Merge branch 'medley' of github.com:Vocaluxe/Vocaluxe into medley

This commit is contained in:
Florian Kuepper committed 2012-12-02 14:42:34 +01:00
commit 8fa2cb864e
6 files changed
+327 -254

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+2 -2
View File
@@ -1211,10 +1211,10 @@
<!--<SkinHighlighted>: Texture name for highlighted SelectSlide-->
<SkinHighlighted>SelectSlide</SkinHighlighted>
<!--<X>, <Y>, <Z>, <W>, <H>: SelectSlide position, width and height-->
<X>54</X>
<X>0</X>
<Y>28</Y>
<Z>-1,01</Z>
<W>235</W>
<W>343</W>
<H>24</H>
<!--<ArrowLeftX>, <ArrowLeftY>, <ArrowLeftZ>, <ArrowLeftW>, <ArrowLeftH>: Left arrow position, width and height-->
<ArrowLeftX>54</ArrowLeftX>
+3 -3
View File
@@ -238,7 +238,7 @@ namespace Vocaluxe.Lib.Playlist
Songs.RemoveAt(SongNr);
}
public void SongDown(int SongNr)
public void SongUp(int SongNr)
{
if (SongNr != 0)
{
@@ -246,9 +246,9 @@ namespace Vocaluxe.Lib.Playlist
}
}
public void SongUp(int SongNr)
public void SongDown(int SongNr)
{
if (SongNr + 1 < Songs.Count)
if (SongNr < Songs.Count - 1)
{
Songs.Reverse(SongNr, 2);
}
+13 -1
View File
@@ -42,8 +42,19 @@ namespace Vocaluxe.Menu
public float SReflectionSpace;
public float SReflectionHeight;
private bool _Selected;
public bool Pressed;
public bool EditMode
{
get { return Text.EditMode; }
set
{
Text.EditMode = value;
SText.EditMode = value;
}
}
private bool _Selected;
public bool Selected
{
get { return _Selected; }
@@ -72,6 +83,7 @@ namespace Vocaluxe.Menu
SText = new CText();
Selected = false;
Visible = true;
EditMode = false;
Reflection = false;
ReflectionSpace = 0f;
+274 -242
View File
@@ -96,7 +96,6 @@ namespace Vocaluxe.Menu
if (CurrentPlaylistElement == -1 && _Selected && PlaylistElementContents.Count > 0)
{
CurrentPlaylistElement = 0;
ActiveHover = CurrentPlaylistElement;
}
}
}
@@ -104,7 +103,6 @@ namespace Vocaluxe.Menu
public EEditMode _EditMode;
public int ActivePlaylistID = -1;
public int Offset = 0;
public int ActiveHover = -1;
public int CurrentPlaylistElement = -1;
public CPlaylist()
@@ -203,6 +201,7 @@ namespace Vocaluxe.Menu
if (_ThemeLoaded)
{
_Theme.Name = ElementName;
//Check for highest x/y-coords
CompleteRect = Rect;
//ButtonPlaylistClose
@@ -345,7 +344,7 @@ namespace Vocaluxe.Menu
for (int i = 0; i < PlaylistElements.Count; i++ )
{
if (i == ActiveHover && _Selected)
if (i == CurrentPlaylistElement && _Selected)
{
PlaylistElements[i].Background.Texture = CTheme.GetSkinTexture(_Theme.STextureBackgroundName);
PlaylistElements[i].Background.Color = BackgroundSColor;
@@ -390,17 +389,6 @@ namespace Vocaluxe.Menu
{
if (Selected)
{
int PrevPlaylistElement = CurrentPlaylistElement;
int CurrPlaylistElement = -1;
//_Interactions.HandleInput(KeyEvent);
for (int i = 0; i < PlaylistElements.Count; i++)
{
//Hover for playlist-element
if (PlaylistElementContents.Count - 1 >= i && PlaylistElements[i].SelectSlide.Selected)
CurrPlaylistElement = i;
}
//Active EditMode ignores other input!
