Allow missing ARGB values (defaults to 1) Allow Name+ARGB to easily overwrite some values
304 lines
9.4 KiB
C#
304 lines
9.4 KiB
C#
#region license
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// This file is part of Vocaluxe.
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//
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// Vocaluxe is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Vocaluxe is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
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#endregion
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using System;
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using System.Xml.Serialization;
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using VocaluxeLib.Xml;
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namespace VocaluxeLib.Menu
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{
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public enum EEqualizerStyle
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{
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Columns
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}
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[XmlType("Equalizer")]
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public struct SThemeEqualizer
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{
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[XmlAttribute(AttributeName = "Name")] public string Name;
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public string Skin;
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public SRectF Rect;
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public int NumBars;
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public float Space;
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public EEqualizerStyle Style;
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public EOffOn DrawNegative;
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public SThemeColor Color;
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public SThemeColor MaxColor;
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public SReflection Reflection;
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}
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public class CEqualizer : IMenuElement
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{
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private readonly int _PartyModeID;
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private SThemeEqualizer _Theme;
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private bool _ThemeLoaded;
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public SRectF Rect;
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public SColorF Color;
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public SColorF MaxColor;
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public float Space;
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public bool Reflection;
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public float ReflectionSpace;
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public float ReflectionHeight;
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public bool Selected;
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public bool Visible;
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public bool ScreenHandles;
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public string GetThemeName()
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{
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return _Theme.Name;
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}
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public bool ThemeLoaded
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{
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get { return _ThemeLoaded; }
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}
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private float[] _Bars;
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private int _MaxBar;
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private float _MaxVolume;
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public CEqualizer(int partyModeID)
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{
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_PartyModeID = partyModeID;
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_Theme = new SThemeEqualizer();
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_ThemeLoaded = false;
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Rect = new SRectF();
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Color = new SColorF();
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MaxColor = new SColorF();
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Selected = false;
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Visible = true;
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ScreenHandles = false;
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Reflection = false;
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ReflectionSpace = 0f;
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ReflectionHeight = 0f;
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}
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public CEqualizer(SThemeEqualizer theme, int partyModeID)
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{
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_PartyModeID = partyModeID;
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_Theme = theme;
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Visible = true;
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ScreenHandles = false;
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LoadTextures();
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}
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public bool LoadTheme(string xmlPath, string elementName, CXMLReader xmlReader)
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{
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string item = xmlPath + "/" + elementName;
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_ThemeLoaded = true;
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_ThemeLoaded &= xmlReader.GetValue(item + "/Skin", out _Theme.Skin, String.Empty);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/X", ref _Theme.Rect.X);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Y", ref _Theme.Rect.Y);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Z", ref _Theme.Rect.Z);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/W", ref _Theme.Rect.W);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/H", ref _Theme.Rect.H);
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_ThemeLoaded &= xmlReader.TryGetIntValue(item + "/NumBars", ref _Theme.NumBars);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Space", ref _Theme.Space);
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_ThemeLoaded &= xmlReader.TryGetEnumValue(item + "/Style", ref _Theme.Style);
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_ThemeLoaded &= xmlReader.TryGetEnumValue(item + "/DrawNegative", ref _Theme.DrawNegative);
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if (xmlReader.GetValue(item + "/Color", out _Theme.Color.Name, String.Empty))
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_ThemeLoaded &= _Theme.Color.Get(_PartyModeID, out Color);
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else
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{
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/R", ref Color.R);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/G", ref Color.G);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/B", ref Color.B);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/A", ref Color.A);
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}
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if (xmlReader.GetValue(item + "/MaxColor", out _Theme.MaxColor.Name, String.Empty))
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_ThemeLoaded &= _Theme.MaxColor.Get(_PartyModeID, out MaxColor);
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else
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{
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/MaxR", ref MaxColor.R);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/MaxG", ref MaxColor.G);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/MaxB", ref MaxColor.B);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/MaxA", ref MaxColor.A);
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}
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//Reflection
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if (xmlReader.ItemExists(item + "/Reflection"))
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{
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Reflection = true;
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Reflection/Space", ref ReflectionSpace);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Reflection/Height", ref ReflectionHeight);
