Finished volume-control.
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@@ -190,6 +190,8 @@
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<TR_SCREENOSOUND_BACKGROUNDMUSIC>Hintergrundmusik</TR_SCREENOSOUND_BACKGROUNDMUSIC>
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<TR_SCREENOSOUND_BACKGROUNDMUSICVOLUME>Hintergrundmusiklautstärke</TR_SCREENOSOUND_BACKGROUNDMUSICVOLUME>
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<TR_SCREENOSOUND_BACKGROUNDMUSICSOURCE>Hintergrundmusikquelle</TR_SCREENOSOUND_BACKGROUNDMUSICSOURCE>
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<TR_SCREENOSOUND_PREVIEWMUSICVOLUME>Vorschaulautstärke</TR_SCREENOSOUND_PREVIEWMUSICVOLUME>
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<TR_SCREENOSOUND_GAMEMUSICVOLUME>Spiellautstärke</TR_SCREENOSOUND_GAMEMUSICVOLUME>
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<!--ScreenOptionsTheme-->
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<TR_SCREENOTHEME_OPTIONS>Designeinstellungen</TR_SCREENOTHEME_OPTIONS>
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<TR_SCREENOTHEME_THEME>Design</TR_SCREENOTHEME_THEME>
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@@ -210,5 +212,7 @@
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<TR_SCREENOVIDEO_VIDEOPREVIEW>Video-Vorschau</TR_SCREENOVIDEO_VIDEOPREVIEW>
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<TR_SCREENOVIDEO_VIDEOINSONGS>Videos während des Singens</TR_SCREENOVIDEO_VIDEOINSONGS>
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<TR_SCREENO_VIDEO_VIDEOSTOBACKGROUND>Videos der Hintergrundmusik</TR_SCREENO_VIDEO_VIDEOSTOBACKGROUND>
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<!--ScreenPopupVolumeControl-->
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<TR_SCREENPVOLUMECONTROL_VOLUME>Lautstärke</TR_SCREENPVOLUMECONTROL_VOLUME>
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</Texts>
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</root>
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@@ -190,6 +190,8 @@
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<TR_SCREENOSOUND_BACKGROUNDMUSIC>Background Music</TR_SCREENOSOUND_BACKGROUNDMUSIC>
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<TR_SCREENOSOUND_BACKGROUNDMUSICVOLUME>Background Music Volume</TR_SCREENOSOUND_BACKGROUNDMUSICVOLUME>
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<TR_SCREENOSOUND_BACKGROUNDMUSICSOURCE>Background Music Source</TR_SCREENOSOUND_BACKGROUNDMUSICSOURCE>
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<TR_SCREENOSOUND_PREVIEWMUSICVOLUME>Preview Music Volume</TR_SCREENOSOUND_PREVIEWMUSICVOLUME>
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<TR_SCREENOSOUND_GAMEMUSICVOLUME>Game Music Volume</TR_SCREENOSOUND_GAMEMUSICVOLUME>
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<!--ScreenOptionsTheme-->
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<TR_SCREENOTHEME_OPTIONS>Theme Options</TR_SCREENOTHEME_OPTIONS>
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<TR_SCREENOTHEME_THEME>Theme</TR_SCREENOTHEME_THEME>
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@@ -210,5 +212,7 @@
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<TR_SCREENOVIDEO_VIDEOPREVIEW>Video Preview</TR_SCREENOVIDEO_VIDEOPREVIEW>
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<TR_SCREENOVIDEO_VIDEOINSONGS>Videos while singing</TR_SCREENOVIDEO_VIDEOINSONGS>
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<TR_SCREENO_VIDEO_VIDEOSTOBACKGROUND>Display current backgroundmusic video</TR_SCREENO_VIDEO_VIDEOSTOBACKGROUND>
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<!--ScreenPopupVolumeControl-->
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<TR_SCREENPVOLUMECONTROL_VOLUME>Volume</TR_SCREENPVOLUMECONTROL_VOLUME>
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</Texts>
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</root>
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@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<ScreenOptionsSound>
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<ScreenVersion>2</ScreenVersion>
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<ScreenVersion>3</ScreenVersion>
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<Background1>
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<!--<Type>: Background type: None, Color, Texture, Video-->
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<Type>Video</Type>
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@@ -145,6 +145,64 @@
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</Text4>
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<Text5>
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<!--<X>, <Y>: Text position-->
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<X>75</X>
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<Y>285</Y>
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<!--<Z>: Text position-->
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<Z>0,00</Z>
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<!--<H>: Text height-->
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<H>32</H>
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<!--<MaxW>: Maximum text width (if exists)-->
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>StaticColor</Color>
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<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>TextSColor</SColor>
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<!--<Align>: Text align horizontal: Left, Center, Right-->
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<Align>Left</Align>
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<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
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<HAlign>Center</HAlign>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text>TR_SCREENOSOUND_PREVIEWMUSICVOLUME</Text>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</Text5>
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<Text6>
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<!--<X>, <Y>: Text position-->
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<X>75</X>
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<Y>345</Y>
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<!--<Z>: Text position-->
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<Z>0,00</Z>
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<!--<H>: Text height-->
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<H>32</H>
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<!--<MaxW>: Maximum text width (if exists)-->
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>StaticColor</Color>
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<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>TextSColor</SColor>
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<!--<Align>: Text align horizontal: Left, Center, Right-->
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<Align>Left</Align>
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<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
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<HAlign>Center</HAlign>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text>TR_SCREENOSOUND_GAMEMUSICVOLUME</Text>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</Text6>
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<ButtonExit>
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<!--<Skin>: Texture name-->
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<Skin>Button</Skin>
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@@ -397,5 +455,135 @@