if (_EditMode == EEditMode.PlaylistName)
{
@@ -413,252 +401,294 @@ namespace Vocaluxe.Menu
CPlaylists.Playlists[ActivePlaylistID].PlaylistName = _Theme.ButtonPlaylistName.Text.Text;
CPlaylists.Playlists[ActivePlaylistID].SavePlaylist();
_EditMode = EEditMode.None;
_Theme.ButtonPlaylistName.EditMode = false;
}
else if (KeyEvent.Key == Keys.Escape)
{
_Theme.ButtonPlaylistName.Text.Text = CPlaylists.Playlists[ActivePlaylistID].PlaylistName;
_EditMode = EEditMode.None;
_Theme.ButtonPlaylistName.EditMode = false;
}
else if (KeyEvent.Key == Keys.Back || KeyEvent.Key == Keys.Delete)
{
if (_Theme.ButtonPlaylistName.Text.Text.Length > 0)
_Theme.ButtonPlaylistName.Text.Text = _Theme.ButtonPlaylistName.Text.Text.Remove(_Theme.ButtonPlaylistName.Text.Text.Length - 1);
}
}
else
{
switch (KeyEvent.Key)
if (CurrentPlaylistElement == -1 || PlaylistElementContents.Count == 0 || KeyEvent.ModSHIFT) //no song is selected
{
case Keys.Up:
if (CurrentPlaylistElement == -1 && PlaylistElementContents.Count > 0)
{
_Interactions.HandleInput(KeyEvent);
SetSelectionToLastEntry();
return true;
}
else if (CurrentPlaylistElement == 0 || PlaylistElementContents.Count == 0 || KeyEvent.ModSHIFT)
{
CurrentPlaylistElement = -1;
ActiveHover = CurrentPlaylistElement;
_Interactions.SetInteractionToSelectSlide(PlaylistElements[0].SelectSlide);
_Interactions.HandleInput(KeyEvent);
_Interactions.HandleInput(KeyEvent);
CurrentPlaylistElement = GetSelectedSelectionNr();
int selection = GetSelectedSelectionNr();
if (selection != -1 && PlaylistElementContents.Count > selection)
if (CurrentPlaylistElement != -1)
return true;
}
else if (CurrentPlaylistElement != -1) //a song is selected
{
int ScrollLimit = PlaylistElements.Count / 2;
//special actions if a song is selected
switch (KeyEvent.Key)
{
case Keys.Up:
if (KeyEvent.ModSHIFT)
{
CurrentPlaylistElement = selection;
ActiveHover = CurrentPlaylistElement;
_Interactions.SetInteractionToSelectSlide(PlaylistElements[0].SelectSlide);
_Interactions.HandleInput(KeyEvent);
CurrentPlaylistElement = GetSelectedSelectionNr();
}
return true;
}
else if (CurrentPlaylistElement - 1 > 0)
{
_Interactions.SetInteractionToSelectSlide(PlaylistElements[CurrentPlaylistElement].SelectSlide);
_Interactions.HandleInput(KeyEvent);
int selection = GetSelectedSelectionNr();
if (selection != -1 && PlaylistElementContents.Count > selection)
else if (CurrentPlaylistElement > ScrollLimit || PlaylistElementContents.Count == 0)
{
CurrentPlaylistElement = selection;
ActiveHover = CurrentPlaylistElement;
_Interactions.HandleInput(KeyEvent);
CurrentPlaylistElement = GetSelectedSelectionNr();
}
return true;
}
else if (CurrentPlaylistElement - 1 == 0)
{
if (Offset > 0)
else if (CurrentPlaylistElement <= ScrollLimit)
{
Offset--;
Update();
if (Offset > 0)
{
Offset--;
Update();
}
else
{
_Interactions.HandleInput(KeyEvent);
CurrentPlaylistElement = GetSelectedSelectionNr();
}
}
break;
_Interactions.SetInteractionToSelectSlide(PlaylistElements[CurrentPlaylistElement].SelectSlide);
_Interactions.HandleInput(KeyEvent);
int selection = GetSelectedSelectionNr();
if (selection != -1 && PlaylistElementContents.Count > selection)
case Keys.Down:
