Merge branch 'challenge' of git://github.com/flokuep/Vocaluxe into challenge
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@@ -228,6 +228,186 @@
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<Style>Bold</Style>
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<Style>Bold</Style>
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<Text />
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<ButtonOptionsClose>
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@@ -669,6 +849,357 @@
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|
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<ButtonJoker2>
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<!--<Skin>: Texture name-->
|
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|
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|
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|
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<X>980</X>
|
||||
<Y>120</Y>
|
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<Z>-1,01</Z>
|
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<W>80</W>
|
||||
<H>80</H>
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|
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|
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|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>Player2</SColor>
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<Text>
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|
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<X>40</X>
|
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<Y>20</Y>
|
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|
||||
<H>40</H>
|
||||
<!--<MaxW>: Maximum text width (if exists)-->
|
||||
<MaxW>60</MaxW>
|
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<!--<Color>: Text color from ColorScheme (high priority)-->
|
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>ButtonTextColor</Color>
|
||||
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|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>ButtonTextSColor</SColor>
|
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|
||||
<Align>Center</Align>
|
||||
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|
||||
<HAlign>Center</HAlign>
|
||||
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text />
|
||||
</Text>
|
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|
||||
<!-- <Space>: Reflection Space-->
|
||||
<!-- <Height>: Reflection Height-->
|
||||
<!--<SReflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space of selected button-->
|
||||
<!-- <Height>: Reflection Height of selected button-->
|
||||
</ButtonJoker2>
|
||||
<ButtonJoker3>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Random</Skin>
|
||||
<!--<SkinSelected>: Texture name for selected button-->
|
||||
<SkinSelected>Random</SkinSelected>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
|
||||
<X>980</X>
|
||||
<Y>190</Y>
|
||||
<Z>-1,01</Z>
|
||||
<W>80</W>
|
||||
<H>80</H>
|
||||
<!--<Color>: Button color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>Player3Dim</Color>
|
||||
<!--<SColor>: Selected button color from ColorScheme (high priority)-->
|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>Player3</SColor>
|
||||
<Text>
|
||||
<!--<X>, <Y>: Text position-->
|
||||
<X>40</X>
|
||||
<Y>20</Y>
|
||||
<!--<H>: Text height-->
|
||||
<H>40</H>
|
||||
<!--<MaxW>: Maximum text width (if exists)-->
|
||||
<MaxW>60</MaxW>
|
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<!--<Color>: Text color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>ButtonTextColor</Color>
|
||||
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|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>ButtonTextSColor</SColor>
|
||||
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|
||||
<Align>Center</Align>
|
||||
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|
