commit
18bdb7aa05
7 files changed
+155
-198
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@@ -17,8 +17,11 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Linq;
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using System.Runtime.InteropServices;
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using VocaluxeLib.Menu;
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using VocaluxeLib.Songs;
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[assembly: ComVisible(false)]
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@@ -105,7 +108,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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public List<int> Songs;
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public int CurrentRoundNr;
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public int SingRoundNr;
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public int FieldNr;
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public int[] NumJokerRandom;
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public int[] NumJokerRetry;
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@@ -136,7 +139,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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PlayerTeam1 = new List<int>(),
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PlayerTeam2 = new List<int>(),
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CurrentRoundNr = 0,
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SingRoundNr = 0,
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FieldNr = 0,
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SongSource = ESongSource.TR_ALLSONGS,
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PlaylistID = 0,
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CategoryID = 0,
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@@ -160,10 +163,10 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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if (CBase.Config.GetTabs() == EOffOn.TR_CONFIG_ON && _ScreenSongOptions.Sorting.SongSorting != ESongSorting.TR_CONFIG_NONE)
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_ScreenSongOptions.Sorting.Tabs = EOffOn.TR_CONFIG_ON;
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GameData.Songs = new List<int>();
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GameData.Rounds = new List<CRound>();
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GameData.PlayerTeam1 = new List<int>();
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GameData.PlayerTeam2 = new List<int>();
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GameData.Songs.Clear();
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GameData.Rounds.Clear();
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GameData.PlayerTeam1.Clear();
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GameData.PlayerTeam2.Clear();
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return true;
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}
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@@ -195,7 +198,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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private void _FadeToScreen()
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{
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if(CBase.Graphics.GetNextScreen() != _GetNextScreen())
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if (CBase.Graphics.GetNextScreen() != _GetNextScreen())
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CBase.Graphics.FadeTo(_GetNextScreen());
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}
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@@ -214,16 +217,14 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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_CreateRounds();
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_SetNumJokers();
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_PreparePlayerList(0);
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_PrepareSongList();
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break;
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case EStage.Main:
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_Stage = EStage.Singing;
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_StartRound(GameData.SingRoundNr);
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_StartRound(GameData.FieldNr);
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break;
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case EStage.Singing:
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_Stage = EStage.Main;
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GameData.Team = GameData.Team == 1 ? 0 : 1;
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_UpdateSongList();
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_UpdatePlayerList();
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break;
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default:
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@@ -258,31 +259,22 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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public override SScreenSongOptions GetScreenSongOptions()
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{
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_ScreenSongOptions.Sorting.SongSorting = CBase.Config.GetSongSorting();
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_ScreenSongOptions.Sorting.Tabs = CBase.Config.GetTabs();