if (KeyEvent.ModSHIFT)
{
CurrentPlaylistElement = selection;
ActiveHover = CurrentPlaylistElement;
for (int i = PlaylistElements.Count - 1; i >= 0; i--)
{
if (PlaylistElements[i].SelectSlide.Visible)
{
_Interactions.SetInteractionToSelectSlide(PlaylistElements[0].SelectSlide);
_Interactions.HandleInput(KeyEvent);
CurrentPlaylistElement = GetSelectedSelectionNr();
}
}
}
return true;
}
return false;
case Keys.Down:
if (CurrentPlaylistElement == -1 && PlaylistElementContents.Count > 0)
{
_Interactions.HandleInput(KeyEvent);
SetSelectionToFirstEntry();
return true;
}
else if (CurrentPlaylistElement == PlaylistElements.Count - 1 || PlaylistElementContents.Count == 0 || KeyEvent.ModSHIFT)
{
CurrentPlaylistElement = -1;
ActiveHover = CurrentPlaylistElement;
int sel = PlaylistElementContents.Count - 1;
if (sel > PlaylistElements.Count - 1)
sel = PlaylistElements.Count - 1;
_Interactions.SetInteractionToSelectSlide(PlaylistElements[sel].SelectSlide);
_Interactions.HandleInput(KeyEvent);
int selection = GetSelectedSelectionNr();
if (selection != -1 && PlaylistElementContents.Count > selection)
else if (CurrentPlaylistElement >= ScrollLimit)
{
CurrentPlaylistElement = selection;
ActiveHover = CurrentPlaylistElement;
if (Offset < PlaylistElementContents.Count - PlaylistElements.Count)
{
Offset++;
Update();
}
else
{
_Interactions.HandleInput(KeyEvent);
CurrentPlaylistElement = GetSelectedSelectionNr();
}
}
return true;
}
else if (CurrentPlaylistElement + 1 < PlaylistElements.Count - 1)
{
_Interactions.SetInteractionToSelectSlide(PlaylistElements[CurrentPlaylistElement].SelectSlide);
_Interactions.HandleInput(KeyEvent);
int selection = GetSelectedSelectionNr();
if (selection != -1 && PlaylistElementContents.Count > selection)
else if (CurrentPlaylistElement < ScrollLimit)
{
CurrentPlaylistElement = selection;
ActiveHover = CurrentPlaylistElement;
}
return true;
}
else if (CurrentPlaylistElement + 1 >= PlaylistElements.Count - 1 && CurrentPlaylistElement + Offset + 1 < PlaylistElementContents.Count)
{
if (PlaylistElementContents[CurrentPlaylistElement + Offset + 1].SongID != -1)
{
Offset++;
Update();
_Interactions.HandleInput(KeyEvent);
CurrentPlaylistElement = GetSelectedSelectionNr();
}
break;
_Interactions.SetInteractionToSelectSlide(PlaylistElements[CurrentPlaylistElement].SelectSlide);
_Interactions.HandleInput(KeyEvent);
int selection = GetSelectedSelectionNr();
if (selection != -1 && PlaylistElementContents.Count > selection)
{
CurrentPlaylistElement = selection;
ActiveHover = CurrentPlaylistElement;
}
return true;
}
return false;
case Keys.Delete:
if (CurrentPlaylistElement != -1)
{
case Keys.Delete:
CPlaylists.Playlists[ActivePlaylistID].DeleteSong(PlaylistElements[CurrentPlaylistElement].Content);
UpdatePlaylist();
if (Offset > 0)
Offset--;
Update();
if (PlaylistElementContents.Count - 1 < CurrentPlaylistElement)
{
CurrentPlaylistElement = PlaylistElementContents.Count - 1;
}
if (CurrentPlaylistElement != -1)
_Interactions.SetInteractionToSelectSlide(PlaylistElements[CurrentPlaylistElement].SelectSlide);
return true;
}
return false;
break;
case Keys.Back:
ClosePlaylist(); //really? or better global?
