Added Gamemode-Classes
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@@ -80,23 +80,23 @@ namespace VocaluxeLib.Menu
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if (round >= NumRounds)
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return new SPlayer[1];
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SPlayer[] player = new SPlayer[numPlayer];
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SPlayer[] players = new SPlayer[numPlayer];
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for (int p = 0; p < player.Length; p++)
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for (int p = 0; p < players.Length; p++)
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{
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player[p].Points = _Rounds[round, p].Points;
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player[p].PointsGoldenNotes = _Rounds[round, p].PointsGoldenNotes;
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player[p].PointsLineBonus = _Rounds[round, p].PointsLineBonus;
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player[p].SongID = _Rounds[round, p].SongID;
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player[p].LineNr = _Rounds[round, p].LineNr;
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player[p].Medley = _Rounds[round, p].Medley;
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player[p].Duet = _Rounds[round, p].Duet;
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player[p].ShortSong = _Rounds[round, p].ShortSong;
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player[p].DateTicks = _Rounds[round, p].DateTicks;
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player[p].SongFinished = _Rounds[round, p].SongFinished;
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player[p].ProfileID = _Rounds[round, p].ProfileID;
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players[p].Points = _Rounds[round, p].Points;
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players[p].PointsGoldenNotes = _Rounds[round, p].PointsGoldenNotes;
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players[p].PointsLineBonus = _Rounds[round, p].PointsLineBonus;
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players[p].SongID = _Rounds[round, p].SongID;
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players[p].LineNr = _Rounds[round, p].LineNr;
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players[p].Medley = _Rounds[round, p].Medley;
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players[p].Duet = _Rounds[round, p].Duet;
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players[p].ShortSong = _Rounds[round, p].ShortSong;
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players[p].DateTicks = _Rounds[round, p].DateTicks;
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players[p].SongFinished = _Rounds[round, p].SongFinished;
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players[p].ProfileID = _Rounds[round, p].ProfileID;
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}
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return player;
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return players;
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}
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}
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}
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