Merge branch 'develop' of https://github.com/Vocaluxe/Vocaluxe into jukebox
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@@ -55,7 +55,7 @@
|
||||
<!--Config: Song-Menu-Style-->
|
||||
<TR_CONFIG_LIST>Lista</TR_CONFIG_LIST>
|
||||
<TR_CONFIG_DREIDEL>Dreidel</TR_CONFIG_DREIDEL>
|
||||
<TR_CONFIG_TILE_BOARD>TileBoard</TR_CONFIG_TILE_BOARD>
|
||||
<TR_CONFIG_TILE_BOARD>Cuadrícula</TR_CONFIG_TILE_BOARD>
|
||||
<TR_CONFIG_BOOK>Libro</TR_CONFIG_BOOK>
|
||||
<!--Config: Cover-Loading-->
|
||||
<TR_CONFIG_COVERLOADING_ONDEMAND>Según Sean Necesarias</TR_CONFIG_COVERLOADING_ONDEMAND>
|
||||
|
||||
@@ -0,0 +1,126 @@
|
||||
Vocaluxe 0.1 README
|
||||
----------------------------
|
||||
|
||||
=================================
|
||||
= 1. About =
|
||||
= 2. Release Notes =
|
||||
= 3. Command-Line Parameters =
|
||||
= 4. Controls =
|
||||
= 5. Help & Support =
|
||||
= 6. Source Code =
|
||||
=================================
|
||||
|
||||
|
||||
=================================
|
||||
= 1. About =
|
||||
=================================
|
||||
|
||||
Vocaluxe is a free and open source singing game. It allows up to three players (currently) to sing
|
||||
along with music using microphones in order to score points, depending on the pitch of the voice
|
||||
and the rhythm of singing.
|
||||
|
||||
Vocaluxe is an entirely new development in C#, inspired by the original UltraStar (developed by corvus5)
|
||||
and the great Ultrastar Deluxe project.
|
||||
|
||||
Supported Operating Systems / Requirements:
|
||||
- WinXP, Vista, Windows 7 with .NET 2.0
|
||||
- 1 GHz CPU, 512 MB RAM, Graphics card with OpenGL 2.1 or DirectX 9.0 support
|
||||
|
||||
|
||||
=================================
|
||||
= 2. Release Notes =
|
||||
=================================
|
||||
|
||||
- The program supports 32bit and 64bit (Vocaluxe_x64.exe) operating systems.
|
||||
|
||||
- The program uses OpenGL as the default renderer. If your graphics card driver does not or not
|
||||
properly support OpenGL, you can try the Direct3D renderer by editing your Config.xml in the
|
||||
application's main directory:
|
||||
|
||||
<Graphics>
|
||||
<!--Renderer: TR_CONFIG_SOFTWARE, TR_CONFIG_OPENGL, TR_CONFIG_DIRECT3D-->
|
||||
<Renderer>TR_CONFIG_DIRECT3D</Renderer>
|
||||
|
||||
- To add your existing song collection to Vocaluxe, put your songs into the 'Songs' subfolder.
|
||||
|
||||
Alternatively, you can add multiple song paths to Vocaluxe by editing your Config.xml:
|
||||
|
||||
<Game>
|
||||
<!--SongFolder: SongFolder1, SongFolder2, SongFolder3, ...-->
|
||||
<SongFolder1>C:\Vocaluxe\Songs</SongFolder1>
|
||||
<SongFolder2>D:\EvenMore\Songs</SongFolder2>
|
||||
|
||||
- To use your highscore database from UltraStar deluxe 1.0.1, UltraStar deluxe CMD Mod or
|
||||
UltraStar deluxe 1.1, simply copy your Ultrastar.db (rename if necessary) into the main
|
||||
directory. Your highscore database will be imported into the HighscoreDB.sqlite file when
|
||||
Vocaluxe is started. Upon successful import, the old database is deleted.
|
||||
|
||||
- To add your own player avatars, simply add some picture files to the 'Profiles' subfolder.
|
||||
Supported file types: png, jpg (jpeg), bmp.
|
||||
Images should have square proportions, e.g. 400x400 px.
|
||||
|
||||
|
||||
=================================
|
||||
= 3. Command-Line Parameters =
|
||||
=================================
|
||||
The following command-line parameters may be passed to the game when starting it through a shortcut
|
||||
or from the console:
|
||||
|
||||
-ConfigFile [Path\File]: Use [Path\File] as configuration file instead of Config.xml in the main folder.
|
||||
The path to the file has to exist and needs to be an absolute path.
|
||||
If only a filename is specified, the file is assumed to be in the current directory.
|
||||
Examples: Vocaluxe.exe -ConfigFile MyConfig.xml
|
||||
Vocaluxe.exe -ConfigFile C:\Vocaluxe\Configs\MyConfig.xml
|
||||
|
||||
-ScoreFile [Path\File] : Use [File] as score database instead of HighscoreDB.sqlite in the application's
|
||||
main folder. The path to the file has to exist and needs to be an absolute path.
|
||||
If only a filename is specified, the file is assumed to be in the current directory.
|
||||
Examples: Vocaluxe.exe -ScoreFile MyHighscoreDB.sqlite
|
||||
Vocaluxe.exe -Scorefile C:\Vocaluxe\Highscores\MyHighscoreDB.sqlite
|
||||
|
||||
-SongFolder [Path] : Use [Path] as song folder. The path has to exist and needs to be an absolute path.
|
||||
Note that any song folders set in the config file will be ignored.
|
||||
This parameter may be used multiple times to use different song folders.
|
||||
Examples: Vocaluxe.exe -SongFolder D:\MySongCollection
|
||||
Vocaluxe.exe -SongFolder D:\MySongCollection -SongFolder E:\MoreSongs
|
||||
|
||||
-SongPath [Path] : Deprecated, see SongFolder [Path]. This alias is provided for convenience.
|
||||
|
||||
Complete example:
|
||||
Vocaluxe.exe -ConfigFile MyConfig.xml -ScoreFile C:\Vocaluxe\Highscores\MyHighscoreDB.sqlite -SongFolder D:\MySongCollection
|
||||
|
||||
|
||||
=================================
|
||||
= 4. Controls =
|
||||
=================================
|
||||
[Mouse] to navigate through the screens: Left button: select/manipulate elements,
|
||||
Right button: go to previous screen.
|
||||
[Cursor] to navigate through the screens.
|
||||
[Enter] to confirm
|
||||
[Escape] or [Back] to go to the previous screen.
|
||||
|
||||
[ALT] + [P] to take a ScreenShot. Screenshots are saved in the directory "Screenshots".
|
||||
[ALT] + [ENTER] to toggle full screen mode.
|
||||
[SHIFT] + [F1] to toggle theme edit mode. The theme edit mode is experimental. It allows you
|
||||
to change the size and position of the element on the screens. You can save
|
||||
your changes with [S] before leaving the theme edit mode.
|
||||
[TAB] to open the background music controls (not on all screens).
|
||||
|
||||
Songscreen
|
||||
[R] to select a random song
|
||||
[F3] or [CTRL]+[F] to open/close the song search menu
|
||||
[A] to sing all songs from a category
|
||||
|
||||
|
||||
=================================
|
||||
= 5. Help & Suppport =
|
||||
=================================
|
||||
Support Forum (German): http://www.ultra-star.de
|
||||
Song-DataBase (USDB): http://usdb.animux.de/
|
||||
|
||||
|
||||
=================================
|
||||
= 6. Source Code =
|
||||
=================================
|
||||
Source Code (GitHub): https://github.com/Vocaluxe/Vocaluxe
|
||||
SF.Net Page: http://sourceforge.net/projects/vocaluxe/
|
||||
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<ScreenOptionsSound>
|
||||
<ScreenVersion>1</ScreenVersion>
|
||||
<ScreenVersion>2</ScreenVersion>
|
||||
<Background1>
|
||||
<!--<Type>: Background type: None, Color, Texture, Video-->
|
||||
<Type>Video</Type>
|
||||
@@ -394,4 +394,4 @@
|
||||
<NumVisible>1</NumVisible>
|
||||
</SelectSlideBackgroundMusicSource>
|
||||
</ScreenOptionsSound>
|
||||
</root>
|
||||
</root>
|
||||
@@ -0,0 +1,18 @@
|
||||
ScreenOptionsSound
|
||||
|
||||
++++++++++
|
||||
Version 2:
|
||||
|
||||
Add:
|
||||
|
||||
<ButtonExit>
|
||||
|
||||
<SelectSlideBackgroundMusic>
|
||||
<SelectSlideBackgroundMusicVolume>
|
||||
<SelectSlideBackgroundMusicSource>
|
||||
|
||||
and some texts for description (Text2, Text3, Text4)
|
||||
"TR_SCREENOSOUND_BACKGROUNDMUSIC"
|
||||
"TR_SCREENOSOUND_BACKGROUNDMUSICVOLUME"
|
||||
"TR_SCREENOSOUND_BACKGROUNDMUSICSOURCE"
|
||||
++++++++++
|
||||
@@ -66,6 +66,19 @@ namespace Vocaluxe.Base
|
||||
TR_CONFIG_LEVEL_MAX //all debug infos
|
||||
}
|
||||
|
||||
public enum EBufferSize
|
||||
{
|
||||
b0 = 0,
|
||||
b512 = 512,
|
||||
b1024 = 1024,
|
||||
b1536 = 1536,
|
||||
b2048 = 2048,
|
||||
b2560 = 2560,
|
||||
b3072 = 3072,
|
||||
b3584 = 3584,
|
||||
b4096 = 4096
|
||||
}
|
||||
|
||||
public enum EPlaybackLib
|
||||
{
|
||||
PortAudio,
|
||||
@@ -177,7 +190,8 @@ namespace Vocaluxe.Base
|
||||
// Sound
|
||||
public static EPlaybackLib PlayBackLib = EPlaybackLib.PortAudio;
|
||||
public static ERecordLib RecordLib = ERecordLib.PortAudio;
|
||||
public static uint PortAudioBufferSize = 1024;
|
||||
public static EBufferSize AudioBufferSize = EBufferSize.b2048;
|
||||
public static int AudioLatency = 125;
|
||||
public static int BackgroundMusicVolume = 50;
|
||||
public static EOffOn BackgroundMusic = EOffOn.TR_CONFIG_ON;
|
||||
public static EBackgroundMusicSource BackgroundMusicSource = EBackgroundMusicSource.TR_CONFIG_NO_OWN_MUSIC;
|
||||
@@ -287,6 +301,14 @@ namespace Vocaluxe.Base
|
||||
#region Sound
|
||||
CHelper.TryGetEnumValueFromXML<EPlaybackLib>("//root/Sound/PlayBackLib", navigator, ref PlayBackLib);
|
||||
CHelper.TryGetEnumValueFromXML<ERecordLib>("//root/Sound/RecordLib", navigator, ref RecordLib);
|
||||
CHelper.TryGetEnumValueFromXML<EBufferSize>("//root/Sound/AudioBufferSize", navigator, ref AudioBufferSize);
|
||||
|
||||
CHelper.TryGetIntValueFromXML("//root/Sound/AudioLatency", navigator, ref AudioLatency);
|
||||
if (AudioLatency < -500)
|
||||
AudioLatency = -500;
|
||||
if (AudioLatency > 500)
|
||||
AudioLatency = 500;
|
||||
|
||||
CHelper.TryGetEnumValueFromXML("//root/Sound/BackgroundMusic", navigator, ref BackgroundMusic);
|
||||
CHelper.TryGetIntValueFromXML("//root/Sound/BackgroundMusicVolume", navigator, ref BackgroundMusicVolume);
|
||||
CHelper.TryGetEnumValueFromXML("//root/Sound/BackgroundMusicSource", navigator, ref BackgroundMusicSource);
|
||||
@@ -482,8 +504,14 @@ namespace Vocaluxe.Base
|
||||
writer.WriteComment("RecordLib: " + ListStrings(Enum.GetNames(typeof(ERecordLib))));
|
||||
writer.WriteElementString("RecordLib", Enum.GetName(typeof(ERecordLib), RecordLib));
|
||||
|
||||
writer.WriteComment("AudioBufferSize: " + ListStrings(Enum.GetNames(typeof(EBufferSize))));
|
||||
writer.WriteElementString("AudioBufferSize", Enum.GetName(typeof(EBufferSize), AudioBufferSize));
|
||||
|
||||
writer.WriteComment("AudioLatency from -500 to 500 ms");
|
||||
writer.WriteElementString("AudioLatency", AudioLatency.ToString());
|
||||
|
||||
writer.WriteComment("Background Music");
|
||||
writer.WriteElementString("BackgroundMusicEnabled", Enum.GetName(typeof(EOffOn), BackgroundMusic));
|
||||
writer.WriteElementString("BackgroundMusic", Enum.GetName(typeof(EOffOn), BackgroundMusic));
|
||||
|
||||
writer.WriteComment("Background Music Volume from 0 to 100");
|
||||
writer.WriteElementString("BackgroundMusicVolume", BackgroundMusicVolume.ToString());
|
||||
|
||||
+618
-98
@@ -27,21 +27,59 @@ namespace Vocaluxe.Base
|
||||
|
||||
private static string _HighscoreFilePath;
|
||||
private static string _CoverFilePath;
|
||||
private static string _CreditsRessourcesFilePath;
|
||||
|
||||
public static void Init()
|
||||
{
|
||||
_HighscoreFilePath = Path.Combine(System.Environment.CurrentDirectory, CSettings.sFileHighscoreDB);
|
||||
_CoverFilePath = Path.Combine(System.Environment.CurrentDirectory, CSettings.sFileCoverDB);
|
||||
_CreditsRessourcesFilePath = Path.Combine(System.Environment.CurrentDirectory, CSettings.sFileCreditsRessourcesDB);
|
||||
|
||||
InitHighscoreDB();
|
||||
InitCoverDB();
|
||||
InitCreditsRessourcesDB();
|
||||
}
|
||||
|
||||
#region Highscores
|
||||
public static int AddScore(string PlayerName, int Score, int LineNr, long Date, int Medley, int Duet, int Diff,
|
||||
string Artist, string Title, int NumPlayed, string FilePath)
|
||||
{
|
||||
SPlayer player = new SPlayer();
|
||||
player.Name = PlayerName;
|
||||
player.Points = Score;
|
||||
player.LineNr = LineNr;
|
||||
player.DateTicks = Date;
|
||||
player.Medley = (Medley == 1);
|
||||
player.Duet = (Duet == 1);
|
||||
player.Difficulty = (EGameDifficulty)Diff;
|
||||
|
||||
SQLiteConnection connection = new SQLiteConnection();
|
||||
connection.ConnectionString = "Data Source=" + FilePath;
|
||||
SQLiteCommand command;
|
||||
|
||||
try
|
||||
{
|
||||
connection.Open();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
command = new SQLiteCommand(connection);
|
||||
|
||||
int DataBaseSongID = GetDataBaseSongID(Artist, Title, NumPlayed, command);
|
||||
int result = AddScore(player, command, DataBaseSongID);
|
||||
|
||||
command.Dispose();
|
||||
connection.Close();
|
||||
connection.Dispose();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public static int AddScore(SPlayer player)
|
||||
{
|
||||
int lastInsertID = -1;
|
||||
|
||||
SQLiteConnection connection = new SQLiteConnection();
|
||||
connection.ConnectionString = "Data Source=" + _HighscoreFilePath;
|
||||
SQLiteCommand command;
|
||||
@@ -58,6 +96,18 @@ namespace Vocaluxe.Base
|
||||
command = new SQLiteCommand(connection);
|
||||
|
||||
int DataBaseSongID = GetDataBaseSongID(player, command);
|
||||
int result = AddScore(player, command, DataBaseSongID);
|
||||
|
||||
connection.Close();
|