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_Theme.Reflection = new SReflection(true, ReflectionHeight, ReflectionSpace);
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}
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else
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{
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Reflection = false;
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_Theme.Reflection = new SReflection(false, 0f, 0f);
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}
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if (_ThemeLoaded)
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{
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_Theme.Name = elementName;
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_Theme.Color.Color = Color;
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_Theme.MaxColor.Color = MaxColor;
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LoadTextures();
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}
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return _ThemeLoaded;
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}
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public void Update(float[] weights, float volume)
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{
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if (weights == null || weights.Length == 0 || _Bars == null)
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return;
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if (volume < 0.001)
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{
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for (int i = 0; i < _Bars.Length; i++)
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_Bars[i] = 0f;
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return;
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}
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if (volume > _MaxVolume)
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_MaxVolume = volume;
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_MaxBar = 0;
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float maxVal = -99f;
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for (int i = 0; i < _Bars.Length; i++)
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{
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if (i < weights.Length)
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{
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if (_Theme.DrawNegative == EOffOn.TR_CONFIG_OFF && weights[i] < 0)
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_Bars[i] = 0f;
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else
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{
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_Bars[i] = weights[i] * volume / _MaxVolume;
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if (_Bars[i] > maxVal)
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{
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maxVal = _Bars[i];
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_MaxBar = i;
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}
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}
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}
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else
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_Bars[i] = 0f;
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}
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}
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public void Reset()
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{
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if (_Bars == null || _Bars.Length == 0)
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return;
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for (int i = 0; i < _Bars.Length; i++)
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_Bars[i] = 0f;
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_MaxBar = 0;
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_MaxVolume = 0f;
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}
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public void Draw()
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{
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if (_Bars == null || _Theme.Style != EEqualizerStyle.Columns)
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return;
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float dx = Rect.W / _Bars.Length;
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float scaleVal = (_Bars[_MaxBar] < 0.00001f) ? 0f : 1 / _Bars[_MaxBar];
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for (int i = 0; i < _Bars.Length; i++)
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{
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float value = _Bars[i] * scaleVal;
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var bar = new SRectF(Rect.X + dx * i, Rect.Y + Rect.H - value * Rect.H, dx - Space, value * Rect.H, Rect.Z);
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SColorF color = Color;
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if (i == _MaxBar)
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color = MaxColor;
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CBase.Drawing.DrawRect(color, bar);
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if (Reflection)
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CBase.Drawing.DrawRectReflection(color, bar, ReflectionSpace, ReflectionHeight);
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}
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}
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public void UnloadTextures() {}
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public void LoadTextures()
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{
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_Theme.Color.Get(_PartyModeID, out Color);
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_Theme.MaxColor.Get(_PartyModeID, out MaxColor);
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Rect = _Theme.Rect;
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Space = _Theme.Space;
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Reflection = _Theme.Reflection.Enabled;
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if (Reflection)
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{
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ReflectionHeight = _Theme.Reflection.Height;
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ReflectionSpace = _Theme.Reflection.Space;
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}
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_Bars = new float[_Theme.NumBars];
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for (int i = 0; i < _Bars.Length; i++)
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_Bars[i] = 0f;
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}
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public void ReloadTextures()
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{
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UnloadTextures();
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LoadTextures();
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}
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public SThemeEqualizer GetTheme()
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{
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return _Theme;
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}
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#region ThemeEdit
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public void MoveElement(int stepX, int stepY)
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{
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Rect.X += stepX;
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Rect.Y += stepY;
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_Theme.Rect.X += stepX;
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_Theme.Rect.Y += stepY;
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}
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public void ResizeElement(int stepW, int stepH)
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{
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Rect.W += stepW;
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if (Rect.W <= 0)
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Rect.W = 1;
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_Theme.Rect.W = Rect.W;
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Rect.H += stepH;
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if (Rect.H <= 0)
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Rect.H = 1;
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_Theme.Rect.H = Rect.H;
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}
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#endregion ThemeEdit
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}
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} |