688 lines
23 KiB
C#
688 lines
23 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using Vocaluxe.Menu;
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namespace Vocaluxe.PartyModes
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{
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#region Communication
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#region ToScreen
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public struct DataToScreenConfig
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{
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public int NumPlayer;
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public int NumPlayerAtOnce;
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public int NumRounds;
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}
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public struct DataToScreenNames
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{
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public int NumPlayer;
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public List<int> ProfileIDs;
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}
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public struct DataToScreenMain
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{
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public int CurrentRoundNr;
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public int NumPlayerAtOnce;
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public List<Combination> Combs;
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public List<ResultTableRow> ResultTable;
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public List<int> ProfileIDs;
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}
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public class ResultTableRow : IComparable
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{
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public int PlayerID;
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public int NumPlayed;
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public int NumRounds;
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public int NumWon;
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public int SumSingPoints;
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public int NumGamePoints;
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public int CompareTo(object obj)
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{
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if (obj is ResultTableRow)
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{
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ResultTableRow row = (ResultTableRow)obj;
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int res = row.NumGamePoints.CompareTo(NumGamePoints);
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if (res == 0)
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{
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res = row.SumSingPoints.CompareTo(SumSingPoints);
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if (res == 0)
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{
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res = row.NumWon.CompareTo(NumWon);
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}
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}
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return res;
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}
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throw new ArgumentException("object is not a ResultTableRow");
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}
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}
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#endregion ToScreen
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#region FromScreen
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public struct DataFromScreen
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{
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public FromScreenConfig ScreenConfig;
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public FromScreenNames ScreenNames;
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public FromScreenMain ScreenMain;
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}
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public struct FromScreenConfig
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{
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public int NumPlayer;
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public int NumPlayerAtOnce;
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public int NumRounds;
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}
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public struct FromScreenNames
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{
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public bool FadeToConfig;
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public bool FadeToMain;
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public List<int> ProfileIDs;
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}
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public struct FromScreenMain
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{
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public bool FadeToSongSelection;
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public bool FadeToNameSelection;
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}
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#endregion FromScreen
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#endregion Communication
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public sealed class PartyModeChallenge : CPartyMode
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{
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private const int MaxPlayer = 12;
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private const int MinPlayer = 1;
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private const int MaxTeams = 0;
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private const int MinTeams = 0;
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private const int MaxNumRounds = 100;
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enum EStage
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{
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NotStarted,
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Config,
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Names,
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Main,
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Singing
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}
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struct Data
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{
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public int NumPlayer;
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public int NumPlayerAtOnce;
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public int NumRounds;
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public List<int> ProfileIDs;
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public ChallengeRounds Rounds;
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public List<ResultTableRow> ResultTable;
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public int CurrentRoundNr;
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public int[] CatSongIndices;
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}
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struct Stats
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{
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public int ProfileID;
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public int SingPoints;
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public int GamePoints;
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public int Won;
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}
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private DataToScreenConfig ToScreenConfig;