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<!--<NumVisible>: Number of visible elements in the slide-->
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<NumVisible>1</NumVisible>
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</SelectSlideBackgroundMusicSource>
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<SelectSlidePreviewMusicVolume>
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<!--<Skin>: Texture name-->
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<Skin>Invisible</Skin>
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<!--<SkinArrowLeft>: Texture name of left arrow-->
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<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
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<!--<SkinArrowRight>: Texture name of right arrow-->
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<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
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<!--<SkinSelected>: Texture name for selected SelectSlide-->
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<SkinSelected>SelectSlide</SkinSelected>
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<!--<SkinArrowLeftSelected>: Texture name of selected left arrow-->
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<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
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<!--<SkinArrowRightSelected>: Texture name of selected right arrow-->
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<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
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<!--<SkinHighlighted>: Texture name for highlighted SelectSlide-->
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<SkinHighlighted>SelectSlide</SkinHighlighted>
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<!--<X>, <Y>, <Z>, <W>, <H>: SelectSlide position, width and height-->
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<X>500</X>
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<Y>280</Y>
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<Z>0,00</Z>
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<W>700</W>
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<H>50</H>
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<!--<ArrowLeftX>, <ArrowLeftY>, <ArrowLeftZ>, <ArrowLeftW>, <ArrowLeftH>: Left arrow position, width and height-->
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<ArrowLeftX>505</ArrowLeftX>
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<ArrowLeftY>285</ArrowLeftY>
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<ArrowLeftZ>0,00</ArrowLeftZ>
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<ArrowLeftW>40</ArrowLeftW>
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<ArrowLeftH>40</ArrowLeftH>
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<!--<ArrowRightX>, <ArrowRightY>, <ArrowRightZ>, <ArrowRightW>, <ArrowRightH>: Right arrow position, width and height-->
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<ArrowRightX>1170</ArrowRightX>
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<ArrowRightY>285</ArrowRightY>
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<ArrowRightZ>0,00</ArrowRightZ>
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<ArrowRightW>40</ArrowRightW>
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<ArrowRightH>40</ArrowRightH>
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<!--<Color>: SelectSlide color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>SelectSlideColor</Color>
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<!--<SColor>: Selected SelectSlide color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>SelectSlideSColor</SColor>
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<!--<HColor>: Highlighted SelectSlide color from ColorScheme (high priority)-->
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<!--or <HR>, <HG>, <HB>, <HA> (lower priority)-->
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<HColor>SelectSlideHColor</HColor>
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<!--<ArrowColor>: Arrow color from ColorScheme (high priority)-->
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<!--or <ArrowR>, <ArrowG>, <ArrowB>, <ArrowA> (lower priority)-->
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<ArrowColor>ArrowColor</ArrowColor>
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<!--<ArrowSColor>: Selected arrow color from ColorScheme (high priority)-->
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<!--or <ArrowSR>, <ArrowSG>, <ArrowSB>, <ArrowSA> (lower priority)-->
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<ArrowSColor>ArrowSColor</ArrowSColor>
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<!--<TextColor>: Text color from ColorScheme (high priority)-->
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<!--or <TextR>, <TextG>, <TextB>, <TextA> (lower priority)-->
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<TextColor>TextColor</TextColor>
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<!--<TextSColor>: Selected text color from ColorScheme (high priority)-->
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<!--or <TextSR>, <TextSG>, <TextSB>, <TextSA> (lower priority)-->
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<TextSColor>TextSColor</TextSColor>
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<!--<TextH>: Text height-->
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<TextH>32,00</TextH>
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<!--<TextMaxW>: Maximum text width (if exists)-->
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<TextMaxW>500,00</TextMaxW>
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<!--<TextFont>: Text font name-->
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<TextFont>Outline</TextFont>
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<!--<TextStyle>: Text style: Normal, Italic, Bold, BoldItalic-->
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<TextStyle>Bold</TextStyle>
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<!--<NumVisible>: Number of visible elements in the slide-->
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<NumVisible>3</NumVisible>
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</SelectSlidePreviewMusicVolume>
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<SelectSlideGameMusicVolume>
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<!--<Skin>: Texture name-->
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<Skin>Invisible</Skin>
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<!--<SkinArrowLeft>: Texture name of left arrow-->
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<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
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<!--<SkinArrowRight>: Texture name of right arrow-->
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<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
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<!--<SkinSelected>: Texture name for selected SelectSlide-->
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<SkinSelected>SelectSlide</SkinSelected>
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<!--<SkinArrowLeftSelected>: Texture name of selected left arrow-->
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<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
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<!--<SkinArrowRightSelected>: Texture name of selected right arrow-->
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<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
