Merge pull request #155 from Shiroi/develop
PartyMode Challenge: Added an option to not refill jokers after every…
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@@ -8,7 +8,7 @@
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<Folder>Challenge</Folder>
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<PartyModeFile>CPartyModeChallenge</PartyModeFile>
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<PartyModeVersionMajor>0</PartyModeVersionMajor>
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<PartyModeVersionMinor>2</PartyModeVersionMinor>
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<PartyModeVersionMinor>3</PartyModeVersionMinor>
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<TargetAudience>TR_PARTYMODE_AUDIENCE</TargetAudience>
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</Info>
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<PartyScreens>
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@@ -16,6 +16,7 @@
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<string name="TR_SCREENCONFIG_NUMMICS">Number of mics</string>
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<string name="TR_SCREENCONFIG_NUMROUNDS">Number of rounds</string>
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<string name="TR_SCREENCONFIG_NUMJOKERS">Number of jokers</string>
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<string name="TR_SCREENCONFIG_REFILLJOKERS">Refill jokers every round</string>
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<string name="TR_SCREENNAMES_TITLE">Challenge Mode: Choose Player</string>
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<string name="TR_SCREENNAMES_BUTTON_RANDOM">Select random</string>
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<string name="TR_SCREENMAIN_TITLE">Challenge Mode: Overview</string>
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@@ -2,7 +2,7 @@
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<Screen xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<Informations>
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<ScreenName>PartyScreenChallengeConfig</ScreenName>
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<ScreenVersion>2</ScreenVersion>
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<ScreenVersion>3</ScreenVersion>
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</Informations>
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<Backgrounds>
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<Background Name="Background1">
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@@ -96,6 +96,20 @@
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<Style>Bold</Style>
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<Font>Outline</Font>
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<Text>TR_SCREENCONFIG_NUMJOKERS</Text>
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</Text>
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<Text Name="Text6">
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<X>75</X>
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<Y>345</Y>
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<Z>0</Z>
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<H>27</H>
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<MaxW>0</MaxW>
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<Color Name="StaticColor" />
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<SelColor Name="TextSelColor" />
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<Align>Left</Align>
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<ResizeAlign>Center</ResizeAlign>
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<Style>Bold</Style>
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<Font>Outline</Font>
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<Text>TR_SCREENCONFIG_REFILLJOKERS</Text>
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</Text>
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</Texts>
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<Buttons>
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@@ -340,6 +354,48 @@
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<TextFont>Outline</TextFont>
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<TextStyle>Bold</TextStyle>
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<NumVisible>10</NumVisible>
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</SelectSlide>
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<SelectSlide Name="SelectSlideRefillJokers">
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<Skin/>
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<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
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<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
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<SkinSelected>SelectSlide</SkinSelected>
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<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
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<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
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<Rect>
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<X>500</X>
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<Y>340</Y>
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<W>700</W>
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<H>50</H>
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<Z>0</Z>
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</Rect>
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<RectArrowLeft>
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<X>505</X>
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<Y>345</Y>
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<W>40</W>
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<H>40</H>
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<Z>0</Z>
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</RectArrowLeft>
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<RectArrowRight>
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<X>1170</X>
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<Y>345</Y>
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<W>40</W>
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<H>40</H>
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<Z>0</Z>
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</RectArrowRight>
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<Color Name="SelectSlideColor" />
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<SelColor Name="SelectSlideSelColor" />
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<ArrowColor Name="ArrowColor" />
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<ArrowSelColor Name="ArrowSelColor" />
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<TextColor Name="TextColor" />
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<TextSelColor Name="TextSelColor" />
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<TextH>27</TextH>
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<TextRelativeX>50</TextRelativeX>
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<TextRelativeY>0</TextRelativeY>
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<TextMaxW>205.33</TextMaxW>
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<TextFont>Outline</TextFont>
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<TextStyle>Bold</TextStyle>
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<NumVisible>2</NumVisible>
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</SelectSlide>
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</SelectSlides>
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<SingNotes />
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@@ -114,6 +114,8 @@ namespace VocaluxeLib.PartyModes.Challenge
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public int NumPlayerAtOnce;
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public int NumRounds;
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public int NumJokers;
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public bool RefillJokers;
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public int[] Jokers;
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public List<int> ProfileIDs;
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public CChallengeRounds Rounds;
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@@ -148,7 +150,7 @@ namespace VocaluxeLib.PartyModes.Challenge
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_ScreenSongOptions.Sorting.SearchActive = false;
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_ScreenSongOptions.Sorting.DuetOptions = EDuetOptions.NoDuets;