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_ScreenSongOptions.Sorting.IgnoreArticles = CBase.Config.GetIgnoreArticles();
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return _ScreenSongOptions;
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throw new ArgumentException("Not required!");
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}
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// ReSharper disable RedundantAssignment
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public override void OnSongChange(int songIndex, ref SScreenSongOptions screenSongOptions)
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// ReSharper restore RedundantAssignment
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{
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screenSongOptions = _ScreenSongOptions;
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throw new ArgumentException("Not required!");
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}
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// ReSharper disable RedundantAssignment
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public override void OnCategoryChange(int categoryIndex, ref SScreenSongOptions screenSongOptions)
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// ReSharper restore RedundantAssignment
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{
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screenSongOptions = _ScreenSongOptions;
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throw new ArgumentException("Not required!");
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}
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public override void SetSearchString(string searchString, bool visible)
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{
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_ScreenSongOptions.Sorting.SearchString = searchString;
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_ScreenSongOptions.Sorting.SearchActive = visible;
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throw new ArgumentException("Not required!");
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}
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public override int GetMaxPlayer()
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@@ -324,25 +316,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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public override void SongSelected(int songID)
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{
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var gm = EGameMode.TR_GAMEMODE_NORMAL;
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switch (GameData.GameMode)
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{
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case EPartyGameMode.TR_GAMEMODE_NORMAL:
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gm = EGameMode.TR_GAMEMODE_NORMAL;
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break;
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case EPartyGameMode.TR_GAMEMODE_DUET:
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gm = EGameMode.TR_GAMEMODE_DUET;
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break;
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case EPartyGameMode.TR_GAMEMODE_SHORTSONG:
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gm = EGameMode.TR_GAMEMODE_SHORTSONG;
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break;
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}
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CBase.Game.AddSong(songID, gm);
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CBase.Graphics.FadeTo(EScreen.Sing);
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throw new ArgumentException("Not required!");
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}
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public override void LeavingHighscore()
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@@ -457,10 +431,23 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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}
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}
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private void _PrepareSongList()
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private static void _Shuffle<T>(IList<T> list)
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{
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var gm = EGameMode.TR_GAMEMODE_NORMAL;
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for (int n = list.Count - 1; n >= 1; n--)
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{
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int k = CBase.Game.GetRandom(n);
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T value = list[k];
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list[k] = list[n];
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list[n] = value;
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}
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}
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public void UpdateSongList()
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{
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if (GameData.Songs.Count > 0)
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return;
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EGameMode gm;
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switch (GameData.GameMode)