break;
case Keys.Enter:
StartPlaylistSongs();
break;
case Keys.Add: //move the selected song up
if (PlaylistElementContents.Count > 1 && (CurrentPlaylistElement > 0 || Offset > 0))
{
CPlaylists.Playlists[ActivePlaylistID].SongUp(CurrentPlaylistElement + Offset);
UpdatePlaylist();
KeyEvent key = new KeyEvent();
key.Key = Keys.Up;
if (CurrentPlaylistElement > ScrollLimit)
{
_Interactions.HandleInput(key);
CurrentPlaylistElement = GetSelectedSelectionNr();
}
else if (CurrentPlaylistElement <= ScrollLimit)
{
if (Offset > 0)
{
Offset--;
Update();
}
else
{
_Interactions.HandleInput(key);
CurrentPlaylistElement = GetSelectedSelectionNr();
}
}
}
break;
case Keys.Subtract: //move the selected song down
if (PlaylistElementContents.Count > 1 && CurrentPlaylistElement + Offset < PlaylistElementContents.Count - 1)
{
CPlaylists.Playlists[ActivePlaylistID].SongDown(CurrentPlaylistElement + Offset);
UpdatePlaylist();
KeyEvent key = new KeyEvent();
key.Key = Keys.Down;
if (CurrentPlaylistElement >= ScrollLimit)
{
if (Offset < PlaylistElementContents.Count - PlaylistElements.Count)
{
Offset++;
Update();
}
else
{
_Interactions.HandleInput(key);
CurrentPlaylistElement = GetSelectedSelectionNr();
}
}
else if (CurrentPlaylistElement < ScrollLimit)
{
_Interactions.HandleInput(key);
CurrentPlaylistElement = GetSelectedSelectionNr();
}
}
break;
case Keys.PageUp: //scroll up
if (PlaylistElementContents.Count > 0)
{
Offset -= PlaylistElements.Count;
if (Offset < 0)
Offset = 0;
Update();
CurrentPlaylistElement = 0;
}
break;
case Keys.PageDown: //scroll down
if (PlaylistElementContents.Count > 0)
{
Offset += PlaylistElements.Count;
if (Offset > PlaylistElementContents.Count - PlaylistElements.Count)
Offset = PlaylistElementContents.Count - PlaylistElements.Count;
if (Offset < 0)
Offset = 0;
Update();
for (int i = PlaylistElements.Count - 1; i >= 0; i--)
{
if (PlaylistElements[i].SelectSlide.Visible)
{
CurrentPlaylistElement = i;
break;
}
}
}
break;
case Keys.Left:
_Interactions.HandleInput(KeyEvent);
CurrentPlaylistElement = GetSelectedSelectionNr();
if (CurrentPlaylistElement != -1)
{
CPlaylists.Playlists[ActivePlaylistID].Songs[CurrentPlaylistElement + Offset].GameMode = PlaylistElementContents[CurrentPlaylistElement + Offset].Modes[PlaylistElements[CurrentPlaylistElement].SelectSlide.Selection];
UpdatePlaylist();
}
break;
case Keys.Right:
_Interactions.HandleInput(KeyEvent);
CurrentPlaylistElement = GetSelectedSelectionNr();
if (CurrentPlaylistElement != -1)
{
CPlaylists.Playlists[ActivePlaylistID].Songs[CurrentPlaylistElement + Offset].GameMode = PlaylistElementContents[CurrentPlaylistElement + Offset].Modes[PlaylistElements[CurrentPlaylistElement].SelectSlide.Selection];
UpdatePlaylist();
}
break;
}
return true;
}
//default actions
switch (KeyEvent.Key)
{
case Keys.Back:
ClosePlaylist();
if (_Theme.ButtonPlaylistName.Selected)
{
_EditMode = EEditMode.PlaylistName;
