382 lines
13 KiB
C#
382 lines
13 KiB
C#
#region license
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// This file is part of Vocaluxe.
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//
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// Vocaluxe is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Vocaluxe is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
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#endregion
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using System;
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using System.Xml;
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using System.Xml.Serialization;
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using VocaluxeLib.Draw;
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namespace VocaluxeLib.Menu
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{
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[XmlType("Button")]
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public struct SThemeButton
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{
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[XmlAttribute(AttributeName = "Name")] public string Name;
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[XmlElement("Skin")] public string TextureName;
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[XmlElement("SkinSelected")] public string SelTextureName;
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public SRectF Rect;
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[XmlElement("Color")] public SThemeColor Color;
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[XmlElement("SelColor")] public SThemeColor SelColor;
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[XmlElement("Text")] public SThemeText Text;
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[XmlElement("SText")] public SThemeText SText;
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public bool STextSpecified;
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[XmlElement("Reflection")] public SReflection Reflection;
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[XmlElement("SelReflection")] public SReflection SelReflection;
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}
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public class CButton : IMenuElement
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{
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private SThemeButton _Theme;
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private bool _ThemeLoaded;
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private readonly int _PartyModeID;
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public CTextureRef Texture;
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public CTextureRef SelTexture;
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public SRectF Rect;
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public SColorF Color;
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public SColorF SelColor;
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public CText Text;
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private CText _SelText;
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private bool _Reflection;
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private float _ReflectionSpace;
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private float _ReflectionHeight;
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private bool _SelReflection;
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private float _SelReflectionSpace;
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private float _SelReflectionHeight;
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public bool Pressed;
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public bool EditMode
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{
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get { return Text.EditMode; }
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set
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{
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Text.EditMode = value;
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_SelText.EditMode = value;
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}
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}
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private bool _Selected;
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public bool Selected
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{
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get { return _Selected; }
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set
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{
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_Selected = value;
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Text.Selected = value;
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}
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}
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public bool Visible = true;
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private bool _Enabled = true;
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public bool Enabled
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{
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get { return _Enabled; }
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set
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{
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_Enabled = value;
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if (!_Enabled)
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_Selected = false;
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}
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}
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public string GetThemeName()
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{
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return _Theme.Name;
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}
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public bool ThemeLoaded
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{
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get { return _ThemeLoaded; }
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}
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public CButton(int partyModeID)
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{
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_PartyModeID = partyModeID;
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Text = new CText(_PartyModeID);
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_SelText = new CText(_PartyModeID);
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Selected = false;
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EditMode = false;
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}
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public CButton(SThemeButton theme, int partyModeID, bool buttonText = false)
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{
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_PartyModeID = partyModeID;
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_Theme = theme;
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Text = new CText(_Theme.Text, _PartyModeID, buttonText);
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_SelText = new CText(_Theme.SText, _PartyModeID, buttonText);
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Selected = false;
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EditMode = false;
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LoadTextures();
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}
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public CButton(CButton button)
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{
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_PartyModeID = button._PartyModeID;
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_Theme = new SThemeButton
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{
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TextureName = button._Theme.TextureName,
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SelTextureName = button._Theme.SelTextureName
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};
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Rect = new SRectF(button.Rect);
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Color = new SColorF(button.Color);
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SelColor = new SColorF(button.Color);
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Texture = button.Texture;
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SelTexture = button.SelTexture;
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Text = new CText(button.Text);
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_SelText = new CText(button._SelText);
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Selected = false;
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EditMode = false;
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_Enabled = button._Enabled;
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_Reflection = button._Reflection;
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_ReflectionHeight = button._ReflectionHeight;
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_ReflectionSpace = button._ReflectionSpace;
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_SelReflection = button._SelReflection;
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_SelReflectionHeight = button._SelReflectionHeight;
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_SelReflectionSpace = button._SelReflectionSpace;
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}
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public bool LoadTheme(string xmlPath, string elementName, CXMLReader xmlReader, int skinIndex)
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{
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string item = xmlPath + "/" + elementName;
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_ThemeLoaded = true;
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_ThemeLoaded &= xmlReader.GetValue(item + "/Skin", out _Theme.TextureName, String.Empty);
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_ThemeLoaded &= xmlReader.GetValue(item + "/SkinSelected", out _Theme.SelTextureName, String.Empty);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/X", ref Rect.X);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Y", ref Rect.Y);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Z", ref Rect.Z);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/W", ref Rect.W);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/H", ref Rect.H);
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if (xmlReader.GetValue(item + "/Color", out _Theme.Color.Name, String.Empty))
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_ThemeLoaded &= _Theme.Color.Get(_PartyModeID, out Color);
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else
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{
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/R", ref Color.R);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/G", ref Color.G);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/B", ref Color.B);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/A", ref Color.A);
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}
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if (xmlReader.GetValue(item + "/SColor", out _Theme.SelColor.Name, String.Empty))
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_ThemeLoaded &= _Theme.SelColor.Get(_PartyModeID, out SelColor);
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else
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{
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SR", ref SelColor.R);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SG", ref SelColor.G);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SB", ref SelColor.B);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SA", ref SelColor.A);
