_SongSorting, EOffOn.TR_CONFIG_OFF, _IgnoreArticles, value, false);
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}
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}
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else
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else
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{
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{
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_Sort(_SongSorting, _Tabs, _IgnoreArticles, _SearchFilter);
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_Sort(_SongSorting, _Tabs, _IgnoreArticles, value, false);
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}
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}
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}
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}
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}
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}
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@@ -336,29 +335,19 @@ namespace Vocaluxe.Base
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get { return _Categories.ToArray(); }
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get { return _Categories.ToArray(); }
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}
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}
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/*
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public static void Sort(ESongSorting Sorting, EOffOn Tabs, EOffOn IgnoreArticles, String SearchString)
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public static void Sort()
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{
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{
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_Sort(_SongSorting, _Tabs, _IgnoreArticles, String.Empty);
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_Sort(Sorting, Tabs, IgnoreArticles, SearchString, false);
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}
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}
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public static void Sort(ESongSorting sorting)
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private static void _Sort(ESongSorting Sorting, EOffOn Tabs, EOffOn IgnoreArticles, string SearchString, bool force)
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{
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_SongSorting = sorting;
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_Sort(_SongSorting, _Tabs, _IgnoreArticles, String.Empty);
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}
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* */
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public static void Sort(ESongSorting Sorting, EOffOn Tabs, EOffOn IgnoreArticles)
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{
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_Sort(Sorting, _Tabs, IgnoreArticles, String.Empty);
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}
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private static void _Sort(ESongSorting Sorting, EOffOn Tabs, EOffOn IgnoreArticles, string SearchString)
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{
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{
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if (_Songs.Count == 0)
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if (_Songs.Count == 0)
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return;
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return;
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if (!force && Sorting == _SongSorting && Tabs == _Tabs && IgnoreArticles == _IgnoreArticles && SearchString == _SearchFilter)
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return; //nothing to do
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_Categories.Clear();
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_Categories.Clear();
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string category = String.Empty;
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string category = String.Empty;
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@@ -366,16 +355,18 @@ namespace Vocaluxe.Base
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_SongSorting = Sorting;
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_SongSorting = Sorting;
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_Tabs = Tabs;
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_Tabs = Tabs;
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_SearchFilter = SearchString;
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List<SongPointer> _SortList = new List<SongPointer>();
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List<SongPointer> _SortList = new List<SongPointer>();
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List<CSong> _SongList = new List<CSong>();
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List<CSong> _SongList = new List<CSong>();
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foreach (CSong song in _Songs)
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foreach (CSong song in _Songs)
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{
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{
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if (SearchString == String.Empty)
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if (_SearchFilter == String.Empty)
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_SongList.Add(song);
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_SongList.Add(song);
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else
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else
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{
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{
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if (song.Title.ToUpper().Contains(SearchString.ToUpper()) || song.Artist.ToUpper().Contains(SearchString.ToUpper()))
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if (song.Title.ToUpper().Contains(_SearchFilter.ToUpper()) || song.Artist.ToUpper().Contains(_SearchFilter.ToUpper()))
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_SongList.Add(song);
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_SongList.Add(song);
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}
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}
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}
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}
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@@ -977,7 +968,7 @@ namespace Vocaluxe.Base
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CLog.StopBenchmark(2, "Read TXTs");
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CLog.StopBenchmark(2, "Read TXTs");
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CLog.StartBenchmark(2, "Sort Songs");
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CLog.StartBenchmark(2, "Sort Songs");
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_Sort(CConfig.SongSorting, CConfig.Tabs, CConfig.IgnoreArticles, String.Empty);
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_Sort(CConfig.SongSorting, CConfig.Tabs, CConfig.IgnoreArticles, String.Empty, true);
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CLog.StopBenchmark(2, "Sort Songs");
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CLog.StopBenchmark(2, "Sort Songs");
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Category = -1;
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Category = -1;