_Theme.ButtonPlaylistName.EditMode = true;
}
else
ClosePlaylist();
break;
case Keys.Enter:
if (KeyEvent.ModSHIFT)
if (_Theme.ButtonPlaylistClose.Selected)
{
ClosePlaylist();
}
else if (_Theme.ButtonPlaylistSing.Selected)
{
StartPlaylistSongs();
else
}
else if (_Theme.ButtonPlaylistSave.Selected)
{
if (_Theme.ButtonPlaylistClose.Selected)
CPlaylists.SavePlaylist(ActivePlaylistID);
}
else if (_Theme.ButtonPlaylistDelete.Selected)
{
CPlaylists.DeletePlaylist(ActivePlaylistID);
ClosePlaylist();
}
else if (_Theme.ButtonPlaylistName.Selected)
{
if (_EditMode != EEditMode.PlaylistName)
{
ClosePlaylist();
_EditMode = EEditMode.PlaylistName;
_Theme.ButtonPlaylistName.EditMode = true;
}
else if (_Theme.ButtonPlaylistSing.Selected)
else
{
StartPlaylistSongs();
}
else if (_Theme.ButtonPlaylistSave.Selected)
{
CPlaylists.SavePlaylist(ActivePlaylistID);
}
else if (_Theme.ButtonPlaylistDelete.Selected)
{
CPlaylists.DeletePlaylist(ActivePlaylistID);
ClosePlaylist();
}
else if (_Theme.ButtonPlaylistName.Selected)
{
if (_EditMode != EEditMode.PlaylistName)
_EditMode = EEditMode.PlaylistName;
else
_EditMode = EEditMode.None;
_EditMode = EEditMode.None;
_Theme.ButtonPlaylistName.EditMode = false;
}
}
break;
case Keys.PageUp:
if (CurrentPlaylistElement != -1)
{
CPlaylists.Playlists[ActivePlaylistID].SongDown(CurrentPlaylistElement + Offset);
if (CurrentPlaylistElement - 1 > -1)
{
CurrentPlaylistElement--;
ActiveHover = CurrentPlaylistElement;
}
else if (Offset > 0)
{
Offset--;
}
UpdatePlaylist();
_Interactions.SetInteractionToSelectSlide(PlaylistElements[CurrentPlaylistElement].SelectSlide);
return true;
}
break;
case Keys.PageDown:
if (CurrentPlaylistElement != -1)
{
CPlaylists.Playlists[ActivePlaylistID].SongUp(CurrentPlaylistElement + Offset);
if (CurrentPlaylistElement + 1 < PlaylistElements.Count)
{
CurrentPlaylistElement++;
ActiveHover = CurrentPlaylistElement;
}
else if (Offset + CurrentPlaylistElement < PlaylistElementContents.Count)
{
Offset++;
}
UpdatePlaylist();
_Interactions.SetInteractionToSelectSlide(PlaylistElements[CurrentPlaylistElement].SelectSlide);
return true;
}
break;
case Keys.Left:
_Interactions.HandleInput(KeyEvent);
if (CurrentPlaylistElement != -1)
{
CPlaylists.Playlists[ActivePlaylistID].Songs[CurrentPlaylistElement + Offset].GameMode = PlaylistElementContents[CurrentPlaylistElement + Offset].Modes[PlaylistElements[CurrentPlaylistElement].SelectSlide.Selection];
UpdatePlaylist();
return true;
}
return false;
case Keys.Right:
_Interactions.HandleInput(KeyEvent);
if (CurrentPlaylistElement != -1)
{
CPlaylists.Playlists[ActivePlaylistID].Songs[CurrentPlaylistElement + Offset].GameMode = PlaylistElementContents[CurrentPlaylistElement + Offset].Modes[PlaylistElements[CurrentPlaylistElement].SelectSlide.Selection];
UpdatePlaylist();
return true;
}
return false;
}
}
}
return false;
return true;
}
private void SetSelectionToLastEntry()
