added drawing team names, fixed joker handling

This commit is contained in:
Alexander Eckart committed 2012-12-17 20:35:28 +01:00
1 parent b92169ff33
commit 2dfbecdb20
8 files changed
+168 -7

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+4
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@@ -42,6 +42,10 @@ namespace Vocaluxe.PartyModes
{
}
public virtual void UpdateGame()
{
}
public virtual CMenuParty GetNextPartyScreen(out EScreens AlternativeScreen)
{
AlternativeScreen = EScreens.ScreenMain;
+1
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@@ -15,6 +15,7 @@ namespace Vocaluxe.PartyModes
_ScreenSongOptions.Selection.PartyMode = false;
_ScreenSongOptions.Selection.CategoryChangeAllowed = true;
_ScreenSongOptions.Selection.NumJokers = null;
_ScreenSongOptions.Selection.TeamNames = null;
_ScreenSongOptions.Sorting.SearchString = String.Empty;
_ScreenSongOptions.Sorting.SearchStringVisible = false;
+7
View File
@@ -46,6 +46,11 @@ namespace Vocaluxe.PartyModes
/// The number of jokers left for each team
/// </summary>
public int[] NumJokers;
/// <summary>
/// The Team Name of the teams (:>)
/// </summary>
public string[] TeamNames;
}
#endregion Structs
@@ -56,6 +61,8 @@ namespace Vocaluxe.PartyModes
void AddScreen(CMenuParty Screen, string ScreenName);
void DataFromScreen(string ScreenName, Object Data);
void UpdateGame();
CMenuParty GetNextPartyScreen(out EScreens AlternativeScreen);
EScreens GetStartScreen();
EScreens GetMainScreen();