Merge branch 'develop' into ButtonFilterToPlaylist
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@@ -1004,16 +1004,16 @@
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<SpaceW>10</SpaceW>
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<SpaceH>10</SpaceH>
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<TileRect>
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<X>375</X>
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<X>410</X>
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<Y>42</Y>
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<W>850</W>
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<W>830</W>
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<H>555</H>
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<Z>-1</Z>
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</TileRect>
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<TileRectSmall>
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<X>375</X>
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<X>410</X>
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<Y>42</Y>
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<W>450</W>
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<W>410</W>
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<H>550</H>
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<Z>-1</Z>
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</TileRectSmall>
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@@ -171,10 +171,10 @@ namespace VocaluxeLib
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public static SRectF Scale(this SRectF rect, float scale)
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{
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return new SRectF(
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rect.X - rect.W * (scale - 1f),
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rect.Y - rect.H * (scale - 1f),
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rect.W + 2 * rect.W * (scale - 1f),
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rect.H + 2 * rect.H * (scale - 1f),
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rect.X - rect.W * (scale - 1f) * 0.5f,
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rect.Y - rect.H * (scale - 1f) * 0.5f,
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rect.W * scale,
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rect.H * scale,
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rect.Z);
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}
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@@ -176,12 +176,12 @@ namespace VocaluxeLib.Menu.SongMenu
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for (int i = 0; i < _ListLength; i++)
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{
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//Create Cover
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var rect = new SRectF(Rect.X + (_TileW + _SpaceW), Rect.Y + i * (_TileH + _SpaceH), _TileW, _TileH, Rect.Z);
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var rect = new SRectF(Rect.X, Rect.Y + i * (_TileH + _SpaceH), _TileW, _TileH, Rect.Z);
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var tile = new CStatic(_PartyModeID, _CoverBGTexture, _Color, rect);
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_Tiles.Add(tile);
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//Create text
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var textRect = new SRectF(MaxRect.X + 2 * (_TileW + _SpaceW), Rect.Y + i * (_TileH + _SpaceH), _ListTextWidth, _TileH, Rect.Z);
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var textRect = new SRectF(MaxRect.X + (_TileW + _SpaceW), Rect.Y + i * (_TileH + _SpaceH), _ListTextWidth, _TileH, Rect.Z);
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CText text = new CText(textRect.X, textRect.Y, textRect.Z,
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textRect.H, textRect.W, EAlignment.Left, EStyle.Normal,
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"Normal", _Artist.Color, "");
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@@ -571,6 +571,8 @@ namespace VocaluxeLib.Songs
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case ':':
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case '*':
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case 'F':
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case 'R': // Read R (RAP) and G (Golden RAP) notes as Freestyle notes currently. Final implementation needed!
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case 'G': // Read R (RAP) and G (Golden RAP) notes as Freestyle notes currently. Final implementation needed!
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string[] noteData = line.Split(splitChars, 4);
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if (noteData.Length < 4)
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{
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@@ -618,7 +620,7 @@ namespace VocaluxeLib.Songs
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if (tag.Equals('*'))
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noteType = ENoteType.Golden;
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else if (tag.Equals('F'))
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else if (tag.Equals('F') || tag.Equals('R') || tag.Equals('G')) // Read R (RAP) and G (Golden RAP) notes as Freestyle notes currently. Final implementation needed!
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noteType = ENoteType.Freestyle;
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else
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noteType = ENoteType.Normal;
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