Files
Vocaluxe/PartyModes/PartyModeTicTacToe/CPartyScreenTicTacToeConfig.cs
T
Flamefire 3b82d5c13c Fix for inconsistent song Menu
Multiple refactoring due to ambiguous meanings
2013-10-18 23:25:42 +02:00

331 lines
13 KiB
C#

#region license
// /*
// This file is part of Vocaluxe.
//
// Vocaluxe is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Vocaluxe is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
// */
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using VocaluxeLib.Menu;
using VocaluxeLib.Songs;
namespace VocaluxeLib.PartyModes.TicTacToe
{
// ReSharper disable UnusedMember.Global
public class CPartyScreenTicTacToeConfig : CMenuParty
// ReSharper restore UnusedMember.Global
{
// Version number for theme files. Increment it, if you've changed something on the theme files!
protected override int _ScreenVersion
{
get { return 1; }
}
private const string _SelectSlideNumPlayerTeam1 = "SelectSlideNumPlayerTeam1";
private const string _SelectSlideNumPlayerTeam2 = "SelectSlideNumPlayerTeam2";
private const string _SelectSlideNumFields = "SelectSlideNumFields";
private const string _SelectSlideSongSource = "SelectSlideSongSource";
private const string _SelectSlidePlaylist = "SelectSlidePlaylist";
private const string _SelectSlideCategory = "SelectSlideCategory";
private const string _SelectSlideGameMode = "SelectSlideGameMode";
private const string _ButtonNext = "ButtonNext";
private const string _ButtonBack = "ButtonBack";
private bool _ConfigOk = true;
private SDataFromScreen _Data;
public override void Init()
{
base.Init();
_ThemeSelectSlides = new string[]
{
_SelectSlideNumPlayerTeam1, _SelectSlideNumPlayerTeam2, _SelectSlideNumFields, _SelectSlideSongSource, _SelectSlidePlaylist, _SelectSlideCategory,
_SelectSlideGameMode
};
_ThemeButtons = new string[] {_ButtonNext, _ButtonBack};
_Data = new SDataFromScreen();
var config = new SFromScreenConfig
{
PlaylistID = 0,
NumFields = 9,
NumPlayerTeam1 = 2,
NumPlayerTeam2 = 2,
GameMode = EPartyGameMode.TR_GAMEMODE_NORMAL,
CategoryID = 0,
SongSource = ESongSource.TR_ALLSONGS
};
_Data.ScreenConfig = config;
}
public override void DataToScreen(object receivedData)
{
try
{
var config = (SDataToScreenConfig)receivedData;
_Data.ScreenConfig.NumFields = config.NumFields;
_Data.ScreenConfig.NumPlayerTeam1 = config.NumPlayerTeam1;
_Data.ScreenConfig.NumPlayerTeam2 = config.NumPlayerTeam2;
_Data.ScreenConfig.PlaylistID = config.PlaylistID;
_Data.ScreenConfig.CategoryID = config.CategoryID;
_Data.ScreenConfig.SongSource = config.SongSource;
_Data.ScreenConfig.GameMode = config.GameMode;
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode screen TicTacToe config. Can't cast received data from game mode " + ThemeName + ". " + e.Message);
}
}
public override bool HandleInput(SKeyEvent keyEvent)
{
base.HandleInput(keyEvent);
if (keyEvent.KeyPressed) {}
else
{
switch (keyEvent.Key)
{
case Keys.Back:
case Keys.Escape:
_Back();
break;
case Keys.Enter:
_UpdateSlides();
if (_Buttons[_ButtonBack].Selected)
_Back();
if (_Buttons[_ButtonNext].Selected)
_Next();
break;
case Keys.Left:
_UpdateSlides();
break;
