Adjust SQL Query + Making Style a Parameter

Applied query based on lukeIam's suggestion which gives expected data
from the database and added style as a parameter based on flokueps
suggestion.
This commit is contained in:
Jiiniasu committed 2016-09-05 21:24:50 +02:00
1 parent 27d4d21167
commit 8bde612db4
3 files changed
+25 -9

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+2 -2
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@@ -85,9 +85,9 @@ namespace Vocaluxe.Base
return _HighscoreDB.GetDataBaseSongInfos(artist, title, out numPlayed, out dateAdded, out highscoreID);
}
public static List<SDBScoreEntry> LoadScore(int songID, EGameMode gameMode)
public static List<SDBScoreEntry> LoadScore(int songID, EGameMode gameMode, EHighscoreStyle style)
{
return _HighscoreDB == null ? null : _HighscoreDB.LoadScore(songID, gameMode);
return _HighscoreDB == null ? null : _HighscoreDB.LoadScore(songID, gameMode, style);
}
public static int AddScore(SPlayer player)
+21 -6
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@@ -266,7 +266,7 @@ namespace Vocaluxe.Lib.Database
return lastInsertID;
}
public List<SDBScoreEntry> LoadScore(int songID, EGameMode gameMode)
public List<SDBScoreEntry> LoadScore(int songID, EGameMode gameMode, EHighscoreStyle style)
{
var scores = new List<SDBScoreEntry>();
using (var connection = new SQLiteConnection())
@@ -304,13 +304,28 @@ namespace Vocaluxe.Lib.Database
if (dataBaseSongID < 0)
return scores;
command.CommandText = "SELECT PlayerName, Score, Date, Difficulty, LineNr, id FROM Scores " +
"WHERE [SongID] = @SongID AND [Medley] = @Medley AND [Duet] = @Duet AND [ShortSong] = @ShortSong ";
if (CBase.Config.GetHighscoreStyle() == EHighscoreStyle.TR_CONFIG_HIGHSCORE_LIST_BEST)
switch (style)
{
command.CommandText += "GROUP BY PlayerName, Difficulty, LineNr ";
case EHighscoreStyle.TR_CONFIG_HIGHSCORE_LIST_BEST:
command.CommandText = "SELECT sc.PlayerName, sc.Score, MIN(sc.Date) AS Date, sc.Difficulty, sc.LineNr, sc.id " +
"FROM Scores sc " +
"INNER JOIN ( " +
"SELECT Playername, MAX(Score) AS _Score, Difficulty, LineNr, id " +
"FROM Scores " +
"WHERE [SongID] = @SongID AND [Medley] = @Medley AND [Duet] = @Duet AND [ShortSong] = @ShortSong " +
"GROUP BY PlayerName, Difficulty, LineNr "+
") AS mc " +
"ON sc.PlayerName = mc.PlayerName AND sc.Difficulty = mc.Difficulty AND sc.LineNr = mc.LineNr AND sc.Score = mc._Score AND sc.id = mc.id " +
"GROUP BY sc.PlayerName, sc.Difficulty, sc.LineNr, sc.Score " +
"ORDER BY [Score] DESC, [Date] ASC";
break;
case EHighscoreStyle.TR_CONFIG_HIGHSCORE_LIST_ALL:
command.CommandText = "SELECT PlayerName, Score, Date, Difficulty, LineNr, id " +
"FROM Scores " +
"WHERE [SongID] = @SongID AND [Medley] = @Medley AND [Duet] = @Duet AND [ShortSong] = @ShortSong " +
"ORDER BY [Score] DESC, [Date] ASC";
break;
}
command.CommandText += "ORDER BY [Score] DESC, [Date] ASC";
command.Parameters.Add("@SongID", DbType.Int32, 0).Value = dataBaseSongID;
command.Parameters.Add("@Medley", DbType.Int32, 0).Value = medley;
+2 -1
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@@ -239,7 +239,8 @@ namespace Vocaluxe.Screens
{
int songID = CGame.GetSong(round).ID;
EGameMode gameMode = CGame.GetGameMode(round);
_Scores[round] = CDataBase.LoadScore(songID, gameMode);
EHighscoreStyle style = CBase.Config.GetHighscoreStyle();
_Scores[round] = CDataBase.LoadScore(songID, gameMode, style);
}
}