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{
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case EPartyGameMode.TR_GAMEMODE_NORMAL:
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@@ -474,61 +461,37 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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case EPartyGameMode.TR_GAMEMODE_SHORTSONG:
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gm = EGameMode.TR_GAMEMODE_SHORTSONG;
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break;
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default:
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gm = EGameMode.TR_GAMEMODE_NORMAL;
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break;
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}
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while (GameData.Songs.Count < (GameData.NumFields + GameData.NumJokerRandom[0] + GameData.NumJokerRandom[1]))
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switch (GameData.SongSource)
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{
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var songs = new List<int>();
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switch (GameData.SongSource)
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{
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case ESongSource.TR_PLAYLIST:
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for (int i = 0; i < CBase.Playlist.GetSongCount(GameData.PlaylistID); i++)
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{
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int id = CBase.Playlist.GetSong(GameData.PlaylistID, i).SongID;
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// ReSharper disable LoopCanBeConvertedToQuery
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foreach (EGameMode mode in CBase.Songs.GetSongByID(id).AvailableGameModes)
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// ReSharper restore LoopCanBeConvertedToQuery
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{
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if (mode == gm)
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songs.Add(id);
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}
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}
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break;
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case ESongSource.TR_PLAYLIST:
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for (int i = 0; i < CBase.Playlist.GetSongCount(GameData.PlaylistID); i++)
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{
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int id = CBase.Playlist.GetSong(GameData.PlaylistID, i).SongID;
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if (CBase.Songs.GetSongByID(id).AvailableGameModes.Contains(gm))
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GameData.Songs.Add(id);
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}
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break;
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case ESongSource.TR_ALLSONGS:
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for (int i = 0; i < CBase.Songs.GetNumSongs(); i++)
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{
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// ReSharper disable LoopCanBeConvertedToQuery
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foreach (EGameMode mode in CBase.Songs.GetSongByID(i).AvailableGameModes)
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// ReSharper restore LoopCanBeConvertedToQuery
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{
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if (mode == gm)
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songs.Add(i);
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}
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}
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break;
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case ESongSource.TR_ALLSONGS:
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ReadOnlyCollection<CSong> avSongs = CBase.Songs.GetSongs();
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GameData.Songs.AddRange(avSongs.Where(song => song.AvailableGameModes.Contains(gm)).Select(song => song.ID));
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break;
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case ESongSource.TR_CATEGORY:
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CBase.Songs.SetCategory(GameData.CategoryID);
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for (int i = 0; i < CBase.Songs.GetNumSongsVisible(); i++)
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{
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// ReSharper disable LoopCanBeConvertedToQuery
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foreach (EGameMode mode in CBase.Songs.GetVisibleSong(i).AvailableGameModes)
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// ReSharper restore LoopCanBeConvertedToQuery
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{
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if (mode == gm)
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songs.Add(CBase.Songs.GetVisibleSong(i).ID);
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}
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}
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CBase.Songs.SetCategory(-1);
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break;