case Keys.Right:
_UpdateSlides();
break;
}
}
return true;
}
public override bool HandleMouse(SMouseEvent mouseEvent)
{
base.HandleMouse(mouseEvent);
if (mouseEvent.LB && _IsMouseOver(mouseEvent))
{
_UpdateSlides();
if (_Buttons[_ButtonBack].Selected)
_Back();
if (_Buttons[_ButtonNext].Selected)
_Next();
}
if (mouseEvent.RB)
_Back();
return true;
}
public override void OnShow()
{
base.OnShow();
if (CBase.Config.GetMaxNumMics() >= 2)
_ConfigOk = true;
_FillSlides();
_UpdateSlides();
}
public override bool UpdateGame()
{
_Buttons[_ButtonNext].Visible = _ConfigOk;
return true;
}
public override bool Draw()
{
base.Draw();
return true;
}
private void _FillSlides()
{
// build num player slide (min player ... max player);
_SelectSlides[_SelectSlideNumPlayerTeam1].Clear();
for (int i = _PartyMode.GetMinPlayer() / 2; i <= _PartyMode.GetMaxPlayer() / 2; i++)
_SelectSlides[_SelectSlideNumPlayerTeam1].AddValue(i.ToString());
_SelectSlides[_SelectSlideNumPlayerTeam1].Selection = _Data.ScreenConfig.NumPlayerTeam1 - (_PartyMode.GetMinPlayer() / 2);
_SelectSlides[_SelectSlideNumPlayerTeam2].Clear();
for (int i = _PartyMode.GetMinPlayer() / 2; i <= _PartyMode.GetMaxPlayer() / 2; i++)
_SelectSlides[_SelectSlideNumPlayerTeam2].AddValue(i.ToString());
_SelectSlides[_SelectSlideNumPlayerTeam2].Selection = _Data.ScreenConfig.NumPlayerTeam2 - (_PartyMode.GetMinPlayer() / 2);
_SelectSlides[_SelectSlideNumFields].Clear();
_SelectSlides[_SelectSlideNumFields].AddValue("9");
_SelectSlides[_SelectSlideNumFields].AddValue("16");
_SelectSlides[_SelectSlideNumFields].AddValue("25");
if (_Data.ScreenConfig.NumFields == 9)
_SelectSlides[_SelectSlideNumFields].Selection = 0;
else if (_Data.ScreenConfig.NumFields == 16)
_SelectSlides[_SelectSlideNumFields].Selection = 1;
else if (_Data.ScreenConfig.NumFields == 25)
_SelectSlides[_SelectSlideNumFields].Selection = 2;
_SelectSlides[_SelectSlideSongSource].Clear();
_SelectSlides[_SelectSlideSongSource].SetValues<ESongSource>((int)_Data.ScreenConfig.SongSource);
List<string> playlists = CBase.Playlist.GetPlaylistNames();
_SelectSlides[_SelectSlidePlaylist].Clear();
for (int i = 0; i < playlists.Count; i++)
{
string value = playlists[i] + " (" + CBase.Playlist.GetPlaylistSongCount(i) + " " + CBase.Language.Translate("TR_SONGS", _PartyModeID) + ")";
_SelectSlides[_SelectSlidePlaylist].AddValue(value);
}
_SelectSlides[_SelectSlidePlaylist].Selection = _Data.ScreenConfig.PlaylistID;
_SelectSlides[_SelectSlidePlaylist].Visible = _Data.ScreenConfig.SongSource == ESongSource.TR_PLAYLIST;
var categories = new string[CBase.Songs.GetNumCategories()];
for (int i = 0; i < CBase.Songs.GetNumCategories(); i++)
categories[i] = CBase.Songs.GetCategory(i).Name;
_SelectSlides[_SelectSlideCategory].Clear();
for (int i = 0; i < categories.Length; i++)
{
string value = categories[i] + " (" + CBase.Songs.GetNumSongsNotSungInCategory(i) + " " + CBase.Language.Translate("TR_SONGS", _PartyModeID) + ")";
_SelectSlides[_SelectSlideCategory].AddValue(value);
}
_SelectSlides[_SelectSlideCategory].Selection = _Data.ScreenConfig.CategoryID;
