Merge pull request #123 from Flamefire/develop

Bugfixes
This commit is contained in:
Stephan Sundermann committed 2014-12-07 23:53:55 +01:00
commit 18bdb7aa05
7 files changed
+155 -198

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@@ -17,8 +17,11 @@
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Runtime.InteropServices;
using VocaluxeLib.Menu;
using VocaluxeLib.Songs;
[assembly: ComVisible(false)]
@@ -105,7 +108,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
public List<int> Songs;
public int CurrentRoundNr;
public int SingRoundNr;
public int FieldNr;
public int[] NumJokerRandom;
public int[] NumJokerRetry;
@@ -136,7 +139,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
PlayerTeam1 = new List<int>(),
PlayerTeam2 = new List<int>(),
CurrentRoundNr = 0,
SingRoundNr = 0,
FieldNr = 0,
SongSource = ESongSource.TR_ALLSONGS,
PlaylistID = 0,
CategoryID = 0,
@@ -160,10 +163,10 @@ namespace VocaluxeLib.PartyModes.TicTacToe
if (CBase.Config.GetTabs() == EOffOn.TR_CONFIG_ON && _ScreenSongOptions.Sorting.SongSorting != ESongSorting.TR_CONFIG_NONE)
_ScreenSongOptions.Sorting.Tabs = EOffOn.TR_CONFIG_ON;
GameData.Songs = new List<int>();
GameData.Rounds = new List<CRound>();
GameData.PlayerTeam1 = new List<int>();
GameData.PlayerTeam2 = new List<int>();
GameData.Songs.Clear();
GameData.Rounds.Clear();
GameData.PlayerTeam1.Clear();
GameData.PlayerTeam2.Clear();
return true;
}
@@ -195,7 +198,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
private void _FadeToScreen()
{
if(CBase.Graphics.GetNextScreen() != _GetNextScreen())
if (CBase.Graphics.GetNextScreen() != _GetNextScreen())
CBase.Graphics.FadeTo(_GetNextScreen());
}
@@ -214,16 +217,14 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_CreateRounds();
_SetNumJokers();
_PreparePlayerList(0);
_PrepareSongList();
break;
case EStage.Main:
_Stage = EStage.Singing;
_StartRound(GameData.SingRoundNr);
_StartRound(GameData.FieldNr);
break;
case EStage.Singing:
_Stage = EStage.Main;
GameData.Team = GameData.Team == 1 ? 0 : 1;
_UpdateSongList();
_UpdatePlayerList();
break;
default:
@@ -258,31 +259,22 @@ namespace VocaluxeLib.PartyModes.TicTacToe
public override SScreenSongOptions GetScreenSongOptions()
{
_ScreenSongOptions.Sorting.SongSorting = CBase.Config.GetSongSorting();
_ScreenSongOptions.Sorting.Tabs = CBase.Config.GetTabs();
_ScreenSongOptions.Sorting.IgnoreArticles = CBase.Config.GetIgnoreArticles();
return _ScreenSongOptions;
throw new ArgumentException("Not required!");
}
// ReSharper disable RedundantAssignment
public override void OnSongChange(int songIndex, ref SScreenSongOptions screenSongOptions)
// ReSharper restore RedundantAssignment
{
screenSongOptions = _ScreenSongOptions;
throw new ArgumentException("Not required!");
}
// ReSharper disable RedundantAssignment
public override void OnCategoryChange(int categoryIndex, ref SScreenSongOptions screenSongOptions)
// ReSharper restore RedundantAssignment
{
screenSongOptions = _ScreenSongOptions;
throw new ArgumentException("Not required!");
}
public override void SetSearchString(string searchString, bool visible)
{
_ScreenSongOptions.Sorting.SearchString = searchString;
