fill names with the right data

This commit is contained in:
Alexander Eckart committed 2012-12-18 20:05:51 +01:00
1 parent 311a631e00
commit 4fd98ee1a3
1 file changed
+30 -9
+30 -9
View File
@@ -234,11 +234,12 @@ namespace Vocaluxe.PartyModes
if (_Screens != null)
{
GameData.Rounds = new ChallengeRounds(GameData.NumRounds, GameData.NumPlayer, GameData.NumPlayerAtOnce);
GameData.CurrentRoundNr = 0;
Screen.DataToScreen(ToScreenMain);
}
break;
case EStage.Main:
AlternativeScreen = EScreens.ScreenSong;
//nothing to do
break;
case EStage.Singing:
_Screens.TryGetValue("PartyScreenChallengeMain", out Screen);
@@ -336,13 +337,26 @@ namespace Vocaluxe.PartyModes
if (player.Length < GameData.NumPlayerAtOnce)
return;
//TODO: set the right data
SProfile[] profiles = _Base.Profiles.GetProfiles();
Combination c = GameData.Rounds.GetRound(GameData.CurrentRoundNr - 1);
for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
{
player[i].Name = _ScreenSongOptions.Selection.TeamNames[i];
player[i].Difficulty = profiles[GameData.ProfileIDs[i]].Difficulty;
player[i].ProfileID = GameData.ProfileIDs[i];
//default values
player[i].Name = "foobar";
player[i].Difficulty = EGameDifficulty.TR_CONFIG_EASY;
player[i].ProfileID = -1;
//try to fill with the right data
if (c != null)
{
if (GameData.ProfileIDs[c.Player[i]] < profiles.Length)
{
player[i].Name = profiles[GameData.ProfileIDs[c.Player[i]]].PlayerName;
player[i].Difficulty = profiles[GameData.ProfileIDs[c.Player[i]]].Difficulty;
player[i].ProfileID = GameData.ProfileIDs[c.Player[i]];
}
}
}
_Base.Graphics.FadeTo(EScreens.ScreenSing);
@@ -358,6 +372,7 @@ namespace Vocaluxe.PartyModes
{
_ScreenSongOptions.Selection.RandomOnly = false;
_ScreenSongOptions.Selection.CategoryChangeAllowed = true;
GameData.CurrentRoundNr++;
SetNumJokers();
SetTeamNames();
_Base.Graphics.FadeTo(EScreens.ScreenSong);
@@ -406,18 +421,24 @@ namespace Vocaluxe.PartyModes
return;
}
if (GameData.NumPlayerAtOnce < 1 || GameData.NumPlayerAtOnce > 6 || GameData.ProfileIDs.Count < GameData.NumPlayerAtOnce || profiles.Length < GameData.NumPlayerAtOnce)
if (GameData.NumPlayerAtOnce < 1 || GameData.ProfileIDs.Count < GameData.NumPlayerAtOnce || profiles.Length < GameData.NumPlayerAtOnce)
{
_ScreenSongOptions.Selection.TeamNames = new string[] { "foo", "bar" };
return;
}
//TODO: set the right data
_ScreenSongOptions.Selection.TeamNames = new string[GameData.NumPlayerAtOnce];
Combination c = GameData.Rounds.GetRound(GameData.CurrentRoundNr - 1);
for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
{
if (GameData.ProfileIDs[i] < profiles.Length)
_ScreenSongOptions.Selection.TeamNames[i] = profiles[GameData.ProfileIDs[i]].PlayerName;
if (c != null)
{
if (GameData.ProfileIDs[c.Player[i]] < profiles.Length)
_ScreenSongOptions.Selection.TeamNames[i] = profiles[GameData.ProfileIDs[c.Player[i]]].PlayerName;
else
_ScreenSongOptions.Selection.TeamNames[i] = "foobar";
}
else
_ScreenSongOptions.Selection.TeamNames[i] = "foobar";
}