Added texts for player-names to song-screen in party-mode.
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@@ -228,6 +228,186 @@
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</TextOptionsTitle>
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<TextPlayer1>
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<!--<X>, <Y>: Text position-->
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<X>1070</X>
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<Y>65</Y>
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<!--<Z>: Text position-->
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<Z>-2,11</Z>
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<!--<H>: Text height-->
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<H>50</H>
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<!--<MaxW>: Maximum text width (if exists)-->
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<MaxW>350</MaxW>
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>Player1</Color>
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<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>Player1</SColor>
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<!--<Align>: Text align horizontal: Left, Center, Right-->
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<Align>Left</Align>
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<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
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<HAlign>Center</HAlign>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text />
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</TextPlayer1>
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<TextPlayer2>
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<!--<X>, <Y>: Text position-->
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<X>1070</X>
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<Y>135</Y>
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<!--<Z>: Text position-->
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<Z>-2,11</Z>
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<!--<H>: Text height-->
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<H>50</H>
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<!--<MaxW>: Maximum text width (if exists)-->
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<MaxW>350</MaxW>
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>Player2</Color>
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<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>Player2</SColor>
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<!--<Align>: Text align horizontal: Left, Center, Right-->
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<Align>Left</Align>
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<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
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<HAlign>Center</HAlign>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text />
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</TextPlayer2>
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<TextPlayer3>
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<!--<X>, <Y>: Text position-->
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<X>1070</X>
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<Y>205</Y>
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<!--<Z>: Text position-->
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<Z>-2,11</Z>
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<!--<H>: Text height-->
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<H>50</H>
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<!--<MaxW>: Maximum text width (if exists)-->
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<MaxW>350</MaxW>
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>Player3</Color>
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<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>Player3</SColor>
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<!--<Align>: Text align horizontal: Left, Center, Right-->
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<Align>Left</Align>
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<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
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<HAlign>Center</HAlign>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text />
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</TextPlayer3>
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<TextPlayer4>
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<!--<X>, <Y>: Text position-->
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<X>1070</X>
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<Y>275</Y>
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<!--<Z>: Text position-->
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<Z>-2,11</Z>
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<!--<H>: Text height-->
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<H>50</H>
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<!--<MaxW>: Maximum text width (if exists)-->
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<MaxW>350</MaxW>
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>Player4</Color>
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<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>Player4</SColor>
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<!--<Align>: Text align horizontal: Left, Center, Right-->
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<Align>Left</Align>
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<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
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<HAlign>Center</HAlign>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text />
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</TextPlayer4>
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<TextPlayer5>
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<!--<X>, <Y>: Text position-->
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<X>1070</X>
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<Y>345</Y>
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<!--<Z>: Text position-->
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<Z>-2,11</Z>
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<!--<H>: Text height-->
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<H>50</H>
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<!--<MaxW>: Maximum text width (if exists)-->
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<MaxW>350</MaxW>
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>Player5</Color>
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<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>Player5</SColor>
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<!--<Align>: Text align horizontal: Left, Center, Right-->
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<Align>Left</Align>
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<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
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<HAlign>Center</HAlign>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text />
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</TextPlayer5>
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<TextPlayer6>
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<!--<X>, <Y>: Text position-->
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<X>1070</X>
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<Y>415</Y>
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<!--<Z>: Text position-->
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<Z>-2,11</Z>
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<!--<H>: Text height-->
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<H>50</H>
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<!--<MaxW>: Maximum text width (if exists)-->
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<MaxW>350</MaxW>
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>Player6</Color>
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<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>Player6</SColor>
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<!--<Align>: Text align horizontal: Left, Center, Right-->
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<Align>Left</Align>