_ScreenSongOptions.Sorting.SearchActive = visible;
throw new ArgumentException("Not required!");
}
public override int GetMaxPlayer()
@@ -324,25 +316,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
public override void SongSelected(int songID)
{
var gm = EGameMode.TR_GAMEMODE_NORMAL;
switch (GameData.GameMode)
{
case EPartyGameMode.TR_GAMEMODE_NORMAL:
gm = EGameMode.TR_GAMEMODE_NORMAL;
break;
case EPartyGameMode.TR_GAMEMODE_DUET:
gm = EGameMode.TR_GAMEMODE_DUET;
break;
case EPartyGameMode.TR_GAMEMODE_SHORTSONG:
gm = EGameMode.TR_GAMEMODE_SHORTSONG;
break;
}
CBase.Game.AddSong(songID, gm);
CBase.Graphics.FadeTo(EScreen.Sing);
throw new ArgumentException("Not required!");
}
public override void LeavingHighscore()
@@ -457,10 +431,23 @@ namespace VocaluxeLib.PartyModes.TicTacToe
}
}
private void _PrepareSongList()
private static void _Shuffle<T>(IList<T> list)
{
var gm = EGameMode.TR_GAMEMODE_NORMAL;
for (int n = list.Count - 1; n >= 1; n--)
{
int k = CBase.Game.GetRandom(n);
T value = list[k];
list[k] = list[n];
list[n] = value;
}
}
public void UpdateSongList()
{
if (GameData.Songs.Count > 0)
return;
EGameMode gm;
switch (GameData.GameMode)
{
case EPartyGameMode.TR_GAMEMODE_NORMAL:
@@ -474,61 +461,37 @@ namespace VocaluxeLib.PartyModes.TicTacToe
case EPartyGameMode.TR_GAMEMODE_SHORTSONG:
gm = EGameMode.TR_GAMEMODE_SHORTSONG;
break;
default:
gm = EGameMode.TR_GAMEMODE_NORMAL;
break;
}
while (GameData.Songs.Count < (GameData.NumFields + GameData.NumJokerRandom[0] + GameData.NumJokerRandom[1]))
switch (GameData.SongSource)
{
var songs = new List<int>();
switch (GameData.SongSource)
{
case ESongSource.TR_PLAYLIST:
for (int i = 0; i < CBase.Playlist.GetSongCount(GameData.PlaylistID); i++)
{
int id = CBase.Playlist.GetSong(GameData.PlaylistID, i).SongID;
// ReSharper disable LoopCanBeConvertedToQuery
foreach (EGameMode mode in CBase.Songs.GetSongByID(id).AvailableGameModes)
// ReSharper restore LoopCanBeConvertedToQuery
{
if (mode == gm)
songs.Add(id);
}
}
break;
case ESongSource.TR_PLAYLIST:
for (int i = 0; i < CBase.Playlist.GetSongCount(GameData.PlaylistID); i++)
{
int id = CBase.Playlist.GetSong(GameData.PlaylistID, i).SongID;
if (CBase.Songs.GetSongByID(id).AvailableGameModes.Contains(gm))
GameData.Songs.Add(id);
}
break;
case ESongSource.TR_ALLSONGS:
for (int i = 0; i < CBase.Songs.GetNumSongs(); i++)
{
// ReSharper disable LoopCanBeConvertedToQuery
foreach (EGameMode mode in CBase.Songs.GetSongByID(i).AvailableGameModes)
// ReSharper restore LoopCanBeConvertedToQuery
{
if (mode == gm)
songs.Add(i);
}
}
break;
case ESongSource.TR_ALLSONGS:
ReadOnlyCollection<CSong> avSongs = CBase.Songs.GetSongs();
GameData.Songs.AddRange(avSongs.Where(song => song.AvailableGameModes.Contains(gm)).Select(song => song.ID));
break;
case ESongSource.TR_CATEGORY:
CBase.Songs.SetCategory(GameData.CategoryID);
for (int i = 0; i < CBase.Songs.GetNumSongsVisible(); i++)
{
// ReSharper disable LoopCanBeConvertedToQuery
foreach (EGameMode mode in CBase.Songs.GetVisibleSong(i).AvailableGameModes)
// ReSharper restore LoopCanBeConvertedToQuery
{
if (mode == gm)
