Files
Vocaluxe/VocaluxeLib/Menu/SongMenu/CSongMenuTileBoard.cs
T
Flamefire c156fa69ab Merge branch 'develop' of git://github.com/flokuep/Vocaluxe into Better_Graphics_Handling
Conflicts:
	Vocaluxe/COSFunctions.cs
	VocaluxeLib/CHelper.cs
	VocaluxeLib/Menu/CStatic.cs
	VocaluxeLib/Structs.cs
2014-09-25 18:49:18 +02:00

631 lines
23 KiB
C#

#region license
// This file is part of Vocaluxe.
//
// Vocaluxe is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Vocaluxe is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using System.Xml;
using VocaluxeLib.Draw;
using VocaluxeLib.PartyModes;
using VocaluxeLib.Songs;
namespace VocaluxeLib.Menu.SongMenu
{
class CSongMenuTileBoard : CSongMenuFramework
{
private SRectF _ScrollRect;
private List<CStatic> _Tiles;
private CStatic _CoverBig;
private CStatic _TextBG;
private CStatic _DuetIcon;
private CStatic _VideoIcon;
private CStatic _MedleyCalcIcon;
private CStatic _MedleyTagIcon;
private CTextureRef _CoverBigBGTexture;
private CTextureRef _CoverBGTexture;
private CText _Artist;
private CText _Title;
private CText _SongLength;
private int _NumW;
private int _NumH;
private int _TileW;
private int _TileH;
// Offset is the song or categoryNr of the tile in the left upper corner
private int _Offset;
private float _Length = -1f;
private int _LastKnownElements;
private int _LastKnownCategory;
private bool _MouseWasInRect;
public override float SelectedTileZoomFactor
{
get { return 1.2f; }
}
protected override int _SelectionNr
{
set
{
int max = CBase.Songs.IsInCategory() ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories();
base._SelectionNr = value.Clamp(-1, max - 1, true);
//Update list in case we scrolled
_UpdateList();
_UpdateTileSelection();
}
}
private void _UpdateTileSelection()
{
foreach (CStatic tile in _Tiles)
tile.Selected = false;
int tileNr = _SelectionNr - _Offset;
if (tileNr >= 0 && tileNr < _Tiles.Count)
_Tiles[tileNr].Selected = true;
}
public override bool SmallView
{
set
{
if (SmallView == value)
return;
base.SmallView = value;
_InitTiles();
_UpdateList(true);
_UpdateTileSelection();
}
}
public CSongMenuTileBoard(int partyModeID)
: base(partyModeID) {}
public CSongMenuTileBoard(SThemeSongMenu theme, int partyModeID)
: base(theme, partyModeID) {}
protected override int _PreviewNr
{
set
{
if (value == base._PreviewNr)
{
if (!CBase.BackgroundMusic.IsPlaying() && value != -1)
CBase.BackgroundMusic.PlayPreview();
return;
}
base._PreviewNr = value;
_UpdatePreview();
}
}
public override bool LoadTheme(string xmlPath, string elementName, CXMLReader xmlReader, int skinIndex)
{
string item = xmlPath + "/" + elementName;
bool themeLoaded = true;
themeLoaded &= base.LoadTheme(xmlPath, elementName, xmlReader, skinIndex);
themeLoaded &= _Artist.LoadTheme(item + "/SongMenuTileBoard", "TextArtist", xmlReader, skinIndex);
themeLoaded &= _Title.LoadTheme(item + "/SongMenuTileBoard", "TextTitle", xmlReader, skinIndex);
themeLoaded &= _SongLength.LoadTheme(item + "/SongMenuTileBoard", "TextSongLength", xmlReader, skinIndex);
themeLoaded &= _CoverBig.LoadTheme(item + "/SongMenuTileBoard", "StaticCoverBig", xmlReader, skinIndex);
