reduced font texture base size from 100 to 50 => 75% lower memory consumption by fonts (quality is still ok)
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@@ -32,7 +32,7 @@ namespace Vocaluxe.Base
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class CGlyph
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{
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public readonly float SIZEh = 100f;
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public readonly float SIZEh = 50f;
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public STexture Texture;
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public char Chr;
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public int width;
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