Fixed credits-screen (and added lukeIam finally!)
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@@ -38,7 +38,7 @@ namespace Vocaluxe.Lib.Database
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private readonly string[] _FilesV1 = new string[]
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{
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"Logo_voc.png", "PerfectNoteStar.png", "redDot.png", "blueDot.png", "brunzel.png", "Darkice.png", "flokuep.png", "flamefire.png", "bohning.png", "mesand.png",
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"babene03.png", "pantero.png", "Pinky007.png"
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"babene03.png", "lukeIam.png"
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};
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#endif
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public CResourceDB(string filePath) : base(filePath) {}
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@@ -137,11 +137,10 @@ namespace Vocaluxe.Screens
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private CTextureRef _TexNameDarkice;
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private CTextureRef _TexNameFlokuep;
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private CTextureRef _TexNameFlamefire;
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private CTextureRef _TexNameLukeIam;
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private CTextureRef _TexNameMesand;
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private CTextureRef _TexNameBohning;
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private CTextureRef _TexNameBabene03;
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private CTextureRef _TexNamePantero;
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private CTextureRef _TexNamePinky007;
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private SThemeBackground _BGTheme;
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@@ -208,11 +207,10 @@ namespace Vocaluxe.Screens
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ressourceOK &= CDataBase.GetCreditsRessource("Darkice.png", ref _TexNameDarkice);
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ressourceOK &= CDataBase.GetCreditsRessource("flokuep.png", ref _TexNameFlokuep);
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ressourceOK &= CDataBase.GetCreditsRessource("flamefire.png", ref _TexNameFlamefire);
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ressourceOK &= CDataBase.GetCreditsRessource("lukeIam.png", ref _TexNameLukeIam);
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ressourceOK &= CDataBase.GetCreditsRessource("bohning.png", ref _TexNameBohning);
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ressourceOK &= CDataBase.GetCreditsRessource("mesand.png", ref _TexNameMesand);
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ressourceOK &= CDataBase.GetCreditsRessource("babene03.png", ref _TexNameBabene03);
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ressourceOK &= CDataBase.GetCreditsRessource("pantero.png", ref _TexNamePantero);
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ressourceOK &= CDataBase.GetCreditsRessource("Pinky007.png", ref _TexNamePinky007);
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if (!ressourceOK)
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CLog.LogError("Could not load all ressources!", true, true);
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@@ -228,6 +226,7 @@ namespace Vocaluxe.Screens
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continue;
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string newLine = " " + paragraph[e];
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CText text = GetNewText(75, lastY, -2, 25, -1, EAlignment.Left, EStyle.Bold, "Outline", new SColorF(1, 1, 1, 1), line);
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text.Visible = false;
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if (CFonts.GetTextBounds(text).Width < (CSettings.RenderW - 220))
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{
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line += newLine;
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@@ -247,6 +246,7 @@ namespace Vocaluxe.Screens
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line = newLine;
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lastY += 27;
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}
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_AddText(text);
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}
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}
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@@ -273,11 +273,10 @@ namespace Vocaluxe.Screens
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_AddNewCreditName(_TexNameDarkice, 360, 55, true);
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_AddNewCreditName(_TexNameFlokuep, 214, 14, true);
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_AddNewCreditName(_TexNameFlamefire, 496, 46, true);
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_AddNewCreditName(_TexNameLukeIam, 411, 26, true);
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_AddNewCreditName(_TexNameBohning, 383, 54, false);
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_AddNewCreditName(_TexNameMesand, 525, 13, false);
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_AddNewCreditName(_TexNameBabene03, 33, 26, false);
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_AddNewCreditName(_TexNamePantero, 311, 45, false);
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_AddNewCreditName(_TexNamePinky007, 113, 50, false);
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}
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public override void ReloadTheme(string xmlPath) {}
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@@ -314,7 +313,7 @@ namespace Vocaluxe.Screens
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public override bool UpdateGame()
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{
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if (!_Animation())
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if (!_Animation() && CGraphics.NextScreen != CGraphics.GetScreen(EScreen.Main))
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CGraphics.FadeTo(EScreen.Main);
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return true;
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}
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@@ -465,7 +464,7 @@ namespace Vocaluxe.Screens
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}
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if (_TextTimer.IsRunning)
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active = _TextTimer.ElapsedMilliseconds <= 60000;
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active = _TextTimer.ElapsedMilliseconds <= 500;
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return active;
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}
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@@ -84,6 +84,8 @@ namespace VocaluxeLib.Menu
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_PartyModeID = partyModeID;
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ThemeLoaded = true;
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LoadSkin();
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}
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#endregion Constructors
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@@ -261,7 +261,7 @@ namespace VocaluxeLib.Menu
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float rheight = 0,
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float rspace = 0) : this(partyModeID)
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{
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_Theme = new SThemeText {FontFamily = fontFamily, FontStyle = style, FontHeight = h, Text = text};
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_Theme = new SThemeText { FontFamily = fontFamily, FontStyle = style, FontHeight = h, Text = text, Color = { A = col.A, B = col.B, G = col.G, R = col.R } };
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ThemeLoaded = false;
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_ButtonText = false;
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