Merge branch 'develop' of https://github.com/Vocaluxe/Vocaluxe into jukebox
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<!--Config: Song-Menu-Style-->
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<TR_CONFIG_LIST>Lista</TR_CONFIG_LIST>
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<TR_CONFIG_DREIDEL>Dreidel</TR_CONFIG_DREIDEL>
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<TR_CONFIG_TILE_BOARD>TileBoard</TR_CONFIG_TILE_BOARD>
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<TR_CONFIG_TILE_BOARD>Cuadrícula</TR_CONFIG_TILE_BOARD>
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<TR_CONFIG_BOOK>Libro</TR_CONFIG_BOOK>
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<!--Config: Cover-Loading-->
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<TR_CONFIG_COVERLOADING_ONDEMAND>Según Sean Necesarias</TR_CONFIG_COVERLOADING_ONDEMAND>
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Vocaluxe 0.1 README
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----------------------------
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=================================
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= 1. About =
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= 2. Release Notes =
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= 3. Command-Line Parameters =
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= 4. Controls =
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= 5. Help & Support =
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= 6. Source Code =
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=================================
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=================================
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= 1. About =
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=================================
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Vocaluxe is a free and open source singing game. It allows up to three players (currently) to sing
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along with music using microphones in order to score points, depending on the pitch of the voice
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and the rhythm of singing.
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Vocaluxe is an entirely new development in C#, inspired by the original UltraStar (developed by corvus5)
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and the great Ultrastar Deluxe project.
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Supported Operating Systems / Requirements:
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- WinXP, Vista, Windows 7 with .NET 2.0
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- 1 GHz CPU, 512 MB RAM, Graphics card with OpenGL 2.1 or DirectX 9.0 support
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=================================
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= 2. Release Notes =
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=================================
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- The program supports 32bit and 64bit (Vocaluxe_x64.exe) operating systems.
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- The program uses OpenGL as the default renderer. If your graphics card driver does not or not
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properly support OpenGL, you can try the Direct3D renderer by editing your Config.xml in the
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application's main directory:
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<Graphics>
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<!--Renderer: TR_CONFIG_SOFTWARE, TR_CONFIG_OPENGL, TR_CONFIG_DIRECT3D-->
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<Renderer>TR_CONFIG_DIRECT3D</Renderer>
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- To add your existing song collection to Vocaluxe, put your songs into the 'Songs' subfolder.
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Alternatively, you can add multiple song paths to Vocaluxe by editing your Config.xml:
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<Game>
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<!--SongFolder: SongFolder1, SongFolder2, SongFolder3, ...-->
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<SongFolder1>C:\Vocaluxe\Songs</SongFolder1>
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<SongFolder2>D:\EvenMore\Songs</SongFolder2>
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- To use your highscore database from UltraStar deluxe 1.0.1, UltraStar deluxe CMD Mod or
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UltraStar deluxe 1.1, simply copy your Ultrastar.db (rename if necessary) into the main
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directory. Your highscore database will be imported into the HighscoreDB.sqlite file when
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Vocaluxe is started. Upon successful import, the old database is deleted.
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- To add your own player avatars, simply add some picture files to the 'Profiles' subfolder.
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Supported file types: png, jpg (jpeg), bmp.
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Images should have square proportions, e.g. 400x400 px.
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=================================
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= 3. Command-Line Parameters =
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=================================
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The following command-line parameters may be passed to the game when starting it through a shortcut
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or from the console:
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-ConfigFile [Path\File]: Use [Path\File] as configuration file instead of Config.xml in the main folder.
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The path to the file has to exist and needs to be an absolute path.
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If only a filename is specified, the file is assumed to be in the current directory.
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Examples: Vocaluxe.exe -ConfigFile MyConfig.xml
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Vocaluxe.exe -ConfigFile C:\Vocaluxe\Configs\MyConfig.xml
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-ScoreFile [Path\File] : Use [File] as score database instead of HighscoreDB.sqlite in the application's
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main folder. The path to the file has to exist and needs to be an absolute path.
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If only a filename is specified, the file is assumed to be in the current directory.
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Examples: Vocaluxe.exe -ScoreFile MyHighscoreDB.sqlite
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Vocaluxe.exe -Scorefile C:\Vocaluxe\Highscores\MyHighscoreDB.sqlite
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-SongFolder [Path] : Use [Path] as song folder. The path has to exist and needs to be an absolute path.
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Note that any song folders set in the config file will be ignored.
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This parameter may be used multiple times to use different song folders.
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Examples: Vocaluxe.exe -SongFolder D:\MySongCollection
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Vocaluxe.exe -SongFolder D:\MySongCollection -SongFolder E:\MoreSongs
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-SongPath [Path] : Deprecated, see SongFolder [Path]. This alias is provided for convenience.
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Complete example:
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Vocaluxe.exe -ConfigFile MyConfig.xml -ScoreFile C:\Vocaluxe\Highscores\MyHighscoreDB.sqlite -SongFolder D:\MySongCollection
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=================================
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= 4. Controls =
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=================================
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[Mouse] to navigate through the screens: Left button: select/manipulate elements,
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Right button: go to previous screen.
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[Cursor] to navigate through the screens.
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[Enter] to confirm
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[Escape] or [Back] to go to the previous screen.
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[ALT] + [P] to take a ScreenShot. Screenshots are saved in the directory "Screenshots".
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[ALT] + [ENTER] to toggle full screen mode.
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[SHIFT] + [F1] to toggle theme edit mode. The theme edit mode is experimental. It allows you
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to change the size and position of the element on the screens. You can save
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your changes with [S] before leaving the theme edit mode.
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[TAB] to open the background music controls (not on all screens).
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Songscreen
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[R] to select a random song
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[F3] or [CTRL]+[F] to open/close the song search menu
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[A] to sing all songs from a category
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=================================
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= 5. Help & Suppport =
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=================================
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Support Forum (German): http://www.ultra-star.de
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Song-DataBase (USDB): http://usdb.animux.de/
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=================================
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= 6. Source Code =
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=================================
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Source Code (GitHub): https://github.com/Vocaluxe/Vocaluxe
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SF.Net Page: http://sourceforge.net/projects/vocaluxe/
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@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<ScreenOptionsSound>
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<ScreenVersion>1</ScreenVersion>
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<ScreenVersion>2</ScreenVersion>
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<Background1>
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<!--<Type>: Background type: None, Color, Texture, Video-->
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<Type>Video</Type>
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@@ -394,4 +394,4 @@
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<NumVisible>1</NumVisible>
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</SelectSlideBackgroundMusicSource>
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</ScreenOptionsSound>
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</root>
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</root>
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@@ -0,0 +1,18 @@
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ScreenOptionsSound
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++++++++++
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Version 2:
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Add:
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<ButtonExit>
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<SelectSlideBackgroundMusic>
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<SelectSlideBackgroundMusicVolume>
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<SelectSlideBackgroundMusicSource>
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and some texts for description (Text2, Text3, Text4)
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"TR_SCREENOSOUND_BACKGROUNDMUSIC"
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"TR_SCREENOSOUND_BACKGROUNDMUSICVOLUME"
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"TR_SCREENOSOUND_BACKGROUNDMUSICSOURCE"
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++++++++++
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