Added Gamemode-Classes

This commit is contained in:
Flamefire committed 2013-04-26 18:56:33 +02:00
1 parent 124ed1c3d3
commit 780a179fcb
16 files changed
+258 -224

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+5 -19
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@@ -116,7 +116,6 @@ namespace VocaluxeLib.Menu.SongMenu
{
private bool _CoverSmallLoaded;
private bool _CoverBigLoaded;
private bool _NotesLoaded;
private STexture _CoverTextureSmall = new STexture(-1);
private STexture _CoverTextureBig = new STexture(-1);
@@ -140,18 +139,7 @@ namespace VocaluxeLib.Menu.SongMenu
public EAspect VideoAspect = EAspect.Crop;
public bool CoverSmallLoaded
{
get { return _CoverSmallLoaded; }
}
public bool CoverBigLoaded
{
get { return _CoverBigLoaded; }
}
public bool NotesLoaded
{
get { return _NotesLoaded; }
}
public bool NotesLoaded { get; private set; }
public STexture CoverTextureSmall
{
@@ -173,9 +161,7 @@ namespace VocaluxeLib.Menu.SongMenu
{
get
{
if (_CoverBigLoaded)
return _CoverTextureBig;
return _CoverTextureSmall;
return _CoverBigLoaded ? _CoverTextureBig : _CoverTextureSmall;
}
set
{
@@ -278,7 +264,7 @@ namespace VocaluxeLib.Menu.SongMenu
VideoAspect = song.VideoAspect;
_CoverSmallLoaded = song._CoverSmallLoaded;
_CoverBigLoaded = song._CoverBigLoaded;
_NotesLoaded = song._NotesLoaded;
NotesLoaded = song.NotesLoaded;
Artist = song.Artist;
Title = song.Title;
@@ -619,7 +605,7 @@ namespace VocaluxeLib.Menu.SongMenu
private bool _ReadNotes(string filePath, bool forceReload = false)
{
//Skip loading if already done and no reload is forced
if (_NotesLoaded && !forceReload)
if (NotesLoaded && !forceReload)
return true;
if (!File.Exists(filePath))
@@ -784,7 +770,7 @@ namespace VocaluxeLib.Menu.SongMenu
{
_FindRefrain();
_FindShortEnd();
_NotesLoaded = true;
NotesLoaded = true;
if (IsDuet)
_CheckDuet();
}