themeLoaded &= _TextBG.LoadTheme(item + "/SongMenuTileBoard", "StaticTextBG", xmlReader, skinIndex);
themeLoaded &= _DuetIcon.LoadTheme(item + "/SongMenuTileBoard", "StaticDuetIcon", xmlReader, skinIndex);
themeLoaded &= _VideoIcon.LoadTheme(item + "/SongMenuTileBoard", "StaticVideoIcon", xmlReader, skinIndex);
themeLoaded &= _MedleyCalcIcon.LoadTheme(item + "/SongMenuTileBoard", "StaticMedleyCalcIcon", xmlReader, skinIndex);
themeLoaded &= _MedleyTagIcon.LoadTheme(item + "/SongMenuTileBoard", "StaticMedleyTagIcon", xmlReader, skinIndex);
if (themeLoaded)
{
_Theme.Name = elementName;
_Theme.SongMenuTileBoard.TextArtist = _Artist.GetTheme();
_Theme.SongMenuTileBoard.TextSongLength = _SongLength.GetTheme();
_Theme.SongMenuTileBoard.TextTitle = _Title.GetTheme();
_Theme.SongMenuTileBoard.StaticCoverBig = _CoverBig.GetTheme();
_Theme.SongMenuTileBoard.StaticDuetIcon = _DuetIcon.GetTheme();
_Theme.SongMenuTileBoard.StaticMedleyCalcIcon = _MedleyCalcIcon.GetTheme();
_Theme.SongMenuTileBoard.StaticMedleyTagIcon = _MedleyTagIcon.GetTheme();
_Theme.SongMenuTileBoard.StaticTextBG = _TextBG.GetTheme();
_Theme.SongMenuTileBoard.StaticVideoIcon = _VideoIcon.GetTheme();
LoadTextures();
Init();
}
return themeLoaded;
}
public override void Init()
{
base.Init();
_PreviewNr = -1;
_InitTiles();
}
private void _InitTiles()
{
if (SmallView)
{
_NumH = _Theme.SongMenuTileBoard.NumHsmall;
_NumW = _Theme.SongMenuTileBoard.NumWsmall;
Rect = _Theme.SongMenuTileBoard.TileRectSmall;
}
else
{
_NumH = _Theme.SongMenuTileBoard.NumH;
_NumW = _Theme.SongMenuTileBoard.NumW;
Rect = _Theme.SongMenuTileBoard.TileRect;
}
_TileW = (int)((Rect.W - _Theme.SongMenuTileBoard.SpaceW * (_NumW - 1)) / _NumW);
_TileH = (int)((Rect.H - _Theme.SongMenuTileBoard.SpaceH * (_NumH - 1)) / _NumH);
_CoverBGTexture = CBase.Theme.GetSkinTexture(_Theme.CoverBackgroundName, _PartyModeID);
_CoverBigBGTexture = CBase.Theme.GetSkinTexture(_Theme.CoverBigBackgroundName, _PartyModeID);
_Tiles = new List<CStatic>();
for (int i = 0; i < _NumH; i++)
{
for (int j = 0; j < _NumW; j++)
{
var rect = new SRectF(Rect.X + j * (_TileW + _Theme.SongMenuTileBoard.SpaceW), Rect.Y + i * (_TileH + _Theme.SongMenuTileBoard.SpaceH), _TileW, _TileH, Rect.Z);
var tile = new CStatic(_PartyModeID, _CoverBGTexture, _Color, rect);
_Tiles.Add(tile);
}
}
_ScrollRect = new SRectF(0, 0, CBase.Settings.GetRenderW(), CBase.Settings.GetRenderH(), Rect.Z);
}
public override void Update(SScreenSongOptions songOptions)
{
base.Update(songOptions);
if (songOptions.Selection.RandomOnly)
_PreviewNr = _SelectionNr;
if (_Length < 0 && CBase.Songs.IsInCategory() && CBase.BackgroundMusic.GetLength() > 0)
_UpdateLength(CBase.Songs.GetVisibleSong(_PreviewNr));
}
private void _UpdatePreview()
{
//First hide everything so we just have to set what we actually want
_CoverBig.Texture = _CoverBigBGTexture;
_Artist.Text = String.Empty;
_Title.Text = String.Empty;
_SongLength.Text = String.Empty;
_DuetIcon.Visible = false;
_VideoIcon.Visible = false;
_MedleyCalcIcon.Visible = false;
_MedleyTagIcon.Visible = false;
_Length = -1f;
//Check if nothing is selected (for preview)
if (_PreviewNr < 0)
return;
if (CBase.Songs.IsInCategory())
{
CSong song = CBase.Songs.GetVisibleSong(_PreviewNr);