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<!--<SkinHighlighted>: Texture name for highlighted SelectSlide-->
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<SkinHighlighted>SelectSlide</SkinHighlighted>
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<!--<X>, <Y>, <Z>, <W>, <H>: SelectSlide position, width and height-->
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<X>500</X>
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<Y>340</Y>
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<Z>0,00</Z>
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<W>700</W>
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<H>50</H>
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<!--<ArrowLeftX>, <ArrowLeftY>, <ArrowLeftZ>, <ArrowLeftW>, <ArrowLeftH>: Left arrow position, width and height-->
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<ArrowLeftX>505</ArrowLeftX>
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<ArrowLeftY>345</ArrowLeftY>
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<ArrowLeftZ>0,00</ArrowLeftZ>
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<ArrowLeftW>40</ArrowLeftW>
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<ArrowLeftH>40</ArrowLeftH>
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<!--<ArrowRightX>, <ArrowRightY>, <ArrowRightZ>, <ArrowRightW>, <ArrowRightH>: Right arrow position, width and height-->
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<ArrowRightX>1170</ArrowRightX>
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<ArrowRightY>345</ArrowRightY>
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<ArrowRightZ>0,00</ArrowRightZ>
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<ArrowRightW>40</ArrowRightW>
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<ArrowRightH>40</ArrowRightH>
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<!--<Color>: SelectSlide color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>SelectSlideColor</Color>
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<!--<SColor>: Selected SelectSlide color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>SelectSlideSColor</SColor>
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<!--<HColor>: Highlighted SelectSlide color from ColorScheme (high priority)-->
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<!--or <HR>, <HG>, <HB>, <HA> (lower priority)-->
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<HColor>SelectSlideHColor</HColor>
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<!--<ArrowColor>: Arrow color from ColorScheme (high priority)-->
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<!--or <ArrowR>, <ArrowG>, <ArrowB>, <ArrowA> (lower priority)-->
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<ArrowColor>ArrowColor</ArrowColor>
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<!--<ArrowSColor>: Selected arrow color from ColorScheme (high priority)-->
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<!--or <ArrowSR>, <ArrowSG>, <ArrowSB>, <ArrowSA> (lower priority)-->
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<ArrowSColor>ArrowSColor</ArrowSColor>
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<!--<TextColor>: Text color from ColorScheme (high priority)-->
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<!--or <TextR>, <TextG>, <TextB>, <TextA> (lower priority)-->
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<TextColor>TextColor</TextColor>
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<!--<TextSColor>: Selected text color from ColorScheme (high priority)-->
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<!--or <TextSR>, <TextSG>, <TextSB>, <TextSA> (lower priority)-->
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<TextSColor>TextSColor</TextSColor>
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<!--<TextH>: Text height-->
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<TextH>32,00</TextH>
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<!--<TextMaxW>: Maximum text width (if exists)-->
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<TextMaxW>500,00</TextMaxW>
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<!--<TextFont>: Text font name-->
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<TextFont>Outline</TextFont>
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<!--<TextStyle>: Text style: Normal, Italic, Bold, BoldItalic-->
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<TextStyle>Bold</TextStyle>
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<!--<NumVisible>: Number of visible elements in the slide-->
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<NumVisible>3</NumVisible>
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</SelectSlideGameMusicVolume>
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</ScreenOptionsSound>
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</root>
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</root>
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@@ -333,6 +333,9 @@
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<DeleteIcon>Delete.png</DeleteIcon>
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<SaveIcon>Save.png</SaveIcon>
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<SingIcon>Sing.png</SingIcon>
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<Minus>Minus.png</Minus>
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<Plus>Plus.png</Plus>
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<VolumeBG>VolumeBG.png</VolumeBG>
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</Skins>
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<Videos>
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<BG_Video>[Blue]BG_Video.mp4</BG_Video>
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@@ -340,4 +343,4 @@
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<IntroMid>[Blue]IntroMid.mp4</IntroMid>
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<IntroOut>[Blue]IntroOut.mp4</IntroOut>
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</Videos>
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</root>
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</root>
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@@ -327,6 +327,9 @@
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<DeleteIcon>Delete.png</DeleteIcon>
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<SaveIcon>Save.png</SaveIcon>
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<SingIcon>Sing.png</SingIcon>
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<Minus>Minus.png</Minus>
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<Plus>Plus.png</Plus>
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<VolumeBG>VolumeBG.png</VolumeBG>
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</Skins>
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<Videos>
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<BG_Video>[Green]BG_Video.mp4</BG_Video>
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@@ -334,4 +337,4 @@
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<IntroMid>[Green]IntroMid.mp4</IntroMid>
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<IntroOut>[Green]IntroOut.mp4</IntroOut>
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</Videos>
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</root>
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</root>
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@@ -327,6 +327,9 @@
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<DeleteIcon>Delete.png</DeleteIcon>
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<SaveIcon>Save.png</SaveIcon>
