fixed some bugs
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2f1795d9a3
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@@ -103,6 +103,7 @@ namespace Vocaluxe.Screens
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_ChooseAvatarStatic = GetNewStatic();
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_ChooseAvatarStatic.Visible = false;
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_ChooseAvatarStatic.Aspect = EAspect.Crop;
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CProfiles.AddProfileChangedCallback(new ProfileChangedCallback(_OnProfileChanged));
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}
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@@ -112,7 +113,10 @@ namespace Vocaluxe.Screens
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base.LoadTheme(xmlPath);
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for (int i = 0; i < CSettings.MaxNumPlayer; i++)
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{
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_OriginalPlayerAvatarTextures[i] = _Statics[_StaticPlayerAvatar[i]].Texture;
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_Statics[_StaticPlayerAvatar[i]].Aspect = EAspect.Crop;
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}
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for (int i = 1; i <= CSettings.MaxNumPlayer; i++)
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_Equalizers["EqualizerPlayer" + i].ScreenHandles = true;
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@@ -472,6 +476,7 @@ namespace Vocaluxe.Screens
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//Update texture and name
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_Statics[_StaticPlayerAvatar[_SelectingSwitchNr]].Texture = _OriginalPlayerAvatarTextures[_SelectingSwitchNr];
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_Texts[_TextPlayer[_SelectingSwitchNr]].Text = CProfiles.GetPlayerName(-1, (_SelectingSwitchNr + 1));
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_NameSelections[_NameSelection].UpdateList();
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}
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}
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_SelectingSwitchNr = -1;
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@@ -489,6 +489,7 @@ namespace VocaluxeLib.Menu
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{
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SRectF rect = new SRectF(Rect.X + j * (_TileW + _SpaceW), Rect.Y + i * (_TileH + _SpaceH), _TileW, _TileH, Rect.Z);
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CStatic tileStatic = new CStatic(_PartyModeID, _TextureEmptyTile, ColorEmptyTile, rect);
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tileStatic.Aspect = EAspect.Crop;
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CText tileText = new CText(rect.X + rect.W / 2, rect.Y + rect.H + _Theme.NameSpace, rect.Z, _Theme.NameHeight, rect.W, EAlignment.Center, _Theme.NameStyle,
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_Theme.NameFont, _Theme.NameColor, "");
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_Tiles.Add(new CTile(tileStatic, tileText, -1));
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