//Check if we have a valid song (song still visible, index >=0 etc is checked by framework)
if (song == null)
{
//Display at least the category
CCategory category = CBase.Songs.GetCategory(CBase.Songs.GetCurrentCategoryIndex());
//Check if we have a valid category
if (category == null)
return;
_CoverBig.Texture = category.CoverTextureBig;
_Artist.Text = category.Name;
return;
}
_CoverBig.Texture = song.CoverTextureBig;
_Artist.Text = song.Artist;
_Title.Text = song.Title;
_DuetIcon.Visible = song.IsDuet;
_VideoIcon.Visible = song.VideoFileName != "";
_MedleyCalcIcon.Visible = song.Medley.Source == EDataSource.Calculated;
_MedleyTagIcon.Visible = song.Medley.Source == EDataSource.Tag;
_UpdateLength(song);
}
else
{
CCategory category = CBase.Songs.GetCategory(_PreviewNr);
//Check if we have a valid category
if (category == null)
return;
_CoverBig.Texture = category.CoverTextureBig;
_Artist.Text = category.Name;
int num = category.GetNumSongsNotSung();
String songOrSongs = (num == 1) ? "TR_SCREENSONG_NUMSONG" : "TR_SCREENSONG_NUMSONGS";
_Title.Text = CBase.Language.Translate(songOrSongs).Replace("%v", num.ToString());
}
}
private void _UpdateLength(CSong song)
{
if (song == null)
return;
float time = CBase.BackgroundMusic.GetLength();
if (Math.Abs(song.Finish) > 0.001)
time = song.Finish;
// The audiobackend is ready to return the length
if (time > 0)
{
time -= song.Start;
var min = (int)Math.Floor(time / 60f);
var sec = (int)(time - min * 60f);
_SongLength.Text = min.ToString("00") + ":" + sec.ToString("00");
_Length = time;
}
else
_SongLength.Text = "...";
}
public override void OnShow()
{
_LastKnownElements = -1; //Force refresh of list
if (!CBase.Songs.IsInCategory())
{
if ((CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_OFF && CBase.Songs.GetNumCategories() > 0) || CBase.Songs.GetNumCategories() == 1)
_EnterCategory(0);
}
if (CBase.Songs.IsInCategory())
SetSelectedSong(_SelectionNr < 0 ? 0 : _SelectionNr);
else
SetSelectedCategory(_SelectionNr < 0 ? 0 : _SelectionNr);
_PreviewNr = _SelectionNr;
_UpdateListIfRequired();
}
public override bool HandleInput(ref SKeyEvent keyEvent, SScreenSongOptions options)
{
if (keyEvent.KeyPressed)
return false;
bool moveAllowed = !options.Selection.RandomOnly || (options.Selection.CategoryChangeAllowed && !CBase.Songs.IsInCategory());
bool catChangePossible = CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON && options.Selection.CategoryChangeAllowed;
//If nothing selected set a reasonable default value
if (keyEvent.IsArrowKey() && moveAllowed && _SelectionNr < 0)
_SelectionNr = (_PreviewNr < 0) ? _Offset : _PreviewNr;
switch (keyEvent.Key)
{
case Keys.Enter:
if (CBase.Songs.IsInCategory())
{
if (_SelectionNr >= 0 && _PreviewNr != _SelectionNr)
{
_PreviewNr = _SelectionNr;
keyEvent.Handled = true;
}
}
else
{
_EnterCategory(_PreviewNr);
keyEvent.Handled = true;
}
break;
case Keys.Escape:
case Keys.Back:
if (CBase.Songs.IsInCategory() && catChangePossible)
{
_LeaveCategory();
keyEvent.Handled = true;
}
break;
case Keys.PageUp:
if (catChangePossible)
{
_PrevCategory();
keyEvent.Handled = true;
}
break;
case Keys.PageDown:
if (catChangePossible)
{