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<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
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<HAlign>Center</HAlign>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text />
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</TextPlayer6>
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<ButtonOptionsClose>
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<!--<Skin>: Texture name-->
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<Skin>Button</Skin>
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@@ -57,6 +57,7 @@ namespace Vocaluxe.Screens
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private bool _SearchActive = false;
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private List<string> ButtonsJoker = new List<string>();
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private List<string> TextsPlayer = new List<string>();
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private bool _SongOptionsActive = false;
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private bool _PlaylistActive = false;
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private List<EGameMode> _AvailableGameModes;
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@@ -80,24 +81,36 @@ namespace Vocaluxe.Screens
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{
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ButtonsJoker.Add("ButtonJoker" + (i + 1));
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}
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List<string> list = new List<string>();
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list.AddRange(ButtonsJoker);
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list.Add(ButtonOptionsClose);
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list.Add(ButtonOptionsPlaylist);
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list.Add(ButtonOptionsSing);
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list.Add(ButtonOptionsRandom);
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list.Add(ButtonOptionsRandomCategory);
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list.Add(ButtonOptionsSingAll);
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list.Add(ButtonOptionsSingAllVisible);
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list.Add(ButtonOptionsOpenPlaylist);
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list.Add(ButtonOpenOptions);
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list.Add(ButtonStart);
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List<string> blist = new List<string>();
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blist.AddRange(ButtonsJoker);
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blist.Add(ButtonOptionsClose);
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blist.Add(ButtonOptionsPlaylist);
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blist.Add(ButtonOptionsSing);
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blist.Add(ButtonOptionsRandom);
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blist.Add(ButtonOptionsRandomCategory);
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blist.Add(ButtonOptionsSingAll);
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blist.Add(ButtonOptionsSingAllVisible);
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blist.Add(ButtonOptionsOpenPlaylist);
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blist.Add(ButtonOpenOptions);
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blist.Add(ButtonStart);
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for (int i = 0; i < _Base.Settings.GetMaxNumPlayer(); i++)
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{
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TextsPlayer.Add("TextPlayer" + (i + 1));
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}
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List<string> tlist = new List<string>();
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tlist.AddRange(TextsPlayer);
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tlist.Add(TextCategory);
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tlist.Add(TextSelection);
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tlist.Add(TextSearchBarTitle);
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tlist.Add(TextSearchBar);
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tlist.Add(TextOptionsTitle);
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_ThemeName = "ScreenSong";
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_ScreenVersion = ScreenVersion;
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_ThemeStatics = new string[] { StaticSearchBar, StaticOptionsBG };
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_ThemeTexts = new string[] { TextCategory, TextSelection, TextSearchBarTitle, TextSearchBar, TextOptionsTitle };
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_ThemeButtons = list.ToArray();
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_ThemeTexts = tlist.ToArray();
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_ThemeButtons = blist.ToArray();
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_ThemeSelectSlides = new string[] { SelectSlideOptionsMode, SelectSlideOptionsPlaylistAdd, SelectSlideOptionsPlaylistOpen };
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_ThemeSongMenus = new string[] { SongMenu };
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_ThemePlaylists = new string[] { Playlist };
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@@ -676,16 +689,20 @@ namespace Vocaluxe.Screens
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{
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Buttons[htButtons(ButtonStart)].Visible = true;
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SongMenus[htSongMenus(SongMenu)].SetSmallView(true);
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for (int i = 0; i < ButtonsJoker.Count; i++)
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for (int i = 0; i < _Base.Settings.GetMaxNumPlayer(); i++)
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{
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if (i < _sso.Selection.NumJokers.Length)
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{
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Buttons[htButtons(ButtonsJoker[i])].Visible = true;
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Buttons[htButtons(ButtonsJoker[i])].Text.Text = _sso.Selection.NumJokers[i].ToString();
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Texts[htTexts(TextsPlayer[i])].Visible = true;
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//TODO: Set text to player-name.
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Texts[htTexts(TextsPlayer[i])].Text = i.ToString();
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}
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else
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{
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Buttons[htButtons(ButtonsJoker[i])].Visible = false;
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Texts[htTexts(TextsPlayer[i])].Visible = false;
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}
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}
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}
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@@ -694,9 +711,10 @@ namespace Vocaluxe.Screens
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Buttons[htButtons(ButtonStart)].Visible = true;
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if(SongMenus[htSongMenus(SongMenu)].IsSmallView())
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SongMenus[htSongMenus(SongMenu)].SetSmallView(false);
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for (int i = 0; i < ButtonsJoker.Count; i++)
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for (int i = 0; i < _Base.Settings.GetMaxNumPlayer(); i++)
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{
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Buttons[htButtons(ButtonsJoker[i])].Visible = false;
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Texts[htTexts(TextsPlayer[i])].Visible = false;
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}
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}
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