@@ -666,21 +696,21 @@ namespace Vocaluxe.Menu
if (PlaylistElementContents.Count == 0)
return;
int selection = GetSelectedSelectionNr();
if (selection == -1)
return;
int off = PlaylistElementContents.Count - PlaylistElements.Count;
if (off >= 0)
{
Offset = off;
Update();
}
else
Offset = 0;
if (PlaylistElementContents.Count > selection)
Update();
for (int i = PlaylistElements.Count - 1; i >= 0; i--)
{
CurrentPlaylistElement = selection;
ActiveHover = CurrentPlaylistElement;
if (PlaylistElements[i].SelectSlide.Visible)
{
CurrentPlaylistElement = i;
return;
}
}
}
@@ -689,18 +719,10 @@ namespace Vocaluxe.Menu
if (PlaylistElementContents.Count == 0)
return;
int selection = GetSelectedSelectionNr();
if (selection == -1)
return;
Offset = 0;
Update();
if (PlaylistElementContents.Count > selection)
{
CurrentPlaylistElement = selection;
ActiveHover = CurrentPlaylistElement;
}
CurrentPlaylistElement = 0;
}
private int GetSelectedSelectionNr()
@@ -713,6 +735,20 @@ namespace Vocaluxe.Menu
return -1;
}
public void ScrollToBottom()
{
if (PlaylistElementContents.Count == 0)
return;
int off = PlaylistElementContents.Count - PlaylistElements.Count;
if (off >= 0)
Offset = off;
else
Offset = 0;
Update();
}
public bool HandleMouse(MouseEvent MouseEvent)
{
_Interactions.HandleMouse(MouseEvent);
@@ -742,6 +778,7 @@ namespace Vocaluxe.Menu
Update();
return true;
}
return true;
}
//LB actions
if (MouseEvent.LB)
@@ -775,6 +812,7 @@ namespace Vocaluxe.Menu
else if (_Theme.ButtonPlaylistName.Selected)
{
_EditMode = EEditMode.PlaylistName;
_Theme.ButtonPlaylistName.EditMode = true;
return true;
}
}
@@ -786,8 +824,8 @@ namespace Vocaluxe.Menu
if (PlaylistElementContents.Count - 1 >= i && CHelper.IsInBounds(PlaylistElements[i].Background.Rect, MouseEvent))
{
hover_set = true;
ActiveHover = i;
CurrentPlaylistElement = i;
_Interactions.SetInteractionToSelectSlide(PlaylistElements[CurrentPlaylistElement].SelectSlide);
}
//Delete Entry with RB
@@ -800,14 +838,12 @@ namespace Vocaluxe.Menu
}
if(!hover_set)
{
ActiveHover = -1;
CurrentPlaylistElement = -1;
}
break;
case EEditMode.PlaylistName:
_Interactions.SetInteractionToButton(_Theme.ButtonPlaylistName);
ActiveHover = -1;
CurrentPlaylistElement = -1;
if (MouseEvent.LB)
{
@@ -825,6 +861,7 @@ namespace Vocaluxe.Menu
{
_Theme.ButtonPlaylistName.Text.Text = CPlaylists.Playlists[ActivePlaylistID].PlaylistName;
_EditMode = EEditMode.None;
_Theme.ButtonPlaylistName.EditMode = false;
return true;
}
}
@@ -917,12 +954,8 @@ namespace Vocaluxe.Menu
pec.Mode = CPlaylists.Playlists[ActivePlaylistID].Songs[i].GameMode;
PlaylistElementContents.Add(pec);
}
Update();
if (PlaylistElementContents.Count - 1 < ActiveHover || PlaylistElementContents.Count - 1 < CurrentPlaylistElement)
{
ActiveHover = PlaylistElementContents.Count - 1;
CurrentPlaylistElement = PlaylistElementContents.Count - 1;
}
}
private void StartPlaylistSongs()
@@ -952,21 +985,20 @@ namespace Vocaluxe.Menu
