Changed texture sizes to more reasonable int
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1bfc76e4d3
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22 files changed
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@@ -207,7 +207,7 @@ namespace VocaluxeLib.Menu
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{
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RectangleF bounds = new RectangleF(0f, 0f, CBase.Settings.GetRenderW(), CBase.Settings.GetRenderH());
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RectangleF rect;
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CHelper.SetRect(bounds, out rect, texture.Width / texture.Height, EAspect.Crop);
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CHelper.SetRect(bounds, out rect, (float)texture.Width / texture.Height, EAspect.Crop);
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CBase.Drawing.DrawTexture(texture, new SRectF(rect.X, rect.Y, rect.Width, rect.Height, CBase.Settings.GetZFar() / 4));
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return true;
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@@ -222,7 +222,7 @@ namespace VocaluxeLib.Menu
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{
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RectangleF bounds = new RectangleF(0f, 0f, CBase.Settings.GetRenderW(), CBase.Settings.GetRenderH());
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RectangleF rect;
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CHelper.SetRect(bounds, out rect, videoTexture.Width / videoTexture.Height, EAspect.Crop);
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CHelper.SetRect(bounds, out rect, (float)videoTexture.Width / videoTexture.Height, EAspect.Crop);
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CBase.Drawing.DrawTexture(videoTexture, new SRectF(rect.X, rect.Y, rect.Width, rect.Height, CBase.Settings.GetZFar() / 4));
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return true;
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@@ -237,7 +237,7 @@ namespace VocaluxeLib.Menu
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{
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RectangleF bounds = new RectangleF(0f, 0f, CBase.Settings.GetRenderW(), CBase.Settings.GetRenderH());
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RectangleF rect;
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CHelper.SetRect(bounds, out rect, videoTexture.Width / videoTexture.Height, EAspect.Crop);
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CHelper.SetRect(bounds, out rect, (float)videoTexture.Width / videoTexture.Height, EAspect.Crop);
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CBase.Drawing.DrawTexture(videoTexture, new SRectF(rect.X, rect.Y, rect.Width, rect.Height, CBase.Settings.GetZFar() / 4));
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return true;
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@@ -348,7 +348,7 @@ namespace VocaluxeLib.Menu
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public void HandleMouse(SMouseEvent mevent)
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{
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for (int i = 0; i < _Tiles.Count; i++ )
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for (int i = 0; i < _Tiles.Count; i++)
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{
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if (CHelper.IsInBounds(_Tiles[i].Avatar.Rect, mevent))
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{
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@@ -253,7 +253,7 @@ namespace VocaluxeLib.Menu
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{
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RectangleF bounds2 = new RectangleF(bounds.X, bounds.Y, bounds.W, bounds.H);
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RectangleF rect2;
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CHelper.SetRect(bounds2, out rect2, texture.Width / texture.Height, aspect);
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CHelper.SetRect(bounds2, out rect2, (float)texture.Width / texture.Height, aspect);
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rect.X = rect2.X;
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rect.Y = rect2.Y;
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@@ -169,7 +169,7 @@ namespace VocaluxeLib.Menu
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}
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/// <summary>
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/// Do NOT read/write this anywhere but in _UpdateTextPosition!
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/// Do NOT read/write this anywhere but in _UpdateTextPosition!
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/// </summary>
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private SRectF _Rect;
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public SRectF Rect
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@@ -499,8 +499,8 @@ namespace VocaluxeLib.Menu
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public void DrawRelative(float rx, float ry, float reflectionHeight = 0f, float reflectionSpace = 0f, float rectHeight = 0f)
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{
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var oldReflectionSpace = ReflectionSpace;
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var oldReflectionHeight = ReflectionHeight;
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float oldReflectionSpace = ReflectionSpace;
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float oldReflectionHeight = ReflectionHeight;
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if (reflectionHeight > 0)
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{
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ReflectionSpace = (rectHeight - Rect.Y - Rect.H) * 2 + reflectionSpace;
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@@ -459,7 +459,7 @@ namespace VocaluxeLib.Menu.SongMenu
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_CoverBig.Draw(1f, EAspect.Crop);
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RectangleF bounds = new RectangleF(_CoverBig.Rect.X, _CoverBig.Rect.Y, _CoverBig.Rect.W, _CoverBig.Rect.H);
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RectangleF rect;
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CHelper.SetRect(bounds, out rect, _Vidtex.Width / _Vidtex.Height, EAspect.Crop);
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CHelper.SetRect(bounds, out rect, (float)_Vidtex.Width / _Vidtex.Height, EAspect.Crop);
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SRectF vidRect = new SRectF(rect.X, rect.Y, rect.Width, rect.Height, _CoverBig.Rect.Z);
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SRectF vidRectBounds = new SRectF(bounds.X, bounds.Y, bounds.Width, bounds.Height, 0f);
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@@ -108,12 +108,12 @@ namespace VocaluxeLib.Menu
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public string TexturePath;
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public float Width;
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public float Height;
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public int Width;
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public int Height;
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public SRectF Rect;
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public float W2; //power of 2 width
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public float H2; //power of 2 height
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public int W2; //power of 2 width
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public int H2; //power of 2 height
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public float WidthRatio;
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public float HeightRatio;
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@@ -126,12 +126,12 @@ namespace VocaluxeLib.Menu
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ID = -1;
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TexturePath = String.Empty;
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Width = 1f;
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Height = 1f;
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Width = 1;
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Height = 1;
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Rect = new SRectF(0f, 0f, 1f, 1f, 0f);
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W2 = 2f;
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H2 = 2f;
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W2 = 1;
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H2 = 1;
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WidthRatio = 0.5f;
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HeightRatio = 0.5f;
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