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}
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while (songs.Count > 0)
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{
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GameData.Songs.Add(songs[CBase.Game.GetRandom(songs.Count - 1)]);
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songs.Remove(GameData.Songs[GameData.Songs.Count - 1]);
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}
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case ESongSource.TR_CATEGORY:
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CBase.Songs.SetCategory(GameData.CategoryID);
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avSongs = CBase.Songs.GetVisibleSongs();
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GameData.Songs.AddRange(avSongs.Where(song => song.AvailableGameModes.Contains(gm)).Select(song => song.ID));
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CBase.Songs.SetCategory(-1);
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break;
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}
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_Shuffle(GameData.Songs);
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}
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private void _UpdatePlayerList()
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@@ -539,12 +502,6 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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_PreparePlayerList(2);
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}
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private void _UpdateSongList()
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{
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if (GameData.Songs.Count == 0)
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_PrepareSongList();
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}
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private void _StartRound(int roundNr)
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{
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CBase.Game.Reset();
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@@ -559,8 +516,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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if (players.Length < 2)
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return;
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CRound r = GameData.Rounds[roundNr];
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bool isDuet = CBase.Songs.GetSongByID(r.SongID).IsDuet;
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CRound round = GameData.Rounds[roundNr];
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bool isDuet = CBase.Songs.GetSongByID(round.SongID).IsDuet;
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for (int i = 0; i < 2; i++)
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{
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@@ -569,18 +526,31 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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}
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//try to fill with the right data
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if (r != null)
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players[0].ProfileID = GameData.ProfileIDsTeam1[round.SingerTeam1];
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if (isDuet)
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players[0].VoiceNr = 0;
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players[1].ProfileID = GameData.ProfileIDsTeam2[round.SingerTeam2];
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if (isDuet)
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players[1].VoiceNr = 1;
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var gm = EGameMode.TR_GAMEMODE_NORMAL;
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switch (GameData.GameMode)
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{
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players[0].ProfileID = GameData.ProfileIDsTeam1[r.SingerTeam1];
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if (isDuet)
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players[0].VoiceNr = 0;
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case EPartyGameMode.TR_GAMEMODE_NORMAL:
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gm = EGameMode.TR_GAMEMODE_NORMAL;
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break;
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players[1].ProfileID = GameData.ProfileIDsTeam2[r.SingerTeam2];
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if (isDuet)
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players[1].VoiceNr = 1;
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case EPartyGameMode.TR_GAMEMODE_DUET:
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gm = EGameMode.TR_GAMEMODE_DUET;
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break;
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SongSelected(r.SongID);
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case EPartyGameMode.TR_GAMEMODE_SHORTSONG:
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gm = EGameMode.TR_GAMEMODE_SHORTSONG;
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break;
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}
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CBase.Game.AddSong(round.SongID, gm);
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}