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}
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_ThemeLoaded &= Text.LoadTheme(item, "Text", xmlReader, skinIndex, true);
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Text.Z = Rect.Z;
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if (xmlReader.ItemExists(item + "/SText"))
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{
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_Theme.STextSpecified = true;
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_ThemeLoaded &= _SelText.LoadTheme(item, "SText", xmlReader, skinIndex, true);
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_SelText.Z = Rect.Z;
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}
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//Reflections
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if (xmlReader.ItemExists(item + "/Reflection"))
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{
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_Reflection = true;
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Reflection/Space", ref _ReflectionSpace);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Reflection/Height", ref _ReflectionHeight);
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_Theme.Reflection = new SReflection(true, _ReflectionHeight, _ReflectionSpace);
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}
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else
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{
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_Reflection = false;
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_Theme.Reflection = new SReflection(false, 0f, 0f);
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}
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if (xmlReader.ItemExists(item + "/SReflection"))
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{
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_SelReflection = true;
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SReflection/Space", ref _SelReflectionSpace);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SReflection/Height", ref _SelReflectionHeight);
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_Theme.SelReflection = new SReflection(true, _SelReflectionHeight, _SelReflectionSpace);
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}
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else
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{
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_SelReflection = false;
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_Theme.SelReflection = new SReflection(false, 0f, 0f);
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}
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if (_ThemeLoaded)
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{
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_Theme.Name = elementName;
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_Theme.Rect = new SRectF(Rect);
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_Theme.Color.Color = new SColorF(Color);
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_Theme.SelColor.Color = new SColorF(SelColor);
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_Theme.Text = Text.GetTheme();
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_Theme.SText = _SelText.GetTheme();
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LoadTextures();
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}
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return _ThemeLoaded;
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}
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public void Draw(bool forceDraw = false)
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{
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if (!Visible && CBase.Settings.GetProgramState() != EProgramState.EditTheme && !forceDraw)
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return;
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CTextureRef texture;
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if (!Selected && !Pressed || !_Enabled)
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{
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texture = Texture ?? CBase.Theme.GetSkinTexture(_Theme.TextureName, _PartyModeID);
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CBase.Drawing.DrawTexture(texture, Rect, Color);
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if (_Reflection)
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{
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CBase.Drawing.DrawTextureReflection(texture, Rect, Color, Rect, _ReflectionSpace, _ReflectionHeight);
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Text.DrawRelative(Rect.X, Rect.Y, _ReflectionHeight, _ReflectionSpace, Rect.H);
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}
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else
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Text.DrawRelative(Rect.X, Rect.Y);
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}
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else if (!_Theme.STextSpecified)
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{
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texture = Texture ?? CBase.Theme.GetSkinTexture(_Theme.SelTextureName, _PartyModeID);
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CBase.Drawing.DrawTexture(texture, Rect, SelColor);
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if (_Reflection)
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{
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CBase.Drawing.DrawTextureReflection(texture, Rect, SelColor, Rect, _ReflectionSpace, _ReflectionHeight);
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Text.DrawRelative(Rect.X, Rect.Y, _ReflectionHeight, _ReflectionSpace, Rect.H);
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}
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else
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Text.DrawRelative(Rect.X, Rect.Y);
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}
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else if (_Theme.STextSpecified)
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{
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texture = SelTexture ?? CBase.Theme.GetSkinTexture(_Theme.SelTextureName, _PartyModeID);
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CBase.Drawing.DrawTexture(texture, Rect, SelColor);
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if (_Reflection)
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{
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CBase.Drawing.DrawTextureReflection(texture, Rect, SelColor, Rect, _ReflectionSpace, _ReflectionHeight);
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_SelText.DrawRelative(Rect.X, Rect.Y, _ReflectionHeight, _ReflectionSpace, Rect.H);
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}
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else
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_SelText.DrawRelative(Rect.X, Rect.Y);
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}
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}
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public void ProcessMouseMove(int x, int y)
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{
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Selected = CHelper.IsInBounds(Rect, x, y);
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}
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public void UnloadTextures()
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{
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Text.UnloadTextures();
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}
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public void LoadTextures()
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{
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Text = new CText(_Theme.Text, _PartyModeID);
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Text.LoadTextures();
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if (_Theme.STextSpecified)
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{
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_SelText = new CText(_Theme.SText, _PartyModeID);
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_SelText.LoadTextures();
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}
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_Theme.Color.Get(_PartyModeID, out Color);
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_Theme.SelColor.Get(_PartyModeID, out SelColor);
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Rect = _Theme.Rect;
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_Reflection = _Theme.Reflection.Enabled;
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if (_Reflection)
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{
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_ReflectionHeight = _Theme.Reflection.Height;
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_ReflectionSpace = _Theme.Reflection.Space;
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}
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_SelReflection = _Theme.Reflection.Enabled;
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if (_SelReflection)
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{
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_SelReflectionHeight = _Theme.SelReflection.Height;
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_SelReflectionSpace = _Theme.SelReflection.Space;
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}
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if (_Theme.Rect.Z < Text.Z)
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Text.Z = _Theme.Rect.Z;
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}
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public void ReloadTextures()
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{
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UnloadTextures();
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LoadTextures();
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}
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public SThemeButton GetTheme()
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{
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return _Theme;
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}
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#region ThemeEdit
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public void MoveElement(int stepX, int stepY)
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{
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Rect.X += stepX;
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Rect.Y += stepY;
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_Theme.Rect.X += stepX;
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_Theme.Rect.Y += stepY;
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}
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public void ResizeElement(int stepW, int stepH)
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{
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Rect.W += stepW;
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if (Rect.W <= 0)
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Rect.W = 1;
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Rect.H += stepH;
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if (Rect.H <= 0)
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Rect.H = 1;
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_Theme.Rect.W = Rect.W;
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_Theme.Rect.H = Rect.H;
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}
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#endregion ThemeEdit
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}
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} |