||||
<HAlign>Center</HAlign>
|
||||
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text />
|
||||
</Text>
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
<!-- <Height>: Reflection Height-->
|
||||
<!--<SReflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space of selected button-->
|
||||
<!-- <Height>: Reflection Height of selected button-->
|
||||
</ButtonJoker3>
|
||||
<ButtonJoker4>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Random</Skin>
|
||||
<!--<SkinSelected>: Texture name for selected button-->
|
||||
<SkinSelected>Random</SkinSelected>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
|
||||
<X>980</X>
|
||||
<Y>260</Y>
|
||||
<Z>-1,01</Z>
|
||||
<W>80</W>
|
||||
<H>80</H>
|
||||
<!--<Color>: Button color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>Player4Dim</Color>
|
||||
<!--<SColor>: Selected button color from ColorScheme (high priority)-->
|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>Player4</SColor>
|
||||
<Text>
|
||||
<!--<X>, <Y>: Text position-->
|
||||
<X>40</X>
|
||||
<Y>20</Y>
|
||||
<!--<H>: Text height-->
|
||||
<H>40</H>
|
||||
<!--<MaxW>: Maximum text width (if exists)-->
|
||||
<MaxW>60</MaxW>
|
||||
<!--<Color>: Text color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>ButtonTextColor</Color>
|
||||
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>ButtonTextSColor</SColor>
|
||||
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|
||||
<Align>Center</Align>
|
||||
<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
|
||||
<HAlign>Center</HAlign>
|
||||
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text />
|
||||
</Text>
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
<!-- <Height>: Reflection Height-->
|
||||
<!--<SReflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space of selected button-->
|
||||
<!-- <Height>: Reflection Height of selected button-->
|
||||
</ButtonJoker4>
|
||||
<ButtonJoker5>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Random</Skin>
|
||||
<!--<SkinSelected>: Texture name for selected button-->
|
||||
<SkinSelected>Random</SkinSelected>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
|
||||
<X>980</X>
|
||||
<Y>330</Y>
|
||||
<Z>-1,01</Z>
|
||||
<W>80</W>
|
||||
<H>80</H>
|
||||
<!--<Color>: Button color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>Player5Dim</Color>
|
||||
<!--<SColor>: Selected button color from ColorScheme (high priority)-->
|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>Player5</SColor>
|
||||
<Text>
|
||||
<!--<X>, <Y>: Text position-->
|
||||
<X>40</X>
|
||||
<Y>20</Y>
|
||||
<!--<H>: Text height-->
|
||||
<H>40</H>
|
||||
<!--<MaxW>: Maximum text width (if exists)-->
|
||||
<MaxW>60</MaxW>
|
||||
<!--<Color>: Text color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>ButtonTextColor</Color>
|
||||
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>ButtonTextSColor</SColor>
|
||||
<!--<Align>: Text align horizontal: Left, Center, Right-->
|
||||
<Align>Center</Align>
|
||||
<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
|
||||
<HAlign>Center</HAlign>
|
||||
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text />
|
||||
</Text>
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
<!-- <Height>: Reflection Height-->
|
||||
<!--<SReflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space of selected button-->
|
||||
<!-- <Height>: Reflection Height of selected button-->
|
||||
</ButtonJoker5>
|
||||
<ButtonJoker6>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Random</Skin>
|
||||
<!--<SkinSelected>: Texture name for selected button-->
|
||||
<SkinSelected>Random</SkinSelected>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
|
||||
<X>980</X>
|
||||
<Y>400</Y>
|
||||
<Z>-1,01</Z>
|
||||
<W>80</W>
|
||||
<H>80</H>
|
||||
<!--<Color>: Button color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>Player6Dim</Color>