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private void _SetNumJokers()
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@@ -612,7 +582,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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private void _UpdateScores()
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{
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if (!GameData.Rounds[GameData.SingRoundNr].Finished)
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if (!GameData.Rounds[GameData.FieldNr].Finished)
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GameData.CurrentRoundNr++;
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SPlayer[] results = CBase.Game.GetPlayers();
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@@ -622,16 +592,16 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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if (results.Length < 2)
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return;
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GameData.Rounds[GameData.SingRoundNr].PointsTeam1 = (int)Math.Round(results[0].Points);
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GameData.Rounds[GameData.SingRoundNr].PointsTeam2 = (int)Math.Round(results[1].Points);
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GameData.Rounds[GameData.SingRoundNr].Finished = true;
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if (GameData.Rounds[GameData.SingRoundNr].PointsTeam1 < GameData.Rounds[GameData.SingRoundNr].PointsTeam2)
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GameData.Rounds[GameData.SingRoundNr].Winner = 2;
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else if (GameData.Rounds[GameData.SingRoundNr].PointsTeam1 > GameData.Rounds[GameData.SingRoundNr].PointsTeam2)
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GameData.Rounds[GameData.SingRoundNr].Winner = 1;
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GameData.Rounds[GameData.FieldNr].PointsTeam1 = (int)Math.Round(results[0].Points);
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GameData.Rounds[GameData.FieldNr].PointsTeam2 = (int)Math.Round(results[1].Points);
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GameData.Rounds[GameData.FieldNr].Finished = true;
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if (GameData.Rounds[GameData.FieldNr].PointsTeam1 < GameData.Rounds[GameData.FieldNr].PointsTeam2)
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GameData.Rounds[GameData.FieldNr].Winner = 2;
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else if (GameData.Rounds[GameData.FieldNr].PointsTeam1 > GameData.Rounds[GameData.FieldNr].PointsTeam2)
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GameData.Rounds[GameData.FieldNr].Winner = 1;
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else
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{
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GameData.Rounds[GameData.SingRoundNr].Finished = false;
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GameData.Rounds[GameData.FieldNr].Finished = false;
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GameData.CurrentRoundNr--;
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}
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}
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@@ -23,12 +23,6 @@ using VocaluxeLib.Songs;
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namespace VocaluxeLib.PartyModes.TicTacToe
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{
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public class CField
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{
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public CRound Content;
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public CButton Button;
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}
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public enum EStatus
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{
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FieldChoosing,
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@@ -73,14 +67,13 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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private bool _ExitPopupVisible;
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private List<CField> _Fields;
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private List<CButton> _Fields = new List<CButton>();
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private float _FieldFirstX = 25;
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private float _FieldFirstY = 25;
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private const int _FieldSpace = 10;
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private float _FieldSize = 100;
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private int _PreviewStream = -1;
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private int _SelectedField = -1;
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private int _OldSelectedField = -1;
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private int[,] _Possibilities;
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@@ -98,8 +91,6 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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_ButtonJokerRetryT2
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};
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_ThemeStatics = new string[] {_StaticPopupBG, _StaticAvatarT1, _StaticAvatarT2};