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<SingIcon>Sing.png</SingIcon>
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<Minus>Minus.png</Minus>
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<Plus>Plus.png</Plus>
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<VolumeBG>VolumeBG.png</VolumeBG>
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</Skins>
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<Videos>
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<BG_Video>[Red]BG_Video.mp4</BG_Video>
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@@ -334,4 +337,4 @@
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<IntroMid>[Red]IntroMid.mp4</IntroMid>
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<IntroOut>[Red]IntroOut.mp4</IntroOut>
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</Videos>
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</root>
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</root>
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@@ -327,6 +327,9 @@
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<DeleteIcon>Delete.png</DeleteIcon>
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<SaveIcon>Save.png</SaveIcon>
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<SingIcon>Sing.png</SingIcon>
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<Minus>Minus.png</Minus>
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<Plus>Plus.png</Plus>
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<VolumeBG>VolumeBG.png</VolumeBG>
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</Skins>
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<Videos>
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<BG_Video>[Yellow]BG_Video.mp4</BG_Video>
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@@ -334,4 +337,4 @@
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<IntroMid>[Yellow]IntroMid.mp4</IntroMid>
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<IntroOut>[Yellow]IntroOut.mp4</IntroOut>
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</Videos>
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</root>
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</root>
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@@ -1,5 +1,17 @@
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ScreenOptionsSound
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++++++++++
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Version 3:
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Add:
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<SelectSlidePreviewMusicVolume>
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<SelectSlideGameMusicVolume>
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and some texts for description (Text5, Text6)
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"TR_SCRsEENOSOUND_PREVIEWMUSICVOLUME"
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"TR_SCREENOSOUND_GAMEMUSICVOLUEM"
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++++++++++
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Version 2:
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@@ -40,6 +40,7 @@ namespace Vocaluxe.Menu
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enum EPopupScreens
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{
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PopupPlayerControl = 0,
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PopupVolumeControl = 1,
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NoPopup = -1
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}
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@@ -210,6 +211,11 @@ namespace Vocaluxe.Menu
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get { return _ZOffset; }
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}
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public static EScreens CurrentScreen
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{
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get { return _CurrentScreen; }
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}
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#region public methods
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public static void InitGraphics()
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{
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@@ -235,6 +241,7 @@ namespace Vocaluxe.Menu
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_Screens.Add(new CScreenCredits());
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_PopupScreens.Add(new CPopupScreenPlayerControl());
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_PopupScreens.Add(new CPopupScreenVolumeControl());
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CLog.StopBenchmark(1, "Build Screen List");
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@@ -454,6 +461,8 @@ namespace Vocaluxe.Menu
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bool PopupPlayerControlAllowed = _CurrentScreen != EScreens.ScreenOptionsRecord && _CurrentScreen != EScreens.ScreenSing &&
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_CurrentScreen != EScreens.ScreenSong && _CurrentScreen != EScreens.ScreenCredits;
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bool PopupVolumeControlAllowed = _CurrentScreen != EScreens.ScreenCredits;
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bool Resume = true;
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while (keys.PollEvent(ref KeyEvent))
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{
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@@ -517,9 +526,22 @@ namespace Vocaluxe.Menu
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if (!isOverPopupPlayerControl && _CurrentPopupScreen == EPopupScreens.PopupPlayerControl)
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HidePopup(EPopupScreens.PopupPlayerControl);
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bool isOverPopupVolumeControl = CHelper.IsInBounds(_PopupScreens[(int)EPopupScreens.PopupVolumeControl].ScreenArea, MouseEvent);
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if (PopupVolumeControlAllowed && isOverPopupVolumeControl)
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{
|
||||
if (_CurrentPopupScreen == EPopupScreens.NoPopup)
|
||||
ShowPopup(EPopupScreens.PopupVolumeControl);
|
||||
}
|
||||
|
||||
if (!isOverPopupVolumeControl && _CurrentPopupScreen == EPopupScreens.PopupVolumeControl)
|
||||
HidePopup(EPopupScreens.PopupVolumeControl);
|
||||
|
||||
bool handled = false;
|
||||
if (_CurrentPopupScreen != EPopupScreens.NoPopup)
|
||||
handled = _PopupScreens[(int)_CurrentPopupScreen].HandleMouse(MouseEvent);
|
||||
if (handled && _CurrentPopupScreen == EPopupScreens.PopupVolumeControl)
|
||||
_Screens[(int)_CurrentScreen].ApplyVolume();
|
||||
|
||||
|
||||
if (!handled && !_Fading && (_Cursor.IsActive || MouseEvent.LB || MouseEvent.RB || MouseEvent.MB))
|
||||
Resume &= _Screens[(int)_CurrentScreen].HandleMouse(MouseEvent);
|
||||
|
||||
@@ -1078,6 +1078,10 @@ namespace Vocaluxe.Menu
|
||||
|
||||
public abstract bool UpdateGame();
|
||||
|
||||
public virtual void ApplyVolume()
|
||||
{
|
||||
}
|
||||
|
||||
public virtual void OnShow()
|
||||
{
|
||||
ResumeBG();
|
||||
|
||||
@@ -0,0 +1,140 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
|
||||
using Vocaluxe.Base;
|
||||
using Vocaluxe.GameModes;
|
||||
using Vocaluxe.Lib.Draw;
|
||||
using Vocaluxe.Menu;
|
||||
using Vocaluxe.Lib.Song;
|
||||
|
||||
namespace Vocaluxe.Screens
|
||||
{
|
||||
class CPopupScreenVolumeControl : CMenu
|
||||
{
|
||||
// Version number for theme files. Increment it, if you've changed something on the theme files!