||||
connection.Dispose();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private static int AddScore(SPlayer player, SQLiteCommand command, int DataBaseSongID)
|
||||
{
|
||||
int lastInsertID = -1;
|
||||
|
||||
if (DataBaseSongID >= 0)
|
||||
{
|
||||
|
||||
@@ -68,7 +118,38 @@ namespace Vocaluxe.Base
|
||||
int Duet = 0;
|
||||
if (player.Duet)
|
||||
Duet = 1;
|
||||
|
||||
|
||||
command.CommandText = "SELECT id FROM Scores WHERE SongID = @SongID AND PlayerName = @PlayerName AND Score = @Score AND " +
|
||||
"LineNr = @LineNr AND Date = @Date AND Medley = @Medley AND Duet = @Duet AND Difficulty = @Difficulty";
|
||||
command.Parameters.Add("@SongID", System.Data.DbType.Int32, 0).Value = DataBaseSongID;
|
||||
command.Parameters.Add("@PlayerName", System.Data.DbType.String, 0).Value = player.Name;
|
||||
command.Parameters.Add("@Score", System.Data.DbType.Int32, 0).Value = (int)Math.Round(player.Points);
|
||||
command.Parameters.Add("@LineNr", System.Data.DbType.Int32, 0).Value = (int)player.LineNr;
|
||||
command.Parameters.Add("@Date", System.Data.DbType.Int64, 0).Value = player.DateTicks;
|
||||
command.Parameters.Add("@Medley", System.Data.DbType.Int32, 0).Value = Medley;
|
||||
command.Parameters.Add("@Duet", System.Data.DbType.Int32, 0).Value = Duet;
|
||||
command.Parameters.Add("@Difficulty", System.Data.DbType.Int32, 0).Value = (int)player.Difficulty;
|
||||
|
||||
SQLiteDataReader reader = null;
|
||||
try
|
||||
{
|
||||
reader = command.ExecuteReader();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
;
|
||||
}
|
||||
|
||||
if (reader != null && reader.HasRows)
|
||||
{
|
||||
if (reader.Read())
|
||||
return reader.GetInt32(0);
|
||||
}
|
||||
|
||||
if (reader != null)
|
||||
reader.Close();
|
||||
|
||||
|
||||
command.CommandText = "INSERT INTO Scores (SongID, PlayerName, Score, LineNr, Date, Medley, Duet, Difficulty) " +
|
||||
"VALUES (@SongID, @PlayerName, @Score, @LineNr, @Date, @Medley, @Duet, @Difficulty)";
|
||||
command.Parameters.Add("@SongID", System.Data.DbType.Int32, 0).Value = DataBaseSongID;
|
||||
@@ -84,7 +165,7 @@ namespace Vocaluxe.Base
|
||||
//Read last insert line
|
||||
command.CommandText = "SELECT id FROM Scores ORDER BY Date DESC LIMIT 0, 1";
|
||||
|
||||
SQLiteDataReader reader = null;
|
||||
reader = null;
|
||||
try
|
||||
{
|
||||
reader = command.ExecuteReader();
|
||||
@@ -106,10 +187,6 @@ namespace Vocaluxe.Base
|
||||
}
|
||||
}
|
||||
|
||||
command.Dispose();
|
||||
connection.Close();
|
||||
connection.Dispose();
|
||||
|
||||
return lastInsertID;
|
||||
}
|
||||
|
||||
@@ -120,7 +197,7 @@ namespace Vocaluxe.Base
|
||||
SQLiteCommand command;
|
||||
|
||||
Score = new List<SScores>();
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
connection.Open();
|
||||
@@ -149,7 +226,7 @@ namespace Vocaluxe.Base
|
||||
command.Parameters.Add("@SongID", System.Data.DbType.Int32, 0).Value = DataBaseSongID;
|
||||
command.Parameters.Add("@Medley", System.Data.DbType.Int32, 0).Value = Medley;
|
||||
command.Parameters.Add("@Duet", System.Data.DbType.Int32, 0).Value = Duet;
|
||||
|
||||
|
||||
SQLiteDataReader reader = null;
|
||||
try
|
||||
{
|
||||
@@ -174,13 +251,13 @@ namespace Vocaluxe.Base
|
||||
|
||||
Score.Add(score);
|
||||
}
|
||||
|
||||
|
||||
reader.Close();
|
||||
reader.Dispose();
|
||||
reader.Dispose();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
command.Dispose();
|
||||
connection.Close();
|
||||
@@ -194,9 +271,38 @@ namespace Vocaluxe.Base
|
||||
if (song == null)
|
||||
return -1;
|
||||
|
||||
return GetDataBaseSongID(song.Artist, song.Title, 0, command);
|
||||
}
|
||||
|
||||
private static int GetDataBaseSongID(string Artist, string Title, string FilePath, int DefNumPlayed)
|
||||
{
|
||||
SQLiteConnection connection = new SQLiteConnection();
|
||||
connection.ConnectionString = "Data Source=" + FilePath;
|
||||
SQLiteCommand command;
|
||||
|
||||
try
|
||||
{
|
||||
connection.Open();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
command = new SQLiteCommand(connection);
|
||||
int id = GetDataBaseSongID(Artist, Title, DefNumPlayed, command);
|
||||
command.Dispose();
|
||||
connection.Close();
|
||||
connection.Dispose();
|
||||
|
||||
return id;
|
||||
}
|
||||
|
||||
private static int GetDataBaseSongID(string Artist, string Title, int DefNumPlayed, SQLiteCommand command)
|
||||
{
|
||||
command.CommandText = "SELECT id FROM Songs WHERE [Title] = @title AND [Artist] = @artist";
|
||||
command.Parameters.Add("@title", System.Data.DbType.String, 0).Value = song.Title;
|
||||
command.Parameters.Add("@artist", System.Data.DbType.String, 0).Value = song.Artist;
|
||||
command.Parameters.Add("@title", System.Data.DbType.String, 0).Value = Title;
|
||||
command.Parameters.Add("@artist", System.Data.DbType.String, 0).Value = Artist;
|
||||
|
||||
SQLiteDataReader reader = null;
|
||||
try
|
||||
@@ -222,14 +328,15 @@ namespace Vocaluxe.Base
|
||||
reader.Close();
|
||||
|
||||
command.CommandText = "INSERT INTO Songs (Title, Artist, NumPlayed) " +
|
||||
"VALUES (@title, @artist, 0)";
|
||||
command.Parameters.Add("@title", System.Data.DbType.String, 0).Value = song.Title;
|
||||
command.Parameters.Add("@artist", System.Data.DbType.String, 0).Value = song.Artist;
|
||||
"VALUES (@title, @artist, @numplayed)";
|
||||
command.Parameters.Add("@title", System.Data.DbType.String, 0).Value = Title;
|
||||
command.Parameters.Add("@artist", System.Data.DbType.String, 0).Value = Artist;
|
||||
command.Parameters.Add("@numplayed", System.Data.DbType.Int32, 0).Value = DefNumPlayed;
|
||||
command.ExecuteNonQuery();
|
||||
|
||||
command.CommandText = "SELECT id FROM Songs WHERE [Title] = @title AND [Artist] = @artist";
|
||||
command.Parameters.Add("@title", System.Data.DbType.String, 0).Value = song.Title;
|
||||
command.Parameters.Add("@artist", System.Data.DbType.String, 0).Value = song.Artist;
|
||||
command.Parameters.Add("@title", System.Data.DbType.String, 0).Value = Title;
|
||||
command.Parameters.Add("@artist", System.Data.DbType.String, 0).Value = Artist;
|
||||
|
||||
reader = null;
|
||||
try
|
||||
@@ -256,14 +363,140 @@ namespace Vocaluxe.Base
|
||||
reader.Close();
|
||||
reader.Dispose();
|
||||
}
|
||||
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
private static bool InitHighscoreDB()
|
||||
private static bool GetDataBaseSongInfos(int SongID, out string Artist, out string Title, out int NumPlayed, string FilePath)
|
||||
{
|
||||
Artist = String.Empty;
|
||||
Title = String.Empty;
|
||||
NumPlayed = 0;
|
||||
|
||||
SQLiteConnection connection = new SQLiteConnection();
|
||||
connection.ConnectionString = "Data Source=" + FilePath;
|
||||
SQLiteCommand command;
|
||||
|
||||
try
|
||||
{
|
||||
connection.Open();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
command = new SQLiteCommand(connection);
|
||||
command.CommandText = "SELECT Artist, Title, NumPlayed FROM Songs WHERE [id] = @id";
|
||||
command.Parameters.Add("@id", System.Data.DbType.String, 0).Value = SongID;
|
||||
|
||||
SQLiteDataReader reader = null;
|
||||
try
|
||||
{
|
||||
reader = command.ExecuteReader();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (reader != null && reader.HasRows)
|
||||
{
|
||||
reader.Read();
|
||||
Artist = reader.GetString(0);
|
||||
Title = reader.GetString(1);
|
||||
NumPlayed = reader.GetInt32(2);
|
||||
reader.Close();
|
||||
reader.Dispose();
|
||||
|
||||
command.Dispose();
|
||||
connection.Close();
|
||||
connection.Dispose();
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (reader != null)
|
||||
reader.Close();
|
||||
}
|
||||
|
||||
command.Dispose();
|
||||
connection.Close();
|
||||
connection.Dispose();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void InitHighscoreDB()
|
||||
{
|
||||
string OldDBFilePath = Path.Combine(Environment.CurrentDirectory, CSettings.sFileOldHighscoreDB);
|
||||
if (File.Exists(OldDBFilePath))
|
||||
{
|
||||
if (File.Exists(_HighscoreFilePath))
|
||||
{
|
||||
CreateOrConvert(OldDBFilePath);
|
||||
CreateOrConvert(_HighscoreFilePath);
|
||||
ImportData(OldDBFilePath, _HighscoreFilePath);
|
||||
|
||||
File.Delete(OldDBFilePath);
|
||||
}
|
||||
else
|
||||
{
|
||||
File.Copy(OldDBFilePath, _HighscoreFilePath);
|
||||
CreateOrConvert(_HighscoreFilePath);
|
||||
File.Delete(OldDBFilePath);
|
||||
}
|
||||
}
|
||||
else
|
||||
CreateOrConvert(_HighscoreFilePath);
|
||||
}
|
||||
|
||||
private static void CreateHighscoreDB(string FilePath)
|
||||
{
|
||||
SQLiteConnection connection = new SQLiteConnection();
|
||||
connection.ConnectionString = "Data Source=" + _HighscoreFilePath;
|
||||
connection.ConnectionString = "Data Source=" + FilePath;
|
||||
SQLiteCommand command;
|
||||
|
||||
try
|
||||
{
|
||||
connection.Open();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
command = new SQLiteCommand(connection);
|
||||
|
||||
command.CommandText = "CREATE TABLE IF NOT EXISTS Version ( id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, Value INTEGER NOT NULL);";
|
||||
command.ExecuteNonQuery();
|
||||
|
||||
command.CommandText = "INSERT INTO Version (id, Value) VALUES(NULL, " + CSettings.iDatabaseHighscoreVersion.ToString() + ")";
|
||||
command.ExecuteNonQuery();
|
||||
|
||||
command.CommandText = "CREATE TABLE IF NOT EXISTS Songs ( id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, " +
|
||||
"Artist TEXT NOT NULL, Title TEXT NOT NULL, NumPlayed INTEGER);";
|
||||
command.ExecuteNonQuery();
|
||||
|
||||
command.CommandText = "CREATE TABLE IF NOT EXISTS Scores ( id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, " +
|
||||
"SongID INTEGER NOT NULL, PlayerName TEXT NOT NULL, Score INTEGER NOT NULL, LineNr INTEGER NOT NULL, Date BIGINT NOT NULL, " +
|
||||
"Medley INTEGER NOT NULL, Duet INTEGER NOT NULL, Difficulty INTEGER NOT NULL);";
|
||||
command.ExecuteNonQuery();
|
||||
|
||||
command.Dispose();
|
||||
connection.Close();
|
||||
connection.Dispose();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new Vocaluxe Database if no file exists. Converts an existing old Ultrastar Deluxe highscore database into vocaluxe format.
|
||||
/// </summary>
|
||||
/// <param name="FilePath">Database file path</param>
|
||||
/// <returns></returns>
|
||||
private static bool CreateOrConvert(string FilePath)
|
||||
{
|
||||
SQLiteConnection connection = new SQLiteConnection();
|
||||
connection.ConnectionString = "Data Source=" + FilePath;
|
||||
SQLiteCommand command;
|
||||
|
||||
try
|
||||
@@ -292,12 +525,12 @@ namespace Vocaluxe.Base
|
||||
if (reader == null)
|
||||
{
|
||||
// create new database/tables
|
||||
CreateHighscoreDB();
|
||||
CreateHighscoreDB(FilePath);
|
||||
}
|
||||
else if (reader.FieldCount == 0)
|
||||
{
|
||||
// create new database/tables
|
||||
CreateHighscoreDB();
|
||||
CreateHighscoreDB(FilePath);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -335,10 +568,10 @@ namespace Vocaluxe.Base
|
||||
|
||||
//Check for USDX 1.1 DB
|
||||
if (version == 1)
|
||||
ConvertFrom110();
|
||||
ConvertFrom110(FilePath);
|
||||
//Check for USDX 1.01 or CMD Mod DB
|
||||
else if (version == 0 && scoresTableExists)
|
||||
ConvertFrom101();
|
||||
ConvertFrom101(FilePath);
|
||||
|
||||
command.Dispose();
|
||||
|
||||
@@ -348,61 +581,15 @@ namespace Vocaluxe.Base
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void CreateHighscoreDB()
|
||||
{
|
||||
SQLiteConnection connection = new SQLiteConnection();
|
||||
connection.ConnectionString = "Data Source=" + _HighscoreFilePath;
|
||||
SQLiteCommand command;
|
||||
|
||||
try
|
||||
{
|
||||
connection.Open();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
command = new SQLiteCommand(connection);
|
||||
|
||||
command.CommandText = "CREATE TABLE IF NOT EXISTS Version ( id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, Value INTEGER NOT NULL);";
|
||||
command.ExecuteNonQuery();
|
||||
|
||||
command.CommandText = "INSERT INTO Version (id, Value) VALUES(NULL, " + CSettings.iDatabaseHighscoreVersion.ToString() + ")";
|
||||
command.ExecuteNonQuery();
|
||||
|
||||
command.CommandText = "CREATE TABLE IF NOT EXISTS Songs ( id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, " +
|
||||
"Artist TEXT NOT NULL, Title TEXT NOT NULL, NumPlayed INTEGER);";
|
||||
command.ExecuteNonQuery();
|
||||
|
||||
command.CommandText = "CREATE TABLE IF NOT EXISTS Scores ( id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, " +
|
||||
"SongID INTEGER NOT NULL, PlayerName TEXT NOT NULL, Score INTEGER NOT NULL, LineNr INTEGER NOT NULL, Date BIGINT NOT NULL, " +
|
||||
"Medley INTEGER NOT NULL, Duet INTEGER NOT NULL, Difficulty INTEGER NOT NULL);";
|
||||
command.ExecuteNonQuery();
|
||||
|
||||
command.Dispose();
|
||||
connection.Close();
|
||||
connection.Dispose();
|
||||
|
||||
/*
|
||||
// Auslesen des zuletzt eingefügten Datensatzes.