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_Fields = new List<CField>();
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}
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public override void LoadTheme(string xmlPath)
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@@ -150,17 +141,17 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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switch (_Status)
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{
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case EStatus.FieldChoosing:
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if (_Fields[i].Button.Selected)
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if (_Fields[i].Selected)
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{
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_SelectedField = i;
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_PartyMode.GameData.FieldNr = i;
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_FieldSelected();
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}
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break;
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case EStatus.JokerRetry:
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if (_Fields[i].Button.Selected)
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if (_Fields[i].Selected)
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{
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_SelectedField = i;
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_PartyMode.GameData.FieldNr = i;
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_FieldSelectedAgain();
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}
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break;
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@@ -215,17 +206,17 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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switch (_Status)
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{
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case EStatus.FieldChoosing:
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if (_Fields[i].Button.Selected)
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if (_Fields[i].Selected)
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{
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_SelectedField = i;
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_PartyMode.GameData.FieldNr = i;
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_FieldSelected();
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}
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break;
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case EStatus.JokerRetry:
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if (_Fields[i].Button.Selected)
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if (_Fields[i].Selected)
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{
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_SelectedField = i;
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_PartyMode.GameData.FieldNr = i;
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_FieldSelectedAgain();
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}
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break;
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@@ -281,7 +272,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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if (_PartyMode.GameData.CurrentRoundNr == 1)
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{
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_BuildWinnerPossibilities();
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_SelectedField = -1;
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_PartyMode.GameData.FieldNr = -1;
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_Buttons[_ButtonBack].Visible = true;
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_Buttons[_ButtonExit].Visible = false;
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_SelectElement(_Buttons[_ButtonBack]);
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@@ -354,10 +345,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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{
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for (int i = 0; i < 25; i++)
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{
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var f = new CField {Button = GetNewButton(_Buttons[_ButtonField])};
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f.Button.Visible = false;
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f.Content = new CRound();
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_AddButton(f.Button);
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CButton f = GetNewButton(_Buttons[_ButtonField]);
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f.Visible = false;
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_AddButton(f);
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_Fields.Add(f);
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}
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}
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@@ -378,12 +368,12 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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{
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if (i < _PartyMode.GameData.NumFields)
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{