songs.Add(CBase.Songs.GetVisibleSong(i).ID);
}
}
CBase.Songs.SetCategory(-1);
break;
}
while (songs.Count > 0)
{
GameData.Songs.Add(songs[CBase.Game.GetRandom(songs.Count - 1)]);
songs.Remove(GameData.Songs[GameData.Songs.Count - 1]);
}
case ESongSource.TR_CATEGORY:
CBase.Songs.SetCategory(GameData.CategoryID);
avSongs = CBase.Songs.GetVisibleSongs();
GameData.Songs.AddRange(avSongs.Where(song => song.AvailableGameModes.Contains(gm)).Select(song => song.ID));
CBase.Songs.SetCategory(-1);
break;
}
_Shuffle(GameData.Songs);
}
private void _UpdatePlayerList()
@@ -539,12 +502,6 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_PreparePlayerList(2);
}
private void _UpdateSongList()
{
if (GameData.Songs.Count == 0)
_PrepareSongList();
}
private void _StartRound(int roundNr)
{
CBase.Game.Reset();
@@ -559,8 +516,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
if (players.Length < 2)
return;
CRound r = GameData.Rounds[roundNr];
bool isDuet = CBase.Songs.GetSongByID(r.SongID).IsDuet;
CRound round = GameData.Rounds[roundNr];
bool isDuet = CBase.Songs.GetSongByID(round.SongID).IsDuet;
for (int i = 0; i < 2; i++)
{
@@ -569,18 +526,31 @@ namespace VocaluxeLib.PartyModes.TicTacToe
}
//try to fill with the right data
if (r != null)
players[0].ProfileID = GameData.ProfileIDsTeam1[round.SingerTeam1];
if (isDuet)
players[0].VoiceNr = 0;
players[1].ProfileID = GameData.ProfileIDsTeam2[round.SingerTeam2];
if (isDuet)
players[1].VoiceNr = 1;
var gm = EGameMode.TR_GAMEMODE_NORMAL;
switch (GameData.GameMode)
{
players[0].ProfileID = GameData.ProfileIDsTeam1[r.SingerTeam1];
if (isDuet)
players[0].VoiceNr = 0;
case EPartyGameMode.TR_GAMEMODE_NORMAL:
gm = EGameMode.TR_GAMEMODE_NORMAL;
break;
players[1].ProfileID = GameData.ProfileIDsTeam2[r.SingerTeam2];
if (isDuet)
players[1].VoiceNr = 1;
case EPartyGameMode.TR_GAMEMODE_DUET:
gm = EGameMode.TR_GAMEMODE_DUET;
break;
SongSelected(r.SongID);
case EPartyGameMode.TR_GAMEMODE_SHORTSONG:
gm = EGameMode.TR_GAMEMODE_SHORTSONG;
break;
}
CBase.Game.AddSong(round.SongID, gm);
}
private void _SetNumJokers()
@@ -612,7 +582,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
private void _UpdateScores()
{
if (!GameData.Rounds[GameData.SingRoundNr].Finished)
if (!GameData.Rounds[GameData.FieldNr].Finished)
GameData.CurrentRoundNr++;
SPlayer[] results = CBase.Game.GetPlayers();
@@ -622,16 +592,16 @@ namespace VocaluxeLib.PartyModes.TicTacToe
if (results.Length < 2)
return;
GameData.Rounds[GameData.SingRoundNr].PointsTeam1 = (int)Math.Round(results[0].Points);
GameData.Rounds[GameData.SingRoundNr].PointsTeam2 = (int)Math.Round(results[1].Points);
GameData.Rounds[GameData.SingRoundNr].Finished = true;
if (GameData.Rounds[GameData.SingRoundNr].PointsTeam1 < GameData.Rounds[GameData.SingRoundNr].PointsTeam2)
GameData.Rounds[GameData.SingRoundNr].Winner = 2;
else if (GameData.Rounds[GameData.SingRoundNr].PointsTeam1 > GameData.Rounds[GameData.SingRoundNr].PointsTeam2)
GameData.Rounds[GameData.SingRoundNr].Winner = 1;
GameData.Rounds[GameData.FieldNr].PointsTeam1 = (int)Math.Round(results[0].Points);
GameData.Rounds[GameData.FieldNr].PointsTeam2 = (int)Math.Round(results[1].Points);
