Double check for null in _Dispose of CGstreamerSharpAudioStream (closes #226)
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@@ -235,6 +235,11 @@ namespace Vocaluxe.Lib.Sound.Playback.GstreamerSharp
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element = _Element;
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_Element = null; //Now everything "seems" closed
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}
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// Should not be needed but we had an error report (#226) - so we double check here to prevent a crash
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if (element == null)
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return;
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if (element.TargetState == State.Playing)
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element.SetState(State.Paused); //Stop output
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if (_CloseStreamListener != null)
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