Fix profiles-bug in names-selection

This commit is contained in:
Florian Küpper committed 2013-10-06 16:54:53 +02:00
1 parent 536ca2868c
commit 264e9c77df
1 file changed
+2 -2
+2 -2
View File
@@ -409,9 +409,9 @@ namespace VocaluxeLib.Menu
{
if ((i + offset * _Tiles.Count) < _VisibleProfiles.Count)
{
_Tiles[i].Avatar.Texture = CBase.Profiles.GetProfiles()[_VisibleProfiles[i + offset * _Tiles.Count]].Avatar.Texture;
_Tiles[i].Avatar.Texture = CBase.Profiles.GetAvatar(_VisibleProfiles[i + offset * _Tiles.Count]);
_Tiles[i].Avatar.Color = new SColorF(1, 1, 1, 1);
_Tiles[i].Name.Text = CBase.Profiles.GetProfiles()[_VisibleProfiles[i + offset * _Tiles.Count]].PlayerName;
_Tiles[i].Name.Text = CBase.Profiles.GetPlayerName(_VisibleProfiles[i + offset * _Tiles.Count]); ;
_Tiles[i].ProfileID = _VisibleProfiles[i + offset * _Tiles.Count];
}
else