|
||||
const int ScreenVersion = 1;
|
||||
|
||||
private const string StaticBG = "StaticBG";
|
||||
|
||||
private const string SelectSlideVolume = "SelectSlideVolume";
|
||||
|
||||
|
||||
public CPopupScreenVolumeControl()
|
||||
{
|
||||
Init();
|
||||
}
|
||||
|
||||
protected override void Init()
|
||||
{
|
||||
base.Init();
|
||||
|
||||
_ThemeName = "PopupScreenVolumeControl";
|
||||
_ScreenVersion = ScreenVersion;
|
||||
|
||||
_ThemeStatics = new string[] { StaticBG };
|
||||
_ThemeSelectSlides = new string[] { SelectSlideVolume };
|
||||
|
||||
}
|
||||
|
||||
public override void LoadTheme()
|
||||
{
|
||||
base.LoadTheme();
|
||||
|
||||
_ScreenArea = Statics[htStatics(StaticBG)].Rect;
|
||||
SelectSlides[htSelectSlides(SelectSlideVolume)].AddValues(new string[] { "0", "5", "10", "15", "20", "25", "30", "35", "40", "45", "50", "55", "60", "65", "70", "75", "80", "85", "90", "95", "100" });
|
||||
}
|
||||
|
||||
public override bool HandleInput(KeyEvent KeyEvent)
|
||||
{
|
||||
base.HandleInput(KeyEvent);
|
||||
if (KeyEvent.KeyPressed && !Char.IsControl(KeyEvent.Unicode))
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (KeyEvent.Key)
|
||||
{
|
||||
case Keys.Escape:
|
||||
case Keys.Back:
|
||||
CGraphics.HidePopup(EPopupScreens.PopupVolumeControl);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HandleMouse(MouseEvent MouseEvent)
|
||||
{
|
||||
base.HandleMouse(MouseEvent);
|
||||
if (MouseEvent.LB)
|
||||
{
|
||||
SaveConfig();
|
||||
return true;
|
||||
}
|
||||
else if (MouseEvent.RB)
|
||||
{
|
||||
//CGraphics.HidePopup(EPopupScreens.PopupPlayerControl);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void OnShow()
|
||||
{
|
||||
base.OnShow();
|
||||
|
||||
switch (CGraphics.CurrentScreen)
|
||||
{
|
||||
case EScreens.ScreenSong:
|
||||
SelectSlides[htSelectSlides(SelectSlideVolume)].SetSelectionByValueIndex((int)CConfig.PreviewMusicVolume / 5);
|
||||
break;
|
||||
|
||||
case EScreens.ScreenSing:
|
||||
SelectSlides[htSelectSlides(SelectSlideVolume)].SetSelectionByValueIndex((int)CConfig.GameMusicVolume / 5);
|
||||
break;
|
||||
|
||||
default:
|
||||
SelectSlides[htSelectSlides(SelectSlideVolume)].SetSelectionByValueIndex((int)CConfig.BackgroundMusicVolume / 5);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool UpdateGame()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool Draw()
|
||||
{
|
||||
if (!_Active)
|
||||
return false;
|
||||
|
||||
return base.Draw();
|
||||
}
|
||||
|
||||
private void SaveConfig()
|
||||
{
|
||||
switch (CGraphics.CurrentScreen)
|
||||
{
|
||||
case EScreens.ScreenSong:
|
||||
CConfig.PreviewMusicVolume = SelectSlides[htSelectSlides(SelectSlideVolume)].Selection * 5;
|
||||
break;
|
||||
|
||||
case EScreens.ScreenSing:
|
||||
CConfig.GameMusicVolume = SelectSlides[htSelectSlides(SelectSlideVolume)].Selection * 5;
|
||||
break;
|
||||
|
||||
default:
|
||||
CConfig.BackgroundMusicVolume = SelectSlides[htSelectSlides(SelectSlideVolume)].Selection * 5;
|
||||
CBackgroundMusic.ApplyVolume();
|
||||
break;
|
||||
}
|
||||
CConfig.SaveConfig();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -12,11 +12,13 @@ namespace Vocaluxe.Screens
|
||||
class CScreenOptionsSound : CMenu
|
||||
{
|
||||
// Version number for theme files. Increment it, if you've changed something on the theme files!