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private DataToScreenNames ToScreenNames;
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private DataToScreenMain ToScreenMain;
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private Data GameData;
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private EStage _Stage;
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public PartyModeChallenge()
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{
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_ScreenSongOptions.Selection.RandomOnly = false;
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_ScreenSongOptions.Selection.PartyMode = true;
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_ScreenSongOptions.Selection.CategoryChangeAllowed = true;
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_ScreenSongOptions.Selection.NumJokers = new int[] { 5, 5 };
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_ScreenSongOptions.Selection.TeamNames = new string[] { "foo", "bar" };
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_ScreenSongOptions.Sorting.SearchString = String.Empty;
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_ScreenSongOptions.Sorting.SearchStringVisible = false;
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_ScreenSongOptions.Sorting.ShowDuetSongs = false;
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_Stage = EStage.NotStarted;
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ToScreenConfig = new DataToScreenConfig();
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ToScreenNames = new DataToScreenNames();
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ToScreenMain = new DataToScreenMain();
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GameData = new Data();
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GameData.NumPlayer = 4;
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GameData.NumPlayerAtOnce = 2;
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GameData.NumRounds = 2;
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GameData.CurrentRoundNr = 1;
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GameData.ProfileIDs = new List<int>();
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GameData.CatSongIndices = null;
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}
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public override bool Init()
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{
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_Stage = EStage.NotStarted;
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_ScreenSongOptions.Sorting.IgnoreArticles = _Base.Config.GetIgnoreArticles();
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_ScreenSongOptions.Sorting.SongSorting = _Base.Config.GetSongSorting();
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_ScreenSongOptions.Sorting.Tabs = EOffOn.TR_CONFIG_OFF;
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_ScreenSongOptions.Selection.SongIndex = -1;
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if (_Base.Config.GetTabs() == EOffOn.TR_CONFIG_ON && _ScreenSongOptions.Sorting.SongSorting != ESongSorting.TR_CONFIG_NONE)
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_ScreenSongOptions.Sorting.Tabs = EOffOn.TR_CONFIG_ON;
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ToScreenMain.ResultTable = new List<ResultTableRow>();
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GameData.ResultTable = new List<ResultTableRow>();
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return true;
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}
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public override void DataFromScreen(string ScreenName, Object Data)
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{
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DataFromScreen data = new DataFromScreen();
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switch (ScreenName)
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{
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case "PartyScreenChallengeConfig":
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try
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{
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data = (DataFromScreen)Data;
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GameData.NumPlayer = data.ScreenConfig.NumPlayer;
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GameData.NumPlayerAtOnce = data.ScreenConfig.NumPlayerAtOnce;
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GameData.NumRounds = data.ScreenConfig.NumRounds;
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_Stage = EStage.Config;
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_Base.Graphics.FadeTo(EScreens.ScreenPartyDummy);
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}
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catch (Exception e)
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{
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_Base.Log.LogError("Error in party mode challenge. Can't cast received data from screen " + ScreenName + ". " + e.Message);
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}
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break;
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case "PartyScreenChallengeNames":
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try
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{
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data = (DataFromScreen)Data;
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if (data.ScreenNames.FadeToConfig)
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_Stage = EStage.NotStarted;
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else
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{
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GameData.ProfileIDs = data.ScreenNames.ProfileIDs;
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_Stage = EStage.Names;
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}
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_Base.Graphics.FadeTo(EScreens.ScreenPartyDummy);
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}
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catch (Exception e)
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{
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_Base.Log.LogError("Error in party mode challenge. Can't cast received data from screen " + ScreenName + ". " + e.Message);
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}
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break;
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case "PartyScreenChallengeMain":
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try
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{
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data = (DataFromScreen)Data;
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if (data.ScreenMain.FadeToSongSelection)
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_Stage = EStage.Singing;
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if (data.ScreenMain.FadeToNameSelection)
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_Stage = EStage.Config;
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}
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catch (Exception e)
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{
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_Base.Log.LogError("Error in party mode challenge. Can't cast received data from screen " + ScreenName + ". " + e.Message);
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}
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if (_Stage == EStage.Singing)
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StartNextRound();
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if (_Stage == EStage.Config)
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_Base.Graphics.FadeTo(EScreens.ScreenPartyDummy);
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break;
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default:
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_Base.Log.LogError("Error in party mode challenge. Wrong screen is sending: " + ScreenName);