{
if (ActivePlaylistID > -1 && ActivePlaylistID < CPlaylists.NumPlaylists)
{
int e = 0 + Offset;
for (int i = 0; i < PlaylistElements.Count; i++ )
{
if (e + i < PlaylistElementContents.Count)
if (Offset + i < PlaylistElementContents.Count)
{
PlaylistElements[i].Content = e+i;
PlaylistElements[i].Content = Offset + i;
PlaylistElements[i].Background.Visible = true;
PlaylistElements[i].Cover.Visible = true;
PlaylistElements[i].SelectSlide.Visible = true;
PlaylistElements[i].Text1.Visible = true;
PlaylistElementContent pec = PlaylistElementContents[e + i];
PlaylistElementContent pec = PlaylistElementContents[Offset + i];
CSong song = CSongs.GetSong(pec.SongID);
PlaylistElements[i].Cover.Texture = song.CoverTextureSmall;
string t1 = _Theme.Text1.Text.Replace("%a", song.Artist).Replace("%t", song.Title);
PlaylistElements[i].Text1.Text = song.Artist + " - " + song.Title;
PlaylistElements[i].Text1.Text = /*(Offset + i + 1).ToString() + ") " + */song.Artist + " - " + song.Title; //TODO: Add text field for the number
PlaylistElements[i].SelectSlide.Clear();
for (int g = 0; g < pec.Modes.Length; g++)
{
+24 -6
View File
@@ -217,6 +217,7 @@ namespace Vocaluxe.Menu
public bool Selected;
public bool Visible = true;
public bool EditMode = false;
public float Alpha = 1f;
@@ -602,8 +603,10 @@ namespace Vocaluxe.Menu
SColorF color = new SColorF(CurrentColor.R, CurrentColor.G, CurrentColor.B, CurrentColor.A * Alpha);
CFonts.DrawText(_Text, _DrawPosition.tH, _DrawPosition.X, _DrawPosition.Y, Z, color);
if (!EditMode)
CFonts.DrawText(_Text, _DrawPosition.tH, _DrawPosition.X, _DrawPosition.Y, Z, color);
else
CFonts.DrawText(_Text + "|", _DrawPosition.tH, _DrawPosition.X, _DrawPosition.Y, Z, color);
if (Reflection)
{
@@ -622,7 +625,10 @@ namespace Vocaluxe.Menu
default:
break;
}
CFonts.DrawTextReflection(_Text, _DrawPosition.tH, _DrawPosition.X, _DrawPosition.Y, Z, color, ReflectionSpace + sFactor, ReflectionHeight);
if (!EditMode)
CFonts.DrawTextReflection(_Text, _DrawPosition.tH, _DrawPosition.X, _DrawPosition.Y, Z, color, ReflectionSpace + sFactor, ReflectionHeight);
else
CFonts.DrawTextReflection(_Text + "|", _DrawPosition.tH, _DrawPosition.X, _DrawPosition.Y, Z, color, ReflectionSpace + sFactor, ReflectionHeight);
}
if (Selected && (CSettings.GameState == EGameState.EditTheme))
@@ -659,7 +665,11 @@ namespace Vocaluxe.Menu
CFonts.SetFont(Fon);
CFonts.Style = Style;
CFonts.DrawText(Text, Height, x, Y, Z, color, begin, end);
if (!EditMode)
CFonts.DrawText(Text, Height, x, Y, Z, color, begin, end);
else
CFonts.DrawText(Text + "|", Height, x, Y, Z, color, begin, end);
if (Reflection)
{
@@ -738,13 +748,21 @@ namespace Vocaluxe.Menu
CFonts.SetFont(Fon);
CFonts.Style = Style;
CFonts.DrawText(_Text, h, x, y, Z, color);
if (!EditMode)
CFonts.DrawText(_Text, h, x, y, Z, color);
else
CFonts.DrawText(_Text + "|", h, x, y, Z, color);
if (reflection)
{