|
||||
<!--<SColor>: Selected button color from ColorScheme (high priority)-->
|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>Player6</SColor>
|
||||
<Text>
|
||||
<!--<X>, <Y>: Text position-->
|
||||
<X>40</X>
|
||||
<Y>20</Y>
|
||||
<!--<H>: Text height-->
|
||||
<H>40</H>
|
||||
<!--<MaxW>: Maximum text width (if exists)-->
|
||||
<MaxW>60</MaxW>
|
||||
<!--<Color>: Text color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>ButtonTextColor</Color>
|
||||
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>ButtonTextSColor</SColor>
|
||||
<!--<Align>: Text align horizontal: Left, Center, Right-->
|
||||
<Align>Center</Align>
|
||||
<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
|
||||
<HAlign>Center</HAlign>
|
||||
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text />
|
||||
</Text>
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
<!-- <Height>: Reflection Height-->
|
||||
<!--<SReflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space of selected button-->
|
||||
<!-- <Height>: Reflection Height of selected button-->
|
||||
</ButtonJoker6>
|
||||
<ButtonStart>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Button</Skin>
|
||||
<!--<SkinSelected>: Texture name for selected button-->
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
|
||||
<X>985</X>
|
||||
<Y>500</Y>
|
||||
<Z>0,00</Z>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<!--<Color>: Button color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>ButtonColor</Color>
|
||||
<!--<SColor>: Selected button color from ColorScheme (high priority)-->
|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>ButtonSColor</SColor>
|
||||
<Text>
|
||||
<!--<X>, <Y>: Text position-->
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<!--<H>: Text height-->
|
||||
<H>32</H>
|
||||
<!--<MaxW>: Maximum text width (if exists)-->
|
||||
<MaxW>142</MaxW>
|
||||
<!--<Color>: Text color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>ButtonTextColor</Color>
|
||||
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>ButtonTextSColor</SColor>
|
||||
<!--<Align>: Text align horizontal: Left, Center, Right-->
|
||||
<Align>Center</Align>
|
||||
<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
|
||||
<HAlign>Center</HAlign>
|
||||
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text>TR_BUTTON_START</Text>
|
||||
</Text>
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
<!-- <Height>: Reflection Height-->
|
||||
<Reflection>
|
||||
<Space>10</Space>
|
||||
<Height>26</Height>
|
||||
</Reflection>
|
||||
<!--<SReflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space of selected button-->
|
||||
<!-- <Height>: Reflection Height of selected button-->
|
||||
<SReflection>
|
||||
<Space>10</Space>
|
||||
<Height>26</Height>
|
||||
</SReflection>
|
||||
</ButtonStart>
|
||||
<SelectSlideOptionsMode>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Button</Skin>
|
||||
|
||||
@@ -335,6 +335,7 @@
|
||||
<SingIcon>Sing.png</SingIcon>
|
||||
<Minus>Minus.png</Minus>
|
||||
<Plus>Plus.png</Plus>
|
||||
<Random>Random.png</Random>
|
||||
</Skins>
|
||||
<Videos>
|
||||
<BG_Video>[Blue]BG_Video.mp4</BG_Video>
|
||||
|
||||
@@ -329,6 +329,7 @@
|
||||
<SingIcon>Sing.png</SingIcon>
|
||||
<Minus>Minus.png</Minus>
|
||||
<Plus>Plus.png</Plus>
|
||||
<Random>Random.png</Random>
|
||||
</Skins>
|
||||
<Videos>
|
||||
<BG_Video>[Green]BG_Video.mp4</BG_Video>
|
||||
|
||||
@@ -329,6 +329,7 @@
|
||||
<SingIcon>Sing.png</SingIcon>
|
||||
<Minus>Minus.png</Minus>
|
||||
<Plus>Plus.png</Plus>
|
||||
<Random>Random.png</Random>
|
||||
</Skins>
|
||||
<Videos>
|
||||
<BG_Video>[Red]BG_Video.mp4</BG_Video>
|
||||
|
||||
@@ -329,6 +329,7 @@
|
||||
<SingIcon>Sing.png</SingIcon>
|
||||
<Minus>Minus.png</Minus>
|
||||
<Plus>Plus.png</Plus>
|
||||
<Random>Random.png</Random>
|
||||
</Skins>
|
||||