|
||||
command.CommandText = "SELECT id, name FROM beispiel ORDER BY id DESC LIMIT 0, 1";
|
||||
|
||||
while (reader.Read())
|
||||
{
|
||||
Console.WriteLine("Dies ist der {0}. eingefügte Datensatz mit dem Wert: \"{1}\"", reader[0].ToString(), reader[1].ToString());
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Converts a USDX 1.1 database into the Vocaluxe format
|
||||
/// </summary>
|
||||
/// <param name="FilePath">Database file path</param>
|
||||
/// <returns>True if succeeded</returns>
|
||||
private static bool ConvertFrom110()
|
||||
private static bool ConvertFrom110(string FilePath)
|
||||
{
|
||||
SQLiteConnection connection = new SQLiteConnection();
|
||||
connection.ConnectionString = "Data Source=" + _HighscoreFilePath;
|
||||
connection.ConnectionString = "Data Source=" + FilePath;
|
||||
SQLiteCommand command;
|
||||
|
||||
try
|
||||
@@ -495,7 +682,7 @@ namespace Vocaluxe.Base
|
||||
command.Parameters.Add("@id", System.Data.DbType.Int32, 0).Value = data.id;
|
||||
command.ExecuteNonQuery();
|
||||
}
|
||||
|
||||
|
||||
//Delete old tables after conversion
|
||||
command.CommandText = "DROP TABLE US_Scores;";
|
||||
command.ExecuteNonQuery();
|
||||
@@ -520,11 +707,12 @@ namespace Vocaluxe.Base
|
||||
/// <summary>
|
||||
/// Converts a USDX 1.01 or CMD 1.01 database to Vocaluxe format
|
||||
/// </summary>
|
||||
/// <param name="FilePath">Database file path</param>
|
||||
/// <returns>True if succeeded</returns>
|
||||
private static bool ConvertFrom101()
|
||||
private static bool ConvertFrom101(string FilePath)
|
||||
{
|
||||
SQLiteConnection connection = new SQLiteConnection();
|
||||
connection.ConnectionString = "Data Source=" + _HighscoreFilePath;
|
||||
connection.ConnectionString = "Data Source=" + FilePath;
|
||||
SQLiteCommand command;
|
||||
SQLiteDataReader reader = null;
|
||||
|
||||
@@ -541,7 +729,7 @@ namespace Vocaluxe.Base
|
||||
|
||||
command.CommandText = "PRAGMA table_info(US_Scores);";
|
||||
reader = command.ExecuteReader();
|
||||
|
||||
|
||||
|
||||
bool dateExists = false;
|
||||
|
||||
@@ -558,12 +746,12 @@ namespace Vocaluxe.Base
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
reader.Close();
|
||||
|
||||
//This is a USDX 1.01 DB
|
||||
if(!dateExists)
|
||||
if (!dateExists)
|
||||
command.CommandText = "INSERT INTO Scores (SongID, PlayerName, Score, LineNr, Date, Medley, Duet, Difficulty) SELECT SongID, Player, Score, '0', '0', '0', '0', Difficulty from US_Scores";
|
||||
else // This is a CMD 1.01 DB
|
||||
command.CommandText = "INSERT INTO Scores (SongID, PlayerName, Score, LineNr, Date, Medley, Duet, Difficulty) SELECT SongID, Player, Score, '0', Date, '0', '0', Difficulty from US_Scores";
|
||||
@@ -577,11 +765,11 @@ namespace Vocaluxe.Base
|
||||
List<SData> songs = new List<SData>();
|
||||
|
||||
Sqlite3.sqlite3 OldDB;
|
||||
int res = Sqlite3.sqlite3_open(_HighscoreFilePath, out OldDB);
|
||||
int res = Sqlite3.sqlite3_open(FilePath, out OldDB);
|
||||
|
||||
if (res != Sqlite3.SQLITE_OK)
|
||||
{
|
||||
CLog.LogError("Error opening Database: " + _HighscoreFilePath + " (" + Sqlite3.sqlite3_errmsg(OldDB) + ")");
|
||||
CLog.LogError("Error opening Database: " + FilePath + " (" + Sqlite3.sqlite3_errmsg(OldDB) + ")");
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -590,11 +778,11 @@ namespace Vocaluxe.Base
|
||||
|
||||
if (res != Sqlite3.SQLITE_OK)
|
||||
{
|
||||
CLog.LogError("Error query Database: " + _HighscoreFilePath + " (" + Sqlite3.sqlite3_errmsg(OldDB) + ")");
|
||||
CLog.LogError("Error query Database: " + FilePath + " (" + Sqlite3.sqlite3_errmsg(OldDB) + ")");
|
||||
}
|
||||
else
|
||||
{
|
||||
Sqlite3.sqlite3_step(Stmt);
|
||||
//Sqlite3.sqlite3_step(Stmt);
|
||||
|
||||
Encoding UTF8 = Encoding.UTF8;
|
||||
Encoding CP1252 = Encoding.GetEncoding(1252);
|
||||
@@ -605,9 +793,9 @@ namespace Vocaluxe.Base
|
||||
|
||||
data.id = Sqlite3.sqlite3_column_int(Stmt, 0);
|
||||
|
||||
byte[] bytes = Sqlite3.sqlite3_column_rawbytes(Stmt, 1);
|
||||
byte[] bytes = Sqlite3.sqlite3_column_rawbytes(Stmt, 1);
|
||||
data.str1 = UTF8.GetString(Encoding.Convert(CP1252, UTF8, bytes));
|
||||
|
||||
|
||||
bytes = Sqlite3.sqlite3_column_rawbytes(Stmt, 2);
|
||||
data.str2 = UTF8.GetString(Encoding.Convert(CP1252, UTF8, bytes));
|
||||
|
||||
@@ -617,7 +805,7 @@ namespace Vocaluxe.Base
|
||||
}
|
||||
|
||||
Stmt = new Sqlite3.Vdbe();
|
||||
|
||||
|
||||
if (!dateExists)
|
||||
res = Sqlite3.sqlite3_prepare_v2(OldDB, "SELECT rowid, Player FROM US_Scores", -1, ref Stmt, 0);
|
||||
else
|
||||
@@ -625,11 +813,11 @@ namespace Vocaluxe.Base
|
||||
|
||||
if (res != Sqlite3.SQLITE_OK)
|
||||
{
|
||||
CLog.LogError("Error query Database: " + _HighscoreFilePath + " (" + Sqlite3.sqlite3_errmsg(OldDB) + ")");
|
||||
CLog.LogError("Error query Database: " + FilePath + " (" + Sqlite3.sqlite3_errmsg(OldDB) + ")");
|
||||
}
|
||||
else
|
||||
{
|
||||
Sqlite3.sqlite3_step(Stmt);
|
||||
//Sqlite3.sqlite3_step(Stmt);
|
||||
|
||||
Encoding UTF8 = Encoding.UTF8;
|
||||
Encoding CP1252 = Encoding.GetEncoding(1252);
|
||||
@@ -645,7 +833,7 @@ namespace Vocaluxe.Base
|
||||
|
||||
if (dateExists)
|
||||
data.ticks = UnixTimeToTicks(Sqlite3.sqlite3_column_int(Stmt, 2));
|
||||
|
||||
|
||||
scores.Add(data);
|
||||
}
|
||||
Sqlite3.sqlite3_finalize(Stmt);
|
||||
@@ -678,14 +866,14 @@ namespace Vocaluxe.Base
|
||||
command.Parameters.Add("@id", System.Data.DbType.Int32, 0).Value = data.id;
|
||||
command.ExecuteNonQuery();
|
||||
}
|
||||
|
||||
|
||||
//Delete old tables after conversion
|
||||
command.CommandText = "DROP TABLE US_Scores;";
|
||||
command.ExecuteNonQuery();
|
||||
|
||||
command.CommandText = "DROP TABLE US_Songs;";
|
||||
command.ExecuteNonQuery();
|
||||
|
||||
|
||||
reader.Dispose();
|
||||
command.Dispose();
|
||||
connection.Close();
|
||||
@@ -693,6 +881,71 @@ namespace Vocaluxe.Base
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool ImportData(string SourceDBPath, string DestinationDBPath)
|
||||
{
|
||||
#region open db
|
||||
SQLiteConnection connSource = new SQLiteConnection();
|
||||
connSource.ConnectionString = "Data Source=" + SourceDBPath;
|
||||
|
||||
try
|
||||
{
|
||||
connSource.Open();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
CLog.LogError("Error on import high score data. Can't open source database \"" + SourceDBPath + "\" (" + e.Message + ")");
|
||||
return false;
|
||||
}
|
||||
#endregion open db
|
||||
|
||||
SQLiteCommand cmdSource = new SQLiteCommand(connSource);
|
||||
SQLiteDataReader rSource;
|
||||
|
||||
#region import table scores
|
||||
cmdSource.CommandText = "SELECT SongID, PlayerName, Score, LineNr, Date, Medley, Duet, Difficulty FROM Scores";
|
||||
rSource = cmdSource.ExecuteReader();
|
||||
if (rSource == null)
|
||||
{
|
||||
cmdSource.Dispose();
|
||||
connSource.Close();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (rSource.FieldCount == 0)
|
||||
{
|
||||
rSource.Close();
|
||||
cmdSource.Dispose();
|
||||
connSource.Close();
|
||||
return true;
|
||||
}
|
||||
|
||||
while (rSource.Read())
|
||||
{
|
||||
int songid = rSource.GetInt32(0);
|
||||
string player = rSource.GetString(1);
|
||||
int score = rSource.GetInt32(2);
|
||||
int linenr = rSource.GetInt32(3);
|
||||
long date = rSource.GetInt64(4);
|
||||
int medley = rSource.GetInt32(5);
|
||||
int duet = rSource.GetInt32(6);
|
||||
int diff = rSource.GetInt32(7);
|
||||
|
||||
string artist, title;
|
||||
int numplayed;
|
||||
if (GetDataBaseSongInfos(songid, out artist, out title, out numplayed, SourceDBPath))
|
||||
{
|
||||
AddScore(player, score, linenr, date, medley, duet, diff, artist, title, numplayed, _HighscoreFilePath);
|
||||
}
|
||||
}
|
||||
#endregion import table scores
|
||||
|
||||
rSource.Close();
|
||||
cmdSource.Dispose();
|
||||
connSource.Close();
|
||||
|
||||
return true;
|
||||
}
|
||||
#endregion Highscores
|
||||
|
||||
#region Cover
|
||||
@@ -784,7 +1037,7 @@ namespace Vocaluxe.Base
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
int w = MaxSize;
|
||||
int h = MaxSize;
|
||||
|
||||
@@ -801,7 +1054,7 @@ namespace Vocaluxe.Base
|
||||
byte[] data = new byte[w * h * 4];
|
||||
|
||||
BitmapData bmp_data = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
|
||||
Marshal.Copy(bmp_data.Scan0, data, 0, w*h*4);
|
||||
Marshal.Copy(bmp_data.Scan0, data, 0, w * h * 4);
|
||||
bmp.UnlockBits(bmp_data);
|
||||
bmp.Dispose();
|
||||
|
||||
@@ -947,6 +1200,273 @@ namespace Vocaluxe.Base
|
||||
}
|
||||
#endregion Cover
|
||||
|
||||
#region CreditsRessources
|
||||
public static bool GetCreditsRessource(string FileName, ref STexture tex)
|
||||
{
|
||||
bool result = false;
|
||||
|
||||
SQLiteConnection connection = new SQLiteConnection();
|
||||
connection.ConnectionString = "Data Source=" + _CreditsRessourcesFilePath;
|
||||
SQLiteCommand command;
|
||||
try
|
||||
{
|
||||
connection.Open();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
command = new SQLiteCommand(connection);
|
||||
|
||||
command.CommandText = "SELECT id, width, height FROM Images WHERE [Path] = @path";
|
||||
command.Parameters.Add("@path", System.Data.DbType.String, 0).Value = FileName;
|
||||
|
||||
SQLiteDataReader reader = null;
|
||||
try
|
||||
{
|
||||
reader = command.ExecuteReader();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
|
||||
if (reader != null && reader.HasRows)
|
||||
{
|
||||
reader.Read();
|
||||
int id = reader.GetInt32(0);
|
||||
int w = reader.GetInt32(1);
|
||||
int h = reader.GetInt32(2);
|
||||
reader.Close();
|
||||
|
||||
command.CommandText = "SELECT Data FROM ImageData WHERE ImageID = " + id.ToString();
|
||||
try
|
||||
{
|
||||
reader = command.ExecuteReader();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
|
||||
if (reader.HasRows)
|
||||
{
|
||||
result = true;
|
||||
reader.Read();
|
||||
byte[] data = GetBytes(reader);
|
||||
tex = CDraw.AddTexture(w, h, ref data);
|
||||
}
|
||||
}
|
||||
|
||||
if (reader != null)
|
||||
{
|
||||
reader.Close();
|
||||
reader.Dispose();
|
||||
}
|
||||
command.Dispose();
|
||||
connection.Close();
|
||||
connection.Dispose();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
//If you want to add an image to db, call this method!
