fixed D3D init
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@@ -179,7 +179,7 @@ namespace Vocaluxe.Lib.Draw
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try
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{
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_Device = new Device(_D3D, _D3D.Adapters.DefaultAdapter.Adapter, DeviceType.Hardware, Handle, flags, _PresentParameters);
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_Device.Dispose();
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//_Device.Dispose();
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}
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catch (Exception e)
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{
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