|
||||
const int ScreenVersion = 2;
|
||||
const int ScreenVersion = 3;
|
||||
|
||||
private const string SelectSlideBackgroundMusic = "SelectSlideBackgroundMusic";
|
||||
private const string SelectSlideBackgroundMusicVolume = "SelectSlideBackgroundMusicVolume";
|
||||
private const string SelectSlideBackgroundMusicSource = "SelectSlideBackgroundMusicSource";
|
||||
private const string SelectSlidePreviewMusicVolume = "SelectSlidePreviewMusicVolume";
|
||||
private const string SelectSlideGameMusicVolume = "SelectSlideGameMusicVolume";
|
||||
|
||||
private const string ButtonExit = "ButtonExit";
|
||||
|
||||
@@ -36,7 +38,7 @@ namespace Vocaluxe.Screens
|
||||
_ScreenVersion = ScreenVersion;
|
||||
|
||||
_ThemeButtons = new string[] { ButtonExit };
|
||||
_ThemeSelectSlides = new string[] { SelectSlideBackgroundMusic, SelectSlideBackgroundMusicVolume, SelectSlideBackgroundMusicSource };
|
||||
_ThemeSelectSlides = new string[] { SelectSlideBackgroundMusic, SelectSlideBackgroundMusicVolume, SelectSlideBackgroundMusicSource, SelectSlidePreviewMusicVolume, SelectSlideGameMusicVolume };
|
||||
}
|
||||
|
||||
public override void LoadTheme()
|
||||
@@ -47,6 +49,11 @@ namespace Vocaluxe.Screens
|
||||
SelectSlides[htSelectSlides(SelectSlideBackgroundMusicVolume)].Selection = CConfig.BackgroundMusicVolume / 5;
|
||||
SelectSlides[htSelectSlides(SelectSlideBackgroundMusicSource)].SetValues<EBackgroundMusicSource>((int)CConfig.BackgroundMusicSource);
|
||||
SelectSlides[htSelectSlides(SelectSlideBackgroundMusicSource)].Selection = (int)CConfig.BackgroundMusicSource;
|
||||
SelectSlides[htSelectSlides(SelectSlidePreviewMusicVolume)].AddValues(new string[] { "0", "5", "10", "15", "20", "25", "30", "35", "40", "45", "50", "55", "60", "65", "70", "75", "80", "85", "90", "95", "100" });
|
||||
SelectSlides[htSelectSlides(SelectSlidePreviewMusicVolume)].Selection = CConfig.PreviewMusicVolume / 5;
|
||||
SelectSlides[htSelectSlides(SelectSlideGameMusicVolume)].AddValues(new string[] { "0", "5", "10", "15", "20", "25", "30", "35", "40", "45", "50", "55", "60", "65", "70", "75", "80", "85", "90", "95", "100" });
|
||||
SelectSlides[htSelectSlides(SelectSlideGameMusicVolume)].Selection = CConfig.GameMusicVolume / 5;
|
||||
|
||||
}
|
||||
|
||||
public override bool HandleInput(KeyEvent KeyEvent)
|
||||
@@ -130,6 +137,10 @@ namespace Vocaluxe.Screens
|
||||
}
|
||||
private void SaveConfig()
|
||||
{
|
||||
CConfig.GameMusicVolume = SelectSlides[htSelectSlides(SelectSlideGameMusicVolume)].Selection * 5;
|
||||
CConfig.PreviewMusicVolume = SelectSlides[htSelectSlides(SelectSlidePreviewMusicVolume)].Selection * 5;
|
||||
CConfig.SaveConfig();
|
||||
|
||||
EOffOn NewOffOn = (EOffOn)SelectSlides[htSelectSlides(SelectSlideBackgroundMusic)].Selection;
|
||||
EBackgroundMusicSource NewSource = (EBackgroundMusicSource)SelectSlides[htSelectSlides(SelectSlideBackgroundMusicSource)].Selection;
|
||||
float NewVolume = SelectSlides[htSelectSlides(SelectSlideBackgroundMusicVolume)].Selection * 5;
|
||||
|
||||
@@ -236,7 +236,7 @@ namespace Vocaluxe.Screens
|
||||
if (CConfig.GameMusicVolume > 100)
|
||||
CConfig.GameMusicVolume = 100;
|
||||
CConfig.SaveConfig();
|
||||
CSound.SetStreamVolume(_CurrentStream, CConfig.GameMusicVolume);
|
||||
ApplyVolume();
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -248,7 +248,7 @@ namespace Vocaluxe.Screens
|
||||
if (CConfig.GameMusicVolume < 0)
|
||||
CConfig.GameMusicVolume = 0;
|
||||
CConfig.SaveConfig();
|
||||
CSound.SetStreamVolume(_CurrentStream, CConfig.GameMusicVolume);
|
||||
ApplyVolume();
