Add an option to strech the rendered area instead of displaying black bars (closes #33)

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lukeIam committed 2015-12-06 11:35:01 +01:00
1 parent 140bcfee8f
commit a4f39e6145
3 files changed
+10 -2

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+1
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@@ -89,6 +89,7 @@ namespace Vocaluxe.Base
[DefaultValue(60f)] public float MaxFPS;
[DefaultValue(EOffOn.TR_CONFIG_ON)] public EOffOn VSync;
[DefaultValue(EOffOn.TR_CONFIG_ON)] public EOffOn FullScreen;
[DefaultValue(EOffOn.TR_CONFIG_OFF)] public EOffOn Strech;
[DefaultValue(0.4f), XmlRanged(0, 3)] public float FadeTime;
}
+4 -1
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@@ -207,7 +207,10 @@ namespace Vocaluxe.Lib.Draw
_H = _Form.ClientSize.Height;
_W = _Form.ClientSize.Width;
_AdjustAspect(false);
if (CConfig.Config.Graphics.Strech != EOffOn.TR_CONFIG_ON)
{
_AdjustAspect(false);
}
//Apply the new sizes to the PresentParameters
_PresentParameters.BackBufferWidth = _Form.ClientSize.Width;
+5 -1
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@@ -219,7 +219,11 @@ namespace Vocaluxe.Lib.Draw
_W = _Control.Width;
_CurrentAlignment = CConfig.Config.Graphics.ScreenAlignment;
_AdjustAspect(true);
if (CConfig.Config.Graphics.Strech != EOffOn.TR_CONFIG_ON)
{
_AdjustAspect(true);
}
_AdjustNewBorders();
GL.Viewport(_X, _Y, _W, _H);
}