Files
Vocaluxe/PartyModes/PartyModeChallenge/PartyScreenChallengeConfig.cs
T
2013-04-15 19:10:38 +02:00

227 lines
7.4 KiB
C#

using System;
using System.Windows.Forms;
using VocaluxeLib.Menu;
namespace VocaluxeLib.PartyModes.Challenge
{
public class CPartyScreenChallengeConfig : CMenuParty
{
// Version number for theme files. Increment it, if you've changed something on the theme files!
protected override int _ScreenVersion
{
get { return 1; }
}
private const string _SelectSlideNumPlayers = "SelectSlideNumPlayers";
private const string _SelectSlideNumMics = "SelectSlideNumMics";
private const string _SelectSlideNumRounds = "SelectSlideNumRounds";
private const string _ButtonNext = "ButtonNext";
private const string _ButtonBack = "ButtonBack";
private int _MaxNumMics = 2;
private int _MaxNumRounds = 100;
private int _RoundSteps = 1;
private SDataFromScreen _Data;
public override void Init()
{
base.Init();
_ThemeSelectSlides = new string[] {_SelectSlideNumPlayers, _SelectSlideNumMics, _SelectSlideNumRounds};
_ThemeButtons = new string[] {_ButtonNext, _ButtonBack};
_Data = new SDataFromScreen();
SFromScreenConfig config = new SFromScreenConfig();
config.NumPlayer = 4;
config.NumPlayerAtOnce = 2;
config.NumRounds = 12;
_Data.ScreenConfig = config;
}
public override void DataToScreen(object receivedData)
{
SDataToScreenConfig config = new SDataToScreenConfig();
try
{
config = (SDataToScreenConfig)receivedData;
_Data.ScreenConfig.NumPlayer = config.NumPlayer;
_Data.ScreenConfig.NumPlayerAtOnce = config.NumPlayerAtOnce;
_Data.ScreenConfig.NumRounds = config.NumRounds;
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode screen challenge config. Can't cast received data from game mode " + ThemeName + ". " + e.Message);
}
}
public override bool HandleInput(SKeyEvent keyEvent)
{
base.HandleInput(keyEvent);
if (keyEvent.KeyPressed) {}
else
{
switch (keyEvent.Key)
{
case Keys.Back:
case Keys.Escape:
_Back();
break;
case Keys.Enter:
_UpdateSlides();
if (Buttons[_ButtonBack].Selected)
_Back();
if (Buttons[_ButtonNext].Selected)
_Next();
break;
case Keys.Left:
_UpdateSlides();
break;
case Keys.Right:
_UpdateSlides();
break;
}
}
return true;
}
public override bool HandleMouse(SMouseEvent mouseEvent)
{
base.HandleMouse(mouseEvent);
if (mouseEvent.LB && IsMouseOver(mouseEvent))
{
_UpdateSlides();
if (Buttons[_ButtonBack].Selected)
_Back();
if (Buttons[_ButtonNext].Selected)
_Next();
}
if (mouseEvent.RB)
_Back();
return true;
}
public override void OnShow()
{
base.OnShow();
_MaxNumMics = CBase.Config.GetMaxNumMics();
if (_MaxNumMics > 6)
_MaxNumMics = 6;
_MaxNumRounds = _PartyMode.GetMaxNumRounds();
_RebuildSlides();
}
public override bool UpdateGame()
{
return true;
}
public override bool Draw()
{
base.Draw();
return true;
}
private void _RebuildSlides()
{
// build num player slide (min player ... max player);
SelectSlides[_SelectSlideNumPlayers].Clear();
for (int i = _PartyMode.GetMinPlayer(); i <= _PartyMode.GetMaxPlayer(); i++)
SelectSlides[_SelectSlideNumPlayers].AddValue(i.ToString());
SelectSlides[_SelectSlideNumPlayers].Selection = _Data.ScreenConfig.NumPlayer - _PartyMode.GetMinPlayer();
_UpdateMicsAtOnce();
_SetRoundSteps();
_UpdateSlideRounds();
}
private void _UpdateSlides()
{
int player = _Data.ScreenConfig.NumPlayer;
int mics = _Data.ScreenConfig.NumPlayerAtOnce;
_Data.ScreenConfig.NumPlayer = SelectSlides[_SelectSlideNumPlayers].Selection + _PartyMode.GetMinPlayer();
_Data.ScreenConfig.NumPlayerAtOnce = SelectSlides[_SelectSlideNumMics].Selection + _PartyMode.GetMinPlayer();
_Data.ScreenConfig.NumRounds = (SelectSlides[_SelectSlideNumRounds].Selection + 1) * _RoundSteps;
_UpdateMicsAtOnce();
_SetRoundSteps();
if (player != _Data.ScreenConfig.NumPlayer || mics != _Data.ScreenConfig.NumPlayerAtOnce)
{
int num = CHelper.CombinationCount(_Data.ScreenConfig.NumPlayer, _Data.ScreenConfig.NumPlayerAtOnce);
while (num > _MaxNumRounds)
num -= _RoundSteps;
_Data.ScreenConfig.NumRounds = num;
}
_UpdateSlideRounds();
}
private void _UpdateMicsAtOnce()
{
//Data.ScreenConfig.NumPlayerAtOnce
int maxNum = _MaxNumMics;
if (_Data.ScreenConfig.NumPlayer < _MaxNumMics)
maxNum = _Data.ScreenConfig.NumPlayer;
if (_Data.ScreenConfig.NumPlayerAtOnce > maxNum)
_Data.ScreenConfig.NumPlayerAtOnce = maxNum;
// build mics at once slide
SelectSlides[_SelectSlideNumMics].Clear();
for (int i = 1; i <= maxNum; i++)
SelectSlides[_SelectSlideNumMics].AddValue(i.ToString());
SelectSlides[_SelectSlideNumMics].Selection = _Data.ScreenConfig.NumPlayerAtOnce - _PartyMode.GetMinPlayer();
}
private void _UpdateSlideRounds()
{
// build num rounds slide
SelectSlides[_SelectSlideNumRounds].Clear();
for (int i = _RoundSteps; i <= _MaxNumRounds; i += _RoundSteps)
SelectSlides[_SelectSlideNumRounds].AddValue(i.ToString());
SelectSlides[_SelectSlideNumRounds].Selection = _Data.ScreenConfig.NumRounds / _RoundSteps - 1;
}
private void _SetRoundSteps()
{
if (_Data.ScreenConfig.NumPlayerAtOnce < 1 || _Data.ScreenConfig.NumPlayer < 1 || _Data.ScreenConfig.NumPlayerAtOnce > _Data.ScreenConfig.NumPlayer)
{
_RoundSteps = 1;
return;
}
int res = _Data.ScreenConfig.NumPlayer / _Data.ScreenConfig.NumPlayerAtOnce;
int mod = _Data.ScreenConfig.NumPlayer % _Data.ScreenConfig.NumPlayerAtOnce;
if (mod == 0)
_RoundSteps = res;
else
_RoundSteps = _Data.ScreenConfig.NumPlayer;
}
private void _Back()
{
_FadeTo(EScreens.ScreenParty);
}
private void _Next()
{
_PartyMode.DataFromScreen(ThemeName, _Data);
}
}
}