Some cleanup and restructuring

Increased max vertex count to 10000, which will result in a dynamic vertex buffer up to 1MB
This commit is contained in:
Stephan Sundermann committed 2012-03-18 22:53:29 +01:00
1 parent 6734ddb7e0
commit 7b06ac12bd
2 files changed
+3 -1

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@@ -61,7 +61,7 @@ namespace Vocaluxe.Base
public static int zFar = 100;
public static bool bFullScreen = false;
public static int iVertexBufferElements = 1000;
public static int iVertexBufferElements = 10000;
public const string sIcon = "Vocaluxe.ico";
public const string sLogo = "Logo.png";
+2
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@@ -178,6 +178,8 @@ namespace Vocaluxe.Lib.Draw
blankTexture = AddTexture(blankMap);
blankMap.Dispose();
int size = Marshal.SizeOf(typeof(TexturedColoredVertex));
}
#region form events