Updated and added some translation strings

This commit is contained in:
Florian Küpper committed 2017-09-12 10:10:59 +02:00
1 parent 6ba8eebb20
commit 52c58bd7a7
9 files changed
+29 -27

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@@ -155,7 +155,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
CurrentRoundNr = 0,
FieldNr = 0,
Sorting = CBase.Config.GetSongSorting(),
SongSource = ESongSource.TR_ALLSONGS,
SongSource = ESongSource.TR_SONGSOURCE_ALLSONGS,
PlaylistID = 0,
CategoryIndex = 0,
GameMode = EGameMode.TR_GAMEMODE_NORMAL,
@@ -438,7 +438,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
switch (GameData.SongSource)
{
case ESongSource.TR_PLAYLIST:
case ESongSource.TR_SONGSOURCE_PLAYLIST:
for (int i = 0; i < CBase.Playlist.GetSongCount(GameData.PlaylistID); i++)
{
int id = CBase.Playlist.GetSong(GameData.PlaylistID, i).SongID;
@@ -447,12 +447,12 @@ namespace VocaluxeLib.PartyModes.TicTacToe
}
break;
case ESongSource.TR_ALLSONGS:
case ESongSource.TR_SONGSOURCE_ALLSONGS:
ReadOnlyCollection<CSong> avSongs = CBase.Songs.GetSongs();
GameData.Songs.AddRange(avSongs.Where(song => song.AvailableGameModes.Contains(GameData.GameMode)).Select(song => song.ID));
break;
case ESongSource.TR_CATEGORY:
case ESongSource.TR_SONGSOURCE_CATEGORY:
CBase.Songs.SortSongs(GameData.Sorting, EOffOn.TR_CONFIG_ON, CBase.Config.GetIgnoreArticles(), "", EDuetOptions.All, -1);
CBase.Songs.SetCategory(GameData.CategoryIndex);
avSongs = CBase.Songs.GetVisibleSongs();