Merge branch 'develop' of github.com:Vocaluxe/Vocaluxe into develop
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7f4a657aa4
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@@ -23,9 +23,8 @@
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<TR_SCREENMAIN_TITLE>Challenge Modus: Übersicht</TR_SCREENMAIN_TITLE>
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<TR_SCREENMAIN_TABLE_POS>Pos</TR_SCREENMAIN_TABLE_POS>
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<TR_SCREENMAIN_TABLE_PLAYERNAME>Name</TR_SCREENMAIN_TABLE_PLAYERNAME>
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<TR_SCREENMAIN_TABLE_WON>S</TR_SCREENMAIN_TABLE_WON>
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<TR_SCREENMAIN_TABLE_DRAWN>U</TR_SCREENMAIN_TABLE_DRAWN>
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<TR_SCREENMAIN_TABLE_LOST>N</TR_SCREENMAIN_TABLE_LOST>
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<TR_SCREENMAIN_TABLE_NUMPLAYED>Runden</TR_SCREENMAIN_TABLE_NUMPLAYED>
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<TR_SCREENMAIN_TABLE_WON>Siege</TR_SCREENMAIN_TABLE_WON>
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<TR_SCREENMAIN_TABLE_SINGPOINTS>Sing-Punkte</TR_SCREENMAIN_TABLE_SINGPOINTS>
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<TR_SCREENMAIN_TABLE_GAMEPOINTS>Punkte</TR_SCREENMAIN_TABLE_GAMEPOINTS>
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</Texts>
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@@ -23,9 +23,8 @@
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<TR_SCREENMAIN_TITLE>Challenge Mode: Overview</TR_SCREENMAIN_TITLE>
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<TR_SCREENMAIN_TABLE_POS>Pos</TR_SCREENMAIN_TABLE_POS>
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<TR_SCREENMAIN_TABLE_PLAYERNAME>Name</TR_SCREENMAIN_TABLE_PLAYERNAME>
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<TR_SCREENMAIN_TABLE_WON>W</TR_SCREENMAIN_TABLE_WON>
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<TR_SCREENMAIN_TABLE_DRAWN>D</TR_SCREENMAIN_TABLE_DRAWN>
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<TR_SCREENMAIN_TABLE_LOST>L</TR_SCREENMAIN_TABLE_LOST>
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<TR_SCREENMAIN_TABLE_NUMPLAYED>Rounds</TR_SCREENMAIN_TABLE_NUMPLAYED>
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<TR_SCREENMAIN_TABLE_WON>Wins</TR_SCREENMAIN_TABLE_WON>
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<TR_SCREENMAIN_TABLE_SINGPOINTS>Sing Points</TR_SCREENMAIN_TABLE_SINGPOINTS>
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<TR_SCREENMAIN_TABLE_GAMEPOINTS>Score</TR_SCREENMAIN_TABLE_GAMEPOINTS>
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</Texts>
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@@ -23,9 +23,8 @@
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<TR_SCREENMAIN_TITLE>TODO: Challenge Mode: Overview</TR_SCREENMAIN_TITLE>
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<TR_SCREENMAIN_TABLE_POS>TODO: Pos</TR_SCREENMAIN_TABLE_POS>
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<TR_SCREENMAIN_TABLE_PLAYERNAME>TODO: Name</TR_SCREENMAIN_TABLE_PLAYERNAME>
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<TR_SCREENMAIN_TABLE_WON>TODO: W</TR_SCREENMAIN_TABLE_WON>
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<TR_SCREENMAIN_TABLE_DRAWN>TODO: D</TR_SCREENMAIN_TABLE_DRAWN>
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<TR_SCREENMAIN_TABLE_LOST>TODO: L</TR_SCREENMAIN_TABLE_LOST>
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<TR_SCREENMAIN_TABLE_NUMPLAYED>TODO: Rounds</TR_SCREENMAIN_TABLE_NUMPLAYED>
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<TR_SCREENMAIN_TABLE_WON>TODO: Wins</TR_SCREENMAIN_TABLE_WON>
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<TR_SCREENMAIN_TABLE_SINGPOINTS>TODO: Sing Points</TR_SCREENMAIN_TABLE_SINGPOINTS>
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<TR_SCREENMAIN_TABLE_GAMEPOINTS>TODO: Score</TR_SCREENMAIN_TABLE_GAMEPOINTS>
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</Texts>
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@@ -22,9 +22,8 @@
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<!--ScreenMain-->
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<TR_SCREENMAIN_TITLE>TODO: Challenge Mode: Overview</TR_SCREENMAIN_TITLE>
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<TR_SCREENMAIN_TABLE_PLAYERNAME>TODO: Name</TR_SCREENMAIN_TABLE_PLAYERNAME>
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<TR_SCREENMAIN_TABLE_WON>TODO: W</TR_SCREENMAIN_TABLE_WON>
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<TR_SCREENMAIN_TABLE_DRAWN>TODO: D</TR_SCREENMAIN_TABLE_DRAWN>
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<TR_SCREENMAIN_TABLE_LOST>TODO: L</TR_SCREENMAIN_TABLE_LOST>
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<TR_SCREENMAIN_TABLE_NUMPLAYED>TODO: Rounds</TR_SCREENMAIN_TABLE_NUMPLAYED>
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<TR_SCREENMAIN_TABLE_WON>TODO: Wins</TR_SCREENMAIN_TABLE_WON>
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<TR_SCREENMAIN_TABLE_SINGPOINTS>TODO: Sing Points</TR_SCREENMAIN_TABLE_SINGPOINTS>
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<TR_SCREENMAIN_TABLE_GAMEPOINTS>TODO: Score</TR_SCREENMAIN_TABLE_GAMEPOINTS>
