Move files to correct dir

This commit is contained in:
Flamefire committed 2014-04-17 13:45:08 +02:00
1 parent 874c66d6d1
commit 29d2dce3fc
8 files changed
+22 -35

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@@ -116,7 +116,7 @@ namespace Vocaluxe.Lib.Sound.Record.PitchTracker
{
Buffer.BlockCopy(data, 0, data2, 0, samplesPerBuffer * 2);
analyzer.Input(data2);
analyzer.GetNote(out _MaxVolume, _Weights[j]);
analyzer.GetNote(out _MaxVolume, _Weights[i]);
}
sw.Stop();
_SamplesPerSec[i] = (int)Math.Round(samplesPerBuffer * repeats / (sw.ElapsedMilliseconds / 1000.0));
@@ -4,6 +4,7 @@ namespace Vocaluxe.Lib.Sound.Record.PitchTracker
{
/// <summary>
/// Pitchtracker (Pt) in C# that uses IIR filters for smoothing and an intelligent detection algorithm to reduce calculations
/// DO NOT USE in 32 Bit! Due to floating point errors the filter will raise all values to NAN (TODO: FIX it!)
/// </summary>
class CPtSharp : CPitchTracker
{
@@ -1,9 +1,6 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Collections;
namespace Pitch
namespace Vocaluxe.Lib.Sound.Record.PitchTracker.Pitch
{
public class CircularBuffer<T> : IDisposable
{
@@ -1,9 +1,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Pitch
namespace Vocaluxe.Lib.Sound.Record.PitchTracker.Pitch
{
public static class Extensions
{
@@ -12,7 +9,7 @@ namespace Pitch
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="buffer"></param>
static public void Clear(this float[] buffer)
public static void Clear(this float[] buffer)
{
Array.Clear(buffer, 0, buffer.Length);
}
@@ -22,7 +19,7 @@ namespace Pitch
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="buffer"></param>
static public void Clear(this double[] buffer)
public static void Clear(this double[] buffer)
{
Array.Clear(buffer, 0, buffer.Length);
}
@@ -35,15 +32,15 @@ namespace Pitch
/// <param name="shiftBy"></param>
/// <param name="startIdx"></param>
/// <param name="length"></param>
static public void Copy(this float[] fromBuffer, float[] toBuffer, int fromStart, int toStart, int length)
public static void Copy(this float[] fromBuffer, float[] toBuffer, int fromStart, int toStart, int length)
{
if (toBuffer == null || fromBuffer.Length == 0 || toBuffer.Length == 0)
return;
var fromBegIdx = fromStart;
var fromEndIdx = fromStart + length;
var toBegIdx = toStart;
var toEndIdx = toStart + length;
int fromBegIdx = fromStart;
int fromEndIdx = fromStart + length;
int toBegIdx = toStart;
int toEndIdx = toStart + length;
if (fromBegIdx < 0)
{
@@ -88,7 +85,7 @@ namespace Pitch
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="buffer"></param>
static public void Clear(this float[] buffer, int startIdx, int endIdx)
public static void Clear(this float[] buffer, int startIdx, int endIdx)
{
Array.Clear(buffer, startIdx, endIdx - startIdx + 1);
}
@@ -99,10 +96,10 @@ namespace Pitch
/// <typeparam name="T"></typeparam>
/// <param name="buffer"></param>
/// <param name="?"></param>
static public void Fill(this double[] buffer, double value)
public static void Fill(this double[] buffer, double value)
{
for (int idx = 0; idx < buffer.Length; idx++)
buffer[idx] = value;
}
}
}
}
@@ -1,9 +1,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Pitch
namespace Vocaluxe.Lib.Sound.Record.PitchTracker.Pitch
{
/// <summary>
/// Infinite impulse response filter (old style analog filters)
@@ -1,10 +1,6 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
using System.Collections;
namespace Pitch
namespace Vocaluxe.Lib.Sound.Record.PitchTracker.Pitch
{
/// <summary>
/// Pitch related DSP
@@ -1,9 +1,8 @@
using System;
using System.Collections.Generic;
using System.Collections;
using Pitch;
namespace Vocaluxe.Lib.Sound.Record.Pitch
namespace Vocaluxe.Lib.Sound.Record.PitchTracker.Pitch
{
/// <summary>
/// Tracks pitch
+5 -5
View File
@@ -273,11 +273,11 @@
<Compile Include="Lib\Sound\Record\PitchTracker\CPtDyWa.cs" />
<Compile Include="Lib\Sound\Record\PitchTracker\CPtSharp.cs" />
<Compile Include="Lib\Sound\Record\PitchTracker\IPitchTracker.cs" />
<Compile Include="Lib\Sound\Record\Pitch\CircularBuffer.cs" />
<Compile Include="Lib\Sound\Record\Pitch\Extensions.cs" />
<Compile Include="Lib\Sound\Record\Pitch\IIRFilter.cs" />
<Compile Include="Lib\Sound\Record\Pitch\PitchDsp.cs" />
<Compile Include="Lib\Sound\Record\Pitch\PitchTracker.cs" />
<Compile Include="Lib\Sound\Record\PitchTracker\Pitch\CircularBuffer.cs" />
<Compile Include="Lib\Sound\Record\PitchTracker\Pitch\Extensions.cs" />
<Compile Include="Lib\Sound\Record\PitchTracker\Pitch\IIRFilter.cs" />
<Compile Include="Lib\Sound\Record\PitchTracker\Pitch\PitchDsp.cs" />
<Compile Include="Lib\Sound\Record\PitchTracker\Pitch\PitchTracker.cs" />
<Compile Include="Lib\Video\Acinerella\CDecoder.cs" />
<Compile Include="Lib\Video\Acinerella\CDecoderThread.cs" />
<Compile Include="Lib\Video\Acinerella\CFramebuffer.cs" />