update to build 0066, some minor changes
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@@ -40,14 +40,14 @@ namespace Vocaluxe.Base
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public static EGameState GameState = EGameState.Start;
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public const string sProgramName = "Vocaluxe";
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public const string sProgramCodeName = "6 Player Test";
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public const string sProgramCodeName = "Test";
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public const int iVersionMajor = 0;
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public const int iVersionMinor = 2; // milestones
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public const int iVersionSub = 0; // patches
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public const ERevision VersionRevision = ERevision.Alpha;
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public const int iBuild = 65; // Increase on every published version! Never Reset!
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public const int iBuild = 66; // Increase on every published version! Never Reset!
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public const int iDatabaseHighscoreVersion = 1;
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public const int iDatabaseCoverVersion = 1;
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@@ -86,7 +86,7 @@ namespace Vocaluxe.Menu
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private List<SRectF> _ValueBounds = new List<SRectF>();
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public bool WithTextures;
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public bool WithTextures = false;
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private int _Selection = -1;
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public int Selection
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@@ -154,6 +154,7 @@ namespace Vocaluxe.Screens
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CheckPlayers();
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//Update Tiles-List
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NameSelections[htNameSelections(NameSelection)].UpdateList();
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SetInteractionToButton(Buttons[htButtons(ButtonStart)]);
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}
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//Reset all values
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selectingKeyboardPlayerNr = 0;
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@@ -526,6 +527,8 @@ namespace Vocaluxe.Screens
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Texts[htTexts(TextPlayer[i])].Text = CProfiles.Profiles[CGame.Player[i].ProfileID].PlayerName;
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}
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}
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SetInteractionToButton(Buttons[htButtons(ButtonStart)]);
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}
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public override bool Draw()
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