Using target-var in ScreenSing for better readability

This commit is contained in:
Florian Küpper committed 2017-11-25 22:10:13 +01:00
1 parent 788abcbddb
commit 1e90d856e6
1 file changed
+8 -8
+8 -8
View File
@@ -1440,9 +1440,9 @@ namespace Vocaluxe.Screens
{
if (player <= numplayer)
{
string target = "P" + (player + 1) + "N" + (numplayer + 1);
_AddText(GetNewText(), "TextScoreS" + (screen + 1) + "P" + (player + 1) + "N" + (numplayer + 1));
_AddText(GetNewText(), "TextNameS" + (screen + 1) + "P" + (player + 1) + "N" + (numplayer + 1));
string target = "S" + (screen + 1) + "P" + (player + 1) + "N" + (numplayer + 1);
_AddText(GetNewText(), "TextScore" + target);
_AddText(GetNewText(), "TextName" + target);
}
}
}
@@ -1508,9 +1508,9 @@ namespace Vocaluxe.Screens
{
if (player <= numplayer)
{
string target = "P" + (player + 1) + "N" + (numplayer + 1);
_AddStatic(GetNewStatic(), "StaticScoreS" + (screen + 1) + "P" + (player + 1) + "N" + (numplayer + 1));
_AddStatic(GetNewStatic(), "StaticAvatarS" + (screen + 1) + "P" + (player + 1) + "N" + (numplayer + 1));
string target = "S" + (screen + 1) + "P" + (player + 1) + "N" + (numplayer + 1);
_AddStatic(GetNewStatic(), "StaticScore" + target);
_AddStatic(GetNewStatic(), "StaticAvatar" + target);
}
}
}
@@ -1571,8 +1571,8 @@ namespace Vocaluxe.Screens
{
if (player <= numplayer)
{
string target = "P" + (player + 1) + "N" + (numplayer + 1);
_AddProgressBar(GetNewProgressBar(), "ProgressBarRatingS" + (screen + 1) + "P" + (player + 1) + "N" + (numplayer + 1));
string target = "S" + (screen + 1) + "P" + (player + 1) + "N" + (numplayer + 1);
_AddProgressBar(GetNewProgressBar(), "ProgressBarRating" + target);
}
}
}