float space = (rectHeight - Y - bounds.Height) * 2f + reflectionSpace;
float height = reflectionHeight - (rectHeight - Y) + bounds.Height;
CFonts.DrawTextReflection(_Text, h, x, y, Z, color, space, height);
if (!EditMode)
CFonts.DrawTextReflection(_Text, h, x, y, Z, color, space, height);
else
CFonts.DrawTextReflection(_Text + "|", h, x, y, Z, color, space, height);
}
if (Selected && (CSettings.GameState == EGameState.EditTheme))
+11
View File
@@ -771,8 +771,11 @@ namespace Vocaluxe.Screens
if (Playlists[htPlaylists(Playlist)].ActivePlaylistID != (SelectSlides[htSelectSlides(SelectSlideOptionsPlaylistOpen)].Selection))
{
Playlists[htPlaylists(Playlist)].ActivePlaylistID = SelectSlides[htSelectSlides(SelectSlideOptionsPlaylistOpen)].Selection;
SelectSlides[htSelectSlides(SelectSlideOptionsPlaylistAdd)].Selection = SelectSlides[htSelectSlides(SelectSlideOptionsPlaylistOpen)].Selection + 1;
//Open playlist
OpenPlaylist(Playlists[htPlaylists(Playlist)].ActivePlaylistID);
Playlists[htPlaylists(Playlist)].ScrollToBottom();
}
ToggleSongOptions(ESongOptionsView.None);
}
@@ -791,13 +794,16 @@ namespace Vocaluxe.Screens
gm = GameModes.EGameMode.TR_GAMEMODE_DUET;
else
gm = GameModes.EGameMode.TR_GAMEMODE_NORMAL;
//Check if Playlist really exists
if (SelectSlides[htSelectSlides(SelectSlideOptionsPlaylistAdd)].Selection - 1 < 0)
Playlists[htPlaylists(Playlist)].ActivePlaylistID = CPlaylists.NewPlaylist();
else
Playlists[htPlaylists(Playlist)].ActivePlaylistID = SelectSlides[htSelectSlides(SelectSlideOptionsPlaylistAdd)].Selection - 1;
//Add song to playlist
CPlaylists.Playlists[Playlists[htPlaylists(Playlist)].ActivePlaylistID].AddSong(CSongs.VisibleSongs[SongMenus[htSongMenus(SongMenu)].GetSelectedSong()].ID, gm);
//Open playlist
OpenPlaylist(Playlists[htPlaylists(Playlist)].ActivePlaylistID);
}
@@ -813,12 +819,16 @@ namespace Vocaluxe.Screens
gm = GameModes.EGameMode.TR_GAMEMODE_DUET;
else
gm = GameModes.EGameMode.TR_GAMEMODE_NORMAL;
//Create new playlist
Playlists[htPlaylists(Playlist)].ActivePlaylistID = CPlaylists.NewPlaylist();
//Add song to playlist
CPlaylists.Playlists[Playlists[htPlaylists(Playlist)].ActivePlaylistID].AddSong(CSongs.VisibleSongs[SongMenus[htSongMenus(SongMenu)].GetSelectedSong()].ID, gm);
//Open playlist
OpenPlaylist(Playlists[htPlaylists(Playlist)].ActivePlaylistID);
//Add new playlist to select-slide
SelectSlides[htSelectSlides(SelectSlideOptionsPlaylistAdd)].AddValue(CPlaylists.Playlists[Playlists[htPlaylists(Playlist)].ActivePlaylistID].PlaylistName);
@@ -837,6 +847,7 @@ namespace Vocaluxe.Screens
gm = GameModes.EGameMode.TR_GAMEMODE_NORMAL;
CPlaylists.Playlists[Playlists[htPlaylists(Playlist)].ActivePlaylistID].AddSong(CSongs.VisibleSongs[SongMenus[htSongMenus(SongMenu)].GetSelectedSong()].ID, gm);
Playlists[htPlaylists(Playlist)].UpdatePlaylist();
Playlists[htPlaylists(Playlist)].ScrollToBottom();
}
ToggleSongOptions(ESongOptionsView.Song);
}