|
||||
private static bool AddImageToCreditsDB(String ImagePath)
|
||||
{
|
||||
bool result = false;
|
||||
STexture tex;
|
||||
|
||||
if (File.Exists(ImagePath))
|
||||
{
|
||||
|
||||
SQLiteConnection connection = new SQLiteConnection();
|
||||
connection.ConnectionString = "Data Source=" + _CreditsRessourcesFilePath;
|
||||
SQLiteCommand command;
|
||||
try
|
||||
{
|
||||
connection.Open();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
command = new SQLiteCommand(connection);
|
||||
|
||||
SQLiteDataReader reader = null;
|
||||
|
||||
if (reader != null)
|
||||
reader.Close();
|
||||
|
||||
Bitmap origin;
|
||||
try
|
||||
{
|
||||
origin = new Bitmap(ImagePath);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
CLog.LogError("Error loading Texture: " + ImagePath);
|
||||
tex = new STexture(-1);
|
||||
|
||||
if (reader != null)
|
||||
{
|
||||
reader.Close();
|
||||
reader.Dispose();
|
||||
}
|
||||
command.Dispose();
|
||||
connection.Close();
|
||||
connection.Dispose();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
int w = origin.Width;
|
||||
int h = origin.Height;
|
||||
|
||||
Bitmap bmp = new Bitmap(w, h);
|
||||
Graphics g = Graphics.FromImage(bmp);
|
||||
g.DrawImage(origin, new Rectangle(0, 0, w, h));
|
||||
g.Dispose();
|
||||
tex = CDraw.AddTexture(bmp);
|
||||
byte[] data = new byte[w * h * 4];
|
||||
|
||||
BitmapData bmp_data = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
|
||||
Marshal.Copy(bmp_data.Scan0, data, 0, w * h * 4);
|
||||
bmp.UnlockBits(bmp_data);
|
||||
bmp.Dispose();
|
||||
|
||||
command.CommandText = "INSERT INTO Images (Path, width, height) " +
|
||||
"VALUES (@path, " + w.ToString() + ", " + h.ToString() + ")";
|
||||
command.Parameters.Add("@path", System.Data.DbType.String, 0).Value = Path.GetFileName(ImagePath);
|
||||
command.ExecuteNonQuery();
|
||||
|
||||
command.CommandText = "SELECT id FROM Images WHERE [Path] = @path";
|
||||
command.Parameters.Add("@path", System.Data.DbType.String, 0).Value = Path.GetFileName(ImagePath);
|
||||
reader = null;
|
||||
try
|
||||
{
|
||||
reader = command.ExecuteReader();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
|
||||
if (reader != null)
|
||||
{
|
||||
reader.Read();
|
||||
int id = reader.GetInt32(0);
|
||||
reader.Close();
|
||||
command.CommandText = "INSERT INTO ImageData (ImageID, Data) " +
|
||||
"VALUES ('" + id.ToString() + "', @data)";
|
||||
command.Parameters.Add("@data", System.Data.DbType.Binary, 20).Value = data;
|
||||
command.ExecuteReader();
|
||||
result = true;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private static bool InitCreditsRessourcesDB()
|
||||
{
|
||||
SQLiteConnection connection = new SQLiteConnection();
|
||||
connection.ConnectionString = "Data Source=" + _CreditsRessourcesFilePath;
|
||||
SQLiteCommand command;
|
||||
|
||||
try
|
||||
{
|
||||
connection.Open();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
command = new SQLiteCommand(connection);
|
||||
command.CommandText = "SELECT Value FROM Version";
|
||||
|
||||
SQLiteDataReader reader = null;
|
||||
|
||||
try
|
||||
{
|
||||
reader = command.ExecuteReader();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
;
|
||||
}
|
||||
|
||||
if (reader == null)
|
||||
{
|
||||
// Log error
|
||||
CLog.LogError("Can't find Credits-DB!");
|
||||
}
|
||||
else if (reader.FieldCount == 0)
|
||||
{
|
||||
// Log error
|
||||
CLog.LogError("Can't find Credits-DB! Field-Count = 0");
|
||||
}
|
||||
else
|
||||
{
|
||||
reader.Read();
|
||||
|
||||
if (reader.GetInt32(0) < CSettings.iDatabaseHighscoreVersion)
|
||||
{
|
||||
// update database
|
||||
}
|
||||
}
|
||||
|
||||
if (reader != null)
|
||||
{
|
||||
reader.Close();
|
||||
reader.Dispose();
|
||||
}
|
||||
|
||||
command.Dispose();
|
||||
|
||||
connection.Close();
|
||||
connection.Dispose();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void CreateCreditsRessourcesDB()
|
||||
{
|
||||
SQLiteConnection connection = new SQLiteConnection();
|
||||
connection.ConnectionString = "Data Source=" + _CreditsRessourcesFilePath;
|
||||
SQLiteCommand command;
|
||||
|
||||
try
|
||||
{
|
||||
connection.Open();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
command = new SQLiteCommand(connection);
|
||||
|
||||
command.CommandText = "CREATE TABLE IF NOT EXISTS Version ( id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, Value INTEGER NOT NULL);";
|
||||
command.ExecuteNonQuery();
|
||||
|
||||
command.CommandText = "INSERT INTO Version (id, Value) VALUES(NULL, " + CSettings.iDatabaseCreditsRessourcesVersion.ToString() + ")";
|
||||
command.ExecuteNonQuery();
|
||||
|
||||
command.CommandText = "CREATE TABLE IF NOT EXISTS Images ( id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, " +
|
||||
"Path TEXT NOT NULL, width INTEGER NOT NULL, height INTEGER NOT NULL);";
|
||||
command.ExecuteNonQuery();
|
||||
|
||||
command.CommandText = "CREATE TABLE IF NOT EXISTS ImageData ( id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, " +
|
||||
"ImageID INTEGER NOT NULL, Data BLOB NOT NULL);";
|
||||
command.ExecuteNonQuery();
|
||||
|
||||
command.Dispose();
|
||||
connection.Close();
|
||||
connection.Dispose();
|
||||
}
|
||||
#endregion CreditsRessources
|
||||
|
||||
private static byte[] GetBytes(SQLiteDataReader reader)
|
||||
{
|
||||
const int CHUNK_SIZE = 2 * 1024;
|
||||
@@ -973,4 +1493,4 @@ namespace Vocaluxe.Base
|
||||
return t70.Ticks;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+67
-6
@@ -332,6 +332,7 @@ namespace Vocaluxe.Base
|
||||
{
|
||||
#region private vars
|
||||
private string _TextureName;
|
||||
private STexture _Texture;
|
||||
private SRectF _Rect;
|
||||
private float _Size;
|
||||
private SColorF _Color;
|
||||
@@ -346,7 +347,7 @@ namespace Vocaluxe.Base
|
||||
private float _Vsize; //size changing speed: period [s]
|
||||
private float _LastTime;
|
||||
private EParticeType _Type;
|
||||
|
||||
|
||||
private Stopwatch _Timer;
|
||||
#endregion private vars
|
||||
|
||||
@@ -399,6 +400,7 @@ namespace Vocaluxe.Base
|
||||
public CParticle(string textureName, SColorF color, float x, float y, float size, float maxage, float z, float vx, float vy, float vr, float vsize, EParticeType type)
|
||||
{
|
||||
_TextureName = textureName;
|
||||
_Texture = new STexture(-1);
|
||||
_Color = color;
|
||||
_Rect = new SRectF(x, y, size, size, z);
|
||||
_Size = size;
|
||||
@@ -416,6 +418,29 @@ namespace Vocaluxe.Base
|
||||
_MaxAge = maxage;
|
||||
_Rotation = (float)(CGame.Rand.NextDouble() * 360.0);
|
||||
}
|
||||
|
||||
public CParticle(STexture texture, SColorF color, float x, float y, float size, float maxage, float z, float vx, float vy, float vr, float vsize, EParticeType type)
|
||||
{
|
||||
_TextureName = String.Empty;
|
||||
_Texture = texture;
|
||||
_Color = color;
|
||||
_Rect = new SRectF(x, y, size, size, z);
|
||||
_Size = size;
|
||||
_Alpha = 1f;
|
||||
_Angle = 0f;
|
||||
_Vx = vx;
|
||||
_Vy = vy;
|
||||
_Vr = vr;
|
||||
_Vsize = vsize;
|
||||
_LastTime = 0f;
|
||||
_Type = type;
|
||||
|
||||
_Timer = new Stopwatch();
|
||||
_Age = 0f;
|
||||
_MaxAge = maxage;
|
||||
_Rotation = (float)(CGame.Rand.NextDouble() * 360.0);
|
||||
}
|
||||
|
||||
#endregion Constructors
|
||||
|
||||
public void Update()
|
||||
@@ -566,7 +591,10 @@ namespace Vocaluxe.Base
|
||||
|
||||
public void Draw()
|
||||
{
|
||||
CDraw.DrawTexture(CTheme.GetSkinTexture(_TextureName), _Rect, new SColorF(_Color.R, _Color.G, _Color.B, _Color.A * Alpha2 * _Alpha));
|
||||
if (_TextureName != String.Empty)
|
||||
CDraw.DrawTexture(CTheme.GetSkinTexture(_TextureName), _Rect, new SColorF(_Color.R, _Color.G, _Color.B, _Color.A * Alpha2 * _Alpha));
|
||||
else
|
||||
CDraw.DrawTexture(_Texture, _Rect, new SColorF(_Color.R, _Color.G, _Color.B, _Color.A * Alpha2 * _Alpha));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -574,6 +602,7 @@ namespace Vocaluxe.Base
|
||||
{
|
||||
private List<CParticle> _Stars;
|
||||
private string _TextureName;
|
||||
private STexture _Texture;
|
||||
private int _MaxNumber;
|
||||
private SRectF _Area;
|
||||
private SColorF _Color;
|
||||
@@ -592,12 +621,33 @@ namespace Vocaluxe.Base
|
||||
}
|
||||
}
|
||||
|
||||
public SRectF Area
|
||||
{
|
||||
get { return _Area; }
|
||||
set { _Area = value; }
|
||||
}
|
||||
|
||||
public CParticleEffect(int MaxNumber, SColorF Color, SRectF Area, string TextureName, float Size, EParticeType Type)
|
||||
{
|
||||
_Stars = new List<CParticle>();
|
||||
_Area = Area;
|
||||
_Color = Color;
|
||||
_TextureName = TextureName;
|
||||
_Texture = new STexture(-1);
|
||||
_MaxNumber = MaxNumber;
|
||||
_Size = Size;
|
||||
_Type = Type;
|
||||
_SpawnTimer = new Stopwatch();
|
||||
_NextSpawnTime = 0f;
|
||||
}
|
||||
|
||||
public CParticleEffect(int MaxNumber, SColorF Color, SRectF Area, STexture texture, float Size, EParticeType Type)
|
||||
{
|
||||
_Stars = new List<CParticle>();
|
||||
_Area = Area;
|
||||
_Color = Color;
|
||||
_TextureName = String.Empty;
|
||||
_Texture = texture;
|
||||
_MaxNumber = MaxNumber;
|
||||
_Size = Size;
|
||||
_Type = Type;
|
||||
@@ -695,10 +745,21 @@ namespace Vocaluxe.Base
|
||||
if (h < 0)
|
||||
h = 0;
|
||||
|
||||
CParticle star = new CParticle(_TextureName, _Color,
|
||||
CGame.Rand.Next(w) + _Area.X - size / 4f,
|
||||
CGame.Rand.Next(h) + _Area.Y - size / 4f,
|
||||
size, lifetime, _Area.Z, vx, vy, vr, vsize, _Type);
|
||||
CParticle star;
|
||||
if (_TextureName != String.Empty)
|
||||
{
|
||||
star = new CParticle(_TextureName, _Color,
|
||||
CGame.Rand.Next(w) + _Area.X - size / 4f,
|
||||
CGame.Rand.Next(h) + _Area.Y - size / 4f,
|
||||
size, lifetime, _Area.Z, vx, vy, vr, vsize, _Type);
|
||||
}
|
||||
else
|
||||
{
|
||||
star = new CParticle(_Texture, _Color,
|
||||
CGame.Rand.Next(w) + _Area.X - size / 4f,
|
||||
CGame.Rand.Next(h) + _Area.Y - size / 4f,
|
||||
size, lifetime, _Area.Z, vx, vy, vr, vsize, _Type);
|
||||
}
|
||||
|
||||
_Stars.Add(star);
|
||||
}
|
||||
|
||||
+38
-50
@@ -247,72 +247,60 @@ namespace Vocaluxe.Base
|
||||
|
||||
for (int p = 0; p < _NumPlayer; p++)
|
||||
{
|
||||
CSound.AnalyzeBuffer(p);
|
||||
|
||||
if (CSound.RecordToneValid(p) || DEBUG_HIT)
|
||||
|
||||
for (int beat = _OldBeatD + 1; beat <= _CurrentBeatD; beat++)
|
||||
{
|
||||
for (int beat = _OldBeatD + 1; beat <= _CurrentBeatD; beat++)
|
||||
{
|
||||
CLine[] lines = song.Notes.GetLines(_Player[p].LineNr).Line;
|
||||
int Line = -1;
|
||||
CLine[] lines = song.Notes.GetLines(_Player[p].LineNr).Line;
|
||||
int Line = -1;
|
||||
|
||||
for (int j = 0; j < lines.Length; j++)
|
||||
for (int j = 0; j < lines.Length; j++)
|
||||
{
|
||||
if (beat >= lines[j].StartBeat && beat <= lines[j].EndBeat)
|
||||
{
|
||||
if (beat >= lines[j].StartBeat && beat <= lines[j].EndBeat)
|
||||
{
|
||||
Line = j;
|
||||
break;
|
||||
}
|
||||
Line = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (Line >= 0)
|
||||
{
|
||||
if (Line != _Player[p].CurrentLine)
|
||||
_Player[p].CurrentNote = -1;
|
||||
|
||||
_Player[p].CurrentLine = Line;
|
||||
|
||||
while (_Player[p].SingLine.Count <= Line)
|
||||
{
|
||||
_Player[p].SingLine.Add(new CLine());
|
||||
}
|
||||
|
||||
if (Line >= 0)
|
||||
CNote[] notes = lines[Line].Notes;
|
||||
int Note = -1;
|
||||
for (int j = 0; j < notes.Length; j++)
|
||||
{
|
||||
if (Line != _Player[p].CurrentLine)
|
||||
_Player[p].CurrentNote = -1;
|
||||
|
||||
_Player[p].CurrentLine = Line;
|
||||
|
||||
while (_Player[p].SingLine.Count <= Line)
|
||||
if (beat >= notes[j].StartBeat && beat <= notes[j].EndBeat)
|
||||
{
|
||||
_Player[p].SingLine.Add(new CLine());
|
||||
Note = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
CNote[] notes = lines[Line].Notes;
|
||||
int Note = -1;
|
||||
for (int j = 0; j < notes.Length; j++)
|
||||
{
|
||||
if (beat >= notes[j].StartBeat && beat <= notes[j].EndBeat)
|
||||
{
|
||||
if (notes[j].PointsForBeat > 0)
|
||||
Note = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (Note >= 0)
|
||||
{
|
||||
_Player[p].CurrentNote = Note;
|
||||
|
||||
if (Note >= 0)
|
||||
if (Line == lines.Length - 1)
|
||||
{
|
||||
if (Line == lines.Length - 1)
|
||||
if (Note == lines[Line].NoteCount - 1)
|
||||
{
|
||||
if (Note == lines[Line].NoteCount - 1)
|
||||
{
|
||||
if (notes[Note].EndBeat == beat)
|
||||
_Player[p].SongFinished = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (Note >= 0 && notes[Note].PointsForBeat > 0)
|
||||
CSound.AnalyzeBuffer(p);
|
||||
if (notes[Note].PointsForBeat > 0 && (CSound.RecordToneValid(p) || DEBUG_HIT))
|
||||
{
|
||||
_Player[p].CurrentNote = Note;
|
||||
|
||||
if (Line == lines.Length - 1)
|
||||
{
|
||||
if (Note == lines[Line].NoteCount - 1)
|
||||
{
|
||||
if (notes[Note].EndBeat == beat)
|
||||
_Player[p].SongFinished = true;
|
||||
}
|
||||
}
|
||||
|
||||
int Tone = notes[Note].Tone;
|
||||
int TonePlayer = CSound.RecordGetTone(p);
|
||||
|
||||
@@ -383,8 +371,8 @@ namespace Vocaluxe.Base
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
_OldBeatD = _CurrentBeatD;
|
||||
|
||||
@@ -47,10 +47,11 @@ namespace Vocaluxe.Base
|
||||
public const int iVersionSub = 0; // steps
|
||||
public const ERevision VersionRevision = ERevision.Beta;
|
||||
|
||||
public const int iBuild = 53; // Increase on every published version! Never Reset!
|
||||
public const int iBuild = 54; // Increase on every published version! Never Reset!