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_Fields[i].Button.W = _FieldSize;
|
||||
_Fields[i].Button.H = _FieldSize;
|
||||
_Fields[i].Button.X = x;
|
||||
_Fields[i].Button.Y = y;
|
||||
_Fields[i].Button.Visible = true;
|
||||
_Fields[i].Button.Selectable = true;
|
||||
_Fields[i].W = _FieldSize;
|
||||
_Fields[i].H = _FieldSize;
|
||||
_Fields[i].X = x;
|
||||
_Fields[i].Y = y;
|
||||
_Fields[i].Visible = true;
|
||||
_Fields[i].Selectable = true;
|
||||
column++;
|
||||
if ((i + 1) >= numOneRow * (row + 1))
|
||||
{
|
||||
@@ -397,8 +387,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
}
|
||||
else
|
||||
{
|
||||
_Fields[i].Button.Visible = false;
|
||||
_Fields[i].Button.Selectable = false;
|
||||
_Fields[i].Visible = false;
|
||||
_Fields[i].Selectable = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -407,34 +397,33 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
{
|
||||
for (int i = 0; i < _PartyMode.GameData.Rounds.Count; i++)
|
||||
{
|
||||
_Fields[i].Button.Selectable = true;
|
||||
_Fields[i].Button.Texture = _Buttons[_ButtonField].Texture;
|
||||
_Fields[i].Button.Color = _Buttons[_ButtonField].Color;
|
||||
_Fields[i].Button.SelColor = _Buttons[_ButtonField].SelColor;
|
||||
_Fields[i].Content = _PartyMode.GameData.Rounds[i];
|
||||
if (_Fields[i].Content.Finished)
|
||||
_Fields[i].Selectable = true;
|
||||
_Fields[i].Texture = _Buttons[_ButtonField].Texture;
|
||||
_Fields[i].Color = _Buttons[_ButtonField].Color;
|
||||
_Fields[i].SelColor = _Buttons[_ButtonField].SelColor;
|
||||
if (_PartyMode.GameData.Rounds[i].Finished)
|
||||
{
|
||||
_Fields[i].Button.Selectable = false;
|
||||
_Fields[i].Button.Texture = CBase.Songs.GetSongByID(_Fields[i].Content.SongID).CoverTextureBig;
|
||||
_Fields[i].Button.Color = CBase.Themes.GetPlayerColor(_Fields[i].Content.Winner);
|
||||
_Fields[i].Button.SelColor = CBase.Themes.GetPlayerColor(_Fields[i].Content.Winner);
|
||||
_Fields[i].Selectable = false;
|
||||
_Fields[i].Texture = CBase.Songs.GetSongByID(_PartyMode.GameData.Rounds[i].SongID).CoverTextureBig;
|
||||
_Fields[i].Color = CBase.Themes.GetPlayerColor(_PartyMode.GameData.Rounds[i].Winner);
|
||||
_Fields[i].SelColor = CBase.Themes.GetPlayerColor(_PartyMode.GameData.Rounds[i].Winner);
|
||||
}
|
||||
if (_Status == EStatus.FieldSelected && _SelectedField == i)
|
||||
if (_Status == EStatus.FieldSelected && _PartyMode.GameData.FieldNr == i)
|
||||
{
|
||||
_Fields[i].Button.Texture = CBase.Songs.GetSongByID(_Fields[i].Content.SongID).CoverTextureBig;
|
||||
_Fields[i].Button.Color = new SColorF(1, 1, 1, 1);
|
||||
_Fields[i].Button.SelColor = new SColorF(1, 1, 1, 1);
|
||||
_Fields[i].Button.Selectable = false;
|
||||
_Fields[i].Texture = CBase.Songs.GetSongByID(_PartyMode.GameData.Rounds[i].SongID).CoverTextureBig;
|
||||
_Fields[i].Color = new SColorF(1, 1, 1, 1);
|
||||
_Fields[i].SelColor = new SColorF(1, 1, 1, 1);
|
||||
_Fields[i].Selectable = false;
|
||||
}
|
||||
if (_Status == EStatus.JokerRetry && _Fields[i].Content.Finished)
|
||||
if (_Status == EStatus.JokerRetry && _PartyMode.GameData.Rounds[i].Finished)
|
||||
{
|
||||
_Fields[i].Button.SelColor = CBase.Themes.GetPlayerColor(_PartyMode.GameData.Team + 1);
|
||||
_Fields[i].Button.Selectable = true;
|
||||
_Fields[i].SelColor = CBase.Themes.GetPlayerColor(_PartyMode.GameData.Team + 1);
|
||||
_Fields[i].Selectable = true;
|
||||
}
|
||||
if (_Status == EStatus.JokerRetry && !_Fields[i].Content.Finished)
|
||||
_Fields[i].Button.Selectable = false;
|
||||
if (_Status == EStatus.JokerRetry && !_PartyMode.GameData.Rounds[i].Finished)
|
||||
_Fields[i].Selectable = false;
|
||||
if (_Status == EStatus.FieldSelected)
|
||||
_Fields[i].Button.Selectable = false;
|
||||
_Fields[i].Selectable = false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -456,22 +445,18 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
singerTeam2 = _PartyMode.GameData.PlayerTeam2[0];
|
||||
_PartyMode.GameData.PlayerTeam2.RemoveAt(0);
|
||||
}
|
||||
_PartyMode.GameData.Rounds[_SelectedField].SingerTeam1 = singerTeam1;
|
||||
_PartyMode.GameData.Rounds[_SelectedField].SingerTeam2 = singerTeam2;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam1 = singerTeam1;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam2 = singerTeam2;
|
||||
|
||||
_UpdatePlayerInformation();
|
||||
}
|
||||
int songID = 0;
|
||||
if (_PartyMode.GameData.Songs.Count > 0)
|
||||
{
|
||||
songID = _PartyMode.GameData.Songs[0];
|
||||
_PartyMode.GameData.Songs.RemoveAt(0);
|
||||
}
|
||||
_PartyMode.UpdateSongList();
|
||||
int songID = _PartyMode.GameData.Songs[0];
|
||||
_PartyMode.GameData.Songs.RemoveAt(0);
|
||||
|
||||
_StartPreview(songID);
|
||||
_Status = EStatus.FieldSelected;
|
||||
_Fields[_SelectedField].Content.SongID = songID;
|
||||
_PartyMode.GameData.Rounds[_SelectedField].SongID = songID;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SongID = songID;
|
||||
_UpdateFieldContents();
|
||||
_UpdateJokerButtons();
|
||||
|
||||
@@ -484,13 +469,12 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
|
||||
private void _FieldSelectedAgain()
|
||||
{
|
||||
int songID = _Fields[_SelectedField].Content.SongID;
|
||||
int songID = _PartyMode.GameData.Rounds[_OldSelectedField].SongID;
|
||||
_StartPreview(songID);
|
||||
_Status = EStatus.FieldSelected;
|
||||
_Fields[_SelectedField].Content.SongID = songID;
|
||||
_PartyMode.GameData.Rounds[_SelectedField].SongID = songID;
|
||||
_PartyMode.GameData.Rounds[_SelectedField].SingerTeam1 = _PartyMode.GameData.Rounds[_OldSelectedField].SingerTeam1;