<Videos>
|
||||
<BG_Video>[Yellow]BG_Video.mp4</BG_Video>
|
||||
|
||||
@@ -42,6 +42,7 @@ namespace Vocaluxe.Screens
|
||||
private const string ButtonOptionsSingAll = "ButtonOptionsSingAll";
|
||||
private const string ButtonOptionsSingAllVisible = "ButtonOptionsSingAllVisible";
|
||||
private const string ButtonOptionsOpenPlaylist = "ButtonOptionsOpenPlaylist";
|
||||
private const string ButtonStart = "ButtonStart";
|
||||
|
||||
private const string SelectSlideOptionsMode = "SelectSlideOptionsMode";
|
||||
private const string SelectSlideOptionsPlaylistAdd = "SelectSlideOptionsPlaylistAdd";
|
||||
@@ -55,6 +56,8 @@ namespace Vocaluxe.Screens
|
||||
private string _SearchText = String.Empty;
|
||||
private bool _SearchActive = false;
|
||||
|
||||
private List<string> ButtonsJoker = new List<string>();
|
||||
private List<string> TextsPlayer = new List<string>();
|
||||
private bool _SongOptionsActive = false;
|
||||
private bool _PlaylistActive = false;
|
||||
private List<EGameMode> _AvailableGameModes;
|
||||
@@ -74,11 +77,40 @@ namespace Vocaluxe.Screens
|
||||
{
|
||||
base.Init();
|
||||
|
||||
for (int i = 0; i < _Base.Settings.GetMaxNumPlayer(); i++)
|
||||
{
|
||||
ButtonsJoker.Add("ButtonJoker" + (i + 1));
|
||||
}
|
||||
List<string> blist = new List<string>();
|
||||
blist.AddRange(ButtonsJoker);
|
||||
blist.Add(ButtonOptionsClose);
|
||||
blist.Add(ButtonOptionsPlaylist);
|
||||
blist.Add(ButtonOptionsSing);
|
||||
blist.Add(ButtonOptionsRandom);
|
||||
blist.Add(ButtonOptionsRandomCategory);
|
||||
blist.Add(ButtonOptionsSingAll);
|
||||
blist.Add(ButtonOptionsSingAllVisible);
|
||||
blist.Add(ButtonOptionsOpenPlaylist);
|
||||
blist.Add(ButtonOpenOptions);
|
||||
blist.Add(ButtonStart);
|
||||
|
||||
for (int i = 0; i < _Base.Settings.GetMaxNumPlayer(); i++)
|
||||
{
|
||||
TextsPlayer.Add("TextPlayer" + (i + 1));
|
||||
}
|
||||
List<string> tlist = new List<string>();
|
||||
tlist.AddRange(TextsPlayer);
|
||||
tlist.Add(TextCategory);
|
||||
tlist.Add(TextSelection);
|
||||
tlist.Add(TextSearchBarTitle);
|
||||
tlist.Add(TextSearchBar);
|
||||
tlist.Add(TextOptionsTitle);
|
||||
|
||||
_ThemeName = "ScreenSong";
|
||||
_ScreenVersion = ScreenVersion;
|
||||
_ThemeStatics = new string[] { StaticSearchBar, StaticOptionsBG };
|
||||
_ThemeTexts = new string[] { TextCategory, TextSelection, TextSearchBarTitle, TextSearchBar, TextOptionsTitle };
|
||||
_ThemeButtons = new string[] { ButtonOptionsClose, ButtonOptionsPlaylist, ButtonOptionsSing, ButtonOptionsRandom, ButtonOptionsRandomCategory, ButtonOptionsSingAll, ButtonOptionsSingAllVisible, ButtonOptionsOpenPlaylist, ButtonOpenOptions };
|
||||
_ThemeTexts = tlist.ToArray();
|
||||
_ThemeButtons = blist.ToArray();
|
||||
_ThemeSelectSlides = new string[] { SelectSlideOptionsMode, SelectSlideOptionsPlaylistAdd, SelectSlideOptionsPlaylistOpen };
|
||||
_ThemeSongMenus = new string[] { SongMenu };
|
||||
_ThemePlaylists = new string[] { Playlist };
|
||||
@@ -162,6 +194,24 @@ namespace Vocaluxe.Screens
|
||||
break;
|
||||
|
||||
case Keys.Enter:
|
||||
if (_sso.Selection.RandomOnly && _sso.Selection.NumJokers != null)
|
||||
{
|
||||
for (int i = 0; i < ButtonsJoker.Count; i++)
|
||||
{
|
||||
if (i < _sso.Selection.NumJokers.Length)
|
||||
{
|
||||
if (Buttons[htButtons(ButtonsJoker[i])].Selected)
|
||||
{
|
||||
SelectNextRandom(i);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Buttons[htButtons(ButtonStart)].Selected)
|
||||
{
|
||||
HandlePartySongSelection(SongMenus[htSongMenus(SongMenu)].GetSelectedSong());
|
||||
}
|
||||
}
|
||||
if (CSongs.NumVisibleSongs > 0)
|
||||
{
|
||||
if (SongMenus[htSongMenus(SongMenu)].GetSelectedSong() != -1 && !_SongOptionsActive)
|
||||
@@ -169,6 +219,7 @@ namespace Vocaluxe.Screens
|
||||
if (!_sso.Selection.PartyMode)
|
||||
ToggleSongOptions(ESongOptionsView.Song);
|
||||
else
|
||||
//Is this still needed?