_SelectSlides[_SelectSlideCategory].Visible = _Data.ScreenConfig.SongSource == ESongSource.TR_CATEGORY;
_SelectSlides[_SelectSlideGameMode].Visible = true;
_SelectSlides[_SelectSlideGameMode].SetValues<EPartyGameMode>((int)_Data.ScreenConfig.GameMode);
}
private void _UpdateSlides()
{
_Data.ScreenConfig.NumPlayerTeam1 = _SelectSlides[_SelectSlideNumPlayerTeam1].Selection + (_PartyMode.GetMinPlayer() / 2);
_Data.ScreenConfig.NumPlayerTeam2 = _SelectSlides[_SelectSlideNumPlayerTeam2].Selection + (_PartyMode.GetMinPlayer() / 2);
if (_SelectSlides[_SelectSlideNumFields].Selection == 0)
_Data.ScreenConfig.NumFields = 9;
else if (_SelectSlides[_SelectSlideNumFields].Selection == 1)
_Data.ScreenConfig.NumFields = 16;
else if (_SelectSlides[_SelectSlideNumFields].Selection == 2)
_Data.ScreenConfig.NumFields = 25;
_Data.ScreenConfig.SongSource = (ESongSource)_SelectSlides[_SelectSlideSongSource].Selection;
_Data.ScreenConfig.PlaylistID = _SelectSlides[_SelectSlidePlaylist].Selection;
_Data.ScreenConfig.CategoryID = _SelectSlides[_SelectSlideCategory].Selection;
_Data.ScreenConfig.GameMode = (EPartyGameMode)_SelectSlides[_SelectSlideGameMode].Selection;
var gm = EGameMode.TR_GAMEMODE_NORMAL;
switch (_Data.ScreenConfig.GameMode)
{
case EPartyGameMode.TR_GAMEMODE_NORMAL:
gm = EGameMode.TR_GAMEMODE_NORMAL;
break;
case EPartyGameMode.TR_GAMEMODE_DUET:
gm = EGameMode.TR_GAMEMODE_DUET;
break;
case EPartyGameMode.TR_GAMEMODE_SHORTSONG:
gm = EGameMode.TR_GAMEMODE_SHORTSONG;
break;
}
if (_Data.ScreenConfig.SongSource == ESongSource.TR_PLAYLIST)
{
if (CBase.Playlist.GetNumPlaylists() > 0)
{
if (CBase.Playlist.GetPlaylistSongCount(_Data.ScreenConfig.PlaylistID) > 0)
{
_ConfigOk = false;
for (int i = 0; i < CBase.Playlist.GetPlaylistSongCount(_Data.ScreenConfig.PlaylistID); i++)
{
int id = CBase.Playlist.GetPlaylistSong(_Data.ScreenConfig.PlaylistID, i).SongID;
_ConfigOk = CBase.Songs.GetSongByID(id).AvailableGameModes.Any(mode => mode == gm);
if (_ConfigOk)
break;
}
}
else
_ConfigOk = false;
}
else
_ConfigOk = false;
}
if (_Data.ScreenConfig.SongSource == ESongSource.TR_CATEGORY)
{
if (CBase.Songs.GetNumCategories() == 0)
_ConfigOk = false;
else if (CBase.Songs.GetNumSongsNotSungInCategory(_Data.ScreenConfig.CategoryID) <= 0)
_ConfigOk = false;
else
{
CBase.Songs.SetCategory(_Data.ScreenConfig.CategoryID);
_ConfigOk = false;
foreach (CSong song in CBase.Songs.GetVisibleSongs())
{
_ConfigOk = song.AvailableGameModes.Any(mode => mode == gm);
if (_ConfigOk)
break;
}
CBase.Songs.SetCategory(-1);
}
}
if (_Data.ScreenConfig.SongSource == ESongSource.TR_ALLSONGS)
{
if (CBase.Songs.GetNumSongs() > 0)
{
for (int i = 0; i < CBase.Songs.GetNumSongs(); i++)
{
_ConfigOk = CBase.Songs.GetSongByID(i).AvailableGameModes.Any(mode => mode == gm);
if (_ConfigOk)
break;
}
}
else
_ConfigOk = false;
}
_SelectSlides[_SelectSlideCategory].Visible = _Data.ScreenConfig.SongSource == ESongSource.TR_CATEGORY;
_SelectSlides[_SelectSlidePlaylist].Visible = _Data.ScreenConfig.SongSource == ESongSource.TR_PLAYLIST;
}
private void _Back()
{
_FadeTo(EScreens.ScreenParty);
}
private void _Next()
{
_PartyMode.DataFromScreen(ThemeName, _Data);
}
}
}