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -515,6 +515,11 @@ namespace Vocaluxe.Screens
|
||||
CloseSong();
|
||||
}
|
||||
|
||||
public override void ApplyVolume()
|
||||
{
|
||||
CSound.SetStreamVolumeMax(_CurrentStream, CConfig.GameMusicVolume);
|
||||
}
|
||||
|
||||
private void CloseSong()
|
||||
{
|
||||
CSound.FadeAndStop(_CurrentStream, 0f, 0.5f);
|
||||
@@ -569,7 +574,7 @@ namespace Vocaluxe.Screens
|
||||
Texts[htTexts(TextSongName)].Text = songname;
|
||||
|
||||
_CurrentStream = CSound.Load(song.GetMP3(), true);
|
||||
CSound.SetStreamVolumeMax(_CurrentStream, 100f); //TODO: Add volume control var
|
||||
CSound.SetStreamVolumeMax(_CurrentStream, CConfig.GameMusicVolume);
|
||||
CSound.SetStreamVolume(_CurrentStream, _Volume);
|
||||
CSound.SetPosition(_CurrentStream, song.Start);
|
||||
_CurrentTime = song.Start;
|
||||
|
||||
@@ -317,6 +317,7 @@ namespace Vocaluxe.Screens
|
||||
if (CConfig.PreviewMusicVolume > 100)
|
||||
CConfig.PreviewMusicVolume = 100;
|
||||
CConfig.SaveConfig();
|
||||
ApplyVolume();
|
||||
}
|
||||
else if (KeyEvent.ModSHIFT && (KeyEvent.Key == Keys.Subtract || KeyEvent.Key == Keys.PageDown))
|
||||
{
|
||||
@@ -324,11 +325,16 @@ namespace Vocaluxe.Screens
|
||||
if (CConfig.PreviewMusicVolume < 0)
|
||||
CConfig.PreviewMusicVolume = 0;
|
||||
CConfig.SaveConfig();
|
||||
ApplyVolume();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Apply()
|
||||
{
|
||||
}
|
||||
|
||||
public override bool HandleMouse(MouseEvent MouseEvent)
|
||||
{
|
||||
base.HandleMouse(MouseEvent);
|
||||
@@ -590,6 +596,11 @@ namespace Vocaluxe.Screens
|
||||
SongMenus[htSongMenus(SongMenu)].OnHide();
|
||||
}
|
||||
|
||||
public override void ApplyVolume()
|
||||
{
|
||||
SongMenus[htSongMenus(SongMenu)].ApplyVolume(CConfig.PreviewMusicVolume);
|
||||
}
|
||||
|
||||
private void StartSong(int SongNr)
|
||||
{
|
||||
if ((CSongs.Category >= 0) && (SongNr >= 0))
|
||||
|
||||
@@ -235,6 +235,7 @@
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Screens\CPopupScreenPlayerControl.cs" />
|
||||
<Compile Include="Screens\CPopupScreenVolumeControl.cs" />
|
||||
<Compile Include="Screens\CScreenCredits.cs" />
|
||||
<Compile Include="Screens\CScreenHighscore.cs" />
|
||||
<Compile Include="Screens\CScreenLoad.cs" />
|
||||
|
||||
@@ -0,0 +1,119 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<PopupScreenVolumeControl>
|
||||
<ScreenVersion>1</ScreenVersion>
|
||||
<StaticBG>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Menu</Skin>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
|
||||
<X>1065</X>
|
||||
<Y>672</Y>
|
||||
<Z>-2,00</Z>
|
||||
<W>225</W>
|
||||
<H>48</H>
|
||||
<!--<Color>: Static color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>StaticColor</Color>
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
<!-- <Height>: Reflection Height-->
|
||||
</StaticBG>
|
||||
<Text1>
|
||||
<!--<X>, <Y>: Text position-->
|
||||
<X>1067</X>
|
||||
<Y>680</Y>
|
||||
<!--<Z>: Text position-->
|
||||
<Z>-2,00</Z>
|
||||
<!--<H>: Text height-->
|
||||
<H>32</H>
|
||||
<!--<MaxW>: Maximum text width (if exists)-->
|
||||
<MaxW>80</MaxW>
|
||||
<!--<Color>: Text color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>StaticColor</Color>
|
||||
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>TextSColor</SColor>
|
||||
<!--<Align>: Text align horizontal: Left, Center, Right-->
|
||||
<Align>Left</Align>
|
||||
<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
|
||||
<HAlign>Center</HAlign>
|
||||
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text>TR_SCREENPVOLUMECONTROL_VOLUME</Text>