|
||||
HandlePartySongSelection(SongMenus[htSongMenus(SongMenu)].GetSelectedSong());
|
||||
}
|
||||
}
|
||||
@@ -498,6 +549,27 @@ namespace Vocaluxe.Screens
|
||||
OpenPlaylistAction();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (_sso.Selection.RandomOnly && _sso.Selection.NumJokers != null)
|
||||
{
|
||||
if (Buttons[htButtons(ButtonOptionsOpenPlaylist)].Selected)
|
||||
{
|
||||
HandlePartySongSelection(SongMenus[htSongMenus(SongMenu)].GetSelectedSong());
|
||||
return true;
|
||||
}
|
||||
|
||||
for (int i = 0; i < ButtonsJoker.Count; i++)
|
||||
{
|
||||
if (i < _sso.Selection.NumJokers.Length)
|
||||
{
|
||||
if (Buttons[htButtons(ButtonsJoker[i])].Selected)
|
||||
{
|
||||
SelectNextRandom(i);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (CSongs.NumVisibleSongs > 0 && SongMenus[htSongMenus(SongMenu)].GetActualSelection() != -1)
|
||||
@@ -507,6 +579,7 @@ namespace Vocaluxe.Screens
|
||||
if (!_sso.Selection.PartyMode)
|
||||
ToggleSongOptions(ESongOptionsView.Song);
|
||||
else
|
||||
//Is this still needed?
|
||||
HandlePartySongSelection(SongMenus[htSongMenus(SongMenu)].GetSelectedSong());
|
||||
return true;
|
||||
}
|
||||
@@ -612,6 +685,39 @@ namespace Vocaluxe.Screens
|
||||
Statics[htStatics(StaticSearchBar)].Visible = false;
|
||||
}
|
||||
|
||||
if (_sso.Selection.RandomOnly && _sso.Selection.NumJokers != null)
|
||||
{
|
||||
Buttons[htButtons(ButtonStart)].Visible = true;
|
||||
SongMenus[htSongMenus(SongMenu)].SetSmallView(true);
|
||||
for (int i = 0; i < _Base.Settings.GetMaxNumPlayer(); i++)
|
||||
{
|
||||
if (i < _sso.Selection.NumJokers.Length)
|
||||
{
|
||||
Buttons[htButtons(ButtonsJoker[i])].Visible = true;
|
||||
Buttons[htButtons(ButtonsJoker[i])].Text.Text = _sso.Selection.NumJokers[i].ToString();
|
||||
Texts[htTexts(TextsPlayer[i])].Visible = true;
|
||||
//TODO: Set text to player-name.
|
||||
Texts[htTexts(TextsPlayer[i])].Text = i.ToString();
|
||||
}
|
||||
else
|
||||
{
|
||||
Buttons[htButtons(ButtonsJoker[i])].Visible = false;
|
||||
Texts[htTexts(TextsPlayer[i])].Visible = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Buttons[htButtons(ButtonStart)].Visible = true;
|
||||
if(SongMenus[htSongMenus(SongMenu)].IsSmallView())
|
||||
SongMenus[htSongMenus(SongMenu)].SetSmallView(false);
|
||||
for (int i = 0; i < _Base.Settings.GetMaxNumPlayer(); i++)
|
||||
{
|
||||
Buttons[htButtons(ButtonsJoker[i])].Visible = false;
|
||||
Texts[htTexts(TextsPlayer[i])].Visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Reference in new issue
Block a user