* Update to .NET Framework 4.8.1 * Update to .NET Framework 4.8.1 * Update to .NET Framework 4.8.1 * Update to .NET Framework 4.8.1 * Update to .NET Framework 4.8.1 * Update to .NET Framework 4.8.1 * Update to .NET Framework 4.8.1 * Update to .NET Framework 4.8.1 * Update to .NET Framework 4.8.1 * Revert change
123 lines
5.5 KiB
XML
123 lines
5.5 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">DebugWin</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{5A4053F1-5AD5-441F-B254-D97A088127B6}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>VocaluxeLib.PartyModes.Challenge</RootNamespace>
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<AssemblyName>Challenge</AssemblyName>
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<TargetFrameworkVersion>v4.8.1</TargetFrameworkVersion>
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<TargetFrameworkProfile>
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</TargetFrameworkProfile>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugWin|AnyCPU'">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin</OutputPath>
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<DefineConstants>TRACE;DEBUG;WIN</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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<CodeAnalysisRuleSet>..\..\CheckingRules.ruleset</CodeAnalysisRuleSet>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseWin|AnyCPU'">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<DefineConstants>WIN</DefineConstants>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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<Prefer32Bit>false</Prefer32Bit>
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<DebugSymbols>true</DebugSymbols>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugLinux|AnyCPU'">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin</OutputPath>
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<DefineConstants>TRACE;DEBUG;LINUX</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseLinux|AnyCPU'">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<DefineConstants>LINUX</DefineConstants>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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<Prefer32Bit>false</Prefer32Bit>
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<DebugSymbols>true</DebugSymbols>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'InstallerWin|AnyCPU'">
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<OutputPath>bin</OutputPath>
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<DefineConstants>WIN</DefineConstants>
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<Optimize>true</Optimize>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>ManagedMinimumRules.ruleset</CodeAnalysisRuleSet>
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<Prefer32Bit>false</Prefer32Bit>
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<DebugType>pdbonly</DebugType>
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<DebugSymbols>true</DebugSymbols>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="CChallengeRounds.cs" />
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<Compile Include="CPartyScreenChallengeSongs.cs" />
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<Compile Include="GlobalSuppressions.cs" />
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<Compile Include="CPartyModeChallenge.cs" />
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<Compile Include="CPartyScreenChallengeConfig.cs" />
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<Compile Include="CPartyScreenChallengeMain.cs" />
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<Compile Include="CPartyScreenChallengeNames.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\VocaluxeLib\VocaluxeLib.csproj">
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<Project>{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}</Project>
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<Name>VocaluxeLib</Name>
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<Private>False</Private>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Windows.Forms" />
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent Condition=" '$(OS)' == 'Windows_NT' ">if exist "$(SolutionDir)Output\PartyModes\$(TargetName)\Code" rd "$(SolutionDir)Output\PartyModes\$(TargetName)\Code" /S /Q
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cd $(SolutionDir)Partymodes\
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xcopy "$(ProjectDir)*.cs" "$(SolutionDir)Output\PartyModes\$(TargetName)\Code\" /EXCLUDE:Excludes.txt /I /Y</PostBuildEvent>
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<PostBuildEvent Condition=" '$(OS)' != 'Windows_NT' ">rm -rf "$(SolutionDir)Output\PartyModes\$(TargetName)\Code"
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mkdir -p "$(SolutionDir)Output\PartyModes\$(TargetName)\Code\"
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cp -R $(ProjectDir)*.cs "$(SolutionDir)Output\PartyModes\$(TargetName)\Code\"
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rm -f "$(SolutionDir)Output\PartyModes\$(TargetName)\Code\GlobalSuppressions.cs"
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</PostBuildEvent>
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</PropertyGroup>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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