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break;
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}
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}
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public override void UpdateGame()
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{
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/*
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if (_Base.Songs.GetCurrentCategoryIndex() != -1 || _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_OFF)
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_ScreenSongOptions.Selection.RandomOnly = true;
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else
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_ScreenSongOptions.Selection.RandomOnly = false;*/
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}
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public override CMenuParty GetNextPartyScreen(out EScreens AlternativeScreen)
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{
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CMenuParty Screen = null;
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AlternativeScreen = EScreens.ScreenSong;
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switch (_Stage)
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{
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case EStage.NotStarted:
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_Screens.TryGetValue("PartyScreenChallengeConfig", out Screen);
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if (_Screens != null)
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{
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ToScreenConfig.NumPlayer = GameData.NumPlayer;
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ToScreenConfig.NumPlayerAtOnce = GameData.NumPlayerAtOnce;
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ToScreenConfig.NumRounds = GameData.NumRounds;
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Screen.DataToScreen(ToScreenConfig);
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}
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break;
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case EStage.Config:
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_Screens.TryGetValue("PartyScreenChallengeNames", out Screen);
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if (_Screens != null)
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{
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ToScreenNames.NumPlayer = GameData.NumPlayer;
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ToScreenNames.ProfileIDs = GameData.ProfileIDs;
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Screen.DataToScreen(ToScreenNames);
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}
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break;
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case EStage.Names:
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_Screens.TryGetValue("PartyScreenChallengeMain", out Screen);
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if (_Screens != null)
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{
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_Base.Songs.ResetPartySongSung();
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ToScreenMain.ResultTable = new List<ResultTableRow>();
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GameData.ResultTable = new List<ResultTableRow>();
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GameData.Rounds = new ChallengeRounds(GameData.NumRounds, GameData.NumPlayer, GameData.NumPlayerAtOnce);
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GameData.CurrentRoundNr = 1;
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ToScreenMain.CurrentRoundNr = 1;
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ToScreenMain.NumPlayerAtOnce = GameData.NumPlayerAtOnce;
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ToScreenMain.Combs = GameData.Rounds.Rounds;
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ToScreenMain.ProfileIDs = GameData.ProfileIDs;
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UpdateScores();
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ToScreenMain.ResultTable = GameData.ResultTable;
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Screen.DataToScreen(ToScreenMain);
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}
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break;
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case EStage.Main:
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//nothing to do
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break;
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case EStage.Singing:
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_Screens.TryGetValue("PartyScreenChallengeMain", out Screen);
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if (_Screens != null)
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{
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UpdateScores();
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ToScreenMain.CurrentRoundNr = GameData.CurrentRoundNr;
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ToScreenMain.Combs = GameData.Rounds.Rounds;
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Screen.DataToScreen(ToScreenMain);
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}
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break;
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default:
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break;
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}
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return Screen;
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}
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public override EScreens GetStartScreen()
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{
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return EScreens.ScreenPartyDummy;
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}
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public override EScreens GetMainScreen()
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{
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return EScreens.ScreenPartyDummy;
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}
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public override ScreenSongOptions GetScreenSongOptions()
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{
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_ScreenSongOptions.Sorting.SongSorting = _Base.Config.GetSongSorting();
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_ScreenSongOptions.Sorting.Tabs = _Base.Config.GetTabs();
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_ScreenSongOptions.Sorting.IgnoreArticles = _Base.Config.GetIgnoreArticles();
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return _ScreenSongOptions;
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}
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public override void OnSongChange(int SongIndex, ref ScreenSongOptions ScreenSongOptions)
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{
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if (_ScreenSongOptions.Selection.SongIndex != -1)
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_ScreenSongOptions.Selection.SongIndex = -1;
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if (_ScreenSongOptions.Selection.SelectNextRandomSong && SongIndex != -1)
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{
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_ScreenSongOptions.Selection.SelectNextRandomSong = false;
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CreateCatSongIndices();
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if (GameData.CatSongIndices != null)
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{
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if (GameData.CatSongIndices[_Base.Songs.GetCurrentCategoryIndex()] == -1)