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_SongsLoaded = true;
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_SongsLoaded = true;
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@@ -0,0 +1,36 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using Vocaluxe.Menu;
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namespace Vocaluxe.PartyModes
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{
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abstract class CPartyMode : IPartyMode
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{
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#region Implementation
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public virtual void Init()
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{
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}
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public virtual EScreens GetStartScreen()
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{
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return EScreens.ScreenSong;
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}
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public virtual EScreens GetMainScreen()
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{
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return EScreens.ScreenSong;
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}
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public virtual ScreenSongOptions GetScreenSongOptions()
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{
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return new ScreenSongOptions();
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}
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public virtual void SetSearchString(string SearchString, bool Visible)
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{
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}
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#endregion Implementation
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}
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}
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@@ -0,0 +1,43 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using Vocaluxe.Base;
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namespace Vocaluxe.PartyModes
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{
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class CPartyModeNone : CPartyMode
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{
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//just a dummy for normal game mode
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private ScreenSongOptions _ScreenSongOptions;
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public CPartyModeNone()
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{
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_ScreenSongOptions = new ScreenSongOptions();
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_ScreenSongOptions.SongSelection = new SongSelectionOptions();
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_ScreenSongOptions.SongSorting = new SongSortingOptions();
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_ScreenSongOptions.SongSelection.RandomOnly = false;
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_ScreenSongOptions.SongSelection.NumJokers = 0;
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_ScreenSongOptions.SongSelection.NumTeams = 0;
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_ScreenSongOptions.SongSorting.SearchString = String.Empty;
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_ScreenSongOptions.SongSorting.SearchStringVisible = false;
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}
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public override ScreenSongOptions GetScreenSongOptions()
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{
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_ScreenSongOptions.SongSorting.SongSorting = CConfig.SongSorting;
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_ScreenSongOptions.SongSorting.Tabs = CConfig.Tabs;
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_ScreenSongOptions.SongSorting.IgnoreArticles = CConfig.IgnoreArticles;
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return _ScreenSongOptions;
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}
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public override void SetSearchString(string SearchString, bool Visible)
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{
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_ScreenSongOptions.SongSorting.SearchString = SearchString;
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_ScreenSongOptions.SongSorting.SearchStringVisible = Visible;
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}
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}
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}
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@@ -0,0 +1,44 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using Vocaluxe.Base;
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using Vocaluxe.Menu;
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namespace Vocaluxe.PartyModes
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{
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#region Structs
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public struct ScreenSongOptions
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{
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public SongSortingOptions SongSorting;
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public SongSelectionOptions SongSelection;
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}
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public struct SongSortingOptions
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{
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public ESongSorting SongSorting;
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public EOffOn Tabs;
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public EOffOn IgnoreArticles;
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public string SearchString;
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public bool SearchStringVisible;
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}
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public struct SongSelectionOptions
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{
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public bool RandomOnly;
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public int NumJokers;
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public int NumTeams;
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}
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#endregion Structs
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interface IPartyMode
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{
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void Init();
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EScreens GetStartScreen();
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EScreens GetMainScreen();
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ScreenSongOptions GetScreenSongOptions();
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void SetSearchString(string SearchString, bool Visible);
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}
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}
