Files
Vocaluxe/PartyModes/PartyModeChallenge/CPartyScreenChallengeSongs.cs
T

71 lines
1.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using VocaluxeLib.Menu;
namespace VocaluxeLib.PartyModes.Challenge
{
class CPartyScreenChallengeSongs : CMenuPartySongSelection
{
protected override int _ScreenVersion
{
get { return 1; }
}
private new CPartyModeChallenge _PartyMode;
public override void Init()
{
base.Init();
_PartyMode = (CPartyModeChallenge)base._PartyMode;
}
public override void OnShow()
{
Source = _PartyMode.GameData.SongSource;
Sorting = _PartyMode.GameData.Sorting;
Category = _PartyMode.GameData.CategoryIndex;
Playlist = _PartyMode.GameData.PlaylistID;
SongMode = _PartyMode.GameData.GameMode;
NumMedleySongs = _PartyMode.GameData.NumMedleySongs;
base.OnShow();
}
public override void Back()
{
_SaveConfig();
_PartyMode.Back();
}
public override void Next()
{
_SaveConfig();
_PartyMode.Next();
}
public override bool UpdateGame()
{
return true;
}
protected override void _SetAllowedOptions()
{
base._SetAllowedOptions();
AllowedSongModes = new EGameMode[] { EGameMode.TR_GAMEMODE_NORMAL, EGameMode.TR_GAMEMODE_SHORTSONG, EGameMode.TR_GAMEMODE_MEDLEY };
}
private void _SaveConfig()
{
_PartyMode.GameData.SongSource = Source;
_PartyMode.GameData.Sorting = Sorting;
_PartyMode.GameData.CategoryIndex = Category;
_PartyMode.GameData.PlaylistID = Playlist;
_PartyMode.GameData.GameMode = SongMode;
_PartyMode.GameData.NumMedleySongs = NumMedleySongs;
}
}
}