Changed texture sizes to more reasonable int
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@@ -169,7 +169,7 @@ namespace VocaluxeLib.Menu
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}
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/// <summary>
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/// Do NOT read/write this anywhere but in _UpdateTextPosition!
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/// Do NOT read/write this anywhere but in _UpdateTextPosition!
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/// </summary>
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private SRectF _Rect;
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public SRectF Rect
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@@ -499,8 +499,8 @@ namespace VocaluxeLib.Menu
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public void DrawRelative(float rx, float ry, float reflectionHeight = 0f, float reflectionSpace = 0f, float rectHeight = 0f)
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{
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var oldReflectionSpace = ReflectionSpace;
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var oldReflectionHeight = ReflectionHeight;
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float oldReflectionSpace = ReflectionSpace;
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float oldReflectionHeight = ReflectionHeight;
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if (reflectionHeight > 0)
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{
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ReflectionSpace = (rectHeight - Rect.Y - Rect.H) * 2 + reflectionSpace;
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