- VocaluxeSongServer: ASP.NET Core server that scans an UltraStar library and serves the song list (ETag), single files (Range) and zip bundles; optional API key; Dockerfile and Gitea workflow for git.disi.dev/projects/vocaluxe-song-server - Game: config section SongServer (Url, ApiKey). At song loading, the song text files are mirrored into a local cache that is loaded like a song folder; without connection the last library is used - VocaluxeLib: CSongFiles hook for all song file access; media are downloaded on demand (covers in the background, preview audio, everything before singing with progress in the sing screen) - Tests for scanner, API and downloads (incl. resume); AGENTS.md for the fork Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
59 lines
2.4 KiB
C#
59 lines
2.4 KiB
C#
#region license
|
|
// This file is part of Vocaluxe.
|
|
//
|
|
// Vocaluxe is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// Vocaluxe is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
|
|
#endregion
|
|
|
|
using System.Collections.Generic;
|
|
|
|
// Shared between the song server and the game (linked into Vocaluxe.csproj). Keep it free of dependencies.
|
|
// Serialized as camelCase JSON. All paths are relative to the library root and use '/'.
|
|
namespace VocaluxeSongServer.Contracts
|
|
{
|
|
/// <summary>GET /api/v1/library</summary>
|
|
public sealed class LibraryDto
|
|
{
|
|
/// <summary>Changes whenever any song file is added, removed or changed. Also sent as ETag.</summary>
|
|
public string Version { get; set; } = "";
|
|
public string ScannedAt { get; set; } = "";
|
|
public List<SongDto> Songs { get; set; } = new List<SongDto>();
|
|
/// <summary>All files in the song folders (text files, audio, video, images), downloadable via /api/v1/files/{path}.</summary>
|
|
public List<FileDto> Files { get; set; } = new List<FileDto>();
|
|
}
|
|
|
|
public sealed class SongDto
|
|
{
|
|
/// <summary>Stable id, derived from the path of the text file.</summary>
|
|
public string Id { get; set; } = "";
|
|
/// <summary>Path of the UltraStar text file.</summary>
|
|
public string Path { get; set; } = "";
|
|
public string Title { get; set; } = "";
|
|
public string Artist { get; set; } = "";
|
|
}
|
|
|
|
public sealed class FileDto
|
|
{
|
|
public string Path { get; set; } = "";
|
|
public long Size { get; set; }
|
|
/// <summary>Last modification, Unix time in milliseconds (UTC).</summary>
|
|
public long Modified { get; set; }
|
|
}
|
|
|
|
/// <summary>POST /api/v1/files/bundle: returns the files as a zip archive (entries named by their path).</summary>
|
|
public sealed class BundleRequest
|
|
{
|
|
public List<string> Paths { get; set; } = new List<string>();
|
|
}
|
|
}
|