130 lines
3.6 KiB
C#
130 lines
3.6 KiB
C#
#region license
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// /*
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// This file is part of Vocaluxe.
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//
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// Vocaluxe is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Vocaluxe is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
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// */
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#endregion
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using System.Collections.Generic;
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using Vocaluxe.Lib.Video.Acinerella;
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using VocaluxeLib.Draw;
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namespace Vocaluxe.Lib.Video
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{
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class CVideoDecoderFFmpeg : IVideoDecoder
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{
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private readonly Dictionary<int, CDecoder> _Decoder = new Dictionary<int, CDecoder>();
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private int _LastID;
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public bool Init()
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{
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CloseAll();
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return true;
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}
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public void CloseAll()
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{
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foreach (var decoder in _Decoder.Values)
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decoder.Close();
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_Decoder.Clear();
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}
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public int Load(string videoFileName)
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{
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var decoder = new CDecoder();
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if (decoder.Open(videoFileName))
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{
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int id = _LastID++;
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_Decoder.Add(id, decoder);
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return id;
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}
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return -1;
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}
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public bool Close(int streamID)
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{
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CDecoder decoder;
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if (_Decoder.TryGetValue(streamID, out decoder))
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{
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decoder.Close();
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_Decoder.Remove(streamID);
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return true;
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}
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return false;
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}
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public int GetNumStreams()
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{
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return _Decoder.Count;
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}
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public bool GetFrame(int streamID, ref CTexture frame, float time, out float videoTime)
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{
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CDecoder decoder;
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if (_Decoder.TryGetValue(streamID, out decoder))
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return decoder.GetFrame(ref frame, time, out videoTime);
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videoTime = 0;
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return false;
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}
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public float GetLength(int streamID)
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{
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CDecoder decoder;
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if (_Decoder.TryGetValue(streamID, out decoder))
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return decoder.Length;
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return 0f;
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}
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public bool Skip(int streamID, float start, float gap)
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{
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CDecoder decoder;
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if (_Decoder.TryGetValue(streamID, out decoder))
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return decoder.Skip(start, gap);
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return false;
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}
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public void SetLoop(int streamID, bool loop)
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{
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CDecoder decoder;
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if (_Decoder.TryGetValue(streamID, out decoder))
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decoder.Loop = loop;
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}
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public void Pause(int streamID)
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{
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CDecoder decoder;
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if (_Decoder.TryGetValue(streamID, out decoder))
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decoder.Paused = true;
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}
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public void Resume(int streamID)
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{
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CDecoder decoder;
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if (_Decoder.TryGetValue(streamID, out decoder))
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decoder.Paused = false;
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}
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public bool Finished(int streamID)
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{
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CDecoder decoder;
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if (_Decoder.TryGetValue(streamID, out decoder))
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return decoder.Finished;
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return true;
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}
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public void Update() {}
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}
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} |