|
||||
|
||||
public const int iDatabaseHighscoreVersion = 1;
|
||||
public const int iDatabaseCoverVersion = 1;
|
||||
public const int iDatabaseCreditsRessourcesVersion = 1;
|
||||
|
||||
|
||||
public static int iRenderW = 1280;
|
||||
@@ -69,8 +70,10 @@ namespace Vocaluxe.Base
|
||||
public const string sFileCover = "Cover.xml";
|
||||
public const string sFileFonts = "Fonts.xml";
|
||||
|
||||
public const string sFileOldHighscoreDB = "Ultrastar.db";
|
||||
public static string sFileHighscoreDB = "HighscoreDB.sqlite";
|
||||
public const string sFileCoverDB = "CoverDB.sqlite";
|
||||
public const string sFileCreditsRessourcesDB = "CreditsRessourcesDB.sqlite";
|
||||
public const string sFilePerformanceLog = "Performance.log";
|
||||
public const string sFileErrorLog = "Error.log";
|
||||
public const string sFileBenchmarkLog = "Benchmark.log";
|
||||
|
||||
@@ -501,7 +501,7 @@ namespace Vocaluxe.Base
|
||||
long ticks = _Timer.ElapsedTicks;
|
||||
float dt = _Timer.ElapsedMilliseconds / 1000f;
|
||||
|
||||
if (nanosecPerTick > 0L)
|
||||
if (Stopwatch.IsHighResolution)
|
||||
dt = (float)(ticks * nanosecPerTick / 1000000000.0);
|
||||
|
||||
return _SetValue + dt;
|
||||
@@ -581,7 +581,7 @@ namespace Vocaluxe.Base
|
||||
long ticks = _STimer.ElapsedTicks;
|
||||
float dt = _STimer.ElapsedMilliseconds / 1000f;
|
||||
|
||||
if (nanosecPerTick > 0L)
|
||||
if (Stopwatch.IsHighResolution)
|
||||
dt = (float)(ticks * nanosecPerTick / 1000000000.0);
|
||||
|
||||
return _CurrentTime + dt;
|
||||
@@ -617,9 +617,9 @@ namespace Vocaluxe.Base
|
||||
long ticks = _STimer.ElapsedTicks;
|
||||
float dt = _STimer.ElapsedMilliseconds / 1000f;
|
||||
|
||||
if (nanosecPerTick > 0L)
|
||||
if (Stopwatch.IsHighResolution)
|
||||
dt = (float)(ticks * nanosecPerTick / 1000000000.0);
|
||||
|
||||
|
||||
float Ts = 0f;
|
||||
if (dt > 0)
|
||||
Ts = 1 / (_T / dt + 1);
|
||||
|
||||
@@ -79,7 +79,8 @@
|
||||
+ v0.2.0:
|
||||
- Medley
|
||||
- WiiMote Support
|
||||
- Jukebox light
|
||||
- Jukebox light (bg music controls)
|
||||
- Show Avatars and Player Name in Sing Screen (and perhaps some other screens)
|
||||
|
||||
+ v0.3.0:
|
||||
- Song Editor
|
||||
|
||||
@@ -242,6 +242,11 @@ namespace Vocaluxe.Lib.Song
|
||||
this.MP3FileName = Value;
|
||||
HeaderFlags |= EHeaderFlags.MP3;
|
||||
}
|
||||
else
|
||||
{
|
||||
CLog.LogError("Can't find audio file: " + Path.Combine(this.Folder, Value));
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case "BPM":
|
||||
if (CHelper.TryParse(Value, out this.BPM))
|
||||
@@ -288,6 +293,9 @@ namespace Vocaluxe.Lib.Song
|
||||
case "VIDEO":
|
||||
if (File.Exists(Path.Combine(this.Folder, Value)))
|
||||
this.VideoFileName = Value;
|
||||
else
|
||||
CLog.LogError("Can't find video file: " + Path.Combine(this.Folder, Value));
|
||||
|
||||
break;
|
||||
case "VIDEOGAP":
|
||||
CHelper.TryParse(Value, out this.VideoGap);
|
||||
|
||||
@@ -620,7 +620,7 @@ namespace Vocaluxe.Lib.Sound
|
||||
IntPtr.Zero,
|
||||
ref outputParams,
|
||||
format.SamplesPerSecond,
|
||||
0,//CConfig.PortAudioBufferSize,
|
||||
(uint)CConfig.AudioBufferSize,
|
||||
PortAudio.PaStreamFlags.paNoFlag,
|
||||
_paStreamCallback,
|
||||
data));
|
||||
@@ -677,6 +677,21 @@ namespace Vocaluxe.Lib.Sound
|
||||
{
|
||||
if (EventDecode.WaitOne(10))
|
||||
{
|
||||
lock (MutexSyncSignals)
|
||||
{
|
||||
if (_SetSkip)
|
||||
{
|
||||
_skip = true;
|
||||
EventDecode.Set();
|
||||
_waiting = true;
|
||||
}
|
||||
|
||||
_SetSkip = false;
|
||||
|
||||
_Start = _SetStart;
|
||||
_Loop = _SetLoop;
|
||||
}
|
||||
|
||||
if (_skip)
|
||||
{
|
||||
DoSkip();
|
||||
@@ -689,25 +704,6 @@ namespace Vocaluxe.Lib.Sound
|
||||
Update();
|
||||
}
|
||||
}
|
||||
|
||||
if (!_terminated)
|
||||
{
|
||||
lock (MutexSyncSignals)
|
||||
{
|
||||
if (_SetSkip)
|
||||
{
|
||||
_skip = true;
|
||||
EventDecode.Set();
|
||||
_waiting = true;
|
||||
}
|
||||
|
||||
_SetSkip = false;
|
||||
|
||||
_Start = _SetStart;
|
||||
_Loop = _SetLoop;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
DoFree();
|
||||
@@ -844,10 +840,10 @@ namespace Vocaluxe.Lib.Sound
|
||||
else
|
||||
_waiting = true;
|
||||
|
||||
float latency = buf.Length / _BytesPerSecond;
|
||||
float latency = buf.Length / _BytesPerSecond + CConfig.AudioLatency/1000f;
|
||||
float time = _TimeCode - _data.BytesNotRead / _BytesPerSecond - latency;
|
||||
|
||||
_CurrentTime = _SyncTimer.Update(time);
|
||||
_CurrentTime = time; // _SyncTimer.Update(time);
|
||||
}
|
||||
|
||||
try
|
||||
@@ -856,7 +852,7 @@ namespace Vocaluxe.Lib.Sound
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.ToString());
|
||||
CLog.LogError("Error PortAudio.StreamCallback: " + e.Message);
|
||||
}
|
||||
|
||||
return PortAudio.PaStreamCallbackResult.paContinue;
|
||||
|
||||
@@ -245,6 +245,9 @@ namespace Vocaluxe.Lib.Sound
|
||||
if (!_initialized)
|
||||
return null;
|
||||
|
||||
if (_Devices.Count == 0)
|
||||
return null;
|
||||
|
||||
return _Devices.ToArray();
|
||||
}
|
||||
|
||||
|
||||
@@ -214,33 +214,34 @@ namespace Vocaluxe.Lib.Video
|
||||
|
||||
class Decoder
|
||||
{
|
||||
private IntPtr _instance = IntPtr.Zero;
|
||||
private IntPtr _videodecoder = IntPtr.Zero;
|
||||
private IntPtr _package = IntPtr.Zero;
|
||||
private Stopwatch _Timer = new Stopwatch();
|
||||
private CLOSEPROC _Closeproc;
|
||||
private int _StreamID;
|
||||
private string _FileName;
|
||||
private IntPtr _instance = IntPtr.Zero; // acinerella instance
|
||||
private IntPtr _videodecoder = IntPtr.Zero; // acinerella video decoder instance
|
||||
|
||||
private Stopwatch _LoopTimer = new Stopwatch();
|
||||
private CLOSEPROC _Closeproc; // delegate for stream closing
|
||||
private int _StreamID; // stream ID for stream closing
|
||||
private string _FileName; // current video file name
|
||||
|
||||
private FileStream _fs;
|
||||
private TAc_read_callback _rc;
|
||||
private TAc_seek_callback _sc;
|
||||
private FileStream _fs; // video file stream
|
||||
private TAc_read_callback _rc; // read callback for acinerella
|
||||
private TAc_seek_callback _sc; // seek callback for acinerella
|
||||
|
||||
private bool _FileOpened = false;
|
||||
|
||||
private float _VideoTimeBase = 0f;
|
||||
private float _VideoTime = 0f;
|
||||
private float _ActualVideoTime = 0f;
|
||||
private bool _waiting = false;
|
||||
private bool _skip = false;
|
||||
private float _VideoTimeBase = 0f; // frame time
|
||||
private float _VideoDecoderTime = 0f; // time of last decoded frame
|
||||
private float _CurrentVideoTime = 0f; // current video position
|
||||
private bool _BufferFull = false; // buffer is full, waiting for free frame slot
|
||||
|
||||
private bool _skip = false; // do skip
|
||||
private float _Time = 0f;
|
||||
private float _Gap = 0f;
|
||||
private float _Start = 0f;
|
||||
private bool _Loop = false;
|
||||
private float _Duration = 0f;
|
||||
private float _VideoSkipTime = 0f;
|
||||
private float _NegativeSkipTime = 0f;
|
||||
private float _SkipTime = 0f;
|
||||
private float _VideoSkipTime = 0f; // = VideoGap
|
||||
private float _SkipTime = 0f; // = Start + VideoGap
|
||||
|
||||
private bool _Paused = false;
|
||||
private bool _NoMoreFrames = false;
|
||||
private bool _Finished = false;
|
||||
@@ -260,7 +261,6 @@ namespace Vocaluxe.Lib.Video
|
||||
AutoResetEvent EventDecode = new AutoResetEvent(false);
|
||||
SFrameBuffer[] _FrameBuffer = new SFrameBuffer[5];
|
||||
Object MutexFramebuffer = new Object();
|
||||
Object MutexFrame = new Object();
|
||||
Object MutexSyncSignals = new Object();
|
||||
|
||||
public Decoder()
|
||||
@@ -293,15 +293,16 @@ namespace Vocaluxe.Lib.Video
|
||||
get { return _Paused; }
|
||||
set
|
||||
{
|
||||
_Paused = value;
|
||||
lock (MutexSyncSignals)
|
||||
{
|
||||
_Paused = value;
|
||||
if (_Paused)
|
||||
_Timer.Stop();
|
||||
{
|
||||
_LoopTimer.Stop();
|
||||
}
|
||||
else
|
||||
{
|
||||
_Timer.Start();
|
||||
EventDecode.Set();
|
||||
_LoopTimer.Start();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -330,7 +331,7 @@ namespace Vocaluxe.Lib.Video
|
||||
return false;
|
||||
|
||||
_FileName = FileName;
|
||||
_thread.Priority = ThreadPriority.Highest;
|
||||
_thread.Priority = ThreadPriority.Normal;
|
||||
_thread.Name = Path.GetFileName(FileName);
|
||||
_thread.Start();
|
||||
return true;
|
||||
@@ -348,12 +349,12 @@ namespace Vocaluxe.Lib.Video
|
||||
{
|
||||
lock (MutexSyncSignals)
|
||||
{
|
||||
_SetTime += _Timer.ElapsedMilliseconds / 1000f;
|
||||
_SetTime += _LoopTimer.ElapsedMilliseconds / 1000f;
|
||||
VideoTime = _SetTime;
|
||||
|
||||
_Timer.Stop();
|
||||
_Timer.Reset();
|
||||
_Timer.Start();
|
||||
_LoopTimer.Stop();
|
||||
_LoopTimer.Reset();
|
||||
_LoopTimer.Start();
|
||||
}
|
||||
|
||||
|
||||
@@ -362,12 +363,12 @@ namespace Vocaluxe.Lib.Video
|
||||
return true;
|
||||
}
|
||||
|
||||
if (_Time - _SetTime >= 0 || _SetTime > Time)
|
||||
if (_SetTime != Time)
|
||||
{
|
||||
lock (MutexSyncSignals)
|
||||
{
|
||||
_SetTime = Time;
|
||||
VideoTime = _VideoTime;
|
||||
VideoTime = _CurrentVideoTime;
|
||||
}
|
||||
UploadNewFrame(ref frame);
|
||||
EventDecode.Set();
|
||||
@@ -394,17 +395,15 @@ namespace Vocaluxe.Lib.Video
|
||||
#region Threading
|
||||
private void DoSkip()
|
||||
{
|
||||
lock (MutexSyncSignals)
|
||||
{
|
||||
_VideoSkipTime = _Gap;
|
||||
_NegativeSkipTime = _Start + _Gap;
|
||||
_SkipTime = _Start + _Gap;
|
||||
_BeforeLoop = false;
|
||||
}
|
||||
string extension = Path.GetExtension(_FileName); //just a workaround for the mkv-search-bug in ffmpeg
|
||||
|
||||
if (_SkipTime > 0)
|
||||
_VideoSkipTime = _Gap;
|
||||
_SkipTime = _Start + _Gap;
|
||||
_BeforeLoop = false;
|
||||
|
||||
if (_SkipTime > 0 && extension != ".mkv")
|
||||
{
|
||||
_VideoTime = _SkipTime;
|
||||
_VideoDecoderTime = _SkipTime;
|
||||
try
|
||||
{
|
||||
CAcinerella.ac_seek(_videodecoder, -1, (Int64)(_SkipTime * 1000f));
|
||||
@@ -417,10 +416,11 @@ namespace Vocaluxe.Lib.Video
|
||||
}
|
||||
else
|
||||
{
|
||||
_VideoTime = 0f;
|
||||
_VideoDecoderTime = 0f;
|
||||
try
|
||||
{
|
||||
CAcinerella.ac_seek(_videodecoder, -1, (Int64)0);
|
||||
if (extension != ".mkv")
|
||||
CAcinerella.ac_seek(_videodecoder, -1, (Int64)0);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@@ -428,7 +428,10 @@ namespace Vocaluxe.Lib.Video
|
||||
}
|
||||
}
|
||||
|
||||
_ActualVideoTime = _VideoTime;
|
||||
lock (MutexSyncSignals)
|
||||
{
|
||||
_CurrentVideoTime = _VideoDecoderTime;
|
||||
}
|
||||
|
||||
lock (MutexFramebuffer)
|
||||
{
|
||||
@@ -439,46 +442,41 @@ namespace Vocaluxe.Lib.Video
|
||||
}
|
||||
}
|
||||
|
||||
_waiting = false;
|
||||
_BufferFull = false;
|
||||
_skip = false;
|
||||
EventDecode.Set();
|
||||
}
|
||||
|
||||
private void Execute()
|
||||
{
|
||||
DoOpen();
|
||||
|
||||
EventDecode.Set();
|
||||
|
||||
while (!_terminated)
|
||||
{
|
||||
if (EventDecode.WaitOne(1) || !_waiting)
|
||||
{
|
||||
if (_skip)
|
||||
{
|
||||
DoSkip();
|
||||
_skip = false;
|
||||
}
|
||||
|
||||
if (!_waiting)
|
||||
{
|
||||
DoDecode();
|
||||
}
|
||||
|
||||
if (_waiting)
|
||||
Copy();
|
||||
}
|
||||
if (!_terminated)
|
||||
if (EventDecode.WaitOne(10))
|
||||
{
|
||||
lock (MutexSyncSignals)
|
||||
{
|
||||
_Time = _SetTime;
|
||||
if (_SetSkip)
|
||||
_skip = true;
|
||||
|
||||
|
||||
_SetSkip = false;
|
||||
_Gap = _SetGap;
|
||||
_Start = _SetStart;
|
||||
_Loop = _SetLoop;
|
||||
}
|
||||
|
||||
if (_skip)
|
||||
DoSkip();
|
||||
|
||||
if (!_BufferFull)
|
||||
DoDecode();
|
||||
|
||||
if (_BufferFull)
|
||||
Copy();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
DoFree();
|
||||
@@ -544,7 +542,7 @@ namespace Vocaluxe.Lib.Video
|
||||
