Files
Vocaluxe/VocaluxeLib/Menu/CPoints.cs
T
2013-04-15 19:10:38 +02:00

90 lines
3.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace VocaluxeLib.Menu
{
public class CPoints
{
private readonly SPlayer[,] _Rounds;
public CPoints(int numRounds, SPlayer[] players)
{
_Rounds = new SPlayer[numRounds, players.Length];
for (int round = 0; round < numRounds; round++)
{
for (int player = 0; player < players.Length; player++)
{
_Rounds[round, player].ProfileID = players[player].ProfileID;
_Rounds[round, player].Name = players[player].Name;
_Rounds[round, player].Difficulty = players[player].Difficulty;
_Rounds[round, player].Points = 0f;
_Rounds[round, player].PointsGoldenNotes = 0f;
_Rounds[round, player].PointsLineBonus = 0f;
_Rounds[round, player].Medley = false;
_Rounds[round, player].Duet = false;
_Rounds[round, player].ShortSong = false;
_Rounds[round, player].SongFinished = false;
}
}
}
public void SetPoints(int round, int songID, SPlayer[] players, bool medley, bool duet, bool shortSong)
{
long dateTicks = DateTime.Now.Ticks;
for (int player = 0; player < players.Length; player++)
{
_Rounds[round, player].SongID = songID;
_Rounds[round, player].LineNr = players[player].LineNr;
_Rounds[round, player].Points = players[player].Points;
_Rounds[round, player].PointsGoldenNotes = players[player].PointsGoldenNotes;
_Rounds[round, player].PointsLineBonus = players[player].PointsLineBonus;
_Rounds[round, player].Medley = medley;
_Rounds[round, player].Duet = duet;
_Rounds[round, player].ShortSong = shortSong;
_Rounds[round, player].DateTicks = dateTicks;
_Rounds[round, player].SongFinished = players[player].SongFinished;
}
}
public int NumRounds
{
get { return _Rounds.GetLength(0); }
}
public int NumPlayer
{
get { return _Rounds.GetLength(1); }
}
public SPlayer[] GetPlayer(int round, int numPlayer)
{
if (NumPlayer == 0)
return new SPlayer[1];
if (round >= NumRounds)
return new SPlayer[1];
SPlayer[] player = new SPlayer[numPlayer];
for (int p = 0; p < player.Length; p++)
{
player[p].Name = _Rounds[round, p].Name;
player[p].Points = _Rounds[round, p].Points;
player[p].PointsGoldenNotes = _Rounds[round, p].PointsGoldenNotes;
player[p].PointsLineBonus = _Rounds[round, p].PointsLineBonus;
player[p].SongID = _Rounds[round, p].SongID;
player[p].LineNr = _Rounds[round, p].LineNr;
player[p].Difficulty = _Rounds[round, p].Difficulty;
player[p].Medley = _Rounds[round, p].Medley;
player[p].Duet = _Rounds[round, p].Duet;
player[p].ShortSong = _Rounds[round, p].ShortSong;
player[p].DateTicks = _Rounds[round, p].DateTicks;
player[p].SongFinished = _Rounds[round, p].SongFinished;
player[p].ProfileID = _Rounds[round, p].ProfileID;
}
return player;
}
}
}