GameData.Rounds[GameData.FieldNr].Finished = true;
if (GameData.Rounds[GameData.FieldNr].PointsTeam1 < GameData.Rounds[GameData.FieldNr].PointsTeam2)
GameData.Rounds[GameData.FieldNr].Winner = 2;
else if (GameData.Rounds[GameData.FieldNr].PointsTeam1 > GameData.Rounds[GameData.FieldNr].PointsTeam2)
GameData.Rounds[GameData.FieldNr].Winner = 1;
else
{
GameData.Rounds[GameData.SingRoundNr].Finished = false;
GameData.Rounds[GameData.FieldNr].Finished = false;
GameData.CurrentRoundNr--;
}
}
@@ -23,12 +23,6 @@ using VocaluxeLib.Songs;
namespace VocaluxeLib.PartyModes.TicTacToe
{
public class CField
{
public CRound Content;
public CButton Button;
}
public enum EStatus
{
FieldChoosing,
@@ -73,14 +67,13 @@ namespace VocaluxeLib.PartyModes.TicTacToe
private bool _ExitPopupVisible;
private List<CField> _Fields;
private List<CButton> _Fields = new List<CButton>();
private float _FieldFirstX = 25;
private float _FieldFirstY = 25;
private const int _FieldSpace = 10;
private float _FieldSize = 100;
private int _PreviewStream = -1;
private int _SelectedField = -1;
private int _OldSelectedField = -1;
private int[,] _Possibilities;
@@ -98,8 +91,6 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_ButtonJokerRetryT2
};
_ThemeStatics = new string[] {_StaticPopupBG, _StaticAvatarT1, _StaticAvatarT2};
_Fields = new List<CField>();
}
public override void LoadTheme(string xmlPath)
@@ -150,17 +141,17 @@ namespace VocaluxeLib.PartyModes.TicTacToe
switch (_Status)
{
case EStatus.FieldChoosing:
if (_Fields[i].Button.Selected)
if (_Fields[i].Selected)
{
_SelectedField = i;
_PartyMode.GameData.FieldNr = i;
_FieldSelected();
}
break;
case EStatus.JokerRetry:
if (_Fields[i].Button.Selected)
if (_Fields[i].Selected)
{
_SelectedField = i;
_PartyMode.GameData.FieldNr = i;
_FieldSelectedAgain();
}
break;
@@ -215,17 +206,17 @@ namespace VocaluxeLib.PartyModes.TicTacToe
switch (_Status)
{
case EStatus.FieldChoosing:
if (_Fields[i].Button.Selected)
if (_Fields[i].Selected)
{
_SelectedField = i;
_PartyMode.GameData.FieldNr = i;
_FieldSelected();
}
break;
case EStatus.JokerRetry:
if (_Fields[i].Button.Selected)
if (_Fields[i].Selected)
{
_SelectedField = i;
_PartyMode.GameData.FieldNr = i;
_FieldSelectedAgain();
}
break;
@@ -281,7 +272,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
if (_PartyMode.GameData.CurrentRoundNr == 1)
{
_BuildWinnerPossibilities();
_SelectedField = -1;
_PartyMode.GameData.FieldNr = -1;
_Buttons[_ButtonBack].Visible = true;
_Buttons[_ButtonExit].Visible = false;
_SelectElement(_Buttons[_ButtonBack]);
@@ -354,10 +345,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
{
for (int i = 0; i < 25; i++)
{
var f = new CField {Button = GetNewButton(_Buttons[_ButtonField])};
f.Button.Visible = false;
f.Content = new CRound();
_AddButton(f.Button);
CButton f = GetNewButton(_Buttons[_ButtonField]);
f.Visible = false;
_AddButton(f);
_Fields.Add(f);
}
}
@@ -378,12 +368,12 @@ namespace VocaluxeLib.PartyModes.TicTacToe
{
if (i < _PartyMode.GameData.NumFields)
{
_Fields[i].Button.W = _FieldSize;
_Fields[i].Button.H = _FieldSize;
_Fields[i].Button.X = x;
_Fields[i].Button.Y = y;
