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@@ -521,7 +521,7 @@ namespace Vocaluxe.Lib.Draw
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//We finished drawing the frame
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//We finished drawing the frame
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if (_Device.EndScene().IsFailure)
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if (_Device.EndScene().IsFailure)
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CLog.LogError("Failed to end scene");
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CLog.LogError("Failed to end scene");
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_Run = _Run && CGraphics.UpdateGameLogic(_Keys, _Mouse);
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_Run = CGraphics.UpdateGameLogic(_Keys, _Mouse);
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try
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try
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{
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{
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//Now push the frame to the Viewport
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//Now push the frame to the Viewport
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