diff --git a/Vocaluxe/Lib/Draw/CDirect3D.cs b/Vocaluxe/Lib/Draw/CDirect3D.cs index fd37e355..53cca0ac 100644 --- a/Vocaluxe/Lib/Draw/CDirect3D.cs +++ b/Vocaluxe/Lib/Draw/CDirect3D.cs @@ -521,7 +521,7 @@ namespace Vocaluxe.Lib.Draw //We finished drawing the frame if (_Device.EndScene().IsFailure) CLog.LogError("Failed to end scene"); - _Run = _Run && CGraphics.UpdateGameLogic(_Keys, _Mouse); + _Run = CGraphics.UpdateGameLogic(_Keys, _Mouse); try { //Now push the frame to the Viewport