_Fields[i].Button.Visible = true;
_Fields[i].Button.Selectable = true;
_Fields[i].W = _FieldSize;
_Fields[i].H = _FieldSize;
_Fields[i].X = x;
_Fields[i].Y = y;
_Fields[i].Visible = true;
_Fields[i].Selectable = true;
column++;
if ((i + 1) >= numOneRow * (row + 1))
{
@@ -397,8 +387,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
}
else
{
_Fields[i].Button.Visible = false;
_Fields[i].Button.Selectable = false;
_Fields[i].Visible = false;
_Fields[i].Selectable = false;
}
}
}
@@ -407,34 +397,33 @@ namespace VocaluxeLib.PartyModes.TicTacToe
{
for (int i = 0; i < _PartyMode.GameData.Rounds.Count; i++)
{
_Fields[i].Button.Selectable = true;
_Fields[i].Button.Texture = _Buttons[_ButtonField].Texture;
_Fields[i].Button.Color = _Buttons[_ButtonField].Color;
_Fields[i].Button.SelColor = _Buttons[_ButtonField].SelColor;
_Fields[i].Content = _PartyMode.GameData.Rounds[i];
if (_Fields[i].Content.Finished)
_Fields[i].Selectable = true;
_Fields[i].Texture = _Buttons[_ButtonField].Texture;
_Fields[i].Color = _Buttons[_ButtonField].Color;
_Fields[i].SelColor = _Buttons[_ButtonField].SelColor;
if (_PartyMode.GameData.Rounds[i].Finished)
{
_Fields[i].Button.Selectable = false;
_Fields[i].Button.Texture = CBase.Songs.GetSongByID(_Fields[i].Content.SongID).CoverTextureBig;
_Fields[i].Button.Color = CBase.Themes.GetPlayerColor(_Fields[i].Content.Winner);
_Fields[i].Button.SelColor = CBase.Themes.GetPlayerColor(_Fields[i].Content.Winner);
_Fields[i].Selectable = false;
_Fields[i].Texture = CBase.Songs.GetSongByID(_PartyMode.GameData.Rounds[i].SongID).CoverTextureBig;
_Fields[i].Color = CBase.Themes.GetPlayerColor(_PartyMode.GameData.Rounds[i].Winner);
_Fields[i].SelColor = CBase.Themes.GetPlayerColor(_PartyMode.GameData.Rounds[i].Winner);
}
if (_Status == EStatus.FieldSelected && _SelectedField == i)
if (_Status == EStatus.FieldSelected && _PartyMode.GameData.FieldNr == i)
{
_Fields[i].Button.Texture = CBase.Songs.GetSongByID(_Fields[i].Content.SongID).CoverTextureBig;
_Fields[i].Button.Color = new SColorF(1, 1, 1, 1);
_Fields[i].Button.SelColor = new SColorF(1, 1, 1, 1);
_Fields[i].Button.Selectable = false;
_Fields[i].Texture = CBase.Songs.GetSongByID(_PartyMode.GameData.Rounds[i].SongID).CoverTextureBig;
_Fields[i].Color = new SColorF(1, 1, 1, 1);
_Fields[i].SelColor = new SColorF(1, 1, 1, 1);
_Fields[i].Selectable = false;
}
if (_Status == EStatus.JokerRetry && _Fields[i].Content.Finished)
if (_Status == EStatus.JokerRetry && _PartyMode.GameData.Rounds[i].Finished)
{
_Fields[i].Button.SelColor = CBase.Themes.GetPlayerColor(_PartyMode.GameData.Team + 1);
_Fields[i].Button.Selectable = true;
_Fields[i].SelColor = CBase.Themes.GetPlayerColor(_PartyMode.GameData.Team + 1);
_Fields[i].Selectable = true;
}
if (_Status == EStatus.JokerRetry && !_Fields[i].Content.Finished)
_Fields[i].Button.Selectable = false;
if (_Status == EStatus.JokerRetry && !_PartyMode.GameData.Rounds[i].Finished)
_Fields[i].Selectable = false;
if (_Status == EStatus.FieldSelected)
_Fields[i].Button.Selectable = false;
_Fields[i].Selectable = false;
}
}
@@ -456,22 +445,18 @@ namespace VocaluxeLib.PartyModes.TicTacToe