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</Texts>
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@@ -116,7 +116,7 @@
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</TextPlayerName>
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<TextWon>
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<TextNumPlayed>
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<!--<X>, <Y>: Text position-->
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<X>400</X>
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<Y>100</Y>
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@@ -140,69 +140,40 @@
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text>TR_SCREENMAIN_TABLE_NUMPLAYED</Text>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</TextNumPlayed>
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<TextWon>
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<!--<X>, <Y>: Text position-->
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<X>500</X>
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<Y>100</Y>
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<!--<Z>: Text position-->
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<Z>0,00</Z>
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<!--<H>: Text height-->
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<H>37</H>
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<!--<MaxW>: Maximum text width (if exists)-->
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>StaticColor</Color>
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<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>TextSColor</SColor>
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<!--<Align>: Text align horizontal: Left, Center, Right-->
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<Align>Right</Align>
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<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
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<HAlign>Center</HAlign>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text>TR_SCREENMAIN_TABLE_WON</Text>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</TextWon>
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<TextDrawn>
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<!--<X>, <Y>: Text position-->
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<X>475</X>
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<Y>100</Y>
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<!--<Z>: Text position-->
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<Z>0,00</Z>
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<!--<H>: Text height-->
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<H>37</H>
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<!--<MaxW>: Maximum text width (if exists)-->
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>StaticColor</Color>
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<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>TextSColor</SColor>
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<!--<Align>: Text align horizontal: Left, Center, Right-->
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<Align>Right</Align>
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<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
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<HAlign>Center</HAlign>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text>TR_SCREENMAIN_TABLE_DRAWN</Text>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</TextDrawn>
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<TextLost>
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<!--<X>, <Y>: Text position-->
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<X>550</X>
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<Y>100</Y>
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<!--<Z>: Text position-->
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<Z>0,00</Z>
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<!--<H>: Text height-->
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<H>37</H>
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<!--<MaxW>: Maximum text width (if exists)-->
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>StaticColor</Color>
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<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>TextSColor</SColor>
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<!--<Align>: Text align horizontal: Left, Center, Right-->
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<Align>Right</Align>
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<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
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<HAlign>Center</HAlign>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text>TR_SCREENMAIN_TABLE_LOST</Text>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</TextLost>
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<TextSingPoints>
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<!--<X>, <Y>: Text position-->
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<X>750</X>
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