Files
Vocaluxe/Tests/PartyModeChallenge/CPartyModeChallangeTest.cs

90 lines
3.3 KiB
C#

#region license
// This file is part of Vocaluxe.
//
// Vocaluxe is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Vocaluxe is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using Vocaluxe.Base;
using Vocaluxe.Reporting;
using VocaluxeLib;
using VocaluxeLib.Log;
using VocaluxeLib.PartyModes.Challenge;
namespace Tests.PartyModeChallenge
{
[TestFixture]
public class CPartyModeChallangeTest
{
#region Tests
[Test]
public void TestRoundBoundaries()
{
// ReSharper disable ObjectCreationAsStatement
new CChallengeRounds(1, 1, 1); // Should succeed
// ReSharper restore ObjectCreationAsStatement
for (int inv = -1; inv <= 0; inv++)
{
int invL = inv;
// ReSharper disable ObjectCreationAsStatement
Assert.Throws<ArgumentException>(() => new CChallengeRounds(invL, 1, 1));
Assert.Throws<ArgumentException>(() => new CChallengeRounds(1, invL, 1));
Assert.Throws<ArgumentException>(() => new CChallengeRounds(1, 1, invL));
// ReSharper restore ObjectCreationAsStatement
}
}
[Test]
public void TestRoundGeneration([Range(1, 20)] int numPlayer, [Range(1, 6)] int numMic)
{
CBase.Game = new CBGame();
int roundFactor = (numPlayer % numMic == 0) ? numPlayer / numMic : numPlayer;
for (int numRounds = roundFactor; numRounds <= 100 && numRounds <= roundFactor * 5; numRounds += roundFactor)
{
CChallengeRounds rounds = new CChallengeRounds(numRounds, numPlayer, numMic);
Assert.IsTrue(rounds.Count >= numRounds);
_CheckRounds(rounds, numPlayer);
Warn.If(rounds.Count != numRounds,
$"Number of rounds does not match. Expected: {numRounds}, Is: {rounds.Count} for {numPlayer}/{((numPlayer < numMic) ? numPlayer : numMic)}");
}
}
#endregion
#region Helper methods
private static void _CheckRounds(CChallengeRounds rounds, int numPlayer)
{
List<int> numSongs = new List<int>(numPlayer);
for (int i = 0; i < numPlayer; i++)
numSongs.Add(0);
for (int i = 0; i < rounds.Count; i++)
{
foreach (int player in rounds[i].Players)
{
Assert.IsTrue(player >= 0 && player < numPlayer);
numSongs[player]++;
}
}
Assert.IsTrue(numSongs.Min() == numSongs.Max(), "Some players have more songs than others");
}
#endregion
}
}