singerTeam2 = _PartyMode.GameData.PlayerTeam2[0];
_PartyMode.GameData.PlayerTeam2.RemoveAt(0);
}
_PartyMode.GameData.Rounds[_SelectedField].SingerTeam1 = singerTeam1;
_PartyMode.GameData.Rounds[_SelectedField].SingerTeam2 = singerTeam2;
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam1 = singerTeam1;
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam2 = singerTeam2;
_UpdatePlayerInformation();
}
int songID = 0;
if (_PartyMode.GameData.Songs.Count > 0)
{
songID = _PartyMode.GameData.Songs[0];
_PartyMode.GameData.Songs.RemoveAt(0);
}
_PartyMode.UpdateSongList();
int songID = _PartyMode.GameData.Songs[0];
_PartyMode.GameData.Songs.RemoveAt(0);
_StartPreview(songID);
_Status = EStatus.FieldSelected;
_Fields[_SelectedField].Content.SongID = songID;
_PartyMode.GameData.Rounds[_SelectedField].SongID = songID;
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SongID = songID;
_UpdateFieldContents();
_UpdateJokerButtons();
@@ -484,13 +469,12 @@ namespace VocaluxeLib.PartyModes.TicTacToe
private void _FieldSelectedAgain()
{
int songID = _Fields[_SelectedField].Content.SongID;
int songID = _PartyMode.GameData.Rounds[_OldSelectedField].SongID;
_StartPreview(songID);
_Status = EStatus.FieldSelected;
_Fields[_SelectedField].Content.SongID = songID;
_PartyMode.GameData.Rounds[_SelectedField].SongID = songID;
_PartyMode.GameData.Rounds[_SelectedField].SingerTeam1 = _PartyMode.GameData.Rounds[_OldSelectedField].SingerTeam1;
_PartyMode.GameData.Rounds[_SelectedField].SingerTeam2 = _PartyMode.GameData.Rounds[_OldSelectedField].SingerTeam2;
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SongID = songID;
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam1 = _PartyMode.GameData.Rounds[_OldSelectedField].SingerTeam1;
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam2 = _PartyMode.GameData.Rounds[_OldSelectedField].SingerTeam2;
_UpdateFieldContents();
_UpdatePlayerInformation();
@@ -522,12 +506,14 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_Texts[_TextNextPlayerT2].Visible = true;
_Texts[_TextNextPlayerNameT1].Visible = true;
_Texts[_TextNextPlayerNameT2].Visible = true;
_Texts[_TextNextPlayerNameT1].Text = CBase.Profiles.GetPlayerName(_PartyMode.GameData.ProfileIDsTeam1[_PartyMode.GameData.Rounds[_SelectedField].SingerTeam1]);
_Texts[_TextNextPlayerNameT2].Text = CBase.Profiles.GetPlayerName(_PartyMode.GameData.ProfileIDsTeam2[_PartyMode.GameData.Rounds[_SelectedField].SingerTeam2]);
_Texts[_TextNextPlayerNameT1].Text =
CBase.Profiles.GetPlayerName(_PartyMode.GameData.ProfileIDsTeam1[_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam1]);
_Texts[_TextNextPlayerNameT2].Text =
CBase.Profiles.GetPlayerName(_PartyMode.GameData.ProfileIDsTeam2[_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam2]);
_Statics[_StaticAvatarT1].Visible = true;
_Statics[_StaticAvatarT2].Visible = true;
_Statics[_StaticAvatarT1].Texture = CBase.Profiles.GetAvatar(_PartyMode.GameData.ProfileIDsTeam1[_PartyMode.GameData.Rounds[_SelectedField].SingerTeam1]);
_Statics[_StaticAvatarT2].Texture = CBase.Profiles.GetAvatar(_PartyMode.GameData.ProfileIDsTeam2[_PartyMode.GameData.Rounds[_SelectedField].SingerTeam2]);
