204 lines
6.6 KiB
C#
204 lines
6.6 KiB
C#
#region license
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// This file is part of Vocaluxe.
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//
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// Vocaluxe is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Vocaluxe is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
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#endregion
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Xml;
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using Vocaluxe.Base;
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using VocaluxeLib;
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using VocaluxeLib.Menu;
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using VocaluxeLib.Songs;
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namespace Vocaluxe.Lib.Playlist
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{
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public class CPlaylistFile
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{
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public string Name = "";
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public string File;
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public readonly int Id = -1;
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public List<CPlaylistSong> Songs = new List<CPlaylistSong>();
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public CPlaylistFile(int id, string file = "")
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{
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Id = id;
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File = file;
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if (File != "")
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_Load();
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}
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public void Save()
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{
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if (File == "")
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{
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string filename = string.Empty;
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// ReSharper disable LoopCanBeConvertedToQuery
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foreach (char chr in Name)
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// ReSharper restore LoopCanBeConvertedToQuery
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{
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if (char.IsLetter(chr))
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filename += chr.ToString();
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}
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if (filename == "")
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filename = "1";
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File = CHelper.GetUniqueFileName(Path.Combine(CSettings.DataFolder, CConfig.FolderPlaylists), filename + ".xml");
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}
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XmlWriter writer;
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try
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{
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writer = XmlWriter.Create(File, CConfig.XMLSettings);
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}
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catch (Exception e)
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{
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CLog.LogError("Error creating/opening Playlist File " + File + ": " + e.Message);
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return;
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}
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try
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{
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writer.WriteStartDocument();
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writer.WriteStartElement("root");
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writer.WriteStartElement("Info");
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writer.WriteElementString("PlaylistName", Name);
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writer.WriteEndElement();
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writer.WriteStartElement("Songs");
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for (int i = 0; i < Songs.Count; i++)
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{
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CSong song = CSongs.GetSong(Songs[i].SongID);
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if (song != null)
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{
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writer.WriteStartElement("Song" + (i + 1));
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writer.WriteElementString("Artist", song.Artist);
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writer.WriteElementString("Title", song.Title);
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writer.WriteElementString("GameMode", Enum.GetName(typeof(EGameMode), Songs[i].GameMode));
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writer.WriteEndElement();
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}
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else
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CLog.LogError("Playlist.SavePlaylist(): Can't find Song. This should never happen!");
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}
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writer.WriteEndElement();
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writer.WriteEndElement(); //end of root
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writer.WriteEndDocument();
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writer.Flush();
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}
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finally
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{
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writer.Close();
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}
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}
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private void _Load()
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{
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CXMLReader xmlReader = CXMLReader.OpenFile(File);
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if (xmlReader == null)
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return;
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string value;
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if (xmlReader.GetValue("//root/Info/PlaylistName", out value, ""))
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{
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Name = value;
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Songs = new List<CPlaylistSong>();
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List<string> songs = xmlReader.GetNames("//root/Songs/*");
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foreach (string songEntry in songs)
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{
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string artist;
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string title;
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xmlReader.GetValue("//root/Songs/" + songEntry + "/Artist", out artist, String.Empty);
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xmlReader.GetValue("//root/Songs/" + songEntry + "/Title", out title, String.Empty);
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EGameMode gm = EGameMode.TR_GAMEMODE_NORMAL;
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xmlReader.TryGetEnumValue("//root/Songs/" + songEntry + "/GameMode", ref gm);
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CSong plSong = CSongs.AllSongs.FirstOrDefault(song => song.Artist == artist && song.Title == title);
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if (plSong != null)
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{
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var playlistSong = new CPlaylistSong(plSong.ID, gm);
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Songs.Add(playlistSong);
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}
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else
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CLog.LogError("Can't find song '" + title + "' from '" + artist + "' in playlist file: " + File);
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}
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}
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else
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CLog.LogError("Can't find PlaylistName in Playlist File: " + File);
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}
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public void AddSong(int songID)
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{
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var song = new CPlaylistSong
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{
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SongID = songID,
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GameMode = CSongs.GetSong(songID).IsGameModeAvailable(EGameMode.TR_GAMEMODE_DUET) ? EGameMode.TR_GAMEMODE_DUET : EGameMode.TR_GAMEMODE_NORMAL
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};
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Songs.Add(song);
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}
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public void AddSong(int songID, EGameMode gm)
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{
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var song = new CPlaylistSong(songID, gm);
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Songs.Add(song);
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}
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public void DeleteSong(int songNr)
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{
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Songs.RemoveAt(songNr);
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}
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public void MoveSongUp(int songNr)
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{
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if (songNr < Songs.Count && songNr > 0)
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Songs.Reverse(songNr - 1, 2);
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}
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public void MoveSongDown(int songNr)
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{
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if (songNr < Songs.Count - 1 && songNr >= 0)
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Songs.Reverse(songNr, 2);
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}
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public void MoveSong(int sourceNr, int destNr)
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{
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if (sourceNr < 0 || destNr < 0 || sourceNr == destNr || sourceNr >= Songs.Count || destNr >= Songs.Count)
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return;
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CPlaylistSong song = Songs[sourceNr];
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Songs.RemoveAt(sourceNr);
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Songs.Insert(destNr, song);
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}
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public void InsertSong(int destNr, int songID, EGameMode gm)
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{
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if (destNr < 0 || destNr >= Songs.Count)
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return;
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CPlaylistSong ps = new CPlaylistSong(songID, gm);
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Songs.Insert(destNr, ps);
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}
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}
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} |