Merge branch 'Vocaluxe:develop' into rap

This commit is contained in:
GaryCXJk authored and GitHub committed 2022-03-12 21:57:17 +01:00
commit 08c3551548
4 files changed
+20 -12

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@@ -26,7 +26,7 @@ Supported Operating Systems / Requirements:
- Windows Vista, Windows 7, Windows 8 or Windows 10 with .NET 4.0
- Linux (no official support)
- 1 GHz CPU, 512 MB RAM, Graphics card with OpenGL 2.1 or DirectX 9.0 support
- Visual C++ Redistributable Package 2010
- Visual C++ Redistributable Package 2010 (2015-2022 is required for the nightly builds)
=================================
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@@ -22,7 +22,7 @@ Supported Operating Systems / Requirements:
- Windows Vista, Windows 7, Windows 8, Windows 8.1 and Windows 10 with .NET 4.0
- *Linux* (no official support)
- 1 GHz CPU, 512 MB RAM, Graphics card with OpenGL 2.1 or DirectX 9.0 support
- Visual C++ Redistributable Package 2010
- Visual C++ Redistributable Package 2010 (2015-2022 is required for the nightly builds)
## 2. Download
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@@ -328,21 +328,21 @@ namespace Vocaluxe.Screens
song.Save();
break;
// Restart Round and reload song file header
// Restart Song and reload song from disk (not in party modes with multiple rounds)
case Keys.R:
if (keyEvent.Mod == EModifier.Ctrl && _Pause)
if (keyEvent.Mod == EModifier.Ctrl && _Pause && CGame.NumRounds == 1)
{
_RestartGame();
_SetPause(false);
_RestartRound();
}
break;
// Restart Round and reload song file header
// Restart Song and reload song from disk (not in party modes with multiple rounds)
case Keys.F5:
if (_Pause)
if (_Pause && CGame.NumRounds == 1)
{
_RestartGame();
_SetPause(false);
_RestartRound();
}
break;
@@ -430,7 +430,15 @@ namespace Vocaluxe.Screens
_SetPause(false);
_TimeRects.Clear();
_Sso = CParty.GetSongSelectionOptions();
try
{
_Sso = CParty.GetSongSelectionOptions();
}
catch (ArgumentException)
{
// Workaround to assume party mode here (TicTacToe party mode throw the ArgumentException) / Stefan1200
_Sso.Selection.PartyMode = true;
}
_SingNotes[_SingBars].Init(0);
_AssignPlayerElements();
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@@ -9,7 +9,7 @@ platform:
clone_depth: 15
environment:
GitHubKey:
secure: sGetWh2XUYs95VBT+QYNPtDW9Rh2/JBuxNNYXytpn7mMudUMcjSKDGErkCTum+ZE
secure: jBeNVwHNcDfeTHvEfCFFDZi7FW43xwTbjJhMTHtlQQIvj9t4GaIpif5pzbk24UO1
init:
- git config --global core.autocrlf true
install:
@@ -136,7 +136,7 @@ deploy:
release: $(APPVEYOR_REPO_TAG_NAME)
description: $(APPVEYOR_REPO_COMMIT)
auth_token:
secure: sGetWh2XUYs95VBT+QYNPtDW9Rh2/JBuxNNYXytpn7mMudUMcjSKDGErkCTum+ZE
secure: jBeNVwHNcDfeTHvEfCFFDZi7FW43xwTbjJhMTHtlQQIvj9t4GaIpif5pzbk24UO1
artifact: ReleaseZip
prerelease: $(IS_BETA_RELEASE)
on:
@@ -148,7 +148,7 @@ deploy:
release: Latest Nightly build
description: $(APPVEYOR_REPO_COMMIT)
auth_token:
secure: sGetWh2XUYs95VBT+QYNPtDW9Rh2/JBuxNNYXytpn7mMudUMcjSKDGErkCTum+ZE
secure: jBeNVwHNcDfeTHvEfCFFDZi7FW43xwTbjJhMTHtlQQIvj9t4GaIpif5pzbk24UO1
artifact: ReleaseZip
prerelease: true
on: