Fix wrong centering of window

This commit is contained in:
Flamefire committed 2014-10-04 08:59:53 +02:00
1 parent 2d99bbd2ed
commit 4e17745be0
1 file changed
+3 -4
+3 -4
View File
@@ -99,7 +99,8 @@ namespace Vocaluxe.Lib.Draw
public COpenGL()
{
_Form = new CFormHook();
_Form = new CFormHook {ClientSize = new Size(CConfig.ScreenW, CConfig.ScreenH)};
//OpenGL needs that here but D3D needs it in the constructor, so do NOT unify!
//Check AA Mode
CConfig.AAMode = (EAntiAliasingModes)_CheckAntiAliasingMode((int)CConfig.AAMode);
@@ -124,6 +125,7 @@ namespace Vocaluxe.Lib.Draw
_Control.VSync = CConfig.VSync == EOffOn.TR_CONFIG_ON;
_Form.Controls.Add(_Control);
_Control.ClientSize = _Form.ClientSize;
_Control.KeyDown += _OnKeyDown;
_Control.PreviewKeyDown += _OnPreviewKeyDown;
@@ -229,9 +231,6 @@ namespace Vocaluxe.Lib.Draw
if (!base.Init())
return false;
//OpenGL needs that here but D3D needs it in the constructor, so do NOT unify!
_Form.ClientSize = new Size(CConfig.ScreenW, CConfig.ScreenH);
// Init Texturing
GL.Enable(EnableCap.Texture2D);