_Statics[_StaticAvatarT1].Texture = CBase.Profiles.GetAvatar(_PartyMode.GameData.ProfileIDsTeam1[_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam1]);
_Statics[_StaticAvatarT2].Texture = CBase.Profiles.GetAvatar(_PartyMode.GameData.ProfileIDsTeam2[_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam2]);
}
private void _UseJoker(int teamNr, int jokerNum)
@@ -554,8 +540,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
if (!CBase.Sound.IsFinished(_PreviewStream))
CBase.Sound.Fade(_PreviewStream, 0, 1, EStreamAction.Close);
_Status = EStatus.JokerRetry;
_OldSelectedField = _SelectedField;
_SelectedField = -1;
_OldSelectedField = _PartyMode.GameData.FieldNr;
_PartyMode.GameData.FieldNr = -1;
_UpdateFieldContents();
_Buttons[_ButtonNextRound].Visible = false;
}
@@ -587,8 +573,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_Buttons[_ButtonJokerRetryT2].Visible = true;
_Buttons[_ButtonJokerRetryT1].Text.Text = _PartyMode.GameData.NumJokerRetry[0].ToString();
_Buttons[_ButtonJokerRetryT2].Text.Text = _PartyMode.GameData.NumJokerRetry[1].ToString();
_Buttons[_ButtonJokerRetryT1].Selectable = _PartyMode.GameData.NumJokerRetry[0] > 0;
_Buttons[_ButtonJokerRetryT2].Selectable = _PartyMode.GameData.NumJokerRetry[1] > 0;
_Buttons[_ButtonJokerRetryT1].Selectable = _PartyMode.GameData.NumJokerRetry[0] > 0 && _PartyMode.GameData.CurrentRoundNr > 1;
_Buttons[_ButtonJokerRetryT2].Selectable = _PartyMode.GameData.NumJokerRetry[1] > 0 && _PartyMode.GameData.CurrentRoundNr > 1;
}
private void _NextRound()
@@ -658,8 +644,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
var check = new List<int>();
for (int j = 0; j < _Possibilities.GetLength(1); j++)
{
if (_Fields[_Possibilities[i, j]].Content.Winner > 0)
check.Add(_Fields[_Possibilities[i, j]].Content.Winner);
if (_PartyMode.GameData.Rounds[_Possibilities[i, j]].Winner > 0)
check.Add(_PartyMode.GameData.Rounds[_Possibilities[i, j]].Winner);
}
if (check.Count != _Possibilities.GetLength(1))
continue;
+1 -1
View File
@@ -357,7 +357,7 @@ namespace Vocaluxe.Lib.Draw
/// <returns></returns>
protected CTextureRef _GetTextureReference(Size origSize, TTextureType texture)
{
Debug.Assert(origSize.Width > 0 && origSize.Height > 0);
Debug.Assert(origSize.Width > 0 && origSize.Height > 0 || origSize.Width == -1 && origSize.Height == -1);
Debug.Assert(texture != null);
int id;
lock (_MutexID)
+1
View File
@@ -251,6 +251,7 @@ namespace Vocaluxe.Screens
}
CBackground bg = new CBackground(_BGTheme, -1);
bg.LoadSkin();
_AddBackground(bg);
//Vocaluxe-Logo
+1
View File
@@ -238,6 +238,7 @@ namespace VocaluxeLib
CSong GetVisibleSong(int visibleIndex);
CSong GetSongByID(int songID);
ReadOnlyCollection<CSong> GetSongs();
ReadOnlyCollection<CSong> GetVisibleSongs();
CCategory GetCategory(int index);
-2
View File
@@ -84,8 +84,6 @@ namespace VocaluxeLib.Menu
_PartyModeID = partyModeID;
ThemeLoaded = true;
LoadSkin();
}
#endregion Constructors
@@ -667,6 +667,7 @@ namespace VocaluxeLib.Menu
_CurrentTeam = _SelectSlides[_SelectSlideTeams].Selection;
_UpdatePlayerSlide();
_UpdateButtonState();
}
private void _UpdatePlayerSlide()