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
<!-- <Height>: Reflection Height-->
|
||||
</Text1>
|
||||
<SelectSlideVolume>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Invisible</Skin>
|
||||
<!--<SkinArrowLeft>: Texture name of left arrow-->
|
||||
<SkinArrowLeft>Minus</SkinArrowLeft>
|
||||
<!--<SkinArrowRight>: Texture name of right arrow-->
|
||||
<SkinArrowRight>Plus</SkinArrowRight>
|
||||
<!--<SkinSelected>: Texture name for selected SelectSlide-->
|
||||
<SkinSelected>Invisible</SkinSelected>
|
||||
<!--<SkinArrowLeftSelected>: Texture name of selected left arrow-->
|
||||
<SkinArrowLeftSelected>Minus</SkinArrowLeftSelected>
|
||||
<!--<SkinArrowRightSelected>: Texture name of selected right arrow-->
|
||||
<SkinArrowRightSelected>Plus</SkinArrowRightSelected>
|
||||
<!--<SkinHighlighted>: Texture name for highlighted SelectSlide-->
|
||||
<SkinHighlighted>Invisible</SkinHighlighted>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: SelectSlide position, width and height-->
|
||||
<X>1090</X>
|
||||
<Y>680</Y>
|
||||
<Z>-2,00</Z>
|
||||
<W>200</W>
|
||||
<H>50</H>
|
||||
<!--<ArrowLeftX>, <ArrowLeftY>, <ArrowLeftZ>, <ArrowLeftW>, <ArrowLeftH>: Left arrow position, width and height-->
|
||||
<ArrowLeftX>1195</ArrowLeftX>
|
||||
<ArrowLeftY>682</ArrowLeftY>
|
||||
<ArrowLeftZ>-2,00</ArrowLeftZ>
|
||||
<ArrowLeftW>30</ArrowLeftW>
|
||||
<ArrowLeftH>30</ArrowLeftH>
|
||||
<!--<ArrowRightX>, <ArrowRightY>, <ArrowRightZ>, <ArrowRightW>, <ArrowRightH>: Right arrow position, width and height-->
|
||||
<ArrowRightX>1240</ArrowRightX>
|
||||
<ArrowRightY>682</ArrowRightY>
|
||||
<ArrowRightZ>-2,00</ArrowRightZ>
|
||||
<ArrowRightW>30</ArrowRightW>
|
||||
<ArrowRightH>30</ArrowRightH>
|
||||
<!--<Color>: SelectSlide color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>SelectSlideColor</Color>
|
||||
<!--<SColor>: Selected SelectSlide color from ColorScheme (high priority)-->
|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>SelectSlideSColor</SColor>
|
||||
<!--<HColor>: Highlighted SelectSlide color from ColorScheme (high priority)-->
|
||||
<!--or <HR>, <HG>, <HB>, <HA> (lower priority)-->
|
||||
<HColor>SelectSlideHColor</HColor>
|
||||
<!--<ArrowColor>: Arrow color from ColorScheme (high priority)-->
|
||||
<!--or <ArrowR>, <ArrowG>, <ArrowB>, <ArrowA> (lower priority)-->
|
||||
<ArrowColor>ArrowColor</ArrowColor>
|
||||
<!--<ArrowSColor>: Selected arrow color from ColorScheme (high priority)-->
|
||||
<!--or <ArrowSR>, <ArrowSG>, <ArrowSB>, <ArrowSA> (lower priority)-->
|
||||
<ArrowSColor>ArrowSColor</ArrowSColor>
|
||||
<!--<TextColor>: Text color from ColorScheme (high priority)-->
|
||||
<!--or <TextR>, <TextG>, <TextB>, <TextA> (lower priority)-->
|
||||
<TextColor>TextColor</TextColor>
|
||||
<!--<TextSColor>: Selected text color from ColorScheme (high priority)-->
|
||||
<!--or <TextSR>, <TextSG>, <TextSB>, <TextSA> (lower priority)-->
|
||||
<TextSColor>TextSColor</TextSColor>
|
||||
<!--<TextH>: Text height-->
|
||||
<TextH>32,00</TextH>
|
||||
<!--<TextMaxW>: Maximum text width (if exists)-->
|
||||
<TextMaxW>500,00</TextMaxW>
|
||||
<!--<TextFont>: Text font name-->
|
||||
<TextFont>Outline</TextFont>
|
||||
<!--<TextStyle>: Text style: Normal, Italic, Bold, BoldItalic-->
|
||||
<TextStyle>Bold</TextStyle>
|
||||
<TextRelativeX>-15,0</TextRelativeX>
|
||||
<TextRelativeY>-8,0</TextRelativeY>
|
||||
<!--<NumVisible>: Number of visible elements in the slide-->
|
||||
<NumVisible>1</NumVisible>
|
||||
</SelectSlideVolume>
|
||||
</PopupScreenVolumeControl>
|
||||
</root>
|
||||
Reference in new issue
Block a user