|
||||
_PartyMode.GameData.Rounds[_SelectedField].SingerTeam2 = _PartyMode.GameData.Rounds[_OldSelectedField].SingerTeam2;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SongID = songID;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam1 = _PartyMode.GameData.Rounds[_OldSelectedField].SingerTeam1;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam2 = _PartyMode.GameData.Rounds[_OldSelectedField].SingerTeam2;
|
||||
_UpdateFieldContents();
|
||||
|
||||
_UpdatePlayerInformation();
|
||||
@@ -522,12 +506,14 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
_Texts[_TextNextPlayerT2].Visible = true;
|
||||
_Texts[_TextNextPlayerNameT1].Visible = true;
|
||||
_Texts[_TextNextPlayerNameT2].Visible = true;
|
||||
_Texts[_TextNextPlayerNameT1].Text = CBase.Profiles.GetPlayerName(_PartyMode.GameData.ProfileIDsTeam1[_PartyMode.GameData.Rounds[_SelectedField].SingerTeam1]);
|
||||
_Texts[_TextNextPlayerNameT2].Text = CBase.Profiles.GetPlayerName(_PartyMode.GameData.ProfileIDsTeam2[_PartyMode.GameData.Rounds[_SelectedField].SingerTeam2]);
|
||||
_Texts[_TextNextPlayerNameT1].Text =
|
||||
CBase.Profiles.GetPlayerName(_PartyMode.GameData.ProfileIDsTeam1[_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam1]);
|
||||
_Texts[_TextNextPlayerNameT2].Text =
|
||||
CBase.Profiles.GetPlayerName(_PartyMode.GameData.ProfileIDsTeam2[_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam2]);
|
||||
_Statics[_StaticAvatarT1].Visible = true;
|
||||
_Statics[_StaticAvatarT2].Visible = true;
|
||||
_Statics[_StaticAvatarT1].Texture = CBase.Profiles.GetAvatar(_PartyMode.GameData.ProfileIDsTeam1[_PartyMode.GameData.Rounds[_SelectedField].SingerTeam1]);
|
||||
_Statics[_StaticAvatarT2].Texture = CBase.Profiles.GetAvatar(_PartyMode.GameData.ProfileIDsTeam2[_PartyMode.GameData.Rounds[_SelectedField].SingerTeam2]);
|
||||
_Statics[_StaticAvatarT1].Texture = CBase.Profiles.GetAvatar(_PartyMode.GameData.ProfileIDsTeam1[_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam1]);
|
||||
_Statics[_StaticAvatarT2].Texture = CBase.Profiles.GetAvatar(_PartyMode.GameData.ProfileIDsTeam2[_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam2]);
|
||||
}
|
||||
|
||||
private void _UseJoker(int teamNr, int jokerNum)
|
||||
@@ -554,8 +540,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
if (!CBase.Sound.IsFinished(_PreviewStream))
|
||||
CBase.Sound.Fade(_PreviewStream, 0, 1, EStreamAction.Close);
|
||||
_Status = EStatus.JokerRetry;
|
||||
_OldSelectedField = _SelectedField;
|
||||
_SelectedField = -1;
|
||||
_OldSelectedField = _PartyMode.GameData.FieldNr;
|
||||
_PartyMode.GameData.FieldNr = -1;
|
||||
_UpdateFieldContents();
|
||||
_Buttons[_ButtonNextRound].Visible = false;
|
||||
}
|
||||
@@ -587,8 +573,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
_Buttons[_ButtonJokerRetryT2].Visible = true;
|
||||
_Buttons[_ButtonJokerRetryT1].Text.Text = _PartyMode.GameData.NumJokerRetry[0].ToString();
|
||||
_Buttons[_ButtonJokerRetryT2].Text.Text = _PartyMode.GameData.NumJokerRetry[1].ToString();
|
||||
_Buttons[_ButtonJokerRetryT1].Selectable = _PartyMode.GameData.NumJokerRetry[0] > 0;
|
||||
_Buttons[_ButtonJokerRetryT2].Selectable = _PartyMode.GameData.NumJokerRetry[1] > 0;
|
||||
_Buttons[_ButtonJokerRetryT1].Selectable = _PartyMode.GameData.NumJokerRetry[0] > 0 && _PartyMode.GameData.CurrentRoundNr > 1;
|
||||
_Buttons[_ButtonJokerRetryT2].Selectable = _PartyMode.GameData.NumJokerRetry[1] > 0 && _PartyMode.GameData.CurrentRoundNr > 1;
|
||||
}
|
||||
|
||||
private void _NextRound()
|
||||
@@ -658,8 +644,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
var check = new List<int>();
|
||||
for (int j = 0; j < _Possibilities.GetLength(1); j++)
|
||||
{
|
||||
if (_Fields[_Possibilities[i, j]].Content.Winner > 0)
|
||||
check.Add(_Fields[_Possibilities[i, j]].Content.Winner);
|
||||
if (_PartyMode.GameData.Rounds[_Possibilities[i, j]].Winner > 0)
|
||||
check.Add(_PartyMode.GameData.Rounds[_Possibilities[i, j]].Winner);
|
||||
}
|
||||
if (check.Count != _Possibilities.GetLength(1))
|
||||
continue;
|
||||
|
||||
@@ -357,7 +357,7 @@ namespace Vocaluxe.Lib.Draw
|
||||
/// <returns></returns>
|
||||
protected CTextureRef _GetTextureReference(Size origSize, TTextureType texture)
|
||||
{
|
||||
Debug.Assert(origSize.Width > 0 && origSize.Height > 0);
|
||||
Debug.Assert(origSize.Width > 0 && origSize.Height > 0 || origSize.Width == -1 && origSize.Height == -1);
|
||||
Debug.Assert(texture != null);
|
||||
int id;
|
||||
lock (_MutexID)
|
||||
|
||||
@@ -251,6 +251,7 @@ namespace Vocaluxe.Screens
|
||||
}
|
||||
|
||||
CBackground bg = new CBackground(_BGTheme, -1);
|
||||
bg.LoadSkin();
|
||||
_AddBackground(bg);
|
||||
|
||||
//Vocaluxe-Logo
|
||||
|
||||
@@ -238,6 +238,7 @@ namespace VocaluxeLib
|
||||
|
||||
CSong GetVisibleSong(int visibleIndex);
|
||||
CSong GetSongByID(int songID);
|
||||
ReadOnlyCollection<CSong> GetSongs();
|
||||
ReadOnlyCollection<CSong> GetVisibleSongs();
|
||||
CCategory GetCategory(int index);
|
||||
|
||||
|
||||
@@ -84,8 +84,6 @@ namespace VocaluxeLib.Menu
|
||||
_PartyModeID = partyModeID;
|
||||
|
||||
ThemeLoaded = true;
|
||||
|
||||
LoadSkin();
|
||||
}
|
||||
#endregion Constructors
|
||||
|
||||
|
||||
@@ -667,6 +667,7 @@ namespace VocaluxeLib.Menu
|
||||
|
||||
_CurrentTeam = _SelectSlides[_SelectSlideTeams].Selection;
|
||||
_UpdatePlayerSlide();
|
||||
_UpdateButtonState();
|
||||
}
|
||||
|
||||
private void _UpdatePlayerSlide()
|
||||
|
||||
Reference in new issue
Block a user