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GameData = new SData {NumPlayer = 4, NumPlayerAtOnce = 2, NumRounds = 12, NumJokers = 5, CurrentRoundNr = 1, ProfileIDs = new List<int>(), CatSongIndices = null, Results = null};
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GameData = new SData {NumPlayer = 4, NumPlayerAtOnce = 2, NumRounds = 12, NumJokers = 5, RefillJokers = true, CurrentRoundNr = 1, ProfileIDs = new List<int>(), CatSongIndices = null, Results = null};
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}
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public override bool Init()
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@@ -214,6 +216,7 @@ namespace VocaluxeLib.PartyModes.Challenge
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GameData.ResultTable = new List<CResultTableRow>();
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GameData.Rounds = new CChallengeRounds(GameData.NumRounds, GameData.NumPlayer, GameData.NumPlayerAtOnce);
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GameData.CurrentRoundNr = 1;
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GameData.Jokers = null;
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break;
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case EStage.Main:
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_Stage = EStage.Singing;
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@@ -321,6 +324,11 @@ namespace VocaluxeLib.PartyModes.Challenge
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if (teamNr >= _ScreenSongOptions.Selection.NumJokers.Length)
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return;
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if (!GameData.RefillJokers)
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{
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CRound round = GameData.Rounds[GameData.CurrentRoundNr - 1];
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GameData.Jokers[round.Players[teamNr]]--;
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}
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_ScreenSongOptions.Selection.NumJokers[teamNr]--;
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_ScreenSongOptions.Selection.RandomOnly = true;
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_ScreenSongOptions.Selection.CategoryChangeAllowed = false;
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@@ -375,9 +383,27 @@ namespace VocaluxeLib.PartyModes.Challenge
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private void _SetNumJokers()
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{
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int[] jokers = new int[GameData.NumPlayerAtOnce];
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for (int i = 0; i < jokers.Length; i++)
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jokers[i] = GameData.NumJokers;
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if (GameData.RefillJokers)
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{
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for (int i = 0; i < jokers.Length; i++)
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jokers[i] = GameData.NumJokers;
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}
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else
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{
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if (GameData.Jokers == null)
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{
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GameData.Jokers = new int[GameData.NumPlayer];
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for (int i = 0; i < GameData.ProfileIDs.Count; i++)
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{
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GameData.Jokers[i] = GameData.NumJokers;
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}
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}
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CRound round = GameData.Rounds[GameData.CurrentRoundNr - 1];
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for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
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{
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jokers[i] = GameData.Jokers[round.Players[i]];
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}
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}
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_ScreenSongOptions.Selection.NumJokers = jokers;
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}
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@@ -27,13 +27,14 @@ namespace VocaluxeLib.PartyModes.Challenge
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// Version number for theme files. Increment it, if you've changed something on the theme files!
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protected override int _ScreenVersion
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{
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get { return 2; }
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get { return 3; }
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}
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private const string _SelectSlideNumPlayers = "SelectSlideNumPlayers";
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private const string _SelectSlideNumMics = "SelectSlideNumMics";
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private const string _SelectSlideNumRounds = "SelectSlideNumRounds";
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private const string _SelectSlideNumJokers = "SelectSlideNumJokers";
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private const string _SelectSlideRefillJokers = "SelectSlideRefillJokers";
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private const string _ButtonNext = "ButtonNext";
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private const string _ButtonBack = "ButtonBack";
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@@ -44,7 +45,7 @@ namespace VocaluxeLib.PartyModes.Challenge
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{
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base.Init();
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_ThemeSelectSlides = new string[] {_SelectSlideNumPlayers, _SelectSlideNumMics, _SelectSlideNumRounds, _SelectSlideNumJokers};
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_ThemeSelectSlides = new string[] { _SelectSlideNumPlayers, _SelectSlideNumMics, _SelectSlideNumRounds, _SelectSlideNumJokers, _SelectSlideRefillJokers };
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_ThemeButtons = new string[] {_ButtonNext, _ButtonBack};
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}
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@@ -132,6 +133,12 @@ namespace VocaluxeLib.PartyModes.Challenge
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}
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_SelectSlides[_SelectSlideNumJokers].SelectedValue = "5";
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//build joker config slide
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_SelectSlides[_SelectSlideRefillJokers].Clear();
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_SelectSlides[_SelectSlideRefillJokers].AddValue(CBase.Language.Translate("TR_BUTTON_NO", PartyModeID));
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_SelectSlides[_SelectSlideRefillJokers].AddValue(CBase.Language.Translate("TR_BUTTON_YES", PartyModeID));
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_SelectSlides[_SelectSlideRefillJokers].SelectLastValue();
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_UpdateMicsAtOnce();
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_SetRoundSteps();
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_UpdateSlideRounds();
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@@ -145,6 +152,7 @@ namespace VocaluxeLib.PartyModes.Challenge
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_PartyMode.GameData.NumPlayerAtOnce = _SelectSlides[_SelectSlideNumMics].Selection + _PartyMode.MinPlayers;
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_PartyMode.GameData.NumRounds = (_SelectSlides[_SelectSlideNumRounds].Selection + 1) * _RoundSteps;
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_PartyMode.GameData.NumJokers = _SelectSlides[_SelectSlideNumJokers].Selection + 1;
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_PartyMode.GameData.RefillJokers = (_SelectSlides[_SelectSlideRefillJokers].Selection == 1) ? true : false;
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_UpdateMicsAtOnce();
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_SetRoundSteps();
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