if (Videodecoder.stream_info.video_info.frames_per_second > 0)
|
||||
_VideoTimeBase = 1f / (float)Videodecoder.stream_info.video_info.frames_per_second;
|
||||
|
||||
_VideoTime = 0f;
|
||||
_VideoDecoderTime = 0f;
|
||||
_Time = 0f;
|
||||
|
||||
for (int i = 0; i < _FrameBuffer.Length; i++)
|
||||
@@ -563,14 +561,14 @@ namespace Vocaluxe.Lib.Video
|
||||
if (!_FileOpened)
|
||||
return;
|
||||
|
||||
if (_Paused || _NoMoreFrames)
|
||||
if (_Paused || _NoMoreFrames || _BufferFull)
|
||||
return;
|
||||
|
||||
if ((_NegativeSkipTime < 0f) && (_Time + _NegativeSkipTime >= 0f))
|
||||
_NegativeSkipTime = 0f;
|
||||
if ((_SkipTime < 0f) && (_Time + _SkipTime >= 0f))
|
||||
_SkipTime = 0f;
|
||||
|
||||
float myTime = _Time + _VideoSkipTime;
|
||||
float TimeDifference = myTime - _VideoTime;
|
||||
float TimeDifference = myTime - _VideoDecoderTime;
|
||||
|
||||
bool DropFrame = false;
|
||||
if (TimeDifference >= (FRAMEDROPCOUNT - 1) * _VideoTimeBase)
|
||||
@@ -595,17 +593,13 @@ namespace Vocaluxe.Lib.Video
|
||||
|
||||
if (!_BeforeLoop && (!DropFrame || FrameFinished != 0))
|
||||
{
|
||||
lock (MutexFrame)
|
||||
try
|
||||
{
|
||||
try
|
||||
{
|
||||
FrameFinished = CAcinerella.ac_get_frame(_instance, _videodecoder);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
CLog.LogError("Error AcGetFrame " + _FileName);
|
||||
}
|
||||
|
||||
FrameFinished = CAcinerella.ac_get_frame(_instance, _videodecoder);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
CLog.LogError("Error AcGetFrame " + _FileName);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -637,7 +631,6 @@ namespace Vocaluxe.Lib.Video
|
||||
|
||||
lock (MutexSyncSignals)
|
||||
{
|
||||
_ActualVideoTime = 0f;
|
||||
_Start = 0f;
|
||||
_Gap = 0f;
|
||||
_SetTime = 0f;
|
||||
@@ -658,6 +651,7 @@ namespace Vocaluxe.Lib.Video
|
||||
private void Copy()
|
||||
{
|
||||
int num = -1;
|
||||
|
||||
lock (MutexFramebuffer)
|
||||
{
|
||||
for (int i = 0; i < _FrameBuffer.Length; i++)
|
||||
@@ -670,29 +664,38 @@ namespace Vocaluxe.Lib.Video
|
||||
}
|
||||
|
||||
if (num == -1)
|
||||
_waiting = true;
|
||||
{
|
||||
_BufferFull = true;
|
||||
EventDecode.Reset();
|
||||
}
|
||||
else
|
||||
{
|
||||
TAc_decoder Videodecoder = (TAc_decoder)Marshal.PtrToStructure(_videodecoder, typeof(TAc_decoder));
|
||||
|
||||
lock (MutexFrame)
|
||||
_VideoDecoderTime = (float)Videodecoder.timecode;
|
||||
_FrameBuffer[num].time = _VideoDecoderTime;
|
||||
|
||||
if (Videodecoder.buffer != IntPtr.Zero)
|
||||
{
|
||||
TAc_decoder Videodecoder = (TAc_decoder)Marshal.PtrToStructure(_videodecoder, typeof(TAc_decoder));
|
||||
Marshal.Copy(Videodecoder.buffer, _FrameBuffer[num].data, 0, _Width * _Height * 4);
|
||||
|
||||
_FrameBuffer[num].time = _VideoTime;
|
||||
_VideoTime = (float)Videodecoder.timecode;
|
||||
|
||||
if (Videodecoder.buffer != IntPtr.Zero)
|
||||
{
|
||||
Marshal.Copy(Videodecoder.buffer, _FrameBuffer[num].data, 0, _Width * _Height * 4);
|
||||
|
||||
_FrameBuffer[num].displayed = false;
|
||||
}
|
||||
_FrameBuffer[num].displayed = false;
|
||||
}
|
||||
|
||||
|
||||
_waiting = false;
|
||||
int numfull = 0;
|
||||
for (int i = 0; i < _FrameBuffer.Length; i++)
|
||||
{
|
||||
if (!_FrameBuffer[i].displayed)
|
||||
numfull++;
|
||||
}
|
||||
|
||||
if (numfull < _FrameBuffer.Length)
|
||||
_BufferFull = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!_BufferFull)
|
||||
EventDecode.Set();
|
||||
}
|
||||
|
||||
private void UploadNewFrame(ref STexture frame)
|
||||
@@ -715,8 +718,13 @@ namespace Vocaluxe.Lib.Video
|
||||
{
|
||||
CDraw.UpdateTexture(ref frame, ref _FrameBuffer[num].data);
|
||||
}
|
||||
_ActualVideoTime = _FrameBuffer[num].time;
|
||||
|
||||
lock (MutexSyncSignals)
|
||||
{
|
||||
_CurrentVideoTime = _FrameBuffer[num].time;
|
||||
}
|
||||
_Finished = false;
|
||||
EventDecode.Set();
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -724,7 +732,6 @@ namespace Vocaluxe.Lib.Video
|
||||
_Finished = true;
|
||||
}
|
||||
}
|
||||
EventDecode.Set();
|
||||
}
|
||||
|
||||
private int FindFrame()
|
||||
@@ -736,27 +743,28 @@ namespace Vocaluxe.Lib.Video
|
||||
{
|
||||
float td = _SetTime + _VideoSkipTime - _FrameBuffer[i].time;
|
||||
|
||||
if (td > _VideoTimeBase * 2 || td < -1f * _VideoTimeBase * (_FrameBuffer.Length + 1))
|
||||
{
|
||||
_FrameBuffer[i].displayed = true;
|
||||
}
|
||||
|
||||
if (!_FrameBuffer[i].displayed && (td < diff) && (td > _VideoTimeBase))
|
||||
{
|
||||
diff = Math.Abs(_FrameBuffer[i].time - _SetTime - _VideoSkipTime);
|
||||
Result = i;
|
||||
}
|
||||
|
||||
if (td > _VideoTimeBase * 2)
|
||||
_FrameBuffer[i].displayed = true;
|
||||
}
|
||||
|
||||
if (Result != -1)
|
||||
{
|
||||
_FrameBuffer[Result].displayed = true;
|
||||
}
|
||||
|
||||
return Result;
|
||||
}
|
||||
|
||||
private void DoFree()
|
||||
{
|
||||
if (_package != IntPtr.Zero)
|
||||
CAcinerella.ac_free_package(_package);
|
||||
|
||||
if (_videodecoder != IntPtr.Zero)
|
||||
CAcinerella.ac_free_decoder(_videodecoder);
|
||||
|
||||
|
||||
@@ -31,6 +31,8 @@ namespace Vocaluxe.Menu
|
||||
|
||||
ScreenNames = 14,
|
||||
|
||||
ScreenCredits = 15,
|
||||
|
||||
ScreenNull = -1
|
||||
}
|
||||
|
||||
@@ -212,6 +214,7 @@ namespace Vocaluxe.Menu
|
||||
{
|
||||
// Add Screens, must be the same order as in EScreens!
|
||||
CLog.StartBenchmark(1, "Build Screen List");
|
||||
|
||||
_Screens.Add(new CScreenTest());
|
||||
_Screens.Add(new CScreenLoad());
|
||||
_Screens.Add(new CScreenMain());
|
||||
@@ -227,8 +230,10 @@ namespace Vocaluxe.Menu
|
||||
_Screens.Add(new CScreenOptionsVideo());
|
||||
_Screens.Add(new CScreenOptionsTheme());
|
||||
_Screens.Add(new CScreenNames());
|
||||
_Screens.Add(new CScreenCredits());
|
||||
|
||||
_PopupScreens.Add(new CPopupScreenPlayerControl());
|
||||
|
||||
CLog.StopBenchmark(1, "Build Screen List");
|
||||
|
||||
_CurrentScreen = EScreens.ScreenLoad;
|
||||
@@ -255,9 +260,12 @@ namespace Vocaluxe.Menu
|
||||
|
||||
for (int i = 0; i < _Screens.Count; i++)
|
||||
{
|
||||
CLog.StartBenchmark(1, "Load Theme " + Enum.GetNames(typeof(EScreens))[i]);
|
||||
_Screens[i].LoadTheme();
|
||||
CLog.StopBenchmark(1, "Load Theme " + Enum.GetNames(typeof(EScreens))[i]);
|
||||
if (Enum.GetNames(typeof(EScreens))[i] != Enum.GetName(typeof(EScreens), (int)EScreens.ScreenCredits))
|
||||
{
|
||||
CLog.StartBenchmark(1, "Load Theme " + Enum.GetNames(typeof(EScreens))[i]);
|
||||
_Screens[i].LoadTheme();
|
||||
CLog.StopBenchmark(1, "Load Theme " + Enum.GetNames(typeof(EScreens))[i]);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < _PopupScreens.Count; i++)
|
||||
@@ -271,7 +279,10 @@ namespace Vocaluxe.Menu
|
||||
ReloadCursor();
|
||||
for (int i = 0; i < _Screens.Count; i++)
|
||||
{
|
||||
_Screens[i].ReloadTheme();
|
||||
if (Enum.GetNames(typeof(EScreens))[i] != Enum.GetName(typeof(EScreens), (int)EScreens.ScreenCredits))
|
||||
{
|
||||
_Screens[i].ReloadTheme();
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < _PopupScreens.Count; i++)
|
||||
@@ -285,7 +296,10 @@ namespace Vocaluxe.Menu
|
||||
ReloadCursor();
|
||||
for (int i = 0; i < _Screens.Count; i++)
|
||||
{
|
||||
_Screens[i].ReloadTextures();
|
||||
if (Enum.GetNames(typeof(EScreens))[i] != Enum.GetName(typeof(EScreens), (int)EScreens.ScreenCredits))
|
||||
{
|
||||
_Screens[i].ReloadTextures();
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < _PopupScreens.Count; i++)
|
||||
@@ -299,7 +313,10 @@ namespace Vocaluxe.Menu
|
||||
CTheme.SaveTheme();
|
||||
for (int i = 0; i < _Screens.Count; i++)
|
||||
{
|
||||
_Screens[i].SaveTheme();
|
||||
if (Enum.GetNames(typeof(EScreens))[i] != Enum.GetName(typeof(EScreens), (int)EScreens.ScreenCredits))
|
||||
{
|
||||
_Screens[i].SaveTheme();
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < _PopupScreens.Count; i++)
|
||||
|
||||
+197
-7
@@ -15,7 +15,8 @@ namespace Vocaluxe.Menu
|
||||
{
|
||||
Fill,
|
||||
Jump,
|
||||
Slide
|
||||
Slide,
|
||||
Zoom
|
||||
}
|
||||
|
||||
struct SNote
|
||||
@@ -23,6 +24,7 @@ namespace Vocaluxe.Menu
|
||||
public string Text;
|
||||
public int StartBeat;
|
||||
public int EndBeat;
|
||||
public int Duration;
|
||||
public ENoteType Type;
|
||||
}
|
||||
|
||||
@@ -205,6 +207,7 @@ namespace Vocaluxe.Menu
|
||||
n.Text = note.Text;
|
||||
n.StartBeat = note.StartBeat;
|
||||
n.EndBeat = note.EndBeat;
|
||||
n.Duration = note.Duration;
|
||||
n.Type = note.NoteType;
|
||||
|
||||
_Text.Text = note.Text;
|
||||
@@ -229,6 +232,7 @@ namespace Vocaluxe.Menu
|
||||
return _X - _width / 2;
|
||||
}
|
||||
|
||||
#region draw
|
||||
public void Draw(float ActualBeat)
|
||||
{
|
||||
if (Visible || CSettings.GameState == EGameState.EditTheme)
|
||||
@@ -236,12 +240,17 @@ namespace Vocaluxe.Menu
|
||||
switch (_Style)
|
||||
{
|
||||
case ELyricStyle.Fill:
|
||||
DrawFill(ActualBeat);
|
||||
break;
|
||||
case ELyricStyle.Jump:
|
||||
DrawJump(ActualBeat);
|
||||
break;
|
||||
case ELyricStyle.Slide:
|
||||
DrawSlide(ActualBeat);
|
||||
break;
|
||||
case ELyricStyle.Zoom:
|
||||
DrawZoom(ActualBeat);
|
||||
break;
|
||||
default:
|
||||
DrawSlide(ActualBeat);
|
||||
break;
|
||||
@@ -257,6 +266,8 @@ namespace Vocaluxe.Menu
|
||||
{
|
||||
_Text.X = x;
|
||||
_Text.Style = EStyle.Bold;
|
||||
_Text.Text = note.Text;
|
||||
RectangleF rect = CDraw.GetTextBounds(_Text);
|
||||
|
||||
if (note.Type == ENoteType.Freestyle)
|
||||
_Text.Style = EStyle.BoldItalic;
|
||||
@@ -266,7 +277,7 @@ namespace Vocaluxe.Menu
|
||||
if (CurrentBeat <= note.EndBeat)
|
||||
{
|
||||
_Text.Color = ColorProcessed;
|
||||
_Text.Text = note.Text;
|
||||
|
||||
|
||||
float diff = note.EndBeat - note.StartBeat;
|
||||
if (diff == 0)
|
||||
@@ -280,23 +291,202 @@ namespace Vocaluxe.Menu
|
||||
}
|
||||
else
|
||||
{
|
||||
_Text.Color = ColorProcessed;
|
||||
_Text.Text = note.Text;
|
||||
_Text.Color = ColorProcessed;
|
||||
_Text.Draw();
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
_Text.Color = Color;
|
||||
_Text.Text = note.Text;
|
||||
_Text.Color = Color;
|
||||
_Text.Draw();
|
||||
}
|
||||
RectangleF rect = CDraw.GetTextBounds(_Text);
|
||||
|
||||
x += rect.Width;
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawZoom(float CurrentBeat)
|
||||
{
|
||||
float x = _X - _width / 2; // most left position
|
||||
|
||||
//find last active note
|
||||
int last_note = -1;
|
||||
for (int i = 0; i < _Notes.Count; i++)
|
||||
{
|
||||
if (CurrentBeat >= _Notes[i].StartBeat)
|
||||
last_note = i;
|
||||
}
|
||||
|
||||
int zoom_note = -1;
|
||||
float zoomx = 0f;
|
||||
|
||||
int current_note = -1;
|
||||
foreach (SNote note in _Notes)
|
||||
{
|
||||
current_note++;
|
||||
|
||||
_Text.X = x;
|
||||
_Text.Style = EStyle.Bold;
|
||||
_Text.Text = note.Text;
|
||||
RectangleF rect = CDraw.GetTextBounds(_Text);
|
||||
|
||||
if (note.Type == ENoteType.Freestyle)
|
||||
_Text.Style = EStyle.BoldItalic;
|
||||
|
||||
if (CurrentBeat >= note.StartBeat)
|
||||
{
|
||||
if (CurrentBeat <= note.EndBeat)
|
||||
{
|
||||
zoom_note = current_note;
|
||||
zoomx = _Text.X;
|
||||
}
|
||||
else
|
||||
{
|
||||
// already passed
|
||||
if (current_note == last_note)
|
||||
_Text.Color = ColorProcessed;
|
||||
else
|
||||
_Text.Color = Color;
|
||||
|
||||
_Text.Draw();
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
// not passed
|
||||
_Text.Color = Color;
|
||||
_Text.Draw();
|
||||
}
|
||||
|
||||
x += rect.Width;
|
||||
}
|
||||
|
||||
if (zoom_note > -1)
|
||||
{
|
||||
if (_Notes[zoom_note].Duration == 0)
|
||||
return;
|
||||
|
||||
_Text.X = zoomx;
|
||||
_Text.Text = _Notes[zoom_note].Text;
|
||||
_Text.Color = ColorProcessed;
|
||||
_Text.Style = EStyle.Bold;
|
||||
|
||||
if (_Notes[zoom_note].Type == ENoteType.Freestyle)
|
||||
_Text.Style = EStyle.BoldItalic;
|
||||
|
||||
RectangleF rect = CDraw.GetTextBounds(_Text);
|
||||
|
||||
float diff = _Notes[zoom_note].EndBeat - _Notes[zoom_note].StartBeat;
|
||||
|
||||
float p = (CurrentBeat - _Notes[zoom_note].StartBeat) / _Notes[zoom_note].Duration;
|
||||
if (p > 1f)
|
||||
p = 1f;
|
||||
|
||||
p = 1f - p;
|
||||
|
||||
float ty = _Text.Y;
|
||||
float tx = _Text.X;
|
||||
float th = _Text.Height;
|
||||
float tz = _Text.Z;
|
||||
|
||||
_Text.Height += _Text.Height * p * 0.4f;
|
||||
RectangleF rectz = CDraw.GetTextBounds(_Text);
|
||||
_Text.X -= (rectz.Width - rect.Width) / 2f;
|
||||
_Text.Y -= (rectz.Height - rect.Height) / 2f;
|
||||
_Text.Z -= 0.1f;
|
||||
|
||||
_Text.Draw();
|
||||
|
||||
_Text.Y = ty;
|
||||
_Text.X = tx;
|
||||
_Text.Height = th;
|
||||
_Text.Z = tz;
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawFill(float CurrentBeat)
|
||||
{
|
||||
float x = _X - _width / 2; // most left position
|
||||
|
||||
foreach (SNote note in _Notes)
|
||||
{
|
||||
_Text.X = x;
|
||||
_Text.Style = EStyle.Bold;
|
||||
_Text.Text = note.Text;
|
||||
RectangleF rect = CDraw.GetTextBounds(_Text);
|
||||
|
||||
if (note.Type == ENoteType.Freestyle)
|
||||
_Text.Style = EStyle.BoldItalic;
|
||||
|
||||
if (CurrentBeat >= note.StartBeat)
|
||||
{
|
||||
_Text.Color = ColorProcessed;
|
||||
_Text.Draw();
|
||||
}
|
||||
else
|
||||
{
|
||||
// not passed
|
||||
_Text.Color = Color;
|
||||
_Text.Draw();
|
||||
}
|
||||
|
||||
x += rect.Width;
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawJump(float CurrentBeat)
|
||||
{
|
||||
float x = _X - _width / 2; // most left position
|
||||
|
||||
foreach (SNote note in _Notes)
|
||||
{
|
||||
_Text.X = x;
|
||||
_Text.Style = EStyle.Bold;
|
||||
_Text.Text = note.Text;
|
||||
RectangleF rect = CDraw.GetTextBounds(_Text);
|
||||
|
||||
if (note.Type == ENoteType.Freestyle)
|
||||
_Text.Style = EStyle.BoldItalic;
|
||||
|
||||
if (CurrentBeat >= note.StartBeat)
|
||||
{
|
||||
if (CurrentBeat <= note.EndBeat)
|
||||
{
|
||||
_Text.Color = ColorProcessed;
|
||||
|
||||
float diff = note.EndBeat - note.StartBeat;
|
||||
if (diff == 0)
|
||||
_Text.Draw();
|
||||
else
|
||||
{
|
||||
float y = _Text.Y;
|
||||
_Text.Y -= _Text.Height * 0.1f;
|
||||
_Text.Draw();
|
||||
_Text.Y = y;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// already passed
|
||||
_Text.Color = Color;
|
||||
_Text.Draw();
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
// not passed
|
||||
_Text.Color = Color;
|
||||
_Text.Draw();
|
||||
}
|
||||
|
||||
x += rect.Width;
|
||||
}
|
||||
}
|
||||
#endregion draw
|
||||
|
||||
public void UnloadTextures()
|
||||
{
|
||||
}
|
||||
|
||||
+21
-4
@@ -141,7 +141,7 @@ namespace Vocaluxe
|
||||
CLog.StopBenchmark(0, "Init Game");
|
||||
|
||||
Application.DoEvents();
|
||||
|
||||
System.Threading.Thread.Sleep(10000);
|
||||
// Start Main Loop
|
||||
_SplashScreen.Close();
|
||||
CDraw.MainLoop();
|
||||
@@ -192,6 +192,8 @@ namespace Vocaluxe
|
||||
|
||||
class SplashScreen : Form
|
||||
{
|
||||
Bitmap logo;
|
||||
|
||||
public SplashScreen()
|
||||
{
|
||||
string path = Path.Combine(Environment.CurrentDirectory, Path.Combine(CSettings.sFolderGraphics, CSettings.sLogo));
|
||||
@@ -199,9 +201,8 @@ namespace Vocaluxe
|
||||
{
|
||||
try
|
||||
{
|
||||
Bitmap logo = new Bitmap(path);
|
||||
logo = new Bitmap(path);
|
||||
this.ClientSize = new Size(logo.Width, logo.Height);
|
||||
this.BackgroundImage = logo;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@@ -226,11 +227,27 @@ namespace Vocaluxe
|
||||
}
|
||||
else
|
||||
CLog.LogError("Can't find " + path);
|
||||
|
||||
|
||||
SetStyle(ControlStyles.SupportsTransparentBackColor, true);
|
||||
this.BackColor = Color.Transparent;
|
||||
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
|
||||
this.Text = CSettings.sProgramName;
|
||||
this.CenterToScreen();
|
||||
this.Show();
|
||||
}
|
||||
|
||||
protected override void OnPaint(System.Windows.Forms.PaintEventArgs e)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnPaintBackground(System.Windows.Forms.PaintEventArgs e)
|
||||
{
|
||||
if (logo == null)
|
||||
return;
|
||||
|
||||
Graphics g = e.Graphics;
|
||||
g.DrawImage(logo, new Rectangle(0, 0, this.Width, this.Height));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,367 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
|
||||
using Vocaluxe.Base;
|
||||
using Vocaluxe.Lib.Draw;
|
||||
using Vocaluxe.Menu;
|
||||
|
||||
enum EDirection
|
||||
{
|
||||
Left,
|
||||
Right,
|
||||
Up
|
||||
}
|
||||
|
||||
class CCreditName
|
||||
{
|
||||
public CStatic image;
|
||||
public CParticleEffect particle;
|
||||
public SRectF particleRect;
|
||||
public EDirection direction;
|
||||
public float StartTimeUp;
|
||||
public bool active;
|
||||
}
|
||||
|
||||
namespace Vocaluxe.Screens
|
||||
{
|
||||
class CScreenCredits :CMenu
|
||||
{
|
||||
// Version number for theme files. Increment it, if you've changed something on the theme files!
|
||||
const int ScreenVersion = 1;
|
||||
|
||||
|
||||
private CStatic logo;
|
||||
private CParticleEffect starsRed;
|
||||
private CParticleEffect starsBlue;
|
||||
private List<CCreditName> _CreditNames;
|
||||
|
||||
private Stopwatch LogoTimer;
|
||||
private Stopwatch CreditsTimer;
|
||||
|
||||
public CScreenCredits()
|
||||
{
|
||||
Init();
|
||||
}
|
||||
|
||||
protected override void Init()
|
||||
{
|
||||
base.Init();
|
||||
|
||||
_ThemeName = "ScreenCredits";
|
||||
_ScreenVersion = ScreenVersion;
|
||||
|
||||
LogoTimer = new Stopwatch();
|
||||
CreditsTimer = new Stopwatch();
|
||||
}
|
||||
|
||||
public override bool HandleInput(KeyEvent KeyEvent)
|
||||
{
|
||||
if (KeyEvent.KeyPressed && !Char.IsControl(KeyEvent.Unicode))
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (KeyEvent.Key)
|
||||
{
|
||||
case Keys.Escape:
|
||||
case Keys.Back:
|
||||
CGraphics.FadeTo(EScreens.ScreenMain);
|
||||
break;
|
||||
|
||||
case Keys.Enter:
|
||||
CGraphics.FadeTo(EScreens.ScreenMain);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HandleMouse(MouseEvent MouseEvent)
|
||||
{
|
||||
if (MouseEvent.LB && IsMouseOver(MouseEvent))
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
if (MouseEvent.LB)
|
||||
{
|
||||
CGraphics.FadeTo(EScreens.ScreenMain);
|
||||
}
|
||||
|
||||
if (MouseEvent.RB)
|
||||
{
|
||||
CGraphics.FadeTo(EScreens.ScreenMain);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool UpdateGame()
|
||||
{
|
||||
if (!animation())
|
||||
{
|
||||
CGraphics.FadeTo(EScreens.ScreenMain);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void OnShow()
|
||||
{
|
||||
STexture tex = new STexture();
|
||||
STexture particleTex = new STexture();
|
||||
|
||||
//Vocaluxe-Logo
|
||||
CDataBase.GetCreditsRessource("Logo_voc.png", ref tex);
|
||||
logo = new CStatic(tex, new SColorF(1, 1, 1, 1), new SRectF((CSettings.iRenderW - tex.width)/2, -270 , tex.width, tex.height, -2));
|
||||
|
||||
//Little stars for logo
|
||||
CDataBase.GetCreditsRessource("PerfectNoteStar.png", ref particleTex);
|
||||
int numstars = (int)(logo.Rect.W * 0.25f /2f);
|
||||
starsRed = new CParticleEffect(numstars, new SColorF(1, 0, 0, 1), new SRectF(logo.Rect.X, logo.Rect.Y, logo.Rect.W, logo.Rect.H, -1), particleTex, 35, EParticeType.Star);
|
||||
starsBlue = new CParticleEffect(numstars, new SColorF(0.149f, 0.415f, 0.819f, 1), new SRectF(logo.Rect.X, logo.Rect.Y, logo.Rect.W, logo.Rect.H, -1), particleTex, 35, EParticeType.Star);
|
||||
|
||||
//Credit names
|
||||
_CreditNames = new List<CCreditName>();
|
||||
|
||||
CCreditName CreditEntry = new CCreditName();
|
||||
|
||||
//brunzel
|
||||
CDataBase.GetCreditsRessource("brunzel.png", ref tex);
|
||||
CCreditName CreditEntryBrunzel = new CCreditName();
|
||||
CreditEntryBrunzel.image = new CStatic(tex, new SColorF(1,1,1,1), new SRectF(-450, 580, 400, 120, -4));
|
||||
CreditEntryBrunzel.particleRect = new SRectF(CreditEntryBrunzel.image.Rect.X + 342, CreditEntryBrunzel.image.Rect.Y + 4, 30, 30, -5);
|
||||
CreditEntryBrunzel.particle = new CParticleEffect(8, new SColorF(1, 0, 0, 1), CreditEntryBrunzel.particleRect, particleTex, 35, EParticeType.Star);
|
||||
CreditEntryBrunzel.active = true;
|
||||
CreditEntryBrunzel.direction = EDirection.Left;
|
||||
_CreditNames.Add(CreditEntryBrunzel);
|
||||
|
||||
//Darkice
|
||||
CDataBase.GetCreditsRessource("Darkice.png", ref tex);
|
||||
CCreditName CreditEntryDarkice = new CCreditName();
|
||||
CreditEntryDarkice.image = new CStatic(tex, new SColorF(1, 1, 1, 1), new SRectF(CSettings.iRenderW, 580, 400, 120, -4));
|
||||
CreditEntryDarkice.particleRect = new SRectF(CreditEntryDarkice.image.Rect.X + 242, CreditEntryDarkice.image.Rect.Y + 23, 30, 30, -5);
|
||||
CreditEntryDarkice.particle = new CParticleEffect(8, new SColorF(0.149f, 0.415f ,0.819f, 1), CreditEntryDarkice.particleRect, particleTex, 35, EParticeType.Star);
|
||||
CreditEntryDarkice.active = true;
|
||||
CreditEntryDarkice.direction = EDirection.Right;
|
||||
_CreditNames.Add(CreditEntryDarkice);
|
||||
|
||||
//flokuep
|
||||
CDataBase.GetCreditsRessource("flokuep.png", ref tex);
|
||||
CCreditName CreditEntryFlokuep = new CCreditName();
|
||||
CreditEntryFlokuep.image = new CStatic(tex, new SColorF(1, 1, 1, 1), new SRectF(-450, 580, 400, 120, -4));
|
||||
CreditEntryFlokuep.particleRect = new SRectF(CreditEntryFlokuep.image.Rect.X + 141, CreditEntryFlokuep.image.Rect.Y-2, 30, 30, -5);
|
||||
CreditEntryFlokuep.particle = new CParticleEffect(8, new SColorF(1, 0, 0, 1), CreditEntryFlokuep.particleRect, particleTex, 35, EParticeType.Star);
|
||||
CreditEntryFlokuep.active = true;
|
||||
CreditEntryFlokuep.direction = EDirection.Left;
|
||||
_CreditNames.Add(CreditEntryFlokuep);
|
||||
|
||||
//bohning
|
||||
CDataBase.GetCreditsRessource("bohning.png", ref tex);
|
||||
CCreditName CreditEntryBohning = new CCreditName();
|
||||
CreditEntryBohning.image = new CStatic(tex, new SColorF(1, 1, 1, 1), new SRectF(CSettings.iRenderW, 580, 350, 110, -4));
|
||||
CreditEntryBohning.particleRect = new SRectF(CreditEntryBohning.image.Rect.X + 172, CreditEntryBohning.image.Rect.Y + 16, 10, 10, -5);
|
||||
CreditEntryBohning.particle = new CParticleEffect(4, new SColorF(0.149f, 0.415f ,0.819f, 1), CreditEntryBohning.particleRect, particleTex, 25, EParticeType.Star);
|
||||
CreditEntryBohning.active = true;
|
||||
CreditEntryBohning.direction = EDirection.Right;
|
||||
_CreditNames.Add(CreditEntryBohning);
|
||||
|
||||
//mesand
|
||||
CDataBase.GetCreditsRessource("mesand.png", ref tex);
|
||||
CCreditName CreditEntryMesand = new CCreditName();
|
||||
CreditEntryMesand.image = new CStatic(tex, new SColorF(1, 1, 1, 1), new SRectF(-450, 580, 350, 110, -4));
|
||||
CreditEntryMesand.particleRect = new SRectF(CreditEntryMesand.image.Rect.X + 240, CreditEntryMesand.image.Rect.Y - 2, 10, 10, -5);
|
||||
CreditEntryMesand.particle = new CParticleEffect(4, new SColorF(1, 0, 0, 1), CreditEntryMesand.particleRect, particleTex, 25, EParticeType.Star);
|
||||
CreditEntryMesand.active = true;
|
||||
CreditEntryMesand.direction = EDirection.Left;
|
||||
_CreditNames.Add(CreditEntryMesand);
|
||||
|
||||
//babene03
|
||||
CDataBase.GetCreditsRessource("babene03.png", ref tex);
|
||||
CCreditName CreditEntryBabene03 = new CCreditName();
|
||||
CreditEntryBabene03.image = new CStatic(tex, new SColorF(1, 1, 1, 1), new SRectF(CSettings.iRenderW, 580, 350, 110, -4));
|
||||
CreditEntryBabene03.particleRect = new SRectF(CreditEntryBabene03.image.Rect.X + 7, CreditEntryBabene03.image.Rect.Y + 4, 10, 10, -5);
|
||||
CreditEntryBabene03.particle = new CParticleEffect(4, new SColorF(0.149f, 0.415f ,0.819f, 1), CreditEntryBabene03.particleRect, particleTex, 25, EParticeType.Star);
|
||||
CreditEntryBabene03.active = true;
|
||||
CreditEntryBabene03.direction = EDirection.Right;
|
||||
_CreditNames.Add(CreditEntryBabene03);
|
||||
|
||||
//pantero
|
||||
CDataBase.GetCreditsRessource("pantero.png", ref tex);
|
||||
CCreditName CreditEntrypantero = new CCreditName();
|
||||
CreditEntrypantero.image = new CStatic(tex, new SColorF(1, 1, 1, 1), new SRectF(-450, 580, 350, 110, -4));
|
||||
CreditEntrypantero.particleRect = new SRectF(CreditEntrypantero.image.Rect.X + 140, CreditEntrypantero.image.Rect.Y + 15, 10, 10, -5);
|
||||
CreditEntrypantero.particle = new CParticleEffect(4, new SColorF(1, 0, 0, 1), CreditEntrypantero.particleRect, particleTex, 25, EParticeType.Star);
|
||||
CreditEntrypantero.active = true;
|
||||
CreditEntrypantero.direction = EDirection.Left;
|
||||
_CreditNames.Add(CreditEntrypantero);
|
||||
|
||||
//Pinky007
|
||||
CDataBase.GetCreditsRessource("Pinky007.png", ref tex);
|
||||
CCreditName CreditEntryPinky007 = new CCreditName();
|
||||
CreditEntryPinky007.image = new CStatic(tex, new SColorF(1, 1, 1, 1), new SRectF(CSettings.iRenderW, 580, 350, 110, -4));
|
||||
CreditEntryPinky007.particleRect = new SRectF(CreditEntryPinky007.image.Rect.X + 42, CreditEntryPinky007.image.Rect.Y + 15, 10, 10, -5);
|
||||
CreditEntryPinky007.particle = new CParticleEffect(4, new SColorF(0.149f, 0.415f ,0.819f, 1), CreditEntryPinky007.particleRect, particleTex, 25, EParticeType.Star);
|
||||
CreditEntryPinky007.active = true;
|
||||
CreditEntryPinky007.direction = EDirection.Right;
|
||||
_CreditNames.Add(CreditEntryPinky007);
|
||||
|
||||
|
||||
//CreditEntry.image = new CStatic(tex, new SColorF(1, 1, 1, 1), new SRectF(0, 0, 350, 110, -4));
|
||||
|
||||
}
|
||||
|
||||
public override void OnShowFinish()
|
||||
{
|
||||
base.OnShowFinish();
|
||||
|
||||
LogoTimer.Start();
|
||||
}
|
||||
|
||||
public override bool Draw()
|
||||
{
|
||||
base.Draw();
|
||||
|
||||
//Draw background
|
||||
CDraw.DrawColor(new SColorF(0, 0.18f, 0.474f, 1), new SRectF(0, 0, CSettings.iRenderW, CSettings.iRenderH, 0));
|
||||
|
||||
//Draw stars
|
||||
starsBlue.Update();
|
||||
starsBlue.Draw();
|
||||
starsRed.Update();
|
||||
starsRed.Draw();
|
||||
|
||||
logo.Draw();
|
||||
|
||||
//Draw credit-entries
|
||||
for (int i = 0; i < _CreditNames.Count; i++)
|
||||
{
|
||||
if (_CreditNames[i].active)
|
||||
{
|
||||
_CreditNames[i].image.Draw();
|
||||
_CreditNames[i].particle.Update();
|
||||
_CreditNames[i].particle.Draw();
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool animation()
|
||||
{
|
||||
bool active = false;
|
||||
if (LogoTimer.IsRunning)
|
||||
{
|
||||
active = true;
|
||||
|
||||
logo.Rect.Y = -270 + (270f / 3000f) * LogoTimer.ElapsedMilliseconds;
|
||||
SRectF rect = new SRectF(logo.Rect.X, logo.Rect.Y, logo.Rect.W, logo.Rect.H, -1);
|
||||
starsRed.Area = rect;
|
||||
starsBlue.Area = rect;
|
||||
if (LogoTimer.ElapsedMilliseconds >= 2000 && !CreditsTimer.IsRunning)
|
||||
{
|
||||
CreditsTimer.Start();
|
||||
}
|
||||
if (LogoTimer.ElapsedMilliseconds >= 3000)
|
||||
{
|
||||
LogoTimer.Stop();
|
||||
LogoTimer.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
if (CreditsTimer.IsRunning)
|
||||
{
|
||||
active = true;
|
||||
|
||||
for (int i = 0; i < _CreditNames.Count; i++)
|
||||
{
|
||||
if (_CreditNames[i].active)
|
||||
{
|
||||
switch (_CreditNames[i].direction)
|
||||
{
|
||||
case EDirection.Left:
|
||||
if (i * 4000f <= CreditsTimer.ElapsedMilliseconds)
|
||||
{
|
||||
float xOld = _CreditNames[i].image.Rect.X;
|
||||
_CreditNames[i].image.Rect.X = -450 + (((CSettings.iRenderW - _CreditNames[i].image.Rect.W) / 2)/3000f) * (CreditsTimer.ElapsedMilliseconds-(i*4000f));
|
||||
_CreditNames[i].particleRect.X += (_CreditNames[i].image.Rect.X - xOld);
|
||||
_CreditNames[i].particle.Area = _CreditNames[i].particleRect;
|
||||
|
||||
//Check if name is in middle of screen and should go up
|
||||
if (_CreditNames[i].image.Rect.X >= (CSettings.iRenderW - _CreditNames[i].image.Rect.W) / 2)
|
||||
{
|
||||
_CreditNames[i].direction = EDirection.Up;
|
||||
_CreditNames[i].StartTimeUp = CreditsTimer.ElapsedMilliseconds;
|
||||
}
|
||||
|
||||
}
|
||||
break;
|
||||
|
||||
case EDirection.Right:
|
||||
if (i * 4000f <= CreditsTimer.ElapsedMilliseconds)
|
||||
{
|
||||
float xOld = _CreditNames[i].image.Rect.X;
|
||||
_CreditNames[i].image.Rect.X = CSettings.iRenderW - (((CSettings.iRenderW - _CreditNames[i].image.Rect.W) / 2) / 3000f) * (CreditsTimer.ElapsedMilliseconds - (i * 4000f));
|
||||
_CreditNames[i].particleRect.X -= (xOld - _CreditNames[i].image.Rect.X);
|
||||
_CreditNames[i].particle.Area = _CreditNames[i].particleRect;
|
||||
|
||||
//Check if name is in middle of screen and should go up
|
||||
if (_CreditNames[i].image.Rect.X <= (CSettings.iRenderW - _CreditNames[i].image.Rect.W) / 2 )
|
||||
{
|
||||
_CreditNames[i].direction = EDirection.Up;
|
||||
_CreditNames[i].StartTimeUp = CreditsTimer.ElapsedMilliseconds;
|
||||
}
|
||||
|
||||
}
|
||||
break;
|
||||
|
||||
case EDirection.Up:
|
||||
float yOld = _CreditNames[i].image.Rect.Y;
|
||||
_CreditNames[i].image.Rect.Y = 580 - (430f / 3000f) * (CreditsTimer.ElapsedMilliseconds - _CreditNames[i].StartTimeUp);
|
||||
_CreditNames[i].particleRect.Y -= (yOld - _CreditNames[i].image.Rect.Y);
|
||||
_CreditNames[i].particle.Area = _CreditNames[i].particleRect;
|
||||
|
||||
//Fade names out
|
||||
if (_CreditNames[i].image.Rect.Y <= 350f)
|
||||
{
|
||||
//Catch some bad alpha-values
|
||||
float alpha = ((250 - _CreditNames[i].image.Rect.Y) / 20);
|
||||
if(alpha > 1)
|
||||
{
|
||||
alpha = 1;
|
||||
}
|
||||
else if(alpha < 0)
|
||||
{
|
||||
alpha = 0;
|
||||
}
|
||||
_CreditNames[i].image.Alpha = 1 - alpha;
|
||||
}
|
||||
|
||||
//Set name inactive
|
||||
if (_CreditNames[i].image.Rect.Y <= 150f)
|
||||
{
|
||||
_CreditNames[i].active = false;
|
||||
//Check, if last name is set to false
|
||||
if (i == _CreditNames.Count - 1)
|
||||
{
|
||||
//Will later fade to Main-Screen
|
||||
active = false;
|
||||
|
||||
//Stop and reset timer for next time
|
||||
CreditsTimer.Stop();
|
||||
CreditsTimer.Reset();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return active;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -65,6 +65,10 @@ namespace Vocaluxe.Screens
|
||||
CGraphics.FadeTo(EScreens.ScreenSong);
|
||||
break;
|
||||
|
||||
case Keys.C:
|
||||
CGraphics.FadeTo(EScreens.ScreenCredits);
|
||||
break;
|
||||
|
||||
case Keys.Enter:
|
||||
if (Buttons[htButtons(ButtonSing)].Selected)
|
||||
CGraphics.FadeTo(EScreens.ScreenSong);
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace Vocaluxe.Screens
|
||||
class CScreenOptionsSound : CMenu
|
||||
{
|
||||
// Version number for theme files. Increment it, if you've changed something on the theme files!
|
||||
const int ScreenVersion = 1;
|
||||
const int ScreenVersion = 2;
|
||||
|
||||
private const string SelectSlideBackgroundMusic = "SelectSlideBackgroundMusic";
|
||||
private const string SelectSlideBackgroundMusicVolume = "SelectSlideBackgroundMusicVolume";
|
||||
|
||||
@@ -382,16 +382,16 @@ namespace Vocaluxe.Screens
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
Lyrics[htLyrics(LyricMain)].Draw(CGame.Beat);
|
||||
Lyrics[htLyrics(LyricSub)].Draw(-100);
|
||||
Lyrics[htLyrics(LyricMain)].Draw(CGame.Beat);
|
||||
|
||||
Lyrics[htLyrics(LyricMainDuet)].Draw(CGame.Beat);
|
||||
Lyrics[htLyrics(LyricSubDuet)].Draw(-100);
|
||||
Lyrics[htLyrics(LyricMainDuet)].Draw(CGame.Beat);
|
||||
|
||||
Lyrics[htLyrics(LyricMainTop)].Draw(CGame.Beat);
|
||||
Lyrics[htLyrics(LyricSubTop)].Draw(-100);
|
||||
Lyrics[htLyrics(LyricMainTop)].Draw(CGame.Beat);
|
||||
|
||||
|
||||
for (int i = 0; i < CGame.NumPlayer; i++)
|
||||
{
|
||||
@@ -582,7 +582,8 @@ namespace Vocaluxe.Screens
|
||||
|
||||
lines[i] = song.Notes.GetLines(i);
|
||||
CLine[] line = lines[i].Line;
|
||||
|
||||
|
||||
// find current line (it must be the same as in CalcFadingAlpha)
|
||||
int nr = -1;
|
||||
for (int j = 0; j < line.Length; j++)
|
||||
{
|
||||
@@ -851,6 +852,20 @@ namespace Vocaluxe.Screens
|
||||
lines[i] = Song.Notes.GetLines(i);
|
||||
CLine[] line = lines[i].Line;
|
||||
|
||||
// find current line for lyric sub fading (it must be the same as in UpdateLyrics)
|
||||
int CurrentLineSub = 0;
|
||||
for (int j = 0; j < line.Length; j++)
|
||||
{
|
||||
if (line[j].StartBeat <= _CurrentBeat)
|
||||
{
|
||||
if (CGame.GetTimeFromBeats(line[j].FirstBeat, Song.BPM) <= _CurrentTime - Song.Gap + 10f)
|
||||
{
|
||||
CurrentLineSub = j;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// find current line for lyric main fading
|
||||
int CurrentLine = 0;
|
||||
for (int j = 0; j < line.Length; j++)
|
||||
{
|
||||
@@ -864,9 +879,11 @@ namespace Vocaluxe.Screens
|
||||
Alpha[i * 2] = 1f;
|
||||
Alpha[i * 2 + 1] = 1f;
|
||||
|
||||
// main
|
||||
// main line alpha
|
||||
if (CurrentLine == 0 && CurrentTime < CGame.GetTimeFromBeats(line[CurrentLine].FirstBeat, Song.BPM))
|
||||
{
|
||||
// first main line and fist note is not reached
|
||||
// => fade in
|
||||
float diff = CGame.GetTimeFromBeats(line[CurrentLine].FirstBeat, Song.BPM) - CurrentTime;
|
||||
if (diff > dt)
|
||||
{
|
||||
@@ -876,20 +893,29 @@ namespace Vocaluxe.Screens
|
||||
else if (CurrentLine < line.Length - 1 && CGame.GetTimeFromBeats(line[CurrentLine].LastBeat, Song.BPM) < CurrentTime &&
|
||||
CGame.GetTimeFromBeats(line[CurrentLine + 1].FirstBeat, Song.BPM) > CurrentTime)
|
||||
{
|
||||
// current position is between two lines
|
||||
|
||||
// time between the to lines
|
||||
float diff = CGame.GetTimeFromBeats(line[CurrentLine + 1].FirstBeat, Song.BPM) -
|
||||
CGame.GetTimeFromBeats(line[CurrentLine].LastBeat, Song.BPM);
|
||||
|
||||
// fade only if there is enough time for fading
|
||||
if (diff > 3.3f * dt)
|
||||
{
|
||||
// time elapsed since last line
|
||||
float last = CurrentTime - CGame.GetTimeFromBeats(line[CurrentLine].LastBeat, Song.BPM);
|
||||
|
||||
// time to next line
|
||||
float next = CGame.GetTimeFromBeats(line[CurrentLine + 1].FirstBeat, Song.BPM) - CurrentTime;
|
||||
|
||||
if (last < next)
|
||||
{
|
||||
// fade out
|
||||
Alpha[i * 2] = 1f - last / rt;
|
||||
}
|
||||
else
|
||||
{
|
||||
// fade in if it is time for
|
||||
if (next > dt)
|
||||
Alpha[i * 2] = 1f - (next - dt) / rt;
|
||||
}
|
||||
@@ -897,14 +923,18 @@ namespace Vocaluxe.Screens
|
||||
}
|
||||
else if (CurrentLine == line.Length - 1 && CGame.GetTimeFromBeats(line[CurrentLine].LastBeat, Song.BPM) < CurrentTime)
|
||||
{
|
||||
// last main line and last note was reached
|
||||
// => fade out
|
||||
float diff = CurrentTime - CGame.GetTimeFromBeats(line[CurrentLine].LastBeat, Song.BPM);
|
||||
Alpha[i * 2] = 1f - diff / rt;
|
||||
}
|
||||
|
||||
// sub
|
||||
if (CurrentLine < line.Length - 2)
|
||||
if (CurrentLineSub < line.Length - 2)
|
||||
{
|
||||
float diff = CGame.GetTimeFromBeats(line[CurrentLine + 1].FirstBeat, Song.BPM) - CurrentTime;
|
||||
float diff = 0f;
|
||||
diff = CGame.GetTimeFromBeats(line[CurrentLineSub + 1].FirstBeat, Song.BPM) - CurrentTime;
|
||||
|
||||
if (diff > dt)
|
||||
{
|
||||
Alpha[i * 2 + 1] = 1f - (diff - dt) / rt;
|
||||
|
||||
@@ -188,6 +188,7 @@
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Screens\CPopupScreenPlayerControl.cs" />
|
||||
<Compile Include="Screens\CScreenCredits.cs" />
|
||||
<Compile Include="Screens\CScreenHighscore.cs" />
|
||||
<Compile Include="Screens\CScreenLoad.cs" />
|
||||
<Compile Include="Screens\CScreenMain.cs" />
|
||||
|
||||
Reference in new issue
Block a user