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@@ -154,6 +154,11 @@ namespace Vocaluxe
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CLog.StartBenchmark(0, "Init Game");
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CLog.StartBenchmark(0, "Init Game");
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CGame.Init();
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CGame.Init();
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CLog.StopBenchmark(0, "Init Game");
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CLog.StopBenchmark(0, "Init Game");
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// Init Party Modes;
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CLog.StartBenchmark(0, "Init Party Modes");
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CParty.Init();
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CLog.StopBenchmark(0, "Init Party Modes");
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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@@ -76,7 +76,10 @@ namespace Vocaluxe.Screens
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case Keys.Enter:
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case Keys.Enter:
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if (Buttons[htButtons(ButtonSing)].Selected)
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if (Buttons[htButtons(ButtonSing)].Selected)
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{
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CParty.SetNormalGameMode();
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CGraphics.FadeTo(EScreens.ScreenSong);
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CGraphics.FadeTo(EScreens.ScreenSong);
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}
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if (Buttons[htButtons(ButtonParty)].Selected)
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if (Buttons[htButtons(ButtonParty)].Selected)
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CGraphics.FadeTo(EScreens.ScreenParty);
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CGraphics.FadeTo(EScreens.ScreenParty);
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@@ -103,7 +106,10 @@ namespace Vocaluxe.Screens
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if (MouseEvent.LB && IsMouseOver(MouseEvent))
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if (MouseEvent.LB && IsMouseOver(MouseEvent))
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{
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{
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if (Buttons[htButtons(ButtonSing)].Selected)
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if (Buttons[htButtons(ButtonSing)].Selected)
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{
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CParty.SetNormalGameMode();
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CGraphics.FadeTo(EScreens.ScreenSong);
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CGraphics.FadeTo(EScreens.ScreenSong);
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}
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if (Buttons[htButtons(ButtonParty)].Selected)
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if (Buttons[htButtons(ButtonParty)].Selected)
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CGraphics.FadeTo(EScreens.ScreenParty);
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CGraphics.FadeTo(EScreens.ScreenParty);
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@@ -53,6 +53,7 @@ namespace Vocaluxe.Screens
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break;
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break;
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case Keys.S:
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case Keys.S:
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CParty.SetNormalGameMode();
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CGraphics.FadeTo(EScreens.ScreenSong);
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CGraphics.FadeTo(EScreens.ScreenSong);
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break;
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break;
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@@ -89,6 +89,7 @@ namespace Vocaluxe.Screens
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break;
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break;
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case Keys.S:
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case Keys.S:
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CParty.SetNormalGameMode();
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CGraphics.FadeTo(EScreens.ScreenSong);
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CGraphics.FadeTo(EScreens.ScreenSong);
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break;
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break;
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@@ -166,11 +167,15 @@ namespace Vocaluxe.Screens
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if (_SongSortingOld != CConfig.SongSorting || _TabsOld != CConfig.Tabs || _LanguageOld != CConfig.Language)
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if (_SongSortingOld != CConfig.SongSorting || _TabsOld != CConfig.Tabs || _LanguageOld != CConfig.Language)
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{
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{
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CSongs.Sort(CConfig.SongSorting, CConfig.Tabs, CConfig.IgnoreArticles);
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CSongs.Sort(CConfig.SongSorting, CConfig.Tabs, CConfig.IgnoreArticles, String.Empty);
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CSongs.Category = -1;
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CSongs.Category = -1;
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}
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}
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CLanguage.SetLanguage(CConfig.Language);
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CLanguage.SetLanguage(CConfig.Language);
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_SongSortingOld = CConfig.SongSorting;
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_TabsOld = CConfig.Tabs;
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_LanguageOld = CConfig.Language;
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}
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}
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}
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}
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}
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}
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@@ -60,6 +60,7 @@ namespace Vocaluxe.Screens
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break;
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break;
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case Keys.S:
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case Keys.S:
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CParty.SetNormalGameMode();
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CGraphics.FadeTo(EScreens.ScreenSong);
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CGraphics.FadeTo(EScreens.ScreenSong);
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break;
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break;
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@@ -133,6 +133,7 @@ namespace Vocaluxe.Screens
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break;
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break;
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case Keys.S:
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case Keys.S:
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CParty.SetNormalGameMode();
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CGraphics.FadeTo(EScreens.ScreenSong);
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CGraphics.FadeTo(EScreens.ScreenSong);
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break;
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break;
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@@ -75,6 +75,7 @@ namespace Vocaluxe.Screens
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break;
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break;
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case Keys.S:
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case Keys.S:
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CParty.SetNormalGameMode();
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CGraphics.FadeTo(EScreens.ScreenSong);
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CGraphics.FadeTo(EScreens.ScreenSong);
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break;
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break;
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@@ -91,6 +91,11 @@ namespace Vocaluxe.Screens
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Close();
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Close();
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break;
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break;
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case Keys.S:
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CParty.SetNormalGameMode();
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CGraphics.FadeTo(EScreens.ScreenSong);
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break;
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case Keys.Enter:
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case Keys.Enter:
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if (Buttons[htButtons(ButtonExit)].Selected)
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if (Buttons[htButtons(ButtonExit)].Selected)
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{
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{
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@@ -174,7 +179,7 @@ namespace Vocaluxe.Screens
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if (_OldCoverTheme != SelectSlides[htSelectSlides(SelectSlideCover)].Selection)
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if (_OldCoverTheme != SelectSlides[htSelectSlides(SelectSlideCover)].Selection)
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{
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{
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CCover.ReloadCover();
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CCover.ReloadCover();
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CSongs.Sort(CConfig.SongSorting, CConfig.Tabs, CConfig.IgnoreArticles);
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CSongs.Sort(CConfig.SongSorting, CConfig.Tabs, CConfig.IgnoreArticles, String.Empty);
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}
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}
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if (_OldTheme != SelectSlides[htSelectSlides(SelectSlideTheme)].Selection)
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if (_OldTheme != SelectSlides[htSelectSlides(SelectSlideTheme)].Selection)
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@@ -77,6 +77,7 @@ namespace Vocaluxe.Screens
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case Keys.S:
|
case Keys.S:
|
||||||
|
CParty.SetNormalGameMode();
|
||||||
CGraphics.FadeTo(EScreens.ScreenSong);
|
CGraphics.FadeTo(EScreens.ScreenSong);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ using Vocaluxe.Lib.Draw;
|
|||||||
using Vocaluxe.Lib.Song;
|
using Vocaluxe.Lib.Song;
|
||||||
using Vocaluxe.Menu;
|
using Vocaluxe.Menu;
|
||||||
using Vocaluxe.Menu.SongMenu;
|
using Vocaluxe.Menu.SongMenu;
|
||||||
|
using Vocaluxe.PartyModes;
|
||||||
|
|
||||||
namespace Vocaluxe.Screens
|
namespace Vocaluxe.Screens
|
||||||
{
|
{
|
||||||
@@ -58,6 +59,7 @@ namespace Vocaluxe.Screens
|
|||||||
private bool _SongOptionsActive = false;
|
private bool _SongOptionsActive = false;
|
||||||
private bool _PlaylistActive = false;
|
private bool _PlaylistActive = false;
|
||||||
private List<GameModes.EGameMode> _AvailableGameModes;
|
private List<GameModes.EGameMode> _AvailableGameModes;
|
||||||
|
private ScreenSongOptions _sso;
|
||||||
|
|
||||||
private CStatic DragAndDropCover;
|
private CStatic DragAndDropCover;
|
||||||
private bool DragAndDropActive;
|
private bool DragAndDropActive;
|
||||||
@@ -529,6 +531,12 @@ namespace Vocaluxe.Screens
|
|||||||
public override void OnShow()
|
public override void OnShow()
|
||||||
{
|
{
|
||||||
base.OnShow();
|
base.OnShow();
|
||||||
|
|
||||||
|
_sso = CParty.GetSongSelectionOptions();
|
||||||
|
CSongs.Sort(_sso.SongSorting.SongSorting, _sso.SongSorting.Tabs, _sso.SongSorting.IgnoreArticles, _sso.SongSorting.SearchString);
|
||||||
|
_SearchActive = _sso.SongSorting.SearchStringVisible;
|
||||||
|
_SearchText = _sso.SongSorting.SearchString;
|
||||||
|
|
||||||
CGame.EnterNormalGame();
|
CGame.EnterNormalGame();
|
||||||
SongMenus[htSongMenus(SongMenu)].OnShow();
|
SongMenus[htSongMenus(SongMenu)].OnShow();
|
||||||
SongMenus[htSongMenus(SongMenu)].SetActive(!_PlaylistActive);
|
SongMenus[htSongMenus(SongMenu)].SetActive(!_PlaylistActive);
|
||||||
@@ -602,6 +610,8 @@ namespace Vocaluxe.Screens
|
|||||||
base.OnClose();
|
base.OnClose();
|
||||||
CBackgroundMusic.Disabled = false;
|
CBackgroundMusic.Disabled = false;
|
||||||
SongMenus[htSongMenus(SongMenu)].OnHide();
|
SongMenus[htSongMenus(SongMenu)].OnHide();
|
||||||
|
|
||||||
|
CParty.SetSearchString(_SearchText, _SearchActive);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void ApplyVolume()
|
public override void ApplyVolume()
|
||||||
|
|||||||
@@ -180,6 +180,7 @@
|
|||||||
<Compile Include="Base\CInput.cs" />
|
<Compile Include="Base\CInput.cs" />
|
||||||
<Compile Include="Base\CLanguage.cs" />
|
<Compile Include="Base\CLanguage.cs" />
|
||||||
<Compile Include="Base\CLog.cs" />
|
<Compile Include="Base\CLog.cs" />
|
||||||
|
<Compile Include="Base\CParty.cs" />
|
||||||
<Compile Include="Base\CPlaylists.cs" />
|
<Compile Include="Base\CPlaylists.cs" />
|
||||||
<Compile Include="Base\CProfiles.cs" />
|
<Compile Include="Base\CProfiles.cs" />
|
||||||
<Compile Include="Base\CUtility.cs" />
|
<Compile Include="Base\CUtility.cs" />
|
||||||
@@ -249,6 +250,9 @@
|
|||||||
<Compile Include="Menu\SongMenu\CSongMenuList.cs" />
|
<Compile Include="Menu\SongMenu\CSongMenuList.cs" />
|
||||||
<Compile Include="Menu\SongMenu\CSongMenuTileBoard.cs" />
|
<Compile Include="Menu\SongMenu\CSongMenuTileBoard.cs" />
|
||||||
<Compile Include="Menu\SongMenu\ISongMenu.cs" />
|
<Compile Include="Menu\SongMenu\ISongMenu.cs" />
|
||||||
|
<Compile Include="PartyModes\CPartyMode.cs" />
|
||||||
|
<Compile Include="PartyModes\CPartyModeNone.cs" />
|
||||||
|
<Compile Include="PartyModes\IPartyMode.cs" />
|
||||||
<Compile Include="Program.cs">
|
<Compile Include="Program.cs">
|
||||||
<SubType>Form</SubType>
|
<SubType>Form</SubType>
|
||||||
</Compile>
|
</Compile>
|
||||||
|
|||||||
Reference in new issue
Block a user