_NextCategory();
keyEvent.Handled = true;
}
break;
case Keys.Left:
//Check for >0 so we do not allow selection of nothing (-1)
if (_SelectionNr > 0 && moveAllowed)
{
_SelectionNr--;
keyEvent.Handled = true;
}
break;
case Keys.Right:
if (moveAllowed)
{
_SelectionNr++;
keyEvent.Handled = true;
}
break;
case Keys.Up:
if (keyEvent.ModShift)
{
if (catChangePossible)
{
_PrevCategory();
keyEvent.Handled = true;
}
}
else if (_SelectionNr >= _NumW && moveAllowed)
{
_SelectionNr -= _NumW;
keyEvent.Handled = true;
}
break;
case Keys.Down:
if (keyEvent.ModShift)
{
if (catChangePossible)
{
_NextCategory();
keyEvent.Handled = true;
}
}
else if (moveAllowed)
{
_SelectionNr += _NumW;
keyEvent.Handled = true;
}
break;
}
if (!CBase.Songs.IsInCategory())
_PreviewNr = _SelectionNr;
return keyEvent.Handled;
}
public override bool HandleMouse(ref SMouseEvent mouseEvent, SScreenSongOptions songOptions)
{
if (!songOptions.Selection.RandomOnly || (!CBase.Songs.IsInCategory() && songOptions.Selection.CategoryChangeAllowed))
{
if (mouseEvent.Wheel != 0 && CHelper.IsInBounds(_ScrollRect, mouseEvent))
_UpdateList(_Offset + _NumW * mouseEvent.Wheel);
int lastSelection = _SelectionNr;
int i = 0;
bool somethingSelected = false;
foreach (CStatic tile in _Tiles)
{
if (tile.Texture != _CoverBGTexture && CHelper.IsInBounds(tile.Rect, mouseEvent))
{
somethingSelected = true;
_SelectionNr = i + _Offset;
if (!CBase.Songs.IsInCategory())
_PreviewNr = i + _Offset;
break;
}
i++;
}
//Reset selection only if we moved out of the rect to avoid loosing it when selecting random songs
if (_MouseWasInRect && !somethingSelected)
_SelectionNr = -1;
if (mouseEvent.Sender == ESender.WiiMote && _SelectionNr != lastSelection && _SelectionNr != -1)
CBase.Controller.SetRumble(0.050f);
}
_MouseWasInRect = CHelper.IsInBounds(Rect, mouseEvent);
if (mouseEvent.RB)
{
if (CBase.Songs.IsInCategory() && CBase.Songs.GetNumCategories() > 0 && CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON &&
songOptions.Selection.CategoryChangeAllowed)
{
_LeaveCategory();
return true;
}
if (CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_OFF && !songOptions.Selection.PartyMode)
{
CBase.Graphics.FadeTo(EScreens.ScreenMain);
return true;
}
}
else if (mouseEvent.LB)
{
if (_SelectionNr >= 0 && _MouseWasInRect)
{
if (CBase.Songs.IsInCategory())
{
if (_PreviewNr == _SelectionNr)
return false;
_PreviewNr = _SelectionNr;
}
else
EnterSelectedCategory();
return true;
}
}
return false;
}
public override void Draw()
{
foreach (CStatic tile in _Tiles)
{
if (tile.Selected && Active)
tile.Draw(EAspect.Crop, SelectedTileZoomFactor, -0.1f);
else
{
EAspect aspect = (tile.Texture != _CoverBGTexture) ? EAspect.Crop : EAspect.Stretch;
tile.Draw(aspect);
}
}
_TextBG.Draw();
CTextureRef vidtex = CBase.BackgroundMusic.IsPlayingPreview() ? CBase.BackgroundMusic.GetVideoTexture() : null;
if (vidtex != null)
{
if (vidtex.Color.A < 1)
_CoverBig.Draw(EAspect.Crop);
SRectF rect = CHelper.FitInBounds(_CoverBig.Rect, vidtex.OrigAspect, EAspect.Crop);
CBase.Drawing.DrawTexture(vidtex, rect);
CBase.Drawing.DrawTextureReflection(vidtex, rect, vidtex.Color, _CoverBig.ReflectionSpace, _CoverBig.ReflectionHeight);
}