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GameData.CatSongIndices[_Base.Songs.GetCurrentCategoryIndex()] = SongIndex;
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}
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}
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ScreenSongOptions = _ScreenSongOptions;
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}
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public override void OnCategoryChange(int CategoryIndex, ref ScreenSongOptions ScreenSongOptions)
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{
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if (GameData.CatSongIndices != null && CategoryIndex != -1)
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{
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if (GameData.CatSongIndices[CategoryIndex] == -1)
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_ScreenSongOptions.Selection.SelectNextRandomSong = true;
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else
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_ScreenSongOptions.Selection.SongIndex = GameData.CatSongIndices[CategoryIndex];
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}
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if (GameData.CatSongIndices == null && CategoryIndex != -1)
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_ScreenSongOptions.Selection.SelectNextRandomSong = true;
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if (CategoryIndex == -1)
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_ScreenSongOptions.Selection.RandomOnly = false;
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if (_ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_OFF || CategoryIndex != -1)
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_ScreenSongOptions.Selection.RandomOnly = true;
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ScreenSongOptions = _ScreenSongOptions;
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}
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public override void SetSearchString(string SearchString, bool Visible)
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{
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_ScreenSongOptions.Sorting.SearchString = SearchString;
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_ScreenSongOptions.Sorting.SearchStringVisible = Visible;
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}
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public override int GetMaxPlayer()
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{
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return MaxPlayer;
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}
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public override int GetMinPlayer()
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{
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return MinPlayer;
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}
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public override int GetMaxTeams()
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{
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return MaxTeams;
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}
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public override int GetMinTeams()
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{
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return MinTeams;
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}
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public override int GetMaxNumRounds()
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{
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return MaxNumRounds;
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}
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public override void JokerUsed(int TeamNr)
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{
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if (_ScreenSongOptions.Selection.NumJokers == null)
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return;
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if (TeamNr >= _ScreenSongOptions.Selection.NumJokers.Length)
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return;
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_ScreenSongOptions.Selection.NumJokers[TeamNr]--;
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_ScreenSongOptions.Selection.RandomOnly = true;
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_ScreenSongOptions.Selection.CategoryChangeAllowed = false;
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}
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public override void SongSelected(int SongID)
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{
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EGameMode gm = EGameMode.TR_GAMEMODE_NORMAL;
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_Base.Game.Reset();
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_Base.Game.ClearSongs();
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_Base.Game.AddSong(SongID, gm);
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_Base.Game.SetNumPlayer(GameData.NumPlayerAtOnce);
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SPlayer[] player = _Base.Game.GetPlayer();
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if (player == null)
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return;
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if (player.Length < GameData.NumPlayerAtOnce)
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return;
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SProfile[] profiles = _Base.Profiles.GetProfiles();
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Combination c = GameData.Rounds.GetRound(GameData.CurrentRoundNr - 1);
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for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
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{
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//default values
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player[i].Name = "foobar";
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player[i].Difficulty = EGameDifficulty.TR_CONFIG_EASY;
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player[i].ProfileID = -1;
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//try to fill with the right data
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if (c != null)
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{
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if (GameData.ProfileIDs[c.Player[i]] < profiles.Length)
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{
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player[i].Name = profiles[GameData.ProfileIDs[c.Player[i]]].PlayerName;
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player[i].Difficulty = profiles[GameData.ProfileIDs[c.Player[i]]].Difficulty;
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player[i].ProfileID = GameData.ProfileIDs[c.Player[i]];
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}
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}
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}
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_Base.Songs.AddPartySongSung(SongID);
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_Base.Graphics.FadeTo(EScreens.ScreenSing);
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}
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public override void LeavingHighscore()
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{
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GameData.CurrentRoundNr++;
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_Base.Graphics.FadeTo(EScreens.ScreenPartyDummy);
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}
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private void StartNextRound()
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{
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_ScreenSongOptions.Selection.RandomOnly = _ScreenSongOptions.Sorting.Tabs != EOffOn.TR_CONFIG_ON;
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_ScreenSongOptions.Selection.CategoryChangeAllowed = _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_ON;
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SetNumJokers();
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SetTeamNames();
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GameData.CatSongIndices = null;
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_Base.Graphics.FadeTo(EScreens.ScreenSong);
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}
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private void SetNumJokers()
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{
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switch (GameData.NumPlayerAtOnce)
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{
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case 1:
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_ScreenSongOptions.Selection.NumJokers = new int[] { 10 };
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break;
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case 2:
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_ScreenSongOptions.Selection.NumJokers = new int[] { 5, 5 };
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break;
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case 3:
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_ScreenSongOptions.Selection.NumJokers = new int[] { 4, 4, 4 };
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break;
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case 4:
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_ScreenSongOptions.Selection.NumJokers = new int[] { 3, 3, 3, 3 };
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break;
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case 5:
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_ScreenSongOptions.Selection.NumJokers = new int[] { 2, 2, 2, 2, 2 };
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break;
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case 6:
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_ScreenSongOptions.Selection.NumJokers = new int[] { 2, 2, 2, 2, 2, 2 };
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break;
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default:
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_ScreenSongOptions.Selection.NumJokers = new int[] { 5, 5 };
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break;
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}
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}
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private void SetTeamNames()
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{
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SProfile[] profiles = _Base.Profiles.GetProfiles();
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if (profiles == null)
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{
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_ScreenSongOptions.Selection.TeamNames = new string[] { "foo", "bar" };
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return;
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}
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if (GameData.NumPlayerAtOnce < 1 || GameData.ProfileIDs.Count < GameData.NumPlayerAtOnce || profiles.Length < GameData.NumPlayerAtOnce)
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{
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_ScreenSongOptions.Selection.TeamNames = new string[] { "foo", "bar" };
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return;
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}
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_ScreenSongOptions.Selection.TeamNames = new string[GameData.NumPlayerAtOnce];
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Combination c = GameData.Rounds.GetRound(GameData.CurrentRoundNr - 1);
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for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
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{
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if (c != null)
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{
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if (GameData.ProfileIDs[c.Player[i]] < profiles.Length)
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_ScreenSongOptions.Selection.TeamNames[i] = profiles[GameData.ProfileIDs[c.Player[i]]].PlayerName;
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else
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_ScreenSongOptions.Selection.TeamNames[i] = "foobar";
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}
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else
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_ScreenSongOptions.Selection.TeamNames[i] = "foobar";
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}
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}
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private void UpdateScores()
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{
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if (GameData.ResultTable.Count == 0)
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{
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for (int i = 0; i < GameData.NumPlayer; i++)
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{
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ResultTableRow row = new ResultTableRow();
|
|
row.PlayerID = GameData.ProfileIDs[i];
|
|
row.NumPlayed = 0;
|
|
row.NumRounds = 0;
|
|
row.NumWon = 0;
|
|
row.SumSingPoints = 0;
|
|
row.NumGamePoints = 0;
|
|
GameData.ResultTable.Add(row);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
SPlayer[] results = _Base.Game.GetPlayer();
|
|
if (results == null)
|
|
return;
|
|
|
|
if (results.Length < GameData.NumPlayerAtOnce)
|
|
return;
|
|
|
|
List<Stats> points = GetPointsForPlayer(results);
|
|
|
|
for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
|
|
{
|
|
int index = -1;
|
|
for (int j = 0; j < GameData.ResultTable.Count; j++)
|
|
{
|
|
if (points[i].ProfileID == GameData.ResultTable[j].PlayerID)
|
|
{
|
|
index = j;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (index != -1)
|
|
{
|
|
ResultTableRow row = GameData.ResultTable[index];
|
|
|
|
row.NumPlayed++;
|
|
row.NumWon += points[i].Won;
|
|
row.NumRounds += 1;
|
|
row.SumSingPoints += points[i].SingPoints;
|
|
row.NumGamePoints += points[i].GamePoints;
|
|
|
|
GameData.ResultTable[index] = row;
|
|
}
|
|
}
|
|
}
|
|
|
|
GameData.ResultTable.Sort();
|
|
}
|
|
|
|
private List<Stats> GetPointsForPlayer(SPlayer[] Results)
|
|
{
|
|
List<Stats> result = new List<Stats>();
|
|
for(int i = 0; i < GameData.NumPlayerAtOnce; i++)
|
|
{
|
|
Stats stat = new Stats();
|
|
stat.ProfileID = Results[i].ProfileID;
|
|
stat.SingPoints = (int)Results[i].Points;
|
|
stat.Won = 0;
|
|
stat.GamePoints = 0;
|
|
result.Add(stat);
|
|
}
|
|
|
|
result.Sort(delegate(Stats s1, Stats s2) { return s1.SingPoints.CompareTo(s2.SingPoints); });
|
|
|
|
int current = result[result.Count - 1].SingPoints;
|
|
int points = result.Count;
|
|
bool wonset = false;
|
|
|
|
for (int i = result.Count - 1; i >= 0; i--)
|
|
{
|
|
Stats res = result[i];
|
|
|
|
if (i < result.Count - 1)
|
|
{
|
|
if (current > res.SingPoints)
|
|
{
|
|
res.GamePoints = i * 2;
|
|
wonset = true;
|
|
points = res.GamePoints;
|
|
}
|
|
else
|
|
{
|
|
if (!wonset)
|
|
res.Won = 1;
|
|
res.GamePoints = points;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
res.GamePoints = i * 2;
|
|
res.Won = 1;
|
|
}
|
|
|
|
current = res.SingPoints;
|
|
|
|
result[i] = res;
|
|
}
|
|
|
|
|
|
|
|
return result;
|
|
}
|
|
|
|
private void CreateCatSongIndices()
|
|
{
|
|
if (GameData.CatSongIndices == null && _Base.Songs.GetNumCategories() > 0 && _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_ON)
|
|
{
|
|
GameData.CatSongIndices = new int[_Base.Songs.GetNumCategories()];
|
|
for (int i = 0; i < GameData.CatSongIndices.Length; i++)
|
|
{
|
|
GameData.CatSongIndices[i] = -1;
|
|
}
|
|
}
|
|
|
|
if (_Base.Songs.GetNumCategories() == 0 || _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_OFF)
|
|
GameData.CatSongIndices = null;
|
|
}
|
|
}
|
|
} |