Theme-update to table.

This commit is contained in:
Florian Kuepper committed 2012-12-23 14:38:07 +01:00
1 parent 399bc71c75
commit 227a14582c
2 files changed
+12 -11

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@@ -126,7 +126,7 @@
<!--<Z>: Text position--> <!--<Z>: Text position-->
<Z>0,00</Z> <Z>0,00</Z>
<!--<H>: Text height--> <!--<H>: Text height-->
<H>37</H> <H>32</H>
<!--<MaxW>: Maximum text width (if exists)--> <!--<MaxW>: Maximum text width (if exists)-->
<!--<Color>: Text color from ColorScheme (high priority)--> <!--<Color>: Text color from ColorScheme (high priority)-->
<!--or <R>, <G>, <B>, <A> (lower priority)--> <!--or <R>, <G>, <B>, <A> (lower priority)-->
@@ -155,8 +155,9 @@
<!--<Z>: Text position--> <!--<Z>: Text position-->
<Z>0,00</Z> <Z>0,00</Z>
<!--<H>: Text height--> <!--<H>: Text height-->
<H>37</H> <H>32</H>
<!--<MaxW>: Maximum text width (if exists)--> <!--<MaxW>: Maximum text width (if exists)-->
<MaxW>130</MaxW>
<!--<Color>: Text color from ColorScheme (high priority)--> <!--<Color>: Text color from ColorScheme (high priority)-->
<!--or <R>, <G>, <B>, <A> (lower priority)--> <!--or <R>, <G>, <B>, <A> (lower priority)-->
<Color>StaticColor</Color> <Color>StaticColor</Color>
@@ -179,12 +180,12 @@
</TextPlayerName> </TextPlayerName>
<TextNumPlayed> <TextNumPlayed>
<!--<X>, <Y>: Text position--> <!--<X>, <Y>: Text position-->
<X>400</X> <X>320</X>
<Y>100</Y> <Y>100</Y>
<!--<Z>: Text position--> <!--<Z>: Text position-->
<Z>0,00</Z> <Z>0,00</Z>
<!--<H>: Text height--> <!--<H>: Text height-->
<H>37</H> <H>32</H>
<!--<MaxW>: Maximum text width (if exists)--> <!--<MaxW>: Maximum text width (if exists)-->
<!--<Color>: Text color from ColorScheme (high priority)--> <!--<Color>: Text color from ColorScheme (high priority)-->
<!--or <R>, <G>, <B>, <A> (lower priority)--> <!--or <R>, <G>, <B>, <A> (lower priority)-->
@@ -208,12 +209,12 @@
</TextNumPlayed> </TextNumPlayed>
<TextWon> <TextWon>
<!--<X>, <Y>: Text position--> <!--<X>, <Y>: Text position-->
<X>500</X> <X>400</X>
<Y>100</Y> <Y>100</Y>
<!--<Z>: Text position--> <!--<Z>: Text position-->
<Z>0,00</Z> <Z>0,00</Z>
<!--<H>: Text height--> <!--<H>: Text height-->
<H>37</H> <H>32</H>
<!--<MaxW>: Maximum text width (if exists)--> <!--<MaxW>: Maximum text width (if exists)-->
<!--<Color>: Text color from ColorScheme (high priority)--> <!--<Color>: Text color from ColorScheme (high priority)-->
<!--or <R>, <G>, <B>, <A> (lower priority)--> <!--or <R>, <G>, <B>, <A> (lower priority)-->
@@ -237,12 +238,12 @@
</TextWon> </TextWon>
<TextSingPoints> <TextSingPoints>
<!--<X>, <Y>: Text position--> <!--<X>, <Y>: Text position-->
<X>750</X> <X>550</X>
<Y>100</Y> <Y>100</Y>
<!--<Z>: Text position--> <!--<Z>: Text position-->
<Z>0,00</Z> <Z>0,00</Z>
<!--<H>: Text height--> <!--<H>: Text height-->
<H>37</H> <H>32</H>
<!--<MaxW>: Maximum text width (if exists)--> <!--<MaxW>: Maximum text width (if exists)-->
<!--<Color>: Text color from ColorScheme (high priority)--> <!--<Color>: Text color from ColorScheme (high priority)-->
<!--or <R>, <G>, <B>, <A> (lower priority)--> <!--or <R>, <G>, <B>, <A> (lower priority)-->
@@ -266,12 +267,12 @@
</TextSingPoints> </TextSingPoints>
<TextGamePoints> <TextGamePoints>
<!--<X>, <Y>: Text position--> <!--<X>, <Y>: Text position-->
<X>850</X> <X>650</X>
<Y>100</Y> <Y>100</Y>
<!--<Z>: Text position--> <!--<Z>: Text position-->
<Z>0,00</Z> <Z>0,00</Z>
<!--<H>: Text height--> <!--<H>: Text height-->
<H>37</H> <H>32</H>
<!--<MaxW>: Maximum text width (if exists)--> <!--<MaxW>: Maximum text width (if exists)-->
<!--<Color>: Text color from ColorScheme (high priority)--> <!--<Color>: Text color from ColorScheme (high priority)-->
<!--or <R>, <G>, <B>, <A> (lower priority)--> <!--or <R>, <G>, <B>, <A> (lower priority)-->
@@ -315,7 +315,7 @@ namespace Vocaluxe.PartyModes
row.SingPoints.Y += delta * (i + 1); row.SingPoints.Y += delta * (i + 1);
row.GamePoints.Y += delta * (i + 1); row.GamePoints.Y += delta * (i + 1);
row.Pos.Text = (i + 1).ToString() + ")"; row.Pos.Text = (i + 1).ToString() + ".";
row.Pos.Visible = false; row.Pos.Visible = false;
row.Name.Visible = false; row.Name.Visible = false;