else
_CoverBig.Draw(EAspect.Crop);
_Artist.Draw();
_Title.Draw();
_SongLength.Draw();
_DuetIcon.Draw();
_VideoIcon.Draw();
_MedleyCalcIcon.Draw();
_MedleyTagIcon.Draw();
}
public override CStatic GetSelectedSongCover()
{
return _Tiles.FirstOrDefault(tile => tile.Selected);
}
protected override void _EnterCategory(int categoryNr)
{
base._EnterCategory(categoryNr);
SetSelectedSong(0);
_UpdateListIfRequired();
}
protected override void _LeaveCategory()
{
base._LeaveCategory();
SetSelectedCategory(0);
_UpdateListIfRequired();
}
private void _NextCategory()
{
if (CBase.Songs.IsInCategory())
{
CBase.Songs.NextCategory();
_EnterCategory(CBase.Songs.GetCurrentCategoryIndex());
}
}
private void _PrevCategory()
{
if (CBase.Songs.IsInCategory())
{
CBase.Songs.PrevCategory();
_EnterCategory(CBase.Songs.GetCurrentCategoryIndex());
}
}
private void _UpdateListIfRequired()
{
int curElements = CBase.Songs.IsInCategory() ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories();
if ((_LastKnownElements == curElements) && (_LastKnownCategory == CBase.Songs.GetCurrentCategoryIndex()))
return;
_LastKnownCategory = CBase.Songs.GetCurrentCategoryIndex();
_LastKnownElements = curElements;
CBase.Songs.UpdateRandomSongList();
_UpdateList(true);
}
private int _GetOffsetForPosition(int index, int rowNum = 0)
{
return (index / _NumW) * _NumW - (_NumW * rowNum.Clamp(0, _NumH - 1, true));
}
private void _UpdateList(bool force = false)
{
int offset;
if (_SelectionNr < _Offset && _SelectionNr >= 0)
offset = _GetOffsetForPosition(_SelectionNr);
else if (_SelectionNr >= _Offset + _NumW * _NumH)
offset = _GetOffsetForPosition(_SelectionNr, _NumH);
else
offset = _Offset;
_UpdateList(offset, force);
}
private void _UpdateList(int offset, bool force = false)
{
bool isInCategory = CBase.Songs.IsInCategory();
int itemCount = isInCategory ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories();
offset = offset.Clamp(0, _GetOffsetForPosition(itemCount, _NumH - 1), true);
if (offset == _Offset && !force)
return;
for (int i = 0; i < _Tiles.Count; i++)
{
if (itemCount > i + offset)
{
_Tiles[i].Texture = isInCategory ? CBase.Songs.GetVisibleSong(i + offset).CoverTextureSmall : CBase.Songs.GetCategory(i + offset).CoverTextureSmall;
_Tiles[i].Color = new SColorF(1f, 1f, 1f, 1f);
}
else
{
_Tiles[i].Texture = _CoverBGTexture;
_Tiles[i].Color = _Color;
}
}
_Offset = offset;
}
public override void LoadTextures()
{
base.LoadTextures();
_Artist = new CText(_Theme.SongMenuTileBoard.TextArtist, _PartyModeID);
_Title = new CText(_Theme.SongMenuTileBoard.TextTitle, _PartyModeID);
_SongLength = new CText(_Theme.SongMenuTileBoard.TextSongLength, _PartyModeID);
_CoverBig = new CStatic(_Theme.SongMenuTileBoard.StaticCoverBig, _PartyModeID);
_TextBG = new CStatic(_Theme.SongMenuTileBoard.StaticTextBG, _PartyModeID);
_DuetIcon = new CStatic(_Theme.SongMenuTileBoard.StaticDuetIcon, _PartyModeID);
_VideoIcon = new CStatic(_Theme.SongMenuTileBoard.StaticVideoIcon, _PartyModeID);
_MedleyCalcIcon = new CStatic(_Theme.SongMenuTileBoard.StaticMedleyCalcIcon, _PartyModeID);
_MedleyTagIcon = new CStatic(_Theme.SongMenuTileBoard.StaticMedleyTagIcon, _PartyModeID);
Init();
}
}
}