Added next players to challenge-main. Please check with > 2 mics.
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@@ -31,5 +31,6 @@
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<TR_SCREENMAIN_TABLE_SINGPOINTS>Sing-Punkte</TR_SCREENMAIN_TABLE_SINGPOINTS>
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<TR_SCREENMAIN_TABLE_GAMEPOINTS>Punkte</TR_SCREENMAIN_TABLE_GAMEPOINTS>
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<TR_SCREENMAIN_POPUP_REALLYEXIT>Challenge-Mode wirklich beenden?</TR_SCREENMAIN_POPUP_REALLYEXIT>
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<TR_SCREENMAIN_NEXT_PLAYER>Spieler der nächsten Runde:</TR_SCREENMAIN_NEXT_PLAYER>
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</Texts>
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</root>
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@@ -30,6 +30,7 @@
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<TR_SCREENMAIN_TABLE_WON>Wins</TR_SCREENMAIN_TABLE_WON>
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<TR_SCREENMAIN_TABLE_SINGPOINTS>Sing Points</TR_SCREENMAIN_TABLE_SINGPOINTS>
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<TR_SCREENMAIN_TABLE_GAMEPOINTS>Score</TR_SCREENMAIN_TABLE_GAMEPOINTS>
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<TR_SCREENMAIN_POPUP_REALLYEXIT>Do you really want to exit?</TR_SCREENMAIN_POPUP_REALLYEXIT>
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<TR_SCREENMAIN_POPUP_REALLYEXIT>Do you really want to exit?</TR_SCREENMAIN_POPUP_REALLYEXIT>
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<TR_SCREENMAIN_NEXT_PLAYER>Player of next round:</TR_SCREENMAIN_NEXT_PLAYER>
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</Texts>
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</root>
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@@ -31,5 +31,6 @@
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<TR_SCREENMAIN_TABLE_SINGPOINTS>TODO: Sing Points</TR_SCREENMAIN_TABLE_SINGPOINTS>
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<TR_SCREENMAIN_TABLE_GAMEPOINTS>TODO: Score</TR_SCREENMAIN_TABLE_GAMEPOINTS>
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<TR_SCREENMAIN_POPUP_REALLYEXIT>TODO: Do you really want to exit?</TR_SCREENMAIN_POPUP_REALLYEXIT>
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<TR_SCREENMAIN_NEXT_PLAYER>TODO: Player of next round:</TR_SCREENMAIN_NEXT_PLAYER>
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</Texts>
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</root>
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@@ -30,5 +30,6 @@
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<TR_SCREENMAIN_TABLE_SINGPOINTS>TODO: Sing Points</TR_SCREENMAIN_TABLE_SINGPOINTS>
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<TR_SCREENMAIN_TABLE_GAMEPOINTS>TODO: Score</TR_SCREENMAIN_TABLE_GAMEPOINTS>
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<TR_SCREENMAIN_POPUP_REALLYEXIT>TODO: Do you really want to exit?</TR_SCREENMAIN_POPUP_REALLYEXIT>
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<TR_SCREENMAIN_NEXT_PLAYER>TODO: Player of next round:</TR_SCREENMAIN_NEXT_PLAYER>
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</Texts>
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</root>
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@@ -45,6 +45,22 @@
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</StaticPopupBG>
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<StaticNextPlayer>
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<!--<Skin>: Texture name-->
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<Skin>Invisible</Skin>
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<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
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<X>0</X>
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<Y>0</Y>
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<Z>0,00</Z>
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<W>100</W>
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<H>100</H>
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<!--<Color>: Static color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>StaticColor</Color>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</StaticNextPlayer>
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<Text1>
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<!--<X>, <Y>: Text position-->
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<X>640</X>
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@@ -74,6 +90,35 @@
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</Text1>
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<Text2>
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<!--<X>, <Y>: Text position-->
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<X>640</X>
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<Y>515</Y>
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<!--<Z>: Text position-->
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<Z>0,00</Z>
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<!--<H>: Text height-->
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<H>32</H>
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<!--<MaxW>: Maximum text width (if exists)-->
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>StaticColor</Color>
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<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>TextSColor</SColor>
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<!--<Align>: Text align horizontal: Left, Center, Right-->
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<Align>Center</Align>
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<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
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<HAlign>Center</HAlign>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text>TR_SCREENMAIN_NEXT_PLAYER</Text>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</Text2>
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<TextPosition>
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<!--<X>, <Y>: Text position-->
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<X>100</X>
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@@ -248,6 +293,36 @@
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</TextGamePoints>
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<TextNextPlayer>
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<!--<X>, <Y>: Text position-->
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<X>0</X>
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<Y>0</Y>
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<!--<Z>: Text position-->
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<Z>0,00</Z>
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<!--<H>: Text height-->
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<H>32</H>
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<!--<MaxW>: Maximum text width (if exists)-->
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<MaxW>100</MaxW>
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>StaticColor</Color>
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<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>TextSColor</SColor>
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<!--<Align>: Text align horizontal: Left, Center, Right-->
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<Align>Center</Align>
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<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
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<HAlign>Center</HAlign>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text />
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</TextNextPlayer>
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<TextPopupReallyExit>
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<!--<X>, <Y>: Text position-->
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<X>640</X>
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@@ -255,7 +330,7 @@
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<!--<Z>: Text position-->
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<Z>-1,01</Z>
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<!--<H>: Text height-->
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<H>37</H>
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<H>32</H>
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<!--<MaxW>: Maximum text width (if exists)-->
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<MaxW>380</MaxW>
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<!--<Color>: Text color from ColorScheme (high priority)-->
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@@ -284,7 +359,7 @@
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<!--<SkinSelected>: Texture name for selected button-->
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<SkinSelected>Button</SkinSelected>
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<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
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<X>985</X>
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<X>1030</X>
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<Y>600</Y>
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<Z>0,00</Z>
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<W>150</W>
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@@ -341,7 +416,7 @@
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<!--<SkinSelected>: Texture name for selected button-->
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<SkinSelected>Button</SkinSelected>
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<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
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<X>145</X>
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<X>100</X>
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<Y>600</Y>
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<Z>0,00</Z>
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<W>150</W>
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@@ -398,7 +473,7 @@
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<!--<SkinSelected>: Texture name for selected button-->
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<SkinSelected>Button</SkinSelected>
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<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
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<X>145</X>
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<X>100</X>
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<Y>600</Y>